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Thread: [Deck] Imperial Painter

  1. #1381

    Re: [Deck] Imperial Painter

    I wanted to put together something new, and when I saw the first Recruiters in years at my LGS, I just couldn't resist.

    I ran the mono red version for a while but found it lacked a little something. I wasn't shuffling the deck as much as I like, and Top was only "so so" in it. The standard white-splash list (GP Paris) felt like it addressed the issues I had had with the deck so I started to play with it. The extra shuffle effects and the ability to more reliably tutor combo pieces / hate G2-G3 has proven to be highly beneficial.

    My SB looks like this:

    2x Tormod's Crypt
    1x RiP
    1x Helm of Obedience
    1x Trinisphere
    1x Canonist
    1x Ratchet Bomb
    4x Firebolt
    1x Thorn of Ametyst
    1x Grafdigger's Cage
    2x Ensnaring Bridge

    A few questions...

    Is Cage too narrow? Dredge and Elves quite present in the meta...

    Is Peacekeeper worth it SB, and realistically, how can you reliably play for its upkeep? You can't tutor for it like Bridge... With only 2x Plateau and 2x Petal main, can I expect to be able to pay for it? Say vs Elves, Moon effects sided out, Peacekeeper in? Is 4x Bridge post board fast enough?

    Also, regarding Manic Vandal... Apart from Jitte/SoFI, what is this expected to destroy? Had one in the SB but rarely brought it in... Swapped for Cage. Bad move?

    Input on these questions greatly appreciated!

  2. #1382

    Re: [Deck] Imperial Painter

    [QUOTE=KindGrind;804642}

    Also, regarding Manic Vandal... Apart from Jitte/SoFI, what is this expected to destroy? Had one in the SB but rarely brought it in... Swapped for Cage. Bad move?

    [/QUOTE]

    He is there for things like Null Rod and Chalice of the Void. As Painter is becoming more popular so are things like these two ways to shut us out. And well if you have a painter out you shouldnt have to worry about SoFI too much as you name red or blue and the sword will fall off either creature.

  3. #1383
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by KindGrind View Post
    I wanted to put together something new, and when I saw the first Recruiters in years at my LGS, I just couldn't resist.

    I ran the mono red version for a while but found it lacked a little something. I wasn't shuffling the deck as much as I like, and Top was only "so so" in it. The standard white-splash list (GP Paris) felt like it addressed the issues I had had with the deck so I started to play with it. The extra shuffle effects and the ability to more reliably tutor combo pieces / hate G2-G3 has proven to be highly beneficial.

    My SB looks like this:

    2x Tormod's Crypt
    1x RiP
    1x Helm of Obedience
    1x Trinisphere
    1x Canonist
    1x Ratchet Bomb
    4x Firebolt
    1x Thorn of Ametyst
    1x Grafdigger's Cage
    2x Ensnaring Bridge

    A few questions...

    Is Cage too narrow? Dredge and Elves quite present in the meta...

    Is Peacekeeper worth it SB, and realistically, how can you reliably play for its upkeep? You can't tutor for it like Bridge... With only 2x Plateau and 2x Petal main, can I expect to be able to pay for it? Say vs Elves, Moon effects sided out, Peacekeeper in? Is 4x Bridge post board fast enough?

    Also, regarding Manic Vandal... Apart from Jitte/SoFI, what is this expected to destroy? Had one in the SB but rarely brought it in... Swapped for Cage. Bad move?

    Input on these questions greatly appreciated!
    Cage isn't necessarily narrow. It is tits against Dredge and Elves like you said, but was printed to combat Snapcaster.

    I personally run Peacekeeper main, and if it is the plan you need G1, Moon is often not the plan you need. It has been great against Stoneforge decks and TNN alike, forcing them to deal with it before they can worry about other cards like Bridge, Painter or what have you. And yes you can tutor for it via Recruiter.

    Seth turned me on to Viashino Heretic. While Manic Vandal was my old go to critter, Heretic is just that much better. He heavily thwarts equipment decks, and repeatedly hoses other artifacts if he survives his first turn. As mentioned, you need to be able to deal wtih Chalice and Null Rod, and Heretic takes care of lots of stuff in the format as well; Artifact mana and lands, Affinity, Pithing Needle, Phyrexian Revoker, Shardless Agent, Equipment, and all those little niche cards that could get you.

    If Elves and Dredge are quite present in your meta, I'd MD a Rest in Peace for the silver bullet effect. Also, Engineered Explosives is quite good. Something to test out, believe me, again Seth brought the card choices to my attention and I'm not looking back.

  4. #1384

    Re: [Deck] Imperial Painter

    This recruitable guy not requires white, speeds the clock and isn't an artifact, so cards like Viridian Shaman are useless against him. Maybe better than Ethersworn Canonist, but I'm not sure.

    Last edited by Alex_UNLIMITED; 04-09-2014 at 07:15 PM.

  5. #1385
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    Re: [Deck] Imperial Painter

    Canonist slows decks down, it isn't meant to stop them. It eats a removal spell that'd otherwise disrupt Painter/Stone. The card has its applications, however it's hurting the deck that casts it as much as it is the opposing deck. If it's better than canonist? Nah, definitely not doing more work.

  6. #1386

    Re: [Deck] Imperial Painter


  7. #1387
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    Re: [Deck] Imperial Painter

    So as it is now spoiler time. Here is my first side board playable from the new set http://mythicspoiler.com/nyx/cards/e...greatrevel.jpg I realy want to use this to ruin the day of a hightide or ANT player. i know we can combo faster but this seems fun!

  8. #1388
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    Re: [Deck] Imperial Painter

    Good luck with the card. It's exactly not what the deck needs in the SB. No way it's better than Ethersworn Canonist.

  9. #1389
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Nysrol View Post
    So as it is now spoiler time. Here is my first side board playable from the new set http://mythicspoiler.com/nyx/cards/e...greatrevel.jpg I realy want to use this to ruin the day of a hightide or ANT player. i know we can combo faster but this seems fun!
    Isn't that is basically just pyrostatic pillar? http://gatherer.wizards.com/pages/Ca...iverseid=44290

    Edit: i didnt see that i was on a 2/2
    Legacy Decks:
    UWR Delver
    Imperial Painter
    Burn
    Manaless Dredge

  10. #1390
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    Re: [Deck] Imperial Painter

    I dont think its horribly competitive. But for mono red it is tutorable with recruiter and puts some preasure on

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  11. #1391
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    Re: [Deck] Imperial Painter

    Guys, it's better for Burn than Painter...

  12. #1392

    Re: [Deck] Imperial Painter

    It's cute. But thorn/trini gets the job done the same in the matchups you want it.


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  13. #1393
    bruizar
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Ish View Post
    It's cute. But thorn/trini gets the job done the same in the matchups you want it.


    Sent from my iPhone using Tapatalk
    I think the critical factor is that this enchantment can be tutored up via Imperial Recruiter, which means you can dedicate less sideboard space to those match ups. I don't think the symmetry makes the card bad for Imperial Painter, because Imperial Painter only needs to resolve 2 spells to combo out whereas storm decks must cast ~10 (depending on remaining life total). The fact that Imperial Painter can attack with some dorks puts extra pressure to the storm player, so I'd be surprised to see a storm player race you on life totals.

    I do think Thorn is a more disruptive card against those type of decks, but I think running -1 Thorn +1 Eidolon of the Great Revel is a reasonable choice because you're running 4 tutors for it.

  14. #1394
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    Re: [Deck] Imperial Painter

    The problem with the card is that it only makes sense in a mono red shell. And I think the past couple mouths have shown that the mono red shell is really inferior to the shortcake lists in a developed or open meta. And when you are splashing white thorn, Trinisphere, and Cannonist are all much better as opposed to dealing damage they stop them from playing spells. That is a huge difference. I posted many pages ago about unseeing tutors in this deck. I'll paraphrase here, but I recommend everybody go back and read it, but if you are to use the tutor it has to be for a card that will completely cripple the deck you are playing. This card doesn't pass that test. My advice if you are committed to mono red and combo is present in your meta commit 6 sideboard slots to it. That and six grave hate with an artifact removal spell and the 3rd and4th bridges.

    Seth
    …no matter how much you think you love somebody, you’ll step back when the pool of their blood edges up too close.

  15. #1395
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by sroncor1 View Post
    The problem with the card is that it only makes sense in a mono red shell. And I think the past couple mouths have shown that the mono red shell is really inferior to the shortcake lists in a developed or open meta. And when you are splashing white thorn, Trinisphere, and Cannonist are all much better as opposed to dealing damage they stop them from playing spells. That is a huge difference. I posted many pages ago about unseeing tutors in this deck. I'll paraphrase here, but I recommend everybody go back and read it, but if you are to use the tutor it has to be for a card that will completely cripple the deck you are playing. This card doesn't pass that test. My advice if you are committed to mono red and combo is present in your meta commit 6 sideboard slots to it. That and six grave hate with an artifact removal spell and the 3rd and4th bridges.

    Seth
    Hi sroncor1! where would be the post where you explain the proper use of the tutor enlightened?
    I've searched but I have not found it!

  16. #1396
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    Re: [Deck] Imperial Painter

    Played in a small tournament (<30) in Baltimore and figured I'd share my thoughts about the tourney as well as thoughts from the random matches I've played over the past two months or so. I went 3-0 against lands (with ulamog sb wtf), miracles, team America and double drew before losing first round of top 8 to the same miracles player. Manic vandal was better than heretic against lands in killing an explosives on 3 the turn before he could activate but sat dead in my hand against miracles one game. I don't think I'll be bringing it in against miracles anymore unless I see them go batterskull game two. Heretic seems really good though because of messing with top. The only other thing to really worry about is pithing needle but there are many ways to deal with it or ignore it. Ratchet bomb was very good in the two games against miracles and I like it over explosives because of welder recursion and being able to tick back up. I nuked two meddling mages and multiple counterbalance in the miracle matches and got a draw out of a sensei top by activating in response. Just small things but it proved its worth over explosives there. The only downside is obviously killing something right away.

    My main takeaway is that painter can still go strong and I expect to do well no matter what but the playable cards are virtually the exact same as they were 4 years ago with a few minor changes based on preference. Granted, I wasn't playing back then, but multiple events I've just wished they would have printed a red walker that is based around artifacts. Overall I don't feel the need to change anything and the list is well suited for any matchup. I also just miss metamorph :(

  17. #1397
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    Re: [Deck] Imperial Painter

    You had a Manic Vandal in hand game one?

    I am confuse.

  18. #1398
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by KindGrind View Post

    Is Cage too narrow? Dredge and Elves quite present in the meta...

    Is Peacekeeper worth it SB, and realistically, how can you reliably play for its upkeep? You can't tutor for it like Bridge... With only 2x Plateau and 2x Petal main, can I expect to be able to pay for it? Say vs Elves, Moon effects sided out, Peacekeeper in? Is 4x Bridge post board fast enough?

    Also, regarding Manic Vandal... Apart from Jitte/SoFI, what is this expected to destroy? Had one in the SB but rarely brought it in... Swapped for Cage. Bad move?

    Input on these questions greatly appreciated!
    You definitely need manic vandal or heretic or something to deal with artifacts. It's amazing how many people are playing null rod and the like now. Cage seems okay but doesn't answer the shuffle effects of Eldrazi and still can shut off some welder shenanigans. I go back and forth with Peacekeeper as it has a great effect but just seems so fragile, especially considering how the preferred flavor of delver right now is American Delver. They just have so many answers. Still good against elves and merfolk and sneak/Show type decks though.

    Kapn, thanks for the insight. I will be adding the ratchet bomb back to my SB. I also enjoy the stream. Keep it up.

  19. #1399

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Kap'n Cook View Post
    Manic vandal was better than heretic against lands in killing an explosives on 3 the turn before he could activate but sat dead in my hand against miracles one game.
    Quote Originally Posted by jandax View Post
    You had a Manic Vandal in hand game one?
    “One game” means something very different from “game one”. Kap'n Cook means that during one of his game where he had bordered in Manic Vandal it did nothing.

  20. #1400
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    Re: [Deck] Imperial Painter

    I am not confuse anymore.

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