Forgot about Garruk, Primal Hunter.
Lands (24)
2 Bayou
1 Taiga
1 Badlands
4 Verdant Catacombs
2 Wooded Foothills
4 Grove of the Burnwillows
1 Kessig Wolf Run
1 Dryad Arbor
1 Volrath's Stronghold
1 Phyrexian Tower
3 Forest
2 Swamp
1 Mountain
Creatures (11)
4 Veteran Explorer
1 Eternal Witness
1 Scavenging Ooze
1 Blitz Hellion
1 Thrun, The Last Troll
1 Primeval Titan
1 Thragtusk
1 Huntmaster of the Fells
Planeswalkers (1)
Garruk, Primal Hunter
Artifacts (2)
2 Sensei's Divining Top
Enchantments (3)
3 Pernicious Deed
Sorceries (12)
4 Green Sun's Zenith
4 Cabal Therapy
2 Duress
2 Maelstrom Pulse
Instants (7)
3 Abrupt Decay
4 Punishing Fire
Sideboard (15)
2 Slaughter Games
3 Red Elemental Blast
2 Carpet of Flowers
2 Extirpate
1 Duress
3 Mindbreak Trap
2 Ashen Rider
And the Toughtseizes are a question of budget, indeed, as soon as I can I'll replace Duress for it.
I just got thinking since im planning on doing legacy in a couple days, how is our enchantress match-up? I assume Deed is an all-star, even more so if they dont run replenish.
Deed is very strong, Innocent Blood is good if you get them early with it. Watch out for Karmic Justice and Replenish. I think we're favored, but it's very possible to lose if they do their thing and we don't have a Deed. You have to clock them pretty early, to try and prevent them from setting up again after your disruption happens.
While amusing to play, this deck felt just awful in so many of my matches this weekend. I don't think I'll ever be touching it again in a game of sanctioned magic.
Having a slam dunk RUG/BUG match up does not make up for all the matches it just fails in.
I lost too more than one player who actually had no idea how their own deck worked, just because their deck was more powerful. Felt really bad.
~Jeff
You know what also feels bad?
Reading how players do bad with their own janky versions of the deck and then blame the deck ("hey let's put these cards into the deck they look like fun and four GSZ is too much anyway and who needs Sensei's Tops or a Sideboard, Dryad Arbor 111!!1!1 it is just too good to not play it"). Obviously WITHOUT ANY TESTING or you would have known before about the lack of power.
He's got a point Jeff. I don't claim that this deck is the greatest, but you really did go with an unorthodox list that many people tried to help you fix prior.
The deck is powerful against almost every creature-based aggro deck out there, UW control, Stone/Deathblade, RUG and BUG. It is not favorable against Show and Tell, Ant/Storm, Burn. To say it's only good against RUG and BUG, this is lack of experience with the deck to say the least.
There are very few decks in Legacy that actually do more powerful things than Nic Fit. Those are combo decks, 12Post and MUD.
The combo issue is addressed in the sideboard, which you knowingly chose to eschew by running Burning Wish.
The other two are such a small part of the metagame that most of us are willing to accept those losses (though personally I don't usually have a tough time with MUD).
If you played against those all day well then that's just bad beats. Otherwise taking a relatively untested janky brew as opposed to tried and true versions that we've worked on in this forum is not really a recepie for success or a testament to the archtype in general.
This deck, more than most in Legacy, rewards practice and familiarity; things you don't have with it. And to think you can whip up a list that looks cool and have instant success with it is borderline assinine. Not taking the advice of those of us who have played it for years is not a flaw of the deck.
I've been tinkering with the deck, this friday me and some friends will get together to play some Legacy, I might bring this to the table:
Lands (23)
2 Bayou
1 Taiga
1 Badlands
4 Verdant Catacombs
2 Wooded Foothills
4 Grove of the Burnwillows
1 Kessig Wolf Run
1 Volrath's Stronghold
1 Phyrexian Tower
3 Forest
2 Swamp
1 Mountain
Creatures (11)
4 Veteran Explorer
2 Eternal Witness
1 Scavenging Ooze
1 Thrun, The Last Troll
1 Primeval Titan
1 Thragtusk
1 Huntmaster of the Fells
Planeswalkers (1)
Garruk, Primal Hunter
Artifacts (3)
3 Sensei's Divining Top
Enchantments (3)
3 Pernicious Deed
Sorceries (12)
4 Green Sun's Zenith
4 Cabal Therapy
2 Maelstrom Pulse
2 Duress
Instants (7)
3 Abrupt Decay
4 Punishing Fire
Sideboard (15)
2 Slaughter Games
3 Red Elemental Blast
2 Carpet of Flowers
2 Extirpate
3 Mindbreak Trap
2 Ashen Rider
1 Garruk Relentless
My meta:
Jund, Goblins, UR Delver, RUG Delver, Shardless BUG, ANT/TES, Show and Tell, Reanimator, Death and Taxes, Maverick
Some of those decks belong to just a few players, who rotate them.
It seems a BUG list got 3-1 in a daily.
http://www.wizards.com/Magic/digital.../tourn/6044698
I love the Wurm in the board.
Another 3-1 from a couple days before. 4 color pod!
http://www.wizards.com/Magic/digital.../tourn/6044527
Hello all
I've played legacy a long time, and played against this deck on occation. It always seemed awesome to me, so I've decided to try it out.
I've been reading up on this thread, and decided to run the following in a small (21 players, 5 rounds) tournament yesterday
4 Veteran Explorer
1 Deathrite Shaman
1 Scavenging Ooze
2 Sakura-Tribe Elder
2 Wood Elves
1 Eternal Witness
3 Huntmaster of the Fells
1 Thragtusk
1 Primeval Titan
4 Cabal Therapy
4 Burning Wish
4 Green Sun's Zenith
2 Scapeshift
3 Pernicious Deed
3 Sensei's Divining Top
4 Taiga
1 Stomping Ground
3 Badlands
3 Mountain
2 Bayou
1 Wooded Foothills
1 Verdant Catacombs
3 Forest
2 Swamp
1 Phyrexian Tower
1 Kessig Wolf Run
2 Valakut, the Molten Pinnacle
Sideboard
2 Red Elemental Blast
2 Thoughtseize
2 Slaughter Games
1 Hull Breach
1 Rakdos's Return
1 Scapeshift
1 Reanimate
1 Virtue's Ruin
1 Pyroclasm
1 Reverent Silence
1 Innocent Blood
1 Maelstrom Pulse
A short report;
Round 1, vs 12post w/ Show and Tell
With him having way more ramp, and a better end-game, this match-up seems like an uphill battle.
It does not feel unwinnable if you keep Primeval Titan of their side of the table.
I lost game 1 to my own mistake, as I forgot to flashback a Therapy, with full knowledge of his hand of 2 Sensei's Divining Top and nothing else
Lost game 2 to Glacial Chasm / Primeval Titan
Record 0-1 (0-2 games)
Round 2, vs. Griffindor (BUG Food Chain/Misthollow Griffin)
Game 1 he combo'ed turn 4, playing 3 Griffins (of Manipulate Fate) and hardcasting Emrakul
Game 2 he got Food Chain + 3 Griffins with an empty hand. I play Deed, then Prime Time wins the game
Game 3 goes back and forth, with him playing his Griffins one by one. I stabelize at 2 life, start gaining life with Deathrite, and ScapeWish for the kill
Record 1-1 (2-3 games)
Round 3, vs. 4-color Shardless Agent / Stoneforge
Game 1 I lose to a Tarmogoyf wielding a hardcasted Batterskull and a Jitte
Game 2 After I resolve a Primeval Titan for Wolf Run, he cast Big Jace, fateseals me, and dies
Game 3 I rip Brainstorm+Jace from his hand turn 2, wish for Thoughtseize for Force, wish for Scapeshift - GG
Record 2-1 (4-4 games)
Round 4, vs Death and Taxes
Really a bye, as he does nothing I care about. Game 2 I even get 3 Phyrexian Revoker with Therapy
Record 3-1 (6-4 games)
Round 5, vs Goblins
Game 1 he's on the draw. He goes turn 1 Lackey, turn 2 drop Chieftain (of Lackey) + Piledriver, turn 3 Piledriver hit for 17 drop Krenko.
If I had named Kenko of my turn 2 Therapy, I would have swept his board at 1 life, but Krenko has 3 thoughness
Game 2 not close, as I play turn 3 Wish for Pyroclasm, turn 4 Huntmaster -> Therapy 2 Ringleaders, turn 5 Explorer, Pyroclasm, Witness for Pyroclasm. Prime Time + Valakut plays cleanup
Game 3 he has a slow had with Aether vial. His 2 fetches kills him, as I go turn 5 Scapeshift for Valakut + 6 mountains
Record 4-1 (8-5 games)
Thoughts on the deck: AWESOME fun. I'll be playing the deck again on sunday, at a BoM trial.
I for sure am going -1 Rakdos's Return for +1 Thoughtseize in the board
Still up for question
I kinda wanna have an Acidic Slime for Equipment and problem lands main, but don't know what to cut. Maybe Ooze?
-1 Innocent Blood for +1 Chainer's Edict in the board?
11 mountain seems like maybe 1 to few?
I expect more combo (MonoU Omnitell, AnT) on sunday. So I'm thinking 1 more Slaughter Games? (to bring in 2, keep 1 board).
What do you guys think?
TakeYourTime has been helping me fine-tune the deck. He came up with half the sideboard haha.
The decklist posted in the daily results has a few differences from the actual list due to card availability (I don't have Force of Will or Flusterstorm on MTGO).
Here's the list I'm playing in paper:
Decklist
Cantrips (6)
4 Brainstorm
2 Ponder
Discard (6)
4 Cabal Therapy
2 Thoughtseize
Removal (9)
4 Innocent Blood
2 Abrupt Decay
3 Pernicious Deed
Creatures (12)
4 Veteran Explorer
3 Baleful Strix
2 Vendilion Clique
1 Thragtusk
2 Grave Titan
Card Advantage (6)
1 Recurring Nightmare
2 Liliana of the Veil
3 Jace, the Mind Sculptor
Lands (21)
2 Swamp
3 Island
1 Forest
2 Underground Sea
1 Tropical Island
1 Bayou
4 Misty Rainforest
4 Polluted Delta
1 Creeping Tar Pit
1 Volrath's Stronghold
1 Phyrexian Tower
Sideboard
4 Force of Will
3 Flusterstorm
2 Surgical Extraction
1 Notion Thief
1 Damnation
1 Abrupt Decay
2 Golgari Charm
1 Massacre Wurm
Deck Notes:
-I replaced Green Sun's Zenith with Ponder because the deck is only playing 5 green creatures. Ponder digs for mana, Cabal Therapy, and Veteran Explorer in the early game and Jace, the Mind Sculptor and Grave Titan in the late game. Also provides an additional shuffle effect for Brainstorm and digs for sideboard cards in games 2 and 3.
-Vendilion Clique helps against the deck's main weaknesses, specifically combo and opposing planeswalkers.
-I'm unsure which counterspell should be played alongside Force of Will in the sideboard, as Flusterstorm has anti-synergy with Veteran Explorer.
-The deck is fairly strong against combo, even in game 1 with 6 mainboard discard, 2 Vendilion Clique, and 2 Liliana of the Veil. In games 2 and 3, 10 cards are added, allowing the deck to interact on the stack, with discard, and with permanents.
I've played the deck in 2 dailies so far, going 3-1 in both of them. One of my losses was against Dredge; in game 3 I played Surgical Extraction and misclicked, exiling ZERO cards. I think I would have won that match otherwise.
Last edited by DireNTropy; 10-10-2013 at 11:07 AM.
What does everyone think about breaking this thread into separate threads for the different Nic Fit subtypes?
Off the top of my head we have:
- BG
- BUG (Jace/brainstorm)
- GBW (rector and/or other good white cards like angels and enchantments)
- Jund scapewish
- Jund, non-wish
- Pod strategy?
It seems like Nic Fit is now mature enough where each of these subtypes can have their own healthy primer/thread. For example, each blade and tempo deck has their own primer but the core strategies are very much the same.
The TES thread is really well maintained thanks to Bryant Cook; the primer lives in the first few forum posts and they're always kept up to date. Ideally each of these Nic Fit threads would have an equally dedicated primer "owner."
This comes up every 50pages or so. In the past I have been reluctant to do this but it is starting to seem like a good time.
The archtypes more solidified. We aren't testing wacky things like natural order, future sight or godo anymore.
I think it would be like this:
GBx Goodstuff Nic Fit (Pfire, BUG, GBW "junk", and GB fall into this category)
Scapewish
GBW Thune shenanigans
Anyone doing other cute things could make a thread in developing decks.
3-1 at the local tonight with Scape, only lost to the mirror -- I took 2nd, he took 3rd (breakers by 2.25%). Details tomorrow.
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