Hi peeps,
So lets just exclude the real deal Duals from this, cos we all know they're extremely unlikely to get reprinted or come down in price.
But what about fetches and shocks?
Prices of Fetches especially has been going up to high altitudes for a while now. Scalding Tarn, Verdant Catacombs etc. are now quite expensive!!
I remember when the last time they were printed in Zendikar you could snap up a playset of most fetches for between 8-15 a piece.
But is a fetch really worth $80+ ?![]()
Scalding tarns/mistys are already priced at 99.99 in SCG! Price manipulation ? Or are we really that desperate for a playset of fetches?
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Yes, as they will be reprinted. The price will rise until the announcement of the reprint, drop, then rise again. Rinse and repeat until either the cards in question become outdated by later more powerful cards (unlikely) or that one of the formats crashes and floods the market of the other with the cards in question.
Also I think Shocks will rise in price in accordance with the rise in price of the Duals. There is going to come a point where people will just be running shocks in Legacy decks and going to big events with them. Why? Price will just hit that point and then your either waiting on a market crash, or making do with the options you have available for the price you can afford.
Also, we are not going to see a reprint of any of these cards again until the Holo stamp is in action. Its also unlikely to see Fetches printed while Shocks are in Standard.
And anyone playing realized (should have realized) that fetchlands are ridiculously high power level and snapped up at least 20 for their play experience if not additionals to reap the gross profit that is currently available to them. I feel bad for newcomers into Legacy because the cost of entry is quite high, but with each new set release there are opportunities to assess cards' power levels and buy into in-print cards that will end up as great value buys in a year or two's time. See Liliana of the Veil that was available in Standard for as low as $15, and now SCG has her at $80. Currently one could note the RTR Block shock lands, when these aren't being ripped from packs on the regular they will bounce back to at least twice what they are at today.
Fetchlands will be reprinted eventually, but I don't 100% see them being reprinted in M15 or in "Huey," which will cause prices to skyrocket. I never thought I'd see Misty Rainforest and Tropical Island be comparable, price wise, but it's likely to happen.
When they inevitably get reprinted with the Onslaught fetches (Wizard's new policy is to print the full 10 lands), I don't see them going below $30 long term. The Onslaught ones would be even more expensive because people would now need them for Modern.
Shocklands have never been cheaper and I would get them now (or by rotation) if you want to play Modern at all. They're only going to be more expensive a few months after they rotate.
No, lands will always be incredible expensive. Yes they will drop, depending on how soon a reprint will happen.
Sadly, a fetchland reprint would result in the dual lands becoming even more expensive.
Realistically, Wizards could easily print strictly better duals without actually screwing the format over:
Put one pair of each (e.g. Neo Tundra and Neo Savannah for Bant) into each Commander set (so they aren't Modern-legal) and print the everliving shit out of it. Who says that you can't make money of Legacy players?Neo Taiga
Land - Mountain Forest
When Neo Taiga enters the battlefield, you may look at the top card of your library.
They could just finish the murmuring bosk cycle too.
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I would like to see this, though the caveat of tribal is a bit silly IMO.
I think I threw this out there once before, but I think Standard post-shocklands would benefit from the Mirage-block fetches. R&D has stated that its hard to print good Lands because the mechanics are constrained, and as a result they really need to stretch them out, alternate good with bad, and rely on reprints.
Taking the perspective of Legacy into account, I realistically am not sure that Legacy manabases need more duals, but rather something different (trilands?) How many decks really need that 5th or 6th in-color dual? Do any? I think some interesting food for thought is:
1) How bad can a land that has 2+ basic land types be and still be playable? Example - Nieuw USea: Swamp Island. When {} becomes tapped, it deals 2 damage to you. Playable?
2) How good can a land that has no basic types be and still be playable? So far, only a handful of decks like Tezzerator and Miracles bother with a token Scars land or 2. Grove of the Burnwillows is the only other one that comes to mind, and that's because its an engine.
3) How far can you push dual/shockland mechanics? Can you make Shard trilands without completely breaking the game?
4) Is Dryad Arbor something that should be printed against the full color pie? I think it would be cool, and fringe playable, but shouldn't take the main tribe. Elemental Island, Viashino Mountain, Cat Plain, Uncle Istvan Swamp. something like that
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