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  1. #2241
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by 203995014 View Post
    I generally agree with Rock Lee on Dig Through Time. At that point where you're casting it, you should probably be casting Primeval Titan and Kozilek instead. If you really want that extra hand manipulation you probably should be using Ponder instead. You shouldn't ever need 2 cards at once.

    A small nitpick on the primer, you warned people in bold letters that the core is set in stone but I'm pretty sure Vesuva is no longer considered a 4-of and that people generally only run 2 eldrazi now.
    too true! I'll fix that.

  2. #2242

    Re: [Deck] Turbo Eldrazi

    RockLee, I took your decklist for a spin tonight, here is my feedback after like 6 matches:

    I changed the sb a bit because I don't own Mindbreak traps on MTGO.
    Here is a screenshot of the list though: http://i.imgur.com/wkRo5ps.jpg

    • vs BUG I really missed both Cavern of Souls and Khalni Garden
    • vs Shardless BUG I got punished for having Phyrexian Revoker instead of Pithing needle when I needled Liliana on 7 and he top decked JTMS bounced Revoker and ultimated me
    • There is not enough Storm and Food chain to warrant revokers over Pithing needle on MTGO
    • Needle is better G1 vs Miracles by a wide margin
    • I boarded Chain of vapor out a lot
    • I really wanted to cast Memnarch, have not yet
    • 2nd Candelabra is nice


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    Overall I feel like you're much stronger vs combo with this list but somewhat weaker to creature removal since needle does not get bolted/plowed/jaced/lilianad/innocent blooded.
    I also did not like Chain of vapor, I never wanted to cast it. I could see it being nice when they play their last card and plus Liliana as you triumphantly slam CoV on Liliana in response but beyond that I found the "best" use for it to cast on t1 DRS. Versus BUG it may just not be a great card, they either end up bouncing your Revoker or it basically is a healing salve+. I almost feel like 2 CoV and 1 Moment's peace is stronger in your version.
    What do you like CoV vs, is it just another card vs Food chain for your meta?
    Last edited by sauce; 09-12-2014 at 08:09 AM.

  3. #2243
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    I saw it, and asked myself when it would be better than ponder. Couldn't come up with any times.
    Off the top of my head in Ponder vs. Dig Through Time:



    And that last one is why I'm wary but still interested to see how it works. Decks, including us, try to clinch a game around turn 3 and 4, and this card doesn't go live until after that, which means its use falls into two rolls:
    • Recovery
    • Insurance


    What I think is that this card is legacy worthy, but probably more so in another strategy. However, the effect is powerful enough that I just don't want to just not bring it up.
    Last edited by Mockingbird; 09-12-2014 at 11:59 AM.
    "Let go your earthly tether. Enter the void, empty, and become wind."

  4. #2244
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sauce View Post
    Overall I feel like you're much stronger vs combo with this list but somewhat weaker to creature removal since needle does not get bolted/plowed/jaced/lilianad/innocent blooded.
    I also did not like Chain of vapor, I never wanted to cast it. I could see it being nice when they play their last card and plus Liliana as you triumphantly slam CoV on Liliana in response but beyond that I found the "best" use for it to cast on t1 DRS. Versus BUG it may just not be a great card, they either end up bouncing your Revoker or it basically is a healing salve+. I almost feel like 2 CoV and 1 Moment's peace is stronger in your version.
    What do you like CoV vs, is it just another card vs Food chain for your meta?
    CoV is there for top tricks. Pseudo crop rotationing by bouncing my tapped top then sac'ing the wasteland'd land and bouncing something of theirs. Hitting a Turn 1 DRS is perfectly fine. I do that regularly, thus enabling repeals on the drs and avoiding hymn/lilly's on turn 2. CoV with Lilly is really just to prevent her from ult'ing. I can regularly handle her + ability, its her -6 that kills me, especially if there is a goyf on the table, which you have the choice of making them discard. CoV isn't there for Food Chain at all. My meta is heavy U/R delver, Burn, and Food chain, all decks that are nightmare matchups for Turbo Eldrazi. Cov can be used in resp to Price of Progress to sacrifice lands ala zuran orb style and take lessened damage to Price.

  5. #2245

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by 203995014 View Post
    I generally agree with Rock Lee on Dig Through Time. At that point where you're casting it, you should probably be casting Primeval Titan and Kozilek instead. If you really want that extra hand manipulation you probably should be using Ponder instead. You shouldn't ever need 2 cards at once.

    A small nitpick on the primer, you warned people in bold letters that the core is set in stone but I'm pretty sure Vesuva is no longer considered a 4-of and that people generally only run 2 eldrazi now.
    What is the reasoning for cutting down on Vesuvas? Aside from cloning Cloudposts, this seems like a necessary 4-of to copy ETB triggers on Glimmerposts and Bojuka Bogs. I can't count how many times Vesuva has saved my life by doing this.

    Why aren't people running Ulamog anymore? I rarely tutor for him. But when I do, it's for something crucial, like blowing up a planeswalker about to ultimate, taking out a combo piece, or clearing away something like Humility or Ensnaring Bridge.
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  6. #2246
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    What is the reasoning for cutting down on Vesuvas? Aside from cloning Cloudposts, this seems like a necessary 4-of to copy ETB triggers on Glimmerposts and Bojuka Bogs. I can't count how many times Vesuva has saved my life by doing this.
    Basics>Cloudpost post board... or more accurately, colored sources that come into play untapped and are Wasteland/Blood Moon proof are more important than pushing out the full 12-Post count. Mono-G doesn't have that some concern, but I will say I've learned just how few copy effects this deck actually needs because blue spells carry this deck a long way.

    Quote Originally Posted by TheBoozeCube View Post
    Why aren't people running Ulamog anymore? I rarely tutor for him. But when I do, it's for something crucial, like blowing up a planeswalker about to ultimate, taking out a combo piece, or clearing away something like Humility or Ensnaring Bridge.
    I still run all three, but basically, deck space is tightening up in the UG version, so tight that people are choosing only two slots for Eldrazi and not three. In the Ulamog vs. Kozilek debate, neither one is actually a clear winner. People just go back and forth based on what they feel they need for the meta, and even personal preference plays a role. As for Rock Lee specifically, he has three Chain of Vapors and four Repeals, Ulamog becomes redundant there.


    Also Rock, what happened to Ensnaring Bridge+Karn Liberated?
    "Let go your earthly tether. Enter the void, empty, and become wind."

  7. #2247

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Mockingbird View Post
    Basics>Cloudpost post board... or more accurately, colored sources that come into play untapped and are Wasteland/Blood Moon proof are more important than pushing out the full 12-Post count. Mono-G doesn't have that some concern, but I will say I've learned just how few copy effects this deck actually needs because blue spells carry this deck a long way.
    That makes a lot more sense now. Resistance to Wasteland/Blood Moon is one of the main reasons I've quickly gone back to monogreen every time I try a blue splash.
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  8. #2248
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    Re: [Deck] Turbo Eldrazi

    Every time I try to modify this deck I literally have nothing I want to take out of it... So I just copy the latest list.
    Man I'd die without this thread. I'll get there one day.
    Went 1 - 2 - 0 last night. Won 2 0 vs merfolk, lost 0 2 vs shardless bug (my best friend, knows me and the deck inside and out) and then 0 2 vs mud post. Literally the most grindy match of my life. I have all my post lands out, all of them, and I couldn't find an eldrazi. My eye of ugin got wasteland.

  9. #2249

    Re: [Deck] Turbo Eldrazi

    vs Solidarity (out of all decks?!) - https://www.youtube.com/watch?v=6Gbl...ature=youtu.be

  10. #2250
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    Re: [Deck] Turbo Eldrazi

    Testing a theoretical variant of the CoV list:

    // Lands
    2 [TSP] Vesuva
    4 [SOM] Glimmerpost
    4 [MR] Cloudpost
    1 [WWK] Eye of Ugin
    1 [LG] Karakas
    3 [LRW] Island (1)
    4 [R] Tropical Island
    4 [ZEN] Misty Rainforest
    1 [WWK] Bojuka Bog
    1 [IA] Glacial Chasm
    1 [ON] Polluted Delta

    // Creatures
    4 [M12] Primeval Titan
    1 [ROE] Emrakul, the Aeons Torn
    3 [MBS] Phyrexian Revoker
    1 [ROE] Ulamog, the Infinite Gyre

    // Spells
    3 [UL] Crop Rotation
    4 [5E] Brainstorm
    3 [ZEN] Expedition Map
    4 [GP] Repeal
    4 [CHK] Sensei's Divining Top
    1 [AQ] Candelabra of Tawnos
    4 [ON] Chain of Vapor
    2 [US] Show and Tell

    // Sideboard
    SB: 1 [US] Show and Tell
    SB: 3 [THS] Swan Song
    SB: 2 [ZEN] Mindbreak Trap
    SB: 4 [AL] Force of Will
    SB: 2 [FD] Engineered Explosives
    SB: 2 [R] Blue Elemental Blast
    SB: 1 [DS] Memnarch

    The theory here is overload on board control and devote the sideboard to heavy stack control. A bit of a different tact from the previous concepts of combo versus control. But with current decks muddying the waters of those definitions, this provides a clearer picture of the intent of the maindeck/sideboard.

  11. #2251
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    Re: [Deck] Turbo Eldrazi

    So what does Memnarch come in against? It seems like it could be relevant against any sort of "midrange" strategy.

    I'm assuming that you are at triple island to help support casting his abilities?

  12. #2252
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    I was about to ask that myself.
    I have trouble answering the question "when would he be better than Karn" , granted I have not playtested either
    Also, sauce I love your videos! So much help keep em coming!

  13. #2253
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    So what does Memnarch come in against? It seems like it could be relevant against any sort of "midrange" strategy.

    I'm assuming that you are at triple island to help support casting his abilities?
    Triple island is more for 15 of your sideboard cards being blue.

    Quote Originally Posted by PilotChick View Post
    I was about to ask that myself.
    I have trouble answering the question "when would he be better than Karn" , granted I have not playtested either
    Also, sauce I love your videos! So much help keep em coming!
    Memnarch comes in against anything midrange, permanent based combo (especially those that use blood moon), or control.

    Doesn't come in vs aggressive combo ie kills before turn 4 (infect/elves/storm/ichorid), aggro, or mana denial control (Dragon Stompy/DnT)

  14. #2254

    Re: [Deck] Turbo Eldrazi

    Just a quick additional point for Memnarch vs Karn is that you can tutor Memnarch w/ Eye of Ugin.

  15. #2255
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sauce View Post
    Just a quick additional point for Memnarch vs Karn is that you can tutor Memnarch w/ Eye of Ugin.
    Which I have done several times. But importantly, you can take control of losing board states easier with memnarch. Against bug or food chain I will wait until their precombat and steal a strix/shardless agent, chump their goyf with it, and block their 2/2's. It is a complete board stall into win con. As opposed to Karn, that simply eats the goyf and you hope for another answer when the 2/2's kill karn.

  16. #2256
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    Re: [Deck] Turbo Eldrazi

    Sigh.
    *orders a memnarch*

  17. #2257

    Re: [Deck] Turbo Eldrazi

    Maybe I missed it in the thread but is there a reason this deck doesn't play Blightsteel?

  18. #2258

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by HulkFindItThisWay View Post
    Maybe I missed it in the thread but is there a reason this deck doesn't play Blightsteel?
    Doesn't have Protection from Farms.

  19. #2259

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Darkenslight View Post
    Doesn't have Protection from Farms.
    Makes sense. I feel kinda dumb. I play Show and Tell and have been using Blightsteel for a little while with decent enough success. I was looking into trying this deck though. Seems like a ton of fun.

  20. #2260
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    Re: [Deck] Turbo Eldrazi

    There's nothing like playing the mirror match against someone whose Trops are Beta and whose other cards are foil to make you feel inadequate. I don't know if he posts here or not, but my hat is off to that guy.

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