My friend just picked up the blue red delver with full waste and stifle. Alot harder to storm out than the old price of progress bluered delver lists.
6-3 with 2 byes this weekend. Lost to ur omni halls, uwr delver, and rug. I punted one game from stacking ponder wrong which wouldve beaten trip force , daze fluster. Played in sunday series and lost to the duke in semifinals. Got good experience with deck for vegas. Looking forward to everyone else's stories.
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Some notes on the weekend:
1) I suck. There was a match where I could've possibly won, but who knows. Here's the situation, it's game three, my opponent has a Stoneforge and a Delver equipped with Sword of Feast and Famine. He pondered and kept on his turn. I know both of his other cards are lands. I'm at 13, my opponent is at 17 - storm is 5, haven't played a land. I resolve Ad Nauseam with RB floating and an untapped Gemstone Mine, it reveals Burning Wish, Silence, Burning Wish, Empty the Warrens, Silence, Gitaxian Probe, Giataxian Probe, Underground Sea, Rite of Flame (One in the yard). Do you stop at 1? I've used one Lotus Petal prior to this. I thought for sure his last card was Stifle.
I revealed Ponder and died.
2) Tropical Island was super good all weekend, against UWr, Sneak Show and Miracles.
3) 6-3 day one with two byes in your preferred format is worse than being diagnosed with Cancer.
4) Kevin Mckee is awesome, I now own 4 Japanese foil Cabal Therapy.
5) Got Alexander to match the signature on my other Sea.
6) Ari played TES and went 6-3 with three byes. I really wanted us both to crush.
7) Lists are awesome.
8) I met a gentleman who was 8-1 at the end of day 1 with the deck.
9) I signed a whiteboardered Grapeshot.
10) He whiteboardered everything. Yes, even the LEDs.
11) I would play the same seventy-five all over again.
12) Bad luck happens sometimes.
13) I had a situation where Brainstorming into Dark Ritual and Infernal Tutor for Abrupt Decay on Dueling Grounds won me a round.
14) Thalia is a hooker.
15) It was nice meeting some of you.
16) Lists are still awesome.
17) Thank you.
One of my opponents was like so your TEZ right,after i beat him. (I was like o boy he we go) I said no im playing ANT. He then asks whats the difference between TEZ and ANT (I dont even play the deck and was offended lol) I said well first off its called The Epic Storm! lol
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Related to:
1) I suck. There was a match where I could've possibly won, but who knows. Here's the situation, it's game three, my opponent has a Stoneforge and a Delver equipped with Sword of Feast and Famine. He pondered and kept on his turn. I know both of his other cards are lands. I'm at 13, my opponent is at 17 - storm is 5, haven't played a land. I resolve Ad Nauseam with RB floating and an untapped Gemstone Mine, it reveals Burning Wish, Silence, Burning Wish, Empty the Warrens, Silence, Gitaxian Probe, Giataxian Probe, Underground Sea, Rite of Flame (One in the yard). Do you stop at 1? I've used one Lotus Petal prior to this. I thought for sure his last card was Stifle.
You stop before Ponder and
with BR Floating and gemstone, you play Undergroud sea --> Total 4 mana + 2 from RoF= 8 storm--> B.Wish to Tendrils total = 16 life (need 1 f** point) you hold b.wish for next turn and doublé gitaxian will find the mana for grapshoting, depending on the mana already in play for next turn and on the gitaxian plus Step draw, I think this is the way.
The reallity is that if he kept then it can be pierce or stifle or daze or fluster or surgical and all of these things shuts the plan. but he maybe simply 'kept', paranoids.
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I betrayed Bryant this weekend and played a 3 wish ANT abomination to an 11-4 finish getting me 64th place. My mana was awful and I got punished for it in two of my rounds so I'm re-sleeving TES for the time being.
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He talks about how combo can beat multiple permission spells, that we are a turn faster and he mentions that he sided in past in flames (he played iggy and deathmark) He went over his flawed assumptions on card availability and gloated about himself. One interesting mention was on playing against storm and the difficulty associated with it.
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Hopefully not breaking any forum rules. To summarize -
1) TNN wasn't as prevalent in the earlier rounds
2) Storm loses against certain draws. The examples he gave were nut draws so not sure if that's new.
3) Playing against storm can be hard since most don't know how to properly play storm
4) Likes TES over ANT because of less Stifle targets and Wasteland isn't as much an issue (not sure I agree with this last point)
Sadly I went 6-3 in DC with one bye, failing to (likely) make Day 2 due to pilot error - the worst mistake I've ever made in competitive magic.
Game 3 vs Shardless BUG, I have 2x Underground Sea, Gemstone Mine with one counter, and Xantid Swarm. I'm at 7. My opponent is at 16, has Vendilion Clique and lands, and likely lots of counterspells in hand. I attack with Swarm, then play Rite of Flame, Dark Ritual, Burning Wish for Grapeshot, and Empty the Warrens for 8 Goblins. It's a race.
My opponent attacks me to 4 with his Clique and passes back; I draw a Gemstone Mine - yes! I can actually cast the Grapeshot! So I swing with Xantid Swarm and Grapeshot the Clique...and then try to attack with my Goblins.
:-(
Needless to say he rips Deathrite Shaman next turn and drains me for the win.
The deck was a great choice for the meta as I started off 5-0, but I didn't play well enough to win. Next time, I guess. Maybe I'll get to meet some of you other Stormers then, too.
Here's a situational food-for-thought:
Opening hand is a 14 goblin hand; Lands, rituals, a Burning Wish, an LED, and a Gitaxian Probe. It's game two on the play of the RUG matchup and you lead with a probe to see they have Rough/Tumble in hand and two lands, but no Force of Will so your hand is guaranteed to resolve.
The question: Do you go all in on the goblins to put RUG at at least 6 (less if they have fetchlands) and hope to draw-step into a hand to finish them off? The line of thought being they'll damage themselves to make a wee Tendril or Grapeshot lethal, provided your top deck skills are complete.
Back to the situation at hand, what do you do?
I made almost this exact play and it didn't work out for me. I saw fetch, brainstorm, spell pierce, spell snare x2, rough//tumble, daze. He brainstormed into a second land and I couldn't recover.
The difference is I had the Empty the Warrens in hand, not a Burning Wish. With a Burning Wish in hand I'd do something else, whether it be Reforge the Soul, Diminishing Returns, or even Past in Flames. But probably one of the first two.
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