Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
Dear Strawman, obviously Sneak and Show is one of the derpier Blue decks whereas Elves is essentially a mono-Green Storm deck. Jund, Pox, Belcher, Fish, and Burn for example are much less skill-dependent and much more draw-and-matchup dependent. For example, the main skill requirement for playing Jund is being able to properly sequence your spells. Proper sequencing is just one of the many requirements for playing the average Blue "good stuff" deck, and those decks are not even that skill-intensive when compared to decks like ANT, Miracles, High Tide, and Elves. Not all of the skill-intensive decks play Brainstorm and not every deck playing Brainstorm is terribly skill-intensive, but there is certainly a positive correlation.
Yes.
And yes. There's no reason to suggest that a ban on Brainstorm would result in any fair decks other than TNN midranged decks becoming more dominant.
No one is disputing your data, but the only thing you've shown us is that Blue is the most popular color (albeit by a decent margin) and that Brainstorm is a very popular card in Blue (almost equal to that of Force and within a hair's breadth from Ponder, Spell Pierce, and Daze).
Other colors could easily have stack interaction if Wizards actually tried - but they don't.
Spirit of the Labyrith should have had Flash and probably been cheaper with slighty nerfed stats - imagine it as a 2/1 with Flash for.
Or a red spell/creature that can steal spells - creature stealing and spell redirection are already part of the red color pie, so why not combine both of those effects?
I'm quite aware of both archetypes. I'm actually a pretty experienced Enchantress player (I'm taking a break since I got paired against combo 5 rounds in a row at SCG Columbus, but it was my primary deck for years). Perhaps I should've been clearer in stating that the nonblue card draw that exists is either weak (like Night's Whisper), engine-oriented and therefore a deck unto itself (Glimpse in Elves, Enchantress), broken and banned (Necropotence), or a combo piece (Griselbrand). The nonblue Tutors are generally better, but Wizards really hates playable tutors and the playable tutors they have printed are generally banned (aside from Enlightened Tutor and GSZ). What's missing is a nonblue cantrip that does more than "do color-specific thing X, draw a card".
Your proposed spirit would probably be too good at anything but 1/1. I think the current 3/1 creature with Flash would've been very good. The red card probably couldn't be made good enough and cheap enough for Legacy without being too good for Standard.
Ricochet Shaman
RR
Creature - Human Shaman
Flash
When Ricochet Shaman enters the battlefield, you may change the targets of target instant or sorcery spell.
2/1
How about this?
EDIT:
Or this?
Duplicator Shaman
RR
Creature - Human Shaman
Flash
When Duplicator Shaman enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
2/1
Red already has spells that do this and no one cares. You can't just put it on a low power walker and expect much will change.
If Ooze proves anything it's that, when you want maindeck hate for something, be imaginative.
Doesn't seem that hard to me:
RR3
Instant
Target instant or sorcery spell gets a new controller at random. If the spell's controller changes, the spell's controller may chose new targets for it.
Rather than pay this spell's casting cost, you may discard a card from your hand at random.
West side
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I never said that theversion wasn't overpowered, but that's the power level you realistically need to put a dent into Brainstorm. At
sorcery speed, it does jackshit to an instant for
.
@rufus: Random does not make competitive cards.
About spell stealing: I was more thinking about something like this:
Spell Thief
Creature - Human Rogue
First strike
, sacrifice Spell Thief: Gain control of target instant or sorcery with converted mana cost 2 or less. You may choose new targets for it.
2/1
For my confessions, they burned me with fire/
And found I was for endurance made
I like it too, but I could much more easily see it ending up in Jund or RGx beats to deal with Abrupt Decays and other removal. I guess it's also a good supplemental counter postboard against combo, where you can bring in REB and Pyroblast for cantrips and use this to protect them. Not the most effective route, but it's better than what we have now. Maybe it would hit the main things needed if it also could hit activated abilities? It wouldn't stop Sneak Attack or Show and Tell, but it would offer a little more flexibility.
Yea, Abrupt control.... Might be better if it where just a free Fork as a pose to controlling the spell. So the original still fires and hits its target, you just get a copy. In the case of counter wars, this is a good card for Red.
That's net 0 CA, which seems a bit OP. Though it would chew up Brainstorm quite nicely, it would make UR tempo decks even dumber.
I want it to be effective against cantrips like Brainstorm that don't target. So redirect isn't enough. A 'free' fork could be a fun spell, but I wonder about how good it would be in combo.No sense to make it random targeting. Just Redirect/Fork is enough.
Every competitive draw effect in the game (and Devastating Dreams) suggest otherwise.Random does not make competitive cards.
You're talking about a much narrower card than Force of Will, it can't have the same baseline CA.
For my confessions, they burned me with fire/
And found I was for endurance made
I am not sure it is that much narrower. I mean ok, it does not stop SnT but it more or less hard counters any removal and gives you the spell. That's quite potent. At lest with how you wrote it to a start with, it's a touch over the edge. Also, Redirection is blues thing, cloning is Reds. I think a solid clone is better than a redirect.
Powerstone Shaman
1R
Creature - Human Shaman
Damage can't be prevented.
Whenever another creature enters the battlefield, Powerstone Shaman deals 1 damage to that creature.
2/1
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