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Thread: [Deck] bUrg Tempo

  1. #841

    Re: [Deck] bUrg Tempo

    Quote Originally Posted by sawatarix View Post
    Well there are different ways to beat any kind of decks.
    Against team america i'm used to play this route:

    On the play.
    If your ok the play against team america keep all of your stifles and 3 dazes in as well as at least 2 force of wills.
    It's very easy to screw team america because they first fetch for usea and then for bayou.
    Just one wasteland can take out blue which shuts down all his cantrips etc.

    On the draw things look a bit different.
    I personally keep in all force of wills and cut all stifles and some dazes,they both are pretty bad if your opponent starts with deathrite shaman.
    The key is to handle all big creatures,tarmogoyf and tombstalker by using force of will,abrupt decay,dismember,diabolic edict and submerge.
    The game will go into a fair fight (unlike the games above)
    So try to trump their dudes.
    Boarding in more expensive and powerful threads like Thrun,Ashiok,Tnn and jace is also a great way to dominate the board.
    Don't throw your only 1 removal on his first thread because it's targettable.
    Use your removal wisely.

    I hope it helps a bit :-)



    - Team RUG-STAR Berlin -

    I completely agree ! Thank you it helps a lot ! I can't even find something to say. Thanks again.

    (I played against a Thoughtseize/TNN BuG (without HTT/Tombstalker) -Generally Trop/Usea in play. I won first game quickly but I lost G2/3. But this was before your post :) ).


    EDIT : What about Divert in the sideboard ? It looks better than Pierce in fair match ups, especially vs BuG.
    Last edited by JosephK; 02-11-2014 at 07:38 AM.
    Jemand musste Joseph K. verleumdet haben, denn ohne dass er etwas Böses getan hätte, wurde er eines Morgens verhaftet.

  2. #842

    Re: [Deck] bUrg Tempo

    So I recently took BURG to my weekly legacy tournament and piloted it to a measly 1/3 record. This is heavily on my own fault of not being a good pilot with it. While it’s very similar to RUG in build the side boarding seems very different.
    4x delver
    4x goose
    3x goyf
    2x deathrite

    4x force
    4x daze
    4x brainstorm
    4x bolt
    3x spell snare
    1x spell pierce
    1x dismember

    4x ponder
    7x blue fetch
    3x tropical island
    2x volcanic island
    2x underground sea

    SB:
    3x golgari charm
    2x submerge
    2x rough
    2x reb
    2x flusterstorm
    1x grafdigger’s cage
    1x loam
    1x ancient grudge
    1x artifact mutation

    For starters I now realize why we shouldn't have artifact mutation in here. The decks that you want it against usually stoneforge packages + true name we also want to side in golgari charm (other examples D&T, maverick). With that being said it seems that it really strains an already spread too thin mana base. Wanting to have gr for artifact mutation and b for the charm just left me disappointed in the end having dead cards in my hand. I was having issues fetching for r for rough against maverick and then drawing a dead charm down the road. Not sure if I’m the only one whose had this issue or if I’m just messing up somewhere in my decision tree. This is probably somewhat based on my carelessness of mana from playing rug where the biggest decision is “ok what color do I not want them to waste me out of”.

    All that aside here’s the report:
    Round 1: Mono Blue Show and Tell 2/1
    Overall an easy match up. I mean we’re tempo they’re combo we know how this usually ends. Game 1 delver + deathrite made quick work of him. Game 2 I had a sketchy opener something like delver, deathrite, reb, bolt, waste, 2x fetch and kept it. I got him down to 11 then he dropped emrakul and that was that. Game 3 I had delver and deathrite again with a lot more permission, but came down to a wasteland. He had city, 2x island out played cunning wish for intuition pass. The following turn he would have had to intuition for show and he had the countermagic back up, but I wasted the city. Very close games another note should we side charm in here for their omniscience/dream halls? I did, but never had to use it so not too sure.

    Round 2: Dark Maverick 1/2
    Game 1 the opponent had something like triple noble + loxodon smiter which didn’t end well. Game 2 I dropped a goyf and road him to victory with golgari charm and bolts as back up. Game 3 I kept another sketchy hand delver, force, goyf, deathrite, trop, waste, goose or something like that. He started with savannah pass. I drew another delver played deathrite passed he tried to swords, but was met with force. His turn he wasted my trop swords again passed and that was pretty much game. After that he had Thalia and I never had enough mana to make it back. In retrospect I probably should have mulled the hand it just seem really aggressive and could have easily dumped 3 threats by turn 2 assuming he didn’t have 2 removal + waste.

    Round 3: RUG Delver 1/3
    Game 1 was we had very similar hands I was on the play started with delver. He followed we traded hits until he had to stop to preserve his life and finally found a bolt (something I couldn’t do). Eventually he got a goyf out and won the stalemate. Game 2 I had two delvers and won easily. Game 3 I just screwed up on my sequencing. I was on the draw with the opener deathrite, trop, waste, goyf, ponder, daze, delver. He started with fetch trop goose pass. I followed with trop ponder worried about being wasted out of the game with my one land hand or my deathrite getting bolted outside of daze protection. This pretty much is where it just went down hill because I found land, but he had the waste. I was playing catch up all game and just lost in the end. Another thing was he had probe every game and was able to sequence perfectly. He is a regular and much more skilled player. I’ve played the mirror with him before and he just knows the match up a lot better and has at least a few scg top 8's with RUG.

    Round 4 Elves 0/2
    At this point I was out of the prizes and didn’t really care. Game 1 I kept a light permission hand, but he was able to play around the daze and stifle. Eventually wirewood + visionary got him the combo. Game 2 I kept another sketchy hand trop, goose, 2x force, rough, charm, bolt. At face value it doesn’t seem bad with what only 11 lands that make 1 of our board wipes live. Thoughtseized me turn 3 pulling a force (prepping for GSZ for the win next turn). I did get rough and he was totally blown out hitting 2x deathrite, symbiote, heritage, sentinel, but he GSZ for ooze which just got out of hand too fast.

    In the end I just screwed up on my side boarding. I also kept some hands which I probably shouldn’t have. I assumed that the side board would play similar to rug, but bringing in more 8 or 9 cards against some decks I’m sure I took the wrong stuff out. Just need some more practice at it and definitely switching to 2x grudge.

  3. #843

    Re: [Deck] bUrg

    bonjour everyone :D

    Grand Prix Paris is in 2 Days.
    My list has been tuned during the last couple of weeks again, thx to all my buddys Lemnear, Holly, MD Ghost and Lurch for their tons of input concerning the metagame in France.
    After winning another local tournament yesterday i feel confidant to make it better this time compared to GP Strassbourg last year when i took my friends Dredge Deck to a victorious 00 Drop because i just wanted to play something "unfair".
    Anyway, I hope to see some of you guys there.


    Ps: To make it easier to find me in the big hall I'm gonna wear this shirt :-)




    - Team RUG-STAR Berlin -

  4. #844

    Re: [Deck] bUrg Tempo

    Good luck ;) Look at your PM box.

  5. #845

    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Contract Killer View Post
    So I recently took BURG to my weekly legacy tournament and piloted it to a measly 1/3 record. This is heavily on my own fault of not being a good pilot with it. While it’s very similar to RUG in build the side boarding seems very different.
    4x delver
    4x goose
    3x goyf
    2x deathrite

    4x force
    4x daze
    4x brainstorm
    4x bolt
    3x spell snare
    1x spell pierce
    1x dismember

    4x ponder
    7x blue fetch
    3x tropical island
    2x volcanic island
    2x underground sea

    SB:
    3x golgari charm
    2x submerge
    2x rough
    2x reb
    2x flusterstorm
    1x grafdigger’s cage
    1x loam
    1x ancient grudge
    1x artifact mutation

    For starters I now realize why we shouldn't have artifact mutation in here. The decks that you want it against usually stoneforge packages + true name we also want to side in golgari charm (other examples D&T, maverick). With that being said it seems that it really strains an already spread too thin mana base. Wanting to have gr for artifact mutation and b for the charm just left me disappointed in the end having dead cards in my hand. I was having issues fetching for r for rough against maverick and then drawing a dead charm down the road. Not sure if I’m the only one whose had this issue or if I’m just messing up somewhere in my decision tree. This is probably somewhat based on my carelessness of mana from playing rug where the biggest decision is “ok what color do I not want them to waste me out of”.

    All that aside here’s the report:
    Round 1: Mono Blue Show and Tell 2/1
    Overall an easy match up. I mean we’re tempo they’re combo we know how this usually ends. Game 1 delver + deathrite made quick work of him. Game 2 I had a sketchy opener something like delver, deathrite, reb, bolt, waste, 2x fetch and kept it. I got him down to 11 then he dropped emrakul and that was that. Game 3 I had delver and deathrite again with a lot more permission, but came down to a wasteland. He had city, 2x island out played cunning wish for intuition pass. The following turn he would have had to intuition for show and he had the countermagic back up, but I wasted the city. Very close games another note should we side charm in here for their omniscience/dream halls? I did, but never had to use it so not too sure.

    Round 2: Dark Maverick 1/2
    Game 1 the opponent had something like triple noble + loxodon smiter which didn’t end well. Game 2 I dropped a goyf and road him to victory with golgari charm and bolts as back up. Game 3 I kept another sketchy hand delver, force, goyf, deathrite, trop, waste, goose or something like that. He started with savannah pass. I drew another delver played deathrite passed he tried to swords, but was met with force. His turn he wasted my trop swords again passed and that was pretty much game. After that he had Thalia and I never had enough mana to make it back. In retrospect I probably should have mulled the hand it just seem really aggressive and could have easily dumped 3 threats by turn 2 assuming he didn’t have 2 removal + waste.

    Round 3: RUG Delver 1/3
    Game 1 was we had very similar hands I was on the play started with delver. He followed we traded hits until he had to stop to preserve his life and finally found a bolt (something I couldn’t do). Eventually he got a goyf out and won the stalemate. Game 2 I had two delvers and won easily. Game 3 I just screwed up on my sequencing. I was on the draw with the opener deathrite, trop, waste, goyf, ponder, daze, delver. He started with fetch trop goose pass. I followed with trop ponder worried about being wasted out of the game with my one land hand or my deathrite getting bolted outside of daze protection. This pretty much is where it just went down hill because I found land, but he had the waste. I was playing catch up all game and just lost in the end. Another thing was he had probe every game and was able to sequence perfectly. He is a regular and much more skilled player. I’ve played the mirror with him before and he just knows the match up a lot better and has at least a few scg top 8's with RUG.

    Round 4 Elves 0/2
    At this point I was out of the prizes and didn’t really care. Game 1 I kept a light permission hand, but he was able to play around the daze and stifle. Eventually wirewood + visionary got him the combo. Game 2 I kept another sketchy hand trop, goose, 2x force, rough, charm, bolt. At face value it doesn’t seem bad with what only 11 lands that make 1 of our board wipes live. Thoughtseized me turn 3 pulling a force (prepping for GSZ for the win next turn). I did get rough and he was totally blown out hitting 2x deathrite, symbiote, heritage, sentinel, but he GSZ for ooze which just got out of hand too fast.

    In the end I just screwed up on my side boarding. I also kept some hands which I probably shouldn’t have. I assumed that the side board would play similar to rug, but bringing in more 8 or 9 cards against some decks I’m sure I took the wrong stuff out. Just need some more practice at it and definitely switching to 2x grudge.
    Thanks for the great write up :)

  6. #846
    Member
    Water_Wizard's Avatar
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    Re: [Deck] bUrg

    Quote Originally Posted by sawatarix View Post
    bonjour everyone :D

    Ps: To make it easier to find me in the big hall I'm gonna wear this shirt :-)




    - Team RUG-STAR Berlin -
    Good luck!

    You've got the tools to take 1st place!
    "Never argue with a fool, people might not know the difference."

  7. #847

    Re: [Deck] bUrg Tempo

    Carsten Linden and Florian Koch made a new radical bUrg list.

    Therefore I am allowed to post the previous list that they wanted to run for GP Paris until two days ago.

    Have fun.

    bUrg by Carsten Linden
    4 Mongoose
    4 Delver
    3 Deathrite
    2 Nemesis
    4 Brainstorm
    4 Ponder
    4 Bolt
    1 Decay
    1 Edict
    4 Daze
    4 Force
    3 Snare
    4 Stifle
    4 Wasteland
    4 Scalding Tarn
    3 Misty Rainforest
    2 Tropical
    2 Volcanic
    2 Usea
    1 Taiga

    SB: 1 Nemesis 1 Nihil Spellbomb 4 Flusterstorm 3 Pyroblast 2 Golgari Charm 1 Loam 1 Fire Covenant 2 Submerge

  8. #848
    Sam S
    Tormod's Avatar
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    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Sasan View Post
    Carsten Linden and Florian Koch made a new radical bUrg list.

    Therefore I am allowed to post the previous list that they wanted to run for GP Paris until two days ago.

    Have fun.

    bUrg by Carsten Linden
    4 Mongoose
    4 Delver
    3 Deathrite
    2 Nemesis
    4 Brainstorm
    4 Ponder
    4 Bolt
    1 Decay
    1 Edict
    4 Daze
    4 Force
    3 Snare
    4 Stifle
    4 Wasteland
    4 Scalding Tarn
    3 Misty Rainforest
    2 Tropical
    2 Volcanic
    2 Usea
    1 Taiga

    SB: 1 Nemesis 1 Nihil Spellbomb 4 Flusterstorm 3 Pyroblast 2 Golgari Charm 1 Loam 1 Fire Covenant 2 Submerge
    Sasan, this is the exact same creature package Glenn Jones proposed and he also cut down to 1 abrupt decay. I think he mentions switching Sulfuric Vortex to a 3rd True Name in the board. Very interesting, its like we've gone full circle.


    GRUB-A-Dub-Dub; Stifle You, Bub


    Four-Color Delver
    Glenn Jones
    0th Place at Test deck on 11/17/2013
    Legacy

    Creatures (13)

    3 Deathrite Shaman
    4 Delver of Secrets
    4 Nimble Mongoose
    2 True-Name Nemesis

    Lands (19)

    4 Misty Rainforest
    3 Scalding Tarn
    1 Taiga
    3 Tropical Island
    2 Underground Sea
    2 Volcanic Island
    4 Wasteland

    Spells (28)

    1 Abrupt Decay
    4 Brainstorm
    4 Daze
    1 Fire
    4 Force of Will
    4 Lightning Bolt
    2 Spell Pierce
    4 Stifle
    4 Ponder

    Sideboard
    1 Grafdigger's Cage
    1 Ashen Rider
    1 Dread of Night
    1 Sulfuric Vortex
    1 Ancient Grudge
    2 Fire Covenant
    1 Flusterstorm
    1 Krosan Grip
    1 Pyroblast
    1 Red Elemental Blast
    3 Submerge
    1 Life from the Loam

  9. #849
    Member
    Water_Wizard's Avatar
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    Re: [Deck] bUrg Tempo

    @ Sasan - why did the Ancient Grudge count go from 2 to 0?

    Can you shed any insight on the 4 flusterstorm count? Prevalence of ANT/TES in Europe?

    I'm glad that Thrun left the sideboard. He is a beast, but this deck has better options that don't cost GG2.
    "Never argue with a fool, people might not know the difference."

  10. #850

    Re: [Deck] bUrg Tempo

    Carsten thinks that in France ANT is very popular. Therefore the flusterstorm count.

    But again, the list is old as they have brewed a new list that they will play today. All I can say is that 4 staple creatures have left the deck and that A creature card that is not mentionned in the primer will be in the main deck. The new list is crazy and I do not know if it has any chances. But we can discuss it later. I am allowed to
    post the new list tomorrow.

  11. #851

    Re: [Deck] bUrg

    Played a couple of GPTs yesterday and lost again in the semifinal in one of them.
    Man that is a f***** curse :D
    I won't ever win a GPT Semi.

    Played a total of 13 Rounds yesterday,analyzed the metagame a bit and went to the hotel later for a martini drink with my buddy holly.

    The Meta is full of Team America and Sneakshow which i like.

    Concerning Thrun The Big Boy was great but i had 2 times when couldn't cast it because i was colorblocked.
    (usea,volca,trop,waste)
    Today i'm gonna play Ashiok instead Thrun.

    That being said: Load,Aim, Delver Blindflip !!





    - Team RUG-STAR Berlin -

  12. #852

    Re: [Deck] bUrg Tempo

    Keep on rocking!

  13. #853
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    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Sasan View Post
    Carsten thinks that in France ANT is very popular. Therefore the flusterstorm count.

    But again, the list is old as they have brewed a new list that they will play today. All I can say is that 4 staple creatures have left the deck and that A creature card that is not mentionned in the primer will be in the main deck. The new list is crazy and I do not know if it has any chances. But we can discuss it later. I am allowed to
    post the new list tomorrow.
    Is the new creature Snapcaster Mage? If so, bUrg seems to look more and more like Next Level Threshold with a black splash :)

  14. #854

    Re: [Deck] bUrg Tempo

    Quote Originally Posted by SirTylerGalt View Post
    Is the new creature Snapcaster Mage? If so, bUrg seems to look more and more like Next Level Threshold with a black splash :)
    No :) it is a modern legal creature that was recently unbanned ;)

  15. #855
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    Re: [Deck] bUrg Tempo

    Watching the gp and hearing the commentators talk about this deck was awesome to hear! Especially the new little fairy making tech :) can't wait to see new deck lists!

  16. #856
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    Re: [Deck] bUrg Tempo

    Again that childish nonsense? It's Bitterblossom guys ...

    Saw:
    4 DRS
    3 TNN
    4 Mongeese
    1 Bitterblossom

    Funny, that I got bashed for the 4 DRS/3 TNN build though ...
    www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!

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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  17. #857

    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Lemnear View Post
    Again that childish nonsense? It's Bitterblossom guys ...

    Saw:
    4 DRS
    3 TNN
    4 Mongeese
    1 Bitterblossom
    Not completely true.

  18. #858
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    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Sasan View Post
    Not completely true.
    I'm talking about Wenzel Krautmann and Florian Koch, as I don't care for "official" lists
    www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!

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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  19. #859
    Sam S
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    Re: [Deck] bUrg Tempo

    Went to World's Collide for a local 30 man.

    Rd 1 vs TES 2-0/1-0
    Rd 2 vs UR Delver 0-2/1-1
    Rd 3 vs DGA 2-0/2-1
    Rd 4 vs Sneak Show 2-0/3-1
    Rd 5 vs ID

    Top 8
    Qtr vs UR Delver My opponent beat me in Swiss rounds, I get my redemption 2-1

    top 4 split

    Re: Bitterblossom: I've been running 1 pc in my sb for about 3 weeks now (before the price jump) and its been good against Lily, Death and Taxes, it survives board wipes and our own golgari cham. I bring it in against any of the grindy match ups. I run jitte in my sb so these 2 cards pair up nicely.

    notes
    I added 2 Submerge to my sb, did not face any green decks.

  20. #860

    Re: [Deck] bUrg Tempo

    Quote Originally Posted by Tormod View Post
    Went to World's Collide for a local 30 man.

    Rd 1 vs TES 2-0/1-0
    Rd 2 vs UR Delver 0-2/1-1
    Rd 3 vs DGA 2-0/2-1
    Rd 4 vs Sneak Show 2-0/3-1
    Rd 5 vs ID

    Top 8
    Qtr vs UR Delver My opponent beat me in Swiss rounds, I get my redemption 2-1

    top 4 split

    Re: Bitterblossom: I've been running 1 pc in my sb for about 3 weeks now (before the price jump) and its been good against Lily, Death and Taxes, it survives board wipes and our own golgari cham. I bring it in against any of the grindy match ups. I run jitte in my sb so these 2 cards pair up nicely.

    notes
    I added 2 Submerge to my sb, did not face any green decks.
    Thanks for the good report :-)

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