No one is discussing this card? Yesterday Greg Hatch used it in a Blue creature deck with Spellstutter, Cursecatcher, Judges's Familiar, Nivmagus Elemental and Martyr of Frost.
I haven't seen it before
Ironically, I think the only problem with this guy is that the kinds of Blue creatures you'd want to play with it such as Geist of St Traft and/or True-Name Nemesis are better off going into the red zone than they are tapping for cards.
EDIT - however you're right to point it out. Sky Hussar seems like it has a lot of potential as a hard-to-disrupt draw engine.
It definitely has potential, but due to the color requirements, it's kinda hard to figure out a deck that can make optimal use of it. E.g. it wouldn't fit into Death & Taxes at all.
Something involving tons of white tokens? Maybe Soul Sisters?![]()
Maybe death and taxes? They could say it off of cavern if they had to. They also have a lot of white creatures which may not be attacking in certain matchups like mother against combo, or Thalia against RUG
Even there it's a pretty far stretch
I'm thinking a U/W deck that has heavy focus on artifacts or enchantments so you can E tutor at end of turn, draw that card AND your draw for the turn.
Perhaps something similar to CawCartel?
Feels like this guy loves Serra Avenger and Brimaz. Or anything with vigilance. Maybe some kind of UW Death and Taxes brew?
Seems like I need to rtfc before posting. My bad. In this case I don't think it's ever going to see play anywhere..
I keep looking at Perplexing Chimera and wondering about it.
Clearly, casting cost is a problem (4U ...), but it really provides hard-to-overcome protection for other permanents. The fact that it's easily recurrable and tutorable in Bant implies it might have a home in some kind of enchantress build (where you have more mana, and where it draws you cards and gains shroud) -- but the thing that's intriguing with it is Homeward Path. The ability to just steal two spells a turn before your opponent can even interact with you seems strong if you're in a shell that wants that kind of thing (again, looking at enchantress, but I could also see some kind of miracles- or landstill-esque deck wanting this).
The proper plural must be "hall of fames." You wouldn't say Halls & Oate, now, would you?
A blue card that costs more than 3 mana and doesn't make infinite mana, make your spells all free, or let you Brainstorm every turn?
I really like that interaction with Homeward Path. I wonder if that is better suited to Commander.
Seems like Enchantress might be able to use it as an alternate lock piece. Typically anything that costs that much mana for them is a win condition. I wonder if it is still too much for them to cast in the stages when they need protection. But the one thing they can't control is the stack and this does a very good job of that.
It's 'Seal of Spelljack' though. I dunno about this one.
Homeward Path is cute, but it doesn't really do anything else. Maybe you could get away with like Gilded-Drake.dec or something but it seems too randomly hard to assemble.
You can use it with Vedalken Shackles to get the chimera back, start a soft lock like countertop, steal or redirect your opponent's spell and win.
Works with blinking effects like Astral Slide.
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