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Thread: [Deck] Imperial Painter

  1. #1501
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    Re: [Deck] Imperial Painter

    I'm trying out 1 pyrite spellbomb in place of the 4th firebolt as a tutorable creature kill. I searched the thread and no one has tried it before without bomberman combo as well. Someone did mention running a seal of fire, which I like, but this does the same thing (albeit one mana more expensive) and can be welded back and forth for value and additional utility. I am not sure if it is better than the 4th firebolt. Time will tell.

    If you are playing mono-red I would not play any pyrite spellbombs. Max out on firebolts.

    If you are playing white splash and are running 2 or less welders, running engineered explosives like in Seth's list will give you more flexibility and kill all the same creatures you care about plus other permanents as an upside. For that matter, 2 or less welder lists should probably swap ratchet bomb for Explosives too and keep the full firebolt set. The reason for this is that you are less likely to naturally draw a welder and untap with one alive. You are more likely to gain value from the slot by flashbacking firebolt than you are having a pyrite be an artifact.

    Just my thoughts for now.

  2. #1502
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    Re: [Deck] Imperial Painter

    All this about the Bomb for EE in a 2 Welder white splash list is true. Exactly what I did a few weeks ago and haven't looked back. Although, Ratchet Bomb is only marginally better than EE, not by a large amount.

  3. #1503
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    Re: [Deck] Imperial Painter

    So ironically I just moved back to a 3 welder list and I have to admit, the consistency of comboing and the welder/top or welder/grindstone shenanigans is so fun. It also makes the MUD matchup inch better, which I was struggling with. My only concern is, with moving cards like Koth to the SB to make room, what happens when you face decks like show and tell or other Eldrazi based decks? You feel so all-in on the painter combo. You just try to beat them with dork swinging? Heavy welder also makes the RIP/helm combo bad on the board. Anyone come up with other combo options? For people who tried a stoneforge package, how did that go? Anyone consider something like a one-of charbelcher or something to win with? Just thinking about options.


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  4. #1504
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by jandax View Post
    All this about the Bomb for EE in a 2 Welder white splash list is true. Exactly what I did a few weeks ago and haven't looked back. Although, Ratchet Bomb is only marginally better than EE, not by a large amount.
    I think he is saying to do the opposite.



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  5. #1505

    Re: [Deck] Imperial Painter

    Strawberry Shortcake made it to 13th place at the SCG on the weekend. Pretty standard main (Pyro-1, REB +1) with a thorn heavy sideboard. Is that a meta call? Firebolt vs. Thorn is not a this is better than one is better than the other, they are different right? Thorn is solid (and stacks) but I would be pretty concerned about not having reliable creature kill available. I mean what is your line against, say, death and taxes? Oh wait, that came first...

    And Kapn, I have been watching the latest video and that BUG match-up was exactly the way my last three league games played out. In a way, it was a relief to see such a fine player as yourself take some bad beats but I also felt so sorry for you that during the video I tried to type words of encouragement!

  6. #1506

    Re: [Deck] Imperial Painter

    Oh lawd... I found Imperial Recruiters for a decent price (comes to about $140 each). Super tempted to jump on this :(

  7. #1507
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by cab0747 View Post
    oh lawd... I found imperial recruiters for a decent price (comes to about $140 each). Super tempted to jump on this :(
    do it! :d

  8. #1508
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    Re: [Deck] Imperial Painter

    Hey Kapn, just watched your last stream. And although I didn't actually get to watch the SCG painter that you guys were watching, thinking about the exchange you had I'm wondering if Chandra isn't at least better than Koth in the deck. My problem with Koth is that it does nothing until you ultimate it. And if you are playing against a deck like D&T, koth doesn't live past the turn you drop it unless it's protected by a bridge. I know Koth is probably more of a beat stick against pure control like Miracles, but Chandra wouldn't be terrible in that matchup (ultimate) and seems so much better against small creature decks like D&T, deadguy, goblins?, elves?, etc. Just wanted to revisit people's thoughts on Koth vs Chandra. I might be making the switch.

    p.s. So love welder again now, went back up to 3 in my list as well thanks to the shenanigans I saw you pull off in your last stream

  9. #1509
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    Re: [Deck] Imperial Painter

    Koth's mana ramp is not insignificant and his use when under a bridge is second to none.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  10. #1510

    Re: [Deck] Imperial Painter

    Quote Originally Posted by phoenix4 View Post
    do it! :d
    God damn... I keep holding off because it is soooooo much money. I can't get these out of my head though....

  11. #1511
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Dice_Box View Post
    Koth's mana ramp is not insignificant and his use when under a bridge is second to none.
    Funny, I've played with Koth quite a bit now and a) I've actually never used his mana ramp ability once in a game, and b) I totally agree that he is great under a bridge, but there are just so many times when he is stuck in my hand because I'm only going to get one swing with a 4/4 land and then Koth will be dead. Chandra also seems good under a bridge mostly in the form of card advantage, and can ping off ass weak guys like most of D & T team, bob, v.clique, etc. the biggest advantage that I think Koth has is in the miracles matchup where you can drop him and kill a jace on the spot. I think it's an interesting call.


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  12. #1512
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by cab0747 View Post
    God damn... I keep holding off because it is soooooo much money. I can't get these out of my head though....
    DO EETTTTT!!! If anything they are just going to go up. Not to mention the deck is a blast to play!
    Legacy Decks:
    UWR Delver
    Imperial Painter
    Burn
    Manaless Dredge

  13. #1513

    Re: [Deck] Imperial Painter

    Quote Originally Posted by teonsw View Post
    DO EETTTTT!!! If anything they are just going to go up. Not to mention the deck is a blast to play!
    Fuck it! Just got back from the LGS. Picked up all 4 (the guy gave me a pretty nice deal). Looks like I am playing this deck on paper now!

  14. #1514
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    Re: [Deck] Imperial Painter

    Welcome to the fold. Next step, empting your bank for SOL lands...
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  15. #1515

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Dice_Box View Post
    Welcome to the fold. Next step, empting your bank for SOL lands...
    Already have them all :P

    I just need the Stones/Painters and 2 Tops. I may want to pick up some Extra REB's and Pyroblasts though. I don't want to have to switch them back and forth.

    Edit: Crap... I actually need one more City of Traitors. I also forgot I still need 2 more ensnaring bridges.

    Oh well! I have time. I will keep grinding the deck on MTGO while I finish up the paper version.

  16. #1516
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    Re: [Deck] Imperial Painter

    If your running Enlightened you don't need 8 SOL lands. That said the prices will not go down on City, so it's still a good call.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  17. #1517

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Dice_Box View Post
    If your running Enlightened you don't need 8 SOL lands. That said the prices will not go down on City, so it's still a good call.
    Yes, I will be running the Rw Shortcake version. My MTGO list is nearly identical to Kapn's list he posted here: http://www.mtgthesource.com/forums/s...s-of-Adventure

    He is running 7 Sol lands. While I have the 4 ancient tombs, I only have 3 City of Traitors (I could have sworn I had 3 for Omni-Tell)

  18. #1518
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    Re: [Deck] Imperial Painter

    I ran the typical painter list at our local tourney for a mox Ruby. Unfortunately due to some very subtle but key misplays I fell from contention.

    My two losses were both to skilled shardless BUG players.

    Both knew exactly how to play the matchup and I always felt behind. Blood moon was almost irrelevant and DRS and abrupt decay were the bane of my existence.

    Generally I would get softlocks and eventually lose to decay.

    I generally would board:

    In
    3 Firebolt
    1 pyrite spellbomb
    1 koth
    2 crypt
    1 ethersworn cannonist
    1 spellskite
    1 ensnaring bridge

    Out
    3 top
    1 simian spirit guide
    2 redblast
    2 Imperial Recruiter
    1 jaya
    And something that slips my mind.

    What are your guys plays and plans vs BUG? I have found it to be very tight matchup if both players play correctly.



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  19. #1519
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    Re: [Deck] Imperial Painter

    I don't know your exact decklist but I think you are oversideboarding. I would board in just 3 firebolt, 1 pyrite spellbomb, 1 bridge and 1 spellskite. No canonist, no crypts.
    And i wouldn't take out blasts and recruiters for sure.

  20. #1520
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    Re: [Deck] Imperial Painter

    My list is the standard list with one spellskite in the board.

    The bug decks all have one forest and swamp and know to fetch it turn one. Also they will not keep a hand that does not beat turn 1 Blood moon. The blue in the matchup almost always feels irrelevant, hence the blasts out. Welder and cannoist can be quite effective. 90% of the time you lose to goyf or DRS. Perhaps I was boarding one crypt and not two.

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