Merfolk. Seems like a tough match to me. Daze, Force, maybe Stifle, Vialed in Silvergil Adept to draw cards, Standstill to draw cards, Vialed in Cursecatcher for another Daze effect, Spell Pierce. Unless you turn 1-2 them and see a clear path with Probe, this seems rough. They will continually add to the board, making our AN weaker and have a very tough clock (with no blockers to stop them). They also are strong against the Goblin plan unless you go bonkers, since they just have a ton of blockers in a few turns. I feel like the best turn is turn 1 blind on the play... they have to have FoW then. If not, they don't have an Island for Daze, mana for Pierce, etc.
Thoughts?
EPIC
Yeah not seeing it
Matt Bevenour in real life
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With their plethora of ways to disrupt you and potential to present a quick clock, it is true it seems like merfolk is a good foil for combo. However, realize that it is quite difficult for them to have both a clock and multiple protection spells and that their draws are coming to them unfiltered by cantrips (meaning less likely they will have additional copies as opposed to say delver). Multiple wastelands backed with vial and cursecatcher/adept and lords spell easy death but at the same time they had to have had the nuts to also have force here. Sometimes you just have to go for it blind and play the odds.
Postboard, obviously swarm is the bee's knees. The matchup will remain relatively the same, however, and over the course of several matches you'll get the chance to witness how inconsistent their draws can be. If you can slog through their initial 7-8 cards, you should be able to make it through.
Matt Bevenour in real life
Silence cracks Standstill which gives them more chance to draw into hate at instant speed (worse vs discard Sorc. like Therapy and Duress).
Xantid Swarm doesn't stop Cursecatcher or stop Standstill from finding Cursecatcher.
Really, to me it seems like the problem isn't the spells (Daze, FoW, Pierce). It is the non spell hate they can have on the field like Curse, or Vial into Curse. Do these warrant bringing in Abrupt Decay to hit Vial, or hit Catcher before a combo? Take out Therapy and Duress, bring in Swarms for spells, and AD for the permanent?
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Thanks for this. It makes sense that they are drawing blind where I have filtering. I think my problem is against a deck I know runs counterspells (in any number, let alone the large number Fish runs), I try and find the perfect setup with a Silence. I think playing the match a lot more will help me learn also that a lot of the counters are soft (Daze, Pierce, Cursecatcher), and the only real issue is a Flusterstorm out of the board, or a FoW. I think with enough mana spells I could force my way through (pun not intended) all of their soft disruption with proper sequencing.
Order of spells matters when you're going to go off and know what's in their hand as well. Try to play spells that look important, but actually aren't (They had a single FoW and allowed my rituals to go off and I cast a Burning Wish which they countered and then I Infernal Tutored for the victory. It's obviously not always that easy, but it happens).
It's obviously Eternal Dominion![]()
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle".
- Albert Einstein
There was no hint guys ;p
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Haha, I figured as much. It was just fun to run with it.
If I had to actually guess... I would guess it would potentially be on the following list:
Sadistic Sacrament
Cranial Extraction
Bitter Ordeal
Head Games
Memoricide
Not really... I almost hope its one of these ones because it would be interesting to see how it would play out. I'm not sure I would run any of these, but Head Games would be freaking hilarious to resolve against someone.
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle".
- Albert Einstein
Totally wrong guys. "It" doesn't prevent opponents kills, it kills by itself. Only 4 peeps know about the card ... it's still in the testing grid and I already had some rage-quits online with Heavy insults :)
Needs moar testing and maybe even some "stagetime" in tourneys before BoM. Combo will not be revealed till testing is finished or 2 fellow users here can't keep that Secret ;D
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I guess it's Telemin Performance.
CLICK HERE FOR THE RULES OF A VERY FUN MULTIPLAYER CASUAL FORMAT
You very likely can build it without spending any money, just out of what you already have.
An example with my (very large) list in a visual form
I was searching gatherer for "reveal creature" haha. Spot on lejay
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Tinfins & Bizarro Stormy & Belcher & DDFT
@acclimation6 on twitter
Back to back t1 kills at SCG STL 2013:
https://youtu.be/kk3crCPsNLg
5 mana is no harder to cast than an ad nauseum. Really not that bad at all.
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