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Thread: [Deck] The Rock

  1. #5761
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    Re: [Deck] The Rock

    Quote Originally Posted by sdematt View Post
    So as a preview to what we're going to talk about on the next podcast, I'm predicting a pretty sizable metagame shift to the following:

    -Combo, in the form of ANT and Sneak and Show (or OmniTell)
    -Control focused on mass creature removal (Terminus based control and Deed/Deluge control, but mostly Miracles)
    -TNN Blade midrange
    -BGx Midrange
    -Tempo Strategies

    The main point is that midrange is going to break off into TNN Blade and the BGx decks that don't run blue, or don't run TNN (so BUG Shardless, us, Jund compared to Esperblade and PatriotBlade).

    Tempo strategies are going to have to adapt to TNN being game over for them, and honestly, so will we. Golgari Charm and Deed are definitely good, but I wouldn't mind have more equipment removal. RUG Delver is likely going to have to run 2-3 Ancient Grudge postboard. Thoughts on the analysis?

    -Matt
    i actually think that bant or new horizons might be able to pull off a comeback TNN seems to me as if its not that effective alone, but with equipment or exaltet triggers TNN could become i giant pain in the ass
    also meerfolk might get big again thanks to TNN with its lord effects

    other than that i think your analysis is correct, it will become something like "either be able to ignore TNN / have the best outs to TNN / be faster than TNN"

    EDIT: still, i think the card sucks really big time, and i do not think it is good for legacy-developement

  2. #5762
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    Re: [Deck] The Rock

    Quote Originally Posted by AggroSteve View Post
    i actually think that bant or new horizons might be able to pull off a comeback TNN seems to me as if its not that effective alone, but with equipment or exaltet triggers TNN could become i giant pain in the ass
    also meerfolk might get big again thanks to TNN with its lord effects

    other than that i think your analysis is correct, it will become something like "either be able to ignore TNN / have the best outs to TNN / be faster than TNN"

    EDIT: still, i think the card sucks really big time, and i do not think it is good for legacy-developement
    I agree. They want to promote interaction, yet they print a card like this. Excuse? "We don't test for Legacy."

    -Matt

  3. #5763
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    Re: [Deck] The Rock

    Quote Originally Posted by sdematt View Post
    I agree. They want to promote interaction, yet they print a card like this. Excuse? "We don't test for Legacy."

    -Matt
    Product tested for commander. My test result would be "It sucks in commander games with <3 players, which is a lot of them."
    Quote Originally Posted by Dice_Box View Post
    You don't get to play the most powerful cards in the format and then bitch when someone finally says no. You also don't get to bitch that it's not fun when someone finally tells you no instead of voyeuristicly watching you masturbate with Cantrips.

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    Re: [Deck] The Rock

    Does anyone play a straight GB version of the rock?
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  5. #5765
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    Re: [Deck] The Rock

    I think you lose a lot of flexibility in not running a third colour.

    http://www.thecouncil.es/tcdecks/dec...1&iddeck=89559

    List placed first about ten days ago. I think this was posted not long ago, or someone copied the list exactly:

    Creatures [14]
    1 Scavenging Ooze
    3 Deathrite Shaman
    3 Knight of the Reliquary
    3 Tarmogoyf
    4 Dark Confidant

    Instants [9]
    2 Golgari Charm
    3 Abrupt Decay
    4 Swords to Plowshares

    Sorceries [9]
    1 Maelstrom Pulse
    2 Green Sun's Zenith
    2 Inquisition of Kozilek
    4 Thoughtseize

    Planeswalkers [3]
    3 Liliana of the Veil

    Artifacts [3]
    3 Sensei's Divining Top

    Lands [22]
    1 Forest
    1 Karakas
    1 Plains
    1 Scrubland
    1 Windswept Heath
    2 Bayou
    2 Savannah
    2 Swamp
    3 Wasteland
    4 Marsh Flats
    4 Verdant Catacombs

    2 Enlightened Tutor
    1 Ethersworn Canonist
    1 Pernicious Deed
    1 Oblivion Ring
    1 Engineered Plague
    1 Umezawa's Jitte
    1 Tajuru Preserver
    1 Gaddock Teeg
    3 Surgical Extraction
    2 Duress
    1 Bojuka Bog

    Interesting choice: Tajuru Preserver is a mini-Sigarda, so that's interesting.

    I feel like if we're wanting to win all the Combo matchups all day, if we're running this config after board, we're fine:

    6-8 one mana discard
    2 Gaddock Teeg
    3 Thalia
    2 Revoker/Pithing Needle (Revoker better against Combo, Needle better against Control)

    We almost can't lost. Essentially, keeping a hand with discard + hatebear spells hard times for them, followed by pressure or Liliana it's over. Otherwise, I like the list.

    -Matt

  6. #5766
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    Re: [Deck] The Rock

    Quote Originally Posted by Megadeus View Post
    Does anyone play a straight GB version of the rock?
    I have seen a list locally that is straight GB and is not the GB nic fit list. I am pretty sure this is the list but I could be off a few cards. it is super grindy….

    4 Dark Confidant
    4 Deathrite Shaman
    4 Tarmogoyf
    3 Eternal Witness

    3 Lilliana of the Veil

    3 Sylvan Library
    2 Pernicious Deed

    4 Abrupt Decay
    4 Hymn to Tourach
    3 Reanimate
    4 Small pox

    22 lands

    Sideboard
    4 Thoughtseize
    1 Pernicious Deed
    4 Dismember
    4 Surgical Extraction
    2 Thrun the last troll

    It really is not anything fancy and is pretty dependent on either Dark Confidant or Sylvan Library to keep it going. He loves the small poxes and says he will never feel bad to sacrifice a creature to win the game.
    "eggs... why'd it have to be eggs"

  7. #5767
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    Re: [Deck] The Rock

    Quote Originally Posted by lavafrogg View Post
    I have seen a list locally that is straight GB and is not the GB nic fit list. I am pretty sure this is the list but I could be off a few cards. it is super grindy….
    You should recommend Unearth unless he really wants that Thrun or to take their creatures. It'll get all of his maindeck creatures without the life-loss and can cycle when it's not useful.


    ----

    Theory crafting on fighting AnT and TES since I haven't run into them since I've been running mine - Has anyone decided to lower their hatebear count since they're not extremely reliable vs most combo decks. I've been re-looking at some of the lists for those decks and feel like extraction effects on rituals would be a better route. Not only can you use them mid run but without the rituals their stuck with only diamonds and petals... not a good way to actually storm out. If they matter, Hatebears typically just get killed or played around in most of the combo decks. Taking enablers seems like a stronger way to go about it.

    I do understand that: Thalia can't be played around with spells but is typically killed. Teeg dies just before they go off. Cannonist gets played around by them acting on your turn when they can and removed when they're ready.

    I guess my real question is, have people looked into less fragile ways of dealing with combo decks?
    Tinkering with some crafting theory. Here

  8. #5768
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    Re: [Deck] The Rock

    well i am not really sure ...

    i used tidehollow sculler some time ago against combo as a sort of hatebear... he is not exactly a hatebear because he actually is only a 2/2 body that "discards"
    but i had some good expieriences with him, and one game against a stormplayer was just hilarious due to him

    i played 1st turn discard on a ritual of his, otherwise he would have had 2 ways of killing me next turn (past in flames, and tendrills allready in hand.... just not the mana to kill me anymore
    the 2 following turns i played 2 sculler removing from the game both his wincons, that would otherwise have killed me if they went to the yard :D
    my opponent rage-quit after that

    also sculler is quite good in the show and tell matchup as well

    once they play show and tell and lay something down you get to use sculler, and grab whatever they wanted to kill you with

    just one question on that..... lets say they put sneak attack in play and i lay down sculler, does my opponent get the opportunity to use sneak attack in response to my sculler trigger if he has the mana open? i am not sure on that one

    but i am not sure if sculler would fall into the category of less fragile hate against combo...... probably not

    the route of extracting a storm players rituals IMO is totaly viable, but in that case extirpate is far superior to surgical extraction due to split second i think

  9. #5769
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    Re: [Deck] The Rock

    Sculler is a trigger. Yes, he gets to respond to the trigger. So if he drops a Sneak Attack, he can in response to the trigger from Sculler sneak in a guy. So in that case it won't work. It will work against Omnihalls, when he drops a Onmniscience and you a Sculler. Enter the Infinite is a sorcery, so you can grab it before he can play it. You will lose to Cunning for Foresight though. If he has Trickbind main, he'll grab that and counter the trigger. If he doesn't, he'll grab Cunning for Trickbind, and an Impulse and a Brainstorm, which will let him see seven cards to look for an Enter/Intuition/Cunning.

    It feels like Teeg and Thalia are better, although they both have their issues. Thalia can be played through by Show and Tell decks, and Teeg doesn't stop Show and Tell itself, allowing them to kill you with a creature. Both disrupt Storm a lot better though.

  10. #5770
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    Re: [Deck] The Rock

    in fact that means neither of our hatebears will ever be enough, or stop anything bad from happening

    ethersworn canonist + teeg is my configuration in my SB btw. and i run a bit more discard main than most other lists do

    canonist because he is also usefull against miracles, cascade and obviously elves

    MD discard is 4 thoughtseize 3 cabal therapy 2 liliana (will probably switch to the following -1 thoughtseize +1 cabal therapy)
    this worked pretty well with tidehollow sculler


    but given the fact that capable combo players are able to play around each and everyone of our hatebears i have to ask the question if there are other options for us outside of more discard?

  11. #5771

    Re: [Deck] The Rock

    Hey, im new in this topic but i test ROCK with Dark Depths. i personally think that this is good idea to play. i will not describe cards in main which is obv like dark confidant or hexmage. i will say sth about cards like....chalice....but first look at list:


    3 Vampire Hexmage
    4 Dark Confidant
    4 Deathrite Shaman
    3 Tarmogoyf

    3 Abrupt Decay
    3 Crop Rotation
    1 Maelstrom Pulse
    2 Cabal Therapy - i choose because we will disc opp from all StP
    2 Inquisition of Kozilek
    3 Living Wish - rich sideplan on this cards make game easier - ah obv:D
    4 Thoughtseize

    3 Pithing Needle - main target to protect combo are Wasteland / Karakas / Maze of ith. MU say what target will be. obv we can use it to protect us from other bad cards which can be bad. Also works against elfball
    2 Sensei's Divining Top

    1 Cavern of Souls - 90% call shaman for our Deathrite and Hexmage
    1 Forest
    1 Marsh Flats
    1 Misty Rainforest
    2 Bayou
    2 Polluted Delta
    2 Swamp
    2 Urborg, Tomb of Yawgmoth
    3 Dark Depths
    4 Verdant Catacombs
    3 Wasteland
    2 Thespian's Stage

    Side is obv. lands to grab it by wish and creatures to win like hexmage or kill bad guy by Maw. one card is interesting: chalice of the void. most of our cards are ! mana but we play it to kill elfball / ant etc. and very good against deck with ponders, bstorms, shamans, etc. i very like this card. also is good vs affinity for 0 and dredge to put off LED / Moxes
    SB: 1 Bojuka Bog
    SB: 2 Choke -
    SB: 1 Dark Depths
    SB: 2 Extirpate
    SB: 1 Karakas
    SB: 1 Shriekmaw
    SB: 1 Vampire Hexmage
    SB: 1 Volrath's Stronghold
    SB: 4 Chalice of the Void
    SB: 1 Wasteland

    what is Ur opinion about this version of BG.

  12. #5772
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    Re: [Deck] The Rock

    Your gonna want the eva depths thread as that's pretty much exactly what you're playing it needs revived anyway as its gotten a lot of new toys in abrupt decay deathrite cavern of souls and thespian stage.

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    Re: [Deck] The Rock

    What do you guys think of Thrun in this deck? Im sure it has been discussed at some point, but the search function for forums is generally horrible. I figure the best way to answer an impossible to deal with threat, is to play my own impossible to deal with threat.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  14. #5774
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    Re: [Deck] The Rock

    4 is a lot against any decks but UW Miracles so he is a liability, especially against decks with wastelands and stifles.

    Quote Originally Posted by damionblackgear View Post
    You should recommend Unearth unless he really wants that Thrun or to take their creatures. It'll get all of his maindeck creatures without the life-loss and can cycle when it's not useful.
    Taking whatever the opponent discards is extremely useful and he just likes the flair of it. The lifeless can be regained by Shaman if it matters and he plays pretty casual for the most part. He says, when I cast smallpox do you discard the fatty in your hand or the creature you were going to play next turn?
    "eggs... why'd it have to be eggs"

  15. #5775
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    Re: [Deck] The Rock

    Quote Originally Posted by lavafrogg View Post
    4 is a lot against any decks but UW Miracles so he is a liability, especially against decks with wastelands and stifles.



    Taking whatever the opponent discards is extremely useful and he just likes the flair of it. The lifeless can be regained by Shaman if it matters and he plays pretty casual for the most part. He says, when I cast smallpox do you discard the fatty in your hand or the creature you were going to play next turn?
    Stifle seems to be on the down swing for the time being honestly. I plan on running 6 basics as well as DRS so 4 mana seems very reasonable
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  16. #5776
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    Re: [Deck] The Rock

    Quote Originally Posted by warfordium View Post
    as we put it while railbirding the finals, "why do you hate fun so much?!"



    incorrect! you 2-0'd me. in game 1 i actually had the nuts from about turn 2 on having Duress'd your Thoughtseize, but my Ponder (shuffle), Preordain (push push), Ponder (shuffle), Ponder (shuffle) (thats 15 cards for those of you counting at home) found none of 4 Tutors, 1 Lim-Dûl's Vault, the Tendrils, or the Ad Nauseam. hell, i'd even have taken goblins at that point.

    the magic gods (still) owe me a T0 nuts against you—but congrats all the same.
    Yeah Matt's a bit of a griefer, isn't he?

    And if the match is against the James that I think it is...I have no doubt it would have been a long drawn-out affair.

    Nice work fellas, wish I could've been there. Matt, maybe I can run your list in Paris?
    A book about the dark side of Legacy: "Magic: The Addiction" // Conversations with Magic players: "Humans of Magic"

  17. #5777

    Re: [Deck] The Rock

    anyone play classic BG rock? i back to mtg couple months ago and still in ,,which deck play every day'' phase. im thinking about play clan BG...i base on:

    4 Dark Confidant
    4 Tarmogoyf
    4 Deathrite Shaman
    3 Abrupt Decay
    4 Hymn to Tourach
    4 Thoughtseize
    4 Liliana of the Veil
    2 Life from the Loam
    4 Wasteland
    2 Urborg, Tomb of Yawgmoth
    4 Bayou
    4 Verdant Catacombs
    3 Bloodstained Mire
    2 Swamp
    3 Forest
    3 Disfigure
    1 Pernicious Deed
    2 Sylvan Library
    4 Mox Diamond
    SB: 4 Chalice of the Void
    SB: 2 Surgical Extraction
    SB: 2 Pithing Needle
    SB: 3 Duress
    SB: 2 Umezawa's Jitte
    SB: 2 Pernicious Deed


    any suggestion? im asking beacuse i see last posts about JUNK rock...but i want to know current solid build in this meta ;) ANT, Efball, rug, bug, miracles...this is popular today so...any opinion?

  18. #5778
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    Re: [Deck] The Rock

    I posted a list further up the page that could be explored further sans the smallpox. You might wanna start there.
    "eggs... why'd it have to be eggs"

  19. #5779

    Re: [Deck] The Rock

    I would definitely play some number of Gatekeeper of Malakir in a straight BG version. Also would reduct your land count, since you're using Mox Diamond and Deathrite. I'm a fan of Diabolic Edict.

  20. #5780
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    Re: [Deck] The Rock

    gatekeeper would need lots of black mana to be consistent therefore i never liked him outside of "the gate"

    in a straight BG list i allways loved witness + unearth because it has so much lategame power, and once you have cleared the field with lets say a deed a single witness or unearth spells doom for the opponent
    even with DRS all over the place i think this is still a very powerfull play, the only thing that really screws with that is rest in peace IMO

    the list lavafrogg posted previously on this page has afew flaws though, the only 1CMC spells in the whole deck are reanimate and DRS, which in my opinion are way to few 1 CMC spells, outside of that it looks very straightforward but solid (still i would prefer unearth over reanimate, due to the lifeloss, but reanimate is way stronger because it gives the opportunity to interact with your opponents yard, which will be full of targets for it as well)

    EDIT: hate to start a new page, and the mentioned list is on the previous page this way :P

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