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  1. #741
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by blindspotxxx View Post
    Any tournament report from SCG Philly? SBGpinas also didn't do well at our past event.
    My report would be quite bitter. All around unimpressed with DRS. Forcing me to play into strategies other decks are better equipped to beat. I top 64'd, and could have top 8'd had I not been so tilted from DRS's failings to make a vital misplay round 6. But all around I would feel deceptive writing up a report for this version of the deck, which is getting a major revamp.

  2. #742

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    My report would be quite bitter. All around unimpressed with DRS. Forcing me to play into strategies other decks are better equipped to beat. I top 64'd, and could have top 8'd had I not been so tilted from DRS's failings to make a vital misplay round 6. But all around I would feel deceptive writing up a report for this version of the deck, which is getting a major revamp.
    so what direction do you think you will go from here. back to the explore's or candelabras or something completely different. personally don't own candelabras so i was likin the DRS route but i have noticed bad habit of keeping hands dependent on him. what would you recommend to those who dont have candelabras

  3. #743
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Havoc View Post
    so what direction do you think you will go from here. back to the explore's or candelabras or something completely different. personally don't own candelabras so i was likin the DRS route but i have noticed bad habit of keeping hands dependent on him. what would you recommend to those who dont have candelabras
    The hard part about building with candelabra in the current meta is with abrupt decay saturation and heavy discard, keeping candelabra isn't always strong. I personally think you need greater than 8 land tutors to make candelabra a non-liability. This means the last 2 slots in the deck are either 2x Sylvan Scrying or 2x All is Dust/Oblivion Stone.

    Now that bonfire is down to 5$, going to test them, as I always wanted to.

  4. #744
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    Re: [Deck] Turbo Eldrazi

    After some grinding I came up with this config:

    // Lands
    4 [ZEN] Misty Rainforest
    1 [WWK] Bojuka Bog
    1 [WWK] Eye of Ugin
    1 [LG] Karakas
    1 [IA] Glacial Chasm
    3 [TSP] Vesuva
    4 [U] Tropical Island
    4 [SOM] Glimmerpost
    4 [MR] Cloudpost
    2 [R] Volcanic Island
    1 [ON] Polluted Delta
    1 [IA] Snow-Covered Island

    // Creatures
    4 [M12] Primeval Titan
    1 [PRE] Emrakul, the Aeons Torn
    1 [ROE] Ulamog, the Infinite Gyre
    1 [ROE] Kozilek, Butcher of Truth

    // Spells
    4 [UL] Crop Rotation
    4 [5E] Brainstorm
    4 [V09] Sensei's Divining Top
    3 [US] Show and Tell
    4 [GP] Repeal
    3 [ZEN] Expedition Map
    4 [AVR] Bonfire of the Damned

    // Sideboard
    SB: 4 [CMD] Flusterstorm
    SB: 4 [ZEN] Mindbreak Trap
    SB: 2 [EVE] Glen Elendra Archmage
    SB: 2 [FUT] Venser, Shaper Savant
    SB: 3 [AL] Force of Will

    Significant upgrade against the meta. DRS was cute, but played too well into the plan of the meta. This build allows you to goldfish, or heavily punish the board for either holding back or over-committing. Your side remains as always, hell on combo.

    Final testing is involving candelabras inclusion or not, specifically looking at the 27th land, kozilek, and 4th bonfire for slots.

  5. #745
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    Re: [Deck] Turbo Eldrazi

    Hey,

    Interesting this is nearly my list.
    Bonfire are in the deck since a couple of months, right now.
    Good sweeper and an altern-wincon. You can catch a lot of ppl with it.

    I've completely cut S&T.
    Basically, I have lost the "combo" part of the deck which could go crazy on turn 3 as I found it really really clunky, to focus more on the "control" part.
    But I guess, this is a matter of preference.

    Expedition map are replaced by Explore.
    Tutor is good and cheaper but I prefer the acceleration provided by Explore.
    Expedition map can also fix a lot of non-coloured opening hands which could also be problematic. So the lands were adjusted (no more 12 posts -> 10)

    Kozi is out cuz no S&T, which leave us with one more creature slot dedicated to combo -> Venser + Glen.

    Verdict: Bonfire kills more ppl than Emrakul :D

  6. #746
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    Re: [Deck] Turbo Eldrazi

    Omg bonfire sounds sweeeeet! Miracle post!

  7. #747
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    Re: [Deck] Turbo Eldrazi

    Hey guys, i play terminus in the deck since about a year. i think it s much better than bonfire.
    It's always a great surpise for my opponent. It doesn t work against stifle but only RUG play with. And opening the deck to white seems for me better than red.

  8. #748

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Keupon View Post
    Hey guys, i play terminus in the deck since about a year. i think it s much better than bonfire.
    It's always a great surpise for my opponent. It doesn t work against stifle but only RUG play with. And opening the deck to white seems for me better than red.
    Why do you think Terminus is better? The only advatage i can see is that its cheaper to miracle.
    Bonfire is easier to cast from you hand, and is able to kill Players and Planeswalkers.

  9. #749
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    Re: [Deck] Turbo Eldrazi

    The reason I am experimenting with bonfire is because of exactly what zathe says. The simultaneous player/creature sweep is enormous. There is no other card that is both amazing against BUG's diverse card advantage plan and swarm oriented aggro ala goblins/young pyromancer.

    Testing so far has been incredible. I personally think the tipping point for Bonfire was young pyromancer's printing in conjunction with many blood moon effects seeing play. I tested Bonfire in the past and it was always too late, too cute, or too lackluster. To be determined.

  10. #750
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    Re: [Deck] Turbo Eldrazi

    Theros - Swansong

    Instant

    Counter target Enchantment, Instant or Sorcery spell. The spells controller puts a 2/2 Bird Token with Flying into play.

    Seems like a very good sideboard card for 12-post, thoughts? Handles Blood Moon, Counterbalance, God Cards, Sneak Attack of course hitting all the spells from ANT or TES.

  11. #751
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    Re: [Deck] Turbo Eldrazi

    This is the list I just won my weekly 5$ entry event for a Lion's Eye Diamond for. The list felt extremely solid. Didn't drop a single game, all 2-0's. Testing has shown the list to be disgustingly strong as well.

    // Lands
    4 [ZEN] Misty Rainforest
    1 [WWK] Bojuka Bog
    1 [WWK] Eye of Ugin
    1 [LG] Karakas
    1 [IA] Glacial Chasm
    3 [TSP] Vesuva
    4 [U] Tropical Island
    4 [SOM] Glimmerpost
    4 [MR] Cloudpost
    2 [R] Volcanic Island
    1 [ON] Polluted Delta
    1 [IA] Snow-Covered Island

    // Creatures
    4 [M12] Primeval Titan
    1 [PRE] Emrakul, the Aeons Torn
    1 [ROE] Ulamog, the Infinite Gyre
    1 [ROE] Kozilek, Butcher of Truth
    1 [FD] Trinket Mage

    // Spells
    4 [UL] Crop Rotation
    4 [5E] Brainstorm
    4 [V09] Sensei's Divining Top
    2 [US] Show and Tell
    3 [GP] Repeal
    3 [ZEN] Expedition Map
    4 [AVR] Bonfire of the Damned
    1 [AQ] Candelabra of Tawnos

    // Sideboard
    SB: 4 [CMD] Flusterstorm
    SB: 4 [ZEN] Mindbreak Trap
    SB: 2 [EVE] Glen Elendra Archmage
    SB: 4 [AL] Force of Will
    SB: 1 [RTR] Cyclonic Rift

  12. #752
    Rob Rogers
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    Re: [Deck] Turbo Eldrazi

    Yay Trinket Mage! I love that guy. When's the last time you tried a list without S&T? An earlier post got me thinking about cutting all of them, and it seems like a high variance slot in an otherwise well-oiled machine. Thoughts?
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  13. #753
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by HammafistRoob View Post
    Yay Trinket Mage! I love that guy. When's the last time you tried a list without S&T? An earlier post got me thinking about cutting all of them, and it seems like a high variance slot in an otherwise well-oiled machine. Thoughts?
    years. The meta has shifted heavily since then. It isn't worth completely discrediting, especially since I ALWAYS show in a titan and bonfire shores up matchups where you would need show and tell immediately.

    I will test, however don't mistake decks with low card counts as them being non-vital.
    Last edited by Rock Lee; 09-11-2013 at 01:28 AM.

  14. #754

    Re: [Deck] Turbo Eldrazi

    This deck changes like crazy. How'd GSZ work out?

    No Taiga to go with the island?

    So thragtusk or Oeacle? I loved Oracle!
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  15. #755
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by That nice guy View Post
    This deck changes like crazy. How'd GSZ work out?

    No Taiga to go with the island?

    So thragtusk or Oeacle? I loved Oracle!
    Because the curve can reach so much higher, this deck has nearly infinite wiggle room, unlike the vast majority of decks. One of the reasons I enjoy it. My deckbuilding interests are never tapped.

    Thragtusk and oracle are great, but in a meta built on beating creatures, even highly efficient ones aren't optimal unless I can soak/counter/dissolve the removal they have, often with my own creatures.

    GSZ is in the same boat.

  16. #756
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    Re: [Deck] Turbo Eldrazi

    Haha, this thread is outright confusing.

    Cards like Candelabra, GSZ, S&T, DRS, Repeal, Thragtusk and others are first praised as the lord himself and enter the list as a 4-off and get completely cut in the next list Jeremiah tinkers and posts.

    It's really funny to see all the madness within the limitless potential of the core of the deck and how some peeps bandwagon in this thread ;)
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  17. #757
    Rob Rogers
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    Re: [Deck] Turbo Eldrazi

    It's called trying to solve the problems the deck has in a given metagame. Peeps bandwagon constantly in Magic, it's part of the competitive scene. Note how everyone that plays any deck plays the same tried and tested list, give or take 3-5 slots in the entire 75.
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    You still have to appreciate a well timed "fuck yall niggas" though.
    Quote Originally Posted by FTW View Post
    WotC should either stop printing such good blue creatures or start printing more Hammerfist Giants
    "Got any trade boogas?"

  18. #758
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by HammafistRoob View Post
    It's called trying to solve the problems the deck has in a given metagame. Peeps bandwagon constantly in Magic, it's part of the competitive scene. Note how everyone that plays any deck plays the same tried and tested list, give or take 3-5 slots in the entire 75.
    Exactly. As mentioned before the selections with this archetype are highly variable compared to agonizing over how many probes to play or snare vs pierce in RUG. DRS to bonfire actually is a 'tweak' in this deck. They're both different angles to solve the problem in the meta, which has swiftly jumped from UWR delver (which prompted DRS), to moons and pyromancer, which calls on bonfire. I still have my grasses and needles on deck for when the seasons change.

    Also Swan Song will def get slots in my board.

  19. #759
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TimHarding View Post
    Also Swan Song will def get slots in my board.
    Thank you for reminding me about the pre-empt Swag Song note. That card is incredible, and will definitely see a heavy inclusion in the sideboard. Dispel + Envelop with splashes against most problem matches? yes. Yes please.

    Combo was already on the decline in presence, but now it is just getting ground down hard.
    Last edited by Rock Lee; 09-11-2013 at 02:47 PM.

  20. #760

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Thank you for reminding me about the pre-empt Swag Song note. That card is incredible, and will definitely see a heavy inclusion in the sideboard. Dispel + Envelop with splashes against most problem matches? yes. Yes please.
    You're going to cut force or Mindbreak Trap for it. I think cutting 2 force would and 1 trap would be good.

    Again, no Taiga to keep the basic island company?
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