Alright, I think I'll try it out and tell you what I think of it.
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
I've been getting good results with the deck on MTGO (ie: more wins than losses) vs many different decks in the meta. I think Manaless still has what it takes to be good in Legacy, until more decks decide to pack RiP MB, and extra grave-hate in the side.
I think that, even if DRS is running all over the place, he's not unbeatable (by a long shot) although I was scared of him when I decided to build the deck in the first place. I tell myself with 12-16 MB (Wraith, Chancellor, Phantasmagorian, Shoal, Contagion) answers to him, things should be fine. Using this type of thinking actually helped me out play a lot of my DRS playing opponents.
All in all, I'm quite happy with where the deck is now. And I'll admit you were right about Chancellor of the Annex, I'm never disappointed about having it in my opening hand.
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
I don't really think DRS is the problem, the deck is going to live and die by whether or not the popular aggro-control decks of the format play Rest in Peace in the SBs - I'm having particular difficulty vs UWR playing those 3x in the SB over the course of a match. Ironically tho' I don't think I'm even afraid of BUG decks with 3x Surgical Extraction in their SB, I still have a pretty good win percentage post-board vs them which is pretty damn telling of how resilient this deck can be.
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
Rest in Peace isn't all that scary - if you have a board that has answers to it.
If you guys want me to rewrite the primer, I'd be more than willing to do it.
I'm not MDing Dryad Arbor or SBing answers to Rest in Peace until it becomes omni-present in the metagame, spending your entire SB to address 1 card when you could spend your SB to address Storm, Reanimator/Hermit Druid/Dredge and anything with Deathrite Shaman just seems like higher EV overall. If UWR becomes as popular as RUG was I'll be worried, but considering the popularity of BUG as a foil to UWR I think we're ok for the time being.
So Final Fortune, what is your SB like? I'm not spending any SBslots to kill DRS. And what facing T1-kill-combodecks concerns: They are not very much (almost not at all) played in my meta, so I choose to ignore them. My current SB:
4 Dryad Arbor
1 Forest
2 Catacombs
4 Nature's Claim
4 Reverent Silence
Who says I don't do that already? You have no idea what my sideboard looks like ATM. Additionally, you and I have always generally disagreed on our approach on how this deck functions from all perspectives, generally speaking. I don't lose to hate, and that's just the way I like it.
Right now, I'm running a configuration that looks exactly like this:
4x Mindbreak Trap
4x Faerie Macabre
4x Reverent Silence
3x Ashen Rider (1x Main)
I also main 4x Unmasks. My version is a dedicated Dread Return-combo variation, and always has been. Dryad Arbor is there to facilitate faster Dread Returns without interaction, which it really has predominantly done from the start.
And as you can see, I aim to fight Storm, Reanimator, Dredge and Show and Tell - all extremely difficult match-ups. This board has been tremendous and compliments the main in today's meta very well.
[4x] Golgari Grave-Troll
[4x] Stinkweed Imp
[4x] Golgari Thug
[4x] Ichorid
[4x] Nether Shadow
[4x] Narcomoeba
[4x] Bridge from Below
[4x] Cabal Therapy
[4x] Unmask
[4x] Dread Return
[4x] Phantasmagorian
[4x] Street Wraith
[4x] Dryad Arbor
[4x] Shambling Shell
[2x] Griselbrand
[1x] Flayer of the Hatebound
[1x] Ashen Rider
Sideboard
[4x] Mindbreak Trap
[4x] Faerie Macabre
[4x] Reverent Silence
[3x] Ashen Rider
All fairly self-explanatory choices. The main has a full compliment of sixteen dredgers with a sideboard tailored to fight some difficult match-ups. Ashen Rider has been clutch in both the main and side, with Unmask being key in scenarios where getting a dredger into your graveyard on the play or fighting combo decks is critical.
It's been working solid for me.
I've literally got a huge number of lists on tap for you all to see. I'll post them later when I bounce from work.
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