Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
An ideal should be the other way around. Blue should be a support color to the other 4. Take a deck, add blue, gain consistency at the cost of now being a 2 color deck. Losing to a blue permanent not named Vizzerdrix is what is wrong.
Precisely.
As others posted, the game is made of cards. Blue manipulates cards more fundamentally than any color; it goes beyond 'Bolt your Pridemage' interactions. It draws cards, it filters cards, it subverts costs, it counters cards. Giving that color access to even "just playable" aggro or combo puts those cards ahead on the merit of its insanely deep and potent infrastructure for working with 'cards'.
sent from phone, don't be a dick
The imbalance is not the result of a color. Blue isn't overpowered because it's blue. Blue gets overpowered when you print blue flying Wild Nacatls or mini-Progenitus. Blue being overpowered has nothing to do with it's RGB color code.
Focusing on colors is arbitrary and pointless (and racist). The only thing that should be focused on is the individual cards that warp the format.
I haven't seen a single argument for keeping brainstorm that couldn't be applied to ancestral recall if it were legal.
"It's a pillar of the format"
"Just b/c everyone plays blue doesn't mean it should be banned"
"It doesn't win the game on it's own"
"56 card decks are fine, we play lands don't we?"
"I like playing ancestral, go play modern"
"People play legacy so they can play recall" (bs)
And for each person that would "quit" if brainstorm were banned, another would be able to buy in. Demand isn't going anywhere.
If this is your objection, then I see no way of making you happy. Library manipulation and outright card drawing are two of the most powerful color-defined abilities in the game, and blue cards (along with Top and a whopping two green cards) are what do them well. Since blue also gets counter magic, another high powered ability, it's going to be the best color. Since it seems that no one will be happy without bannings, what's wrong with hitting TNN and Delver and leaving Brainstorm alone? I think that a Brainstorm ban won't move the needle on what ails Legacy, but taking blue's efficient, aggressive creatures will.
I disagree. It's not the abilities it's the power level of the cards printed.
For example -
B - Instant - target player discards 3 cards at random
R - Instant - 7 damage to target creatures or player
G - Creatures - 5/5 hexproof haste trample
WW1 - Creature - 3/1 protection from a player (oh, wait....)
I can make good cards with strong color identities too. Problem is wizards love affair with blue. Any ability can be high powered. Drawing and countering is just what they have decided to push/horribly misevaluated.
This is totally it, but not because of blue's high quality card & stack interaction. That is what blue represents and contributes to the game. Giving it that and something else, say white and green's penance for cheap, efficient creatures, and you have problems.
Then to world rallies to remove the historic purpose of blue, but let them keep the new, off color additions.
Mainly the problem I have found is that to compensate for good blue cards, Wizards tries to print blue hosers instead of cards that could be good on its own. See Spirit of the Labrynth. They could have made a more proactive card instead of such a reactive card.
Black and Red really need a push in Legacy, and there's tons of stuff you could do.
-Matt
I bet you're right. They probably have a ton of survey data. Big creatures --> good, drawing cards --> good, land destruction --> bad, etc, etc.
Edit - There was an unofficial poll from a few days ago which asked players their favorite color. I think blue was around 35% if I'm remembering correctly. that sounds about right. It's a lot closer to 35% than to 90%.
The fact that if you want to brew, a competitive deck, you start with 4 brainstorms sucks.
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