Page 2 of 12 FirstFirst 123456 ... LastLast
Results 21 to 40 of 224

Thread: Commander 2013 discussion

  1. #21
    GrimGrin and Glissa are in a boat...

    Join Date

    Jan 2013
    Location

    French Riviera
    Posts

    1,224

    Re: Commander 2013 discussion

    First interresting card:

    nemesis of identity 1UU
    Merfolk rogue
    When ~~ enters the battlefield, choose a player.
    ~~ has protection from chosen player (It can't be blocked, targeted, damaged, enchanted by a source controlled by this player)
    3/1.

    Mini merfolk progenitus? :)

  2. #22
    DocteurGabe
    Kayradis's Avatar
    Join Date

    Mar 2013
    Location

    Halifax, NS, Canada
    Posts

    873

    Re: Commander 2013 discussion

    This is a good one. Merfolks might be back in the DTB!
    \
    Edit.

    Wait. Link?
    Quote Originally Posted by Lemnear View Post
    I facepalm so hard in Public that hipsters gonna make this a new trend

  3. #23
    GrimGrin and Glissa are in a boat...

    Join Date

    Jan 2013
    Location

    French Riviera
    Posts

    1,224

    Re: Commander 2013 discussion

    Quote Originally Posted by Kayradis View Post
    This is a good one. Merfolks might be back in the DTB!
    \
    Edit.

    Wait. Link?
    You can find it on smfcorp.net
    or search for "la secte des magiciens fous" in google.

  4. #24

    Re: Commander 2013 discussion

    Wow, pretty insane creature. Essentially a 3/1 Progenitus for 3 mana. Although it doesn't say hexproof, it pretty much is and that's a bit annoying.

    Wonder which Merfolk gets the axe and is replaced by this new guy.

  5. #25
    Site Contributor
    Raystar's Avatar
    Join Date

    Sep 2009
    Location

    London, UK
    Posts

    392

    Re: Commander 2013 discussion

    I don't think you need a merfolk shell for it....it is a threat by itself, you cast it and just wait for the end of the game with a bunch of counters/stp/whatever in your hands....

  6. #26
    GrimGrin and Glissa are in a boat...

    Join Date

    Jan 2013
    Location

    French Riviera
    Posts

    1,224

    Re: Commander 2013 discussion

    It costs Three and doesn't add to your power as an additionnal lord would do. so no idea what it could replace.
    I don't think it will be played as a 4 of, but it's a very interresting card indeed :)

    WIll it be only legacy / vintage legal? or could it be played in Modern also?
    can't remember if the rules said that the cards from commander packs were legal for Eternal formats or non-rotating formats or legacy/vintage only...

    EDIT: yes, my thirst thought was that it's a cheap threat your opponent can nearly do nothing about... it's more tempo oriented (well 3 mana is a bit high)... then i saw it was a merfolk so It became more and more interresting :)

  7. #27
    Site Contributor
    Raystar's Avatar
    Join Date

    Sep 2009
    Location

    London, UK
    Posts

    392

    Re: Commander 2013 discussion

    Quote Originally Posted by Tylert View Post
    It costs Three and doesn't add to your power as an additionnal lord would do. so no idea what it could replace.
    I don't think it will be played as a 4 of, but it's a very interresting card indeed :)

    WIll it be only legacy / vintage legal? or could it be played in Modern also?
    can't remember if the rules said that the cards from commander packs were legal for Eternal formats or non-rotating formats or legacy/vintage only...

    EDIT: yes, my thirst thought was that it's a cheap threat your opponent can nearly do nothing about... it's more tempo oriented (well 3 mana is a bit high)... then i saw it was a merfolk so It became more and more interresting :)
    Yes, a great card indeed :)

    EDIT: the more I look at it, the more I think that it will make stone blade virtually unbeatable...

  8. #28
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: Commander 2013 discussion

    That's one hell of an amazing creature. It's basically an Etched Champion on roids and AWESOME. And unlike Progenitus, it can carry equipment.

    It also goes straight for the throat as far as PW are concerned.

    That's probably the first playable Legacy card in that pile of unplayable, overcosted multiplayer junk spoiled so far. I can already see the complaints about how annoying it is in a few months.

  9. #29
    Greatness awaits!
    Lemnear's Avatar
    Join Date

    Oct 2010
    Location

    Berlin, Germany
    Posts

    6,997

    Re: Commander 2013 discussion

    That's a serious contender for Geist of Saint Trafts spot in decks paired with SFM and equip
    www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!

    Join us at Facebook!

    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  10. #30

    Re: Commander 2013 discussion

    And the card is dumb, pro player LoL, probably playable yet example of poor design

  11. #31
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: Commander 2013 discussion

    Quote Originally Posted by Sloshthedark View Post
    And the card is dumb, pro player LoL, probably playable yet example of poor design
    It certainly is a bad design, given how uninteractive it is.

    And why is it blue? Protection is mainly white's domain, not blue's.

  12. #32
    Site Contributor

    Join Date

    Aug 2012
    Posts

    343

    Re: Commander 2013 discussion

    Quote Originally Posted by Star|Scream View Post
    I wonder if they'll give us a bomb that turns the format on its head right before the GP?
    I wonder if I can play cards from this set at the BoM Paris... It's released on November, 1, the day the BoM starts...

  13. #33

    Re: Commander 2013 discussion

    Well it's not really uninteractive, you can respond to the trigger and kill it, otherwise yes it was overpowered maybe.

    EDIT: we should know if the translation is "As Identity Nemesis enters the battlefield, choose a player." or "When nemesis of identity enters the battlefield, choose a player."

  14. #34
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: Commander 2013 discussion

    Quote Originally Posted by Barsoom View Post
    Well it's not really uninteractive, you can respond to the trigger and kill it, otherwise yes it was overpowered maybe.
    The translation is likely goofed. Cards with a similar effect would read "As ~ enters the battlefield..."
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  15. #35
    Member

    Join Date

    Nov 2010
    Location

    Japan
    Posts

    369

    Re: Commander 2013 discussion

    Quote Originally Posted by Barsoom View Post
    Well it's not really uninteractive, you can respond to the trigger and kill it, otherwise yes it was overpowered maybe.
    I don't think so. I checked some other French cards to make sure--the wording is consistent with cards like Iona, Shield of Emeria. There's no trigger for you to respond to so by the time the card actually enters play it already has protection: you.

  16. #36

    Re: Commander 2013 discussion

    Wonderful, i own a merfolk deck and now this card can push the deck to tier1, i hope.

  17. #37

    Re: Commander 2013 discussion

    Quote Originally Posted by Barook View Post
    It certainly is a bad design, given how uninteractive it is.
    And why is it blue? Protection is mainly white's domain, not blue's.
    Because awesome! (Shroud is traditionally blue.)
    Yay. One more hexproof evasive rogue to go with Invisible Stalker and Silhana Ledgewalker. Now, if only prowl cards weren't so terrible. Still, pile on the auras and equipment, and go to town.

  18. #38
    We are lost. We can never go home.
    Einherjer's Avatar
    Join Date

    May 2011
    Location

    Noricum
    Posts

    1,475

    Re: Commander 2013 discussion

    It still dies to Terminus! :O

    Greetings
    My articles here, here, here and here | My current list | Follow me on Twitter | Questions I answered.

  19. #39
    Member

    Join Date

    Oct 2004
    Location

    Earth
    Posts

    112

    Re: Commander 2013 discussion

    Quote Originally Posted by SirTylerGalt View Post
    I wonder if I can play cards from this set at the BoM Paris... It's released on November, 1, the day the BoM starts...
    I guess it will be legal. Card become legal on (not after) the release date, which in this case is November 1.
    The question is how to acquire these before the event? Not exactly an ideal scenario for players or organisers IMO.

  20. #40
    Member

    Join Date

    May 2007
    Location

    Italy, Eternal
    Posts

    1,848

    Re: Commander 2013 discussion

    This card is pretty absurd. It's an unkillable wall or an hexproof, unblockable threat. The 1 toughness is never relevant actually. Stoneblade equip this and it's pretty much game over.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)