I got in a test game vs a friend of mine, who plays MonoBlack Discard. I'll upload it to show Thalia+Port combo after a mull to 5 game 3.
EDIT:
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
Pretty sweet. Giving it a butt of 4 is pure icing, as it can swing past TNN and live, as well as being bolt proof.
Might be worth looking at to replace Mirran Crusader (for those like me who haven't).
def a cool, and very powerful card. not sure it has a place in dnt tho. I will def test it out, but i feel like mirran crusader have pro green black and double strike is a relevant consideration. However the fact that you can effectively vial this in in response to attacks, block and get another dude and then attack with another dude on the return swing is kinda ridiculous. def worth testing, not sure how succesfull it will be tho. It's kinda like a mini hero of the bladehold
:_______] that's.... good. Karakas synergy too? God damn.
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"Don't mess with me, lady. I've been drinking with skeletons."
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I actually doubt this Cat will find its way inside the 75.
I never ran Crusader during the past months, but believe comparing him makes sense, for those who do.
I'm not going to go in-depth with this comparison, since CatMan will never have the ability to close games as Mirran does. Mirran +Jitte/Sofi/Skull is way "dumber" than CatMan and his tiny minions could ever be.
CatMan might be better on the defense by being able to pump out more blockers though.
It's still early to say if he is better than Mirran. A huge thing to consider, though, is the fact that this guy survives bolt and 1 punishing fire and more importantly, Karakas-able (huge) - 3 things going for it that doesn't for Mirran. Outside of Abrupt Decay, I'd say he's way more durable than Mirran is. This makes him more likely to wear equipment. Also, while admittedly Mirran + equipment ends games immediately, I'd say you're still in a pretty good spot when you get this fella equipped.
Theoretically, I think he's better against both RUG and Jund, while weaker against BUG, compared to Mirran. Also, I'd say waaay better against Miracles because it gives you an army on its own so you don't have to overcommit, plus again, Karakas-able.
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
He does dodge all the sweepers that are good against white-girl-ass.deck.
And really, isn't pro-Bolt more relevant than holding an insane weapon really well? It's not that often I see D&T lose after connecting with an Equipment at all.
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"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
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Here's a match I had vs UWR Delver, which happened today. Thought it was a good one.
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
the only main thing i saw was the turn one wasteland. I would have instead played the vial turn one. I would only have gone turn one wasteland if he had played nothing on turn one or had just pondered or brainstormed. wasting him put you back a turn on vial, as he had a delver out anyway.
Agreed on the turn 1 Wasteland.
Opp's turn 6 instead of Wisping out Jitte, you could Wisp out the Insect Aberration it's attached to. Block the other one, taking no damage. You're still trading a Wisp for a Delver. He still has the reequip costs and additionally has to try to reflip Delver, revealing further information to you.
I wasn't sure about the turn 1 Wasteland, either. I just thought I had to tax him as early as possible.
But I'll keep it in mind that I should (usually) go for Vial first.
Thanks for the help!
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
^Also, you're opponent lost that one when he played another delver instead of swinging with delver equipped with Jitte.
if you want to begin taxing the opponent, the best and most efficient start to do this is the following
turn one: land vial
turn two: port
turn three: vial in thalia
wasteland should be played after port i believe, as port has the ability to hit non basics and with a thalia acts as a double waste land
One of the flexspots in many sideboards is a single Sunlance. In what match-ups does it come in?
And where exactly are the Ratchet Bombs used?
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