Some news with the deck,
won a 45 players tornament with it going 5-1 ;
beating storm 2-0, merfolk 2-0, UR delver 2-0, sneak show 2-1 lost to UWR 0-2 and then beat 2-0 Bug tempo.
I also top 8 a 35 players tornament (gp-trial) beat 2-1 Bug tempo, 2-0 merfolk, 2-1 elf then lost to painter mono red 0-2 and beat UW tempo 2-1 and draw.
Lost to elf in the top 8 0-2.
Here is the list I would play for the next tornament :
(the maindeck hasn't changed but the side yes)
The deck is really strong and the rainbow manabase is very good makes combo a good matchup !
I think the deck will be a DTB soon.
3 Into the North
4 Urborg, Tomb of Yawgmoth
4 Not of This World
4 Crop Rotation
4 Pithing Needle
4 Thespian's Stage
4 Dark Depths
4 City of Brass
3 Gemstone Mine
1 Snow-Covered Forest
4 Sylvan Library
4 Sylvan Scrying
4 Lotus Petal
3 Swan Song
1 Ghost Quarter
1 Maze of Ith
1 Sejiri Steppe
4 Vampire Hexmage
3 Expedition Map
SB: 4 Ethersworn Canonist
SB: 2 Phyrexian Revoker
SB: 1 Bojuka Bog
SB: 1 Swan Song
SB: 4 Ratchet Bomb
SB: 2 Envelop
SB: 1 Ancient Grudge
Swan song seems like the worst card ever for this deck considering Marit Lage does not have annihilator or trample.
It seems you never playtest the deck, swan song is a very good inclusion you have like 11 card to ingnore the 2/2 token via seriji steppe.Swan song seems like the worst card ever for this deck considering Marit Lage does not have annihilator or trample
I made some recent changes with the inclusion of a 3 off ancient stirrings in the into the north slot ; less mulligan, better hate in the form of needle/not of this world/ratchet bomb is crucial. The deck crushes miracle and BUG tempo.
Following changes on the previous list -1 petal +1 gemstone -1 scying +1map -3 into the north +3 stirring ; sb -1 grudge +1 gilded drake -1 canonist +1 worldly tutor.
The gilded drake is for reanimator.
I have been doing 4-2 at last tournament beating 2 miracles 1 UR/delver one reanimator ; lost to BUG tempo 2-1 (bad draws and good hymn for him) and to UR delver 2-1 (due to him thieving twice my token with gilded drake).
Last edited by adrieng; 02-21-2014 at 06:25 PM.
Correct I have never tested this version of the deck (I played an aggro version of this deck for a few months with Bobs and KoRs) but I know a glaring nombo when I see one. Yeah you have ways past the birdy but most of those ways past the swan token are the same cards you use to go off (scrying and crop rotation) so you might not have extras. Whatever don't take it personally if you want to run swan song go for it. At a casual glance I'd natually assume that thoughtseize would be better but I have been wrong before.
Im needing help building board or finding cards that answer the following. Blood moon, mother of runes, and combo (storm/elves)
The best ive come up with were
Swan song
Ethersworn canonist
Krosan grip
Golgari charm
Is there anything better?
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
Yes ratchet bomb, is good against blood moon and elf, you also bring them against decks that don't play sword in the place of not of this world.Swan song
Ethersworn canonist
Krosan grip
Golgari charm
i think ratchet bomb is a good answer in theory but the decks i want to play it against can destroy it before i can get it to 3 counters. If not destroy they can phyrexian revoker it.
I added a sejeri steppe to my deck tonight and it played phenomenally. Swan song was another addition to my side which i did enjoy. I think it will work wonders for this deck. With sejeri steppe the swan token is irrelevant.
I went undefeated (4-0) at our local LGS tonight. I'll type up a report when i have some more time.
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
Swan Song seems putrid. What's the point of being a two-card combo deck if you're going to lean upon a card that makes you require significantly more effort to successfully win? Not to mention it's blank against resolved problems like Blood Moon and Ensnaring Bridge.
apple: If you're running the Entomb engine it seems very odd to not have a singleton Ray of Revelation at least in the sideboard if not in the maindeck based on its potency against Blood Moon alone.
Abrupt Decay is a good catch-all against many troublesome permanents, of course. For your specifically listed set of problems, Golgari Charm seems mostly like a no-brainer. Storm will simply require something else, but overlapping against three of your four "targets" is quite good.
Um... Abrupt Decay + Swamp + Forest takes out two of 3, I run Canonist in SB with Living Wish for the rest.
If Mother is getting out of hand. Darkblast it. Then Loam away. Darkblast has been in and out of my sideboard several times.
My Deck.
This deck looks like fun, but the manabase seems so fragile... Is there no room for some basic lands? And perhaps just go to two colors? Also wondering if there is any room for Ancient Tomb to speed things up. Perhaps even Exploration? I am currently waiting for some cards, after that I will be brewing with this deck.
Are you prepared for the worst advise I can offer you for the legacy format?
Be Greedy.
Run the shaky mana base, perhaps it's better in practice than on paper. The only way to find out is actual testing. Look at the Pre True Name Nemesis Merfolk lists. 20 lands, 8 of which don't produce blue (Waste, Mutavault) to go with their 12 UU costing spells intended to cast on turn 2. Sure Aether Vial makes it better. But so does Deathrite in 3 color lists...
Not sure if people caught this one, but I like this list a lot:
Played by Jason Rose. Top16 in SCG Invitational (Mar-2014)
Creature [8]
4 Elvish Spirit Guide
4 Vampire Hexmage
Artifact [11]
4 Pithing Needle
3 Expedition Map
4 Lotus Petal
Instant [8]
4 Crop Rotation
4 Not of This World
Sorcery [11]
4 Thoughtseize
3 Into the North
4 Sylvan Scrying
Land [22]
1 Snow-Covered Forest
1 Snow-Covered Swamp
4 Thespian's Stage
1 Ghost Quarter
1 Sejiri Steppe
4 Bayou
1 Shizo, Death's Storehouse
4 Urborg, Tomb of Yawgmoth
1 Karakas
4 Dark Depths
Sideboard [15]
3 Ashen Rider
4 Leyline of Sanctity
3 Dread of Night
3 Abrupt Decay
1 Bojuka Bog
1 The Tabernacle at Pendrell Vale
(http://www.mtgdecks.net/decks/view/68118)
Hypothetically you could go for the beatdown with Guide and Hexmage, aka a second 'win-con'
hi, i like your list, legacyplayer0. below is the deck i am using splashing in bit of green for loam and death rite shaman, crop rotation.
//Lands (23)
4 Dark Depths
1 Shizo, Death's Storehouse
2 Swamp
1 volrath's stronghold
3 Bayou
4 Thespian's Stage
1 sejiri steppe
4 Urborg, Tomb of Yawgmoth
3 Verdant Catacombs
//Spells (24)
3 Extirpate
1 Life from the Loam
3 Mox Diamond
3 crop rotation
1 Crucible of Worlds
2 Cabal Therapy
3 Hymn to Tourach
2 Pithing Needle
2 Sensei's Divining Top
4 Thoughtseize
//planeswalker (2)
2 Liliana of the Veil
//Creatures (12)
4 Dark Confidant
4 Deathrite Shaman---swapped out dark ritual for these
4 Vampire Hexmage
total: 61 cards
//Sideboard
SB: 2 Chains of Mephistopheles
SB: 4 Sphere of Resistance
SB: 3 Tormod's Crypt
SB: 3 Surgical Extraction----feel like i wanna put this MD. love it when i have a mox and a land out T1. i hymn and then i extract.
SB: 3 Massacre
cards to consider: sylvan's library, tarmagofy. abrupt dcay, maelstrom pulse, pernicious deed. innocent blood, small pox, entomb
Last edited by sarahiscute; 05-04-2014 at 08:28 PM.
I will be playing this deck at next tornament. I have tested red splash for pyroblast/reb in the maindeck it's not too bad though I am now testing white splash for maindeck spirit of the labyrinth (more versatile than reb), as a consequence I cut library to two (went to zero but miracle become harder).
I still think the deck is right now tier one ; most of the decks can't beat it, it has good matchups vs close to the entire field.
I have worked a bit on the side, adding spirit gave place in side for grudge and rest in peace (tempo+grave.deck+surgical antiTech).
Even decks like painter are not so hard to beat after side. I have been happy with the two off toxic deluge they give time, that's why I cutted lotus petal. Have a try (miracle is kind ok and Bug is good matchup). If this deck become played people will have to adapt with things like diabolic edict and so on.
4 Dark Depths
4 Urborg, Tomb of Yawgmoth
4 Thespian's Stage
4 Razorverge Thicket
4 Mana Confluence
1 Maze of Ith
1 Sejiri Steppe
2 Gemstone Mine
1 Snow-Covered Forest
1 Ghost Quarter
4 Vampire Hexmage
4 Pithing Needle
4 Expedition Map
4 Sylvan Scrying
2 Into the North
3 Spirit of the Labyrinth
4 Not of This World
4 Crop Rotation
2 Toxic Deluge
3 Sylvan Library
SB: 4 Ratchet Bomb
SB: 3 Ancient Grudge
SB: 1 Bojuka Bog
SB: 2 Rest in Peace
SB: 2 Ethersworn Canonist
SB: 2 Worldly Tutor
SB: 1 Gilded Drake
1 Marit Lage
Went 3-2 but should have been 4-1 beating Nic-Pod, death and taxes shadless bug, losing to omni show (2-1) and to painter (2-1)(should have beaten painter
in game three but forgot to activate grudge in grave on a revoker while he played blood moon and had a ratchet bomb@2 and the combo).
Omni-show is very hard to beat maybe trini+enlightned tutor might do it ; don't know if it is worth it.
Though we have some omni-show players there and I always lose to them.
The spirit have been soso, I'll be back with reb/blast *3 maindeck for later.
Back from some test with reb/pyro on cockatrice it is better than spirit mainly improving miracle. The side is in progress but keeping ratchet bomb+grudge they have been awesome. I am right now testing this list which is close to optimal :
Some cards I am unsure is 1 off razorverge thicket (mainly for side access to white), third grudge and one off toxic deluge in side.
4 Dark Depths
4 Thespian's Stage
4 Urborg, Tomb of Yawgmoth
3 Copperline Gorge
1 Razorverge Thicket
4 Mana Confluence
2 Gemstone Mine
1 Snow-Covered Forest
1 Maze of Ith
1 Ghost Quarter
1 Sejiri Steppe
4 Vampire Hexmage
4 Crop Rotation
4 Sylvan Scrying
4 Not of This World
4 Pithing Needle
2 Into the North
2 Toxic Deluge
2 Pyroblast
1 Red Elemental Blast
3 Sylvan Library
4 Expedition Map
SB: 4 Ratchet Bomb
SB: 1 Bojuka Bog
SB: 3 Ancient Grudge
SB: 1 Enlightened Tutor
SB: 1 Rest in Peace
SB: 1 Trinisphere
SB: 1 Ethersworn Canonist
SB: 2 Swan Song
SB: 1 Toxic Deluge
1 Marit Lage
Went 4-1 in last tornament whith the previous list (didn't have third toxic deluge which was a swan song) beat 2-1 nic-pod, 2-0 URdelver, 2-0 RUGtempo, 2-0 Bug tempo and 0-2 to ANT in the final (kept bad hands though the matchup is terrible anyway).
Ratchet bomb were awesome as usual, didn't have to use the grudge but i'll stick on this list.
Last edited by adrieng; 06-21-2014 at 03:16 AM.
Will be playing a tournament this weekend and this is the list I'm considering:
Dark Depths 3.0
Maindeck
Creatures [4]
4 Elvish Spiritguide
Artifact [9]
2 Expedition Map.
3 Pithing Needle.
4 Lotus Petal.
Instant [9]
2 Abrupt Decay.
3 Not of This World.
4 Crop Rotation.
Sorcery [17]
2 Life from the Loam
2 Inquisition of Kozilek
2 Into the North.
3 Thoughtseize
4 Sylvan Scrying.
4 Living Wish
Land [21]
1 Snow-Covered Forest.
1 Snow-Covered Swamp.
1 Ghost Quarter.
1 Sejiri Steppe.
1 Karakas.
2 Ancient Tomb
3 Dark Depths
3 Thespian's Stage.
4 Urborg, Tomb of Yawgmoth.
4 Bayou
Sideboard [15]
1 Thespian's Stage.
1 Dark Depths.
1 Maze of Ith.
1 Bojuka Bog.
1 Wasteland.
1 Vampire Hexmage.
1 Ethersworn Canonist
1 Phyrexian Revoker
1 Not of This World
2 Tombstalker.
2 Abrupt Decay.
2 ? (maybe 4th Expedition Map and 4th Needle or 2nd Revoker and Canonist?)
I'm not sure about Loam main and still have to fill two slots in the SB. Testing Living Wish has been good, and I will keep it like that. Any advise is welcome!
Well, that went horrible: 1-3
Matches: Elves (L), Painter (W), ANT( (L), BUG (L) Not much to say, other than it felt like I didn't draw what I needed...
I had the feeling i was too slow, so i'll be going back to the drawing board! I assembled the combo some time, but was just to slow (turn 3 or 4! So not too bad) to end the game. Not going to give up though![]()
I love the thought about a tier 1 DD deck.
Looks like its either gonna be Ux DD og GB DD deck.
The important cards are:
G gives us: Shaman, AD/Krosan, crop, sylvan, loam, into the north
B gives us: Hexmage, Rite, Shaman, AD
U gives us: BS, 1cc counter (do we realy need it?), Standstill, Tolarian West! <- this one mus be testet more!
Hmm.. What about a BUG Depths...?
I have been testing a variant of this deck packing 8 spirit guides and 4 Scrying/Map/Into the North and essentially jamming the combo as fast as possible. so far my overall record is 6-2 (3-1 in two 4 round events). Both of my losses were against DnT.
Additionally, I have found Fling to be an excellent way to assist in combating blockers or StP.
food for thought.
I found that my meta seems pretty good prepared... Edicts, Surgicals and the like... Even StP, followed up by beatdown. My main concern was the fact I couldn't recouperate as fast as I would like to. I'm currently trying to brew a solid build with Loam and Exploration, only keeping Decay and Thoughtseize as my only protection...
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