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Thread: Commander 2014 thread

  1. #341
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    Re: Commander 2014 thread

    Quote Originally Posted by LIKEABOSS View Post
    So does dredge and reanimator.
    I feel like Nahiri could see play in soldier stompy, but that deck isn't that great anyway.
    Reanimator has the option of countering Rest in Peace, or just ignore it and use Show and Tell to power out Grizzy. I feel it's important that extremely graveyard-dependant decks have a back-up plan in case of hate. If they don't, I feel that the deck isn't viable.

  2. #342
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    Re: Commander 2014 thread

    Quote Originally Posted by bruizar View Post
    That one will probably end up in the white commander deck. Too bad it's not legal in the format where equipment storm is played. Also, pretty much a flavor fail imo. Since when is copying regarded as ingenuity? Tim Cook & Jony Ive would be displeased.
    It might be a sideboard answer to Batterskull
    BU Tezz could play it....

    Main problem is it really being a do nothing card without equipment already in play.
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  3. #343

    Re: Commander 2014 thread

    Quote Originally Posted by bruizar View Post
    That one will probably end up in the white commander deck. Too bad it's not legal in the format where equipment storm is played. Also, pretty much a flavor fail imo. Since when is copying regarded as ingenuity? Tim Cook & Jony Ive would be displeased.
    Decks that run Trinket Mage (and Stoneforge Mystic) could run this.

  4. #344
    bruizar
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    Re: Commander 2014 thread

    Quote Originally Posted by Quizzlemanizzle View Post
    Decks that run Trinket Mage (and Stoneforge Mystic) could run this.
    Great catch both. Also brings Artificer's Intuition one step closer to living up to its promise of being an artifact SOTF.

  5. #345
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    Re: Commander 2014 thread

    UW Stoneforge Trinket Mage Dreadnought Stifle.dec
    Basilisk Collar?
    I get tons of idea's right now, lol.
    Kagu-Tsuchi カグツチ (Jund NicFit)
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    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  6. #346

    Re: Commander 2014 thread

    I will buy 4 of the red decks for sure

    Daretti
    Wurmcoil Engine
    Dualcaster Mage
    Bitter Feud
    Scrap Mastery

    I estimate that Daretti, Wurmcoil Engine and Dualcaster Mage are longterm 10$+ cards though Wurmcoil might need a long time to recover from this reprint.

  7. #347
    Hamburglar Hlelpler
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    Re: Commander 2014 thread

    Weird that it's an equipment without an equip cost :/ I mean I get it, but it is useless on its own, even for incidental bonuses (like "this bad Cat Warrior gets +2/+2 for each Equipment attached to it" or whatever lousy thing no one is playing anyway)

    I want to like it, but seeing as how it needs to have something to copy and it isn't as variable as something like Sculpting Steel (which I don't think sees any Legacy play? I don't think) I question its usefulness. It'll be a bit win-more-ish, I think - I mean if it were important to have multiple copies of good Equipment cards, wouldn't your average SFM shell already carry multiples? It similarly 'cheats' copies into play (causing them to cost instead of as this card does) but most lists are content to have just one instance of each relevant Equipment.

    The Trinket Mage thing is maybe a good idea, but then it kind of begs the question as to why you don't just run SFM yourself (imo).
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  8. #348

    Re: Commander 2014 thread

    Quote Originally Posted by TsumiBand View Post
    Weird that it's an equipment without an equip cost :/ I mean I get it, but it is useless on its own, even for incidental bonuses (like "this bad Cat Warrior gets +2/+2 for each Equipment attached to it" or whatever lousy thing no one is playing anyway)

    I want to like it, but seeing as how it needs to have something to copy and it isn't as variable as something like Sculpting Steel (which I don't think sees any Legacy play? I don't think) I question its usefulness. It'll be a bit win-more-ish, I think - I mean if it were important to have multiple copies of good Equipment cards, wouldn't your average SFM shell already carry multiples? It similarly 'cheats' copies into play (causing them to cost instead of as this card does) but most lists are content to have just one instance of each relevant Equipment.

    The Trinket Mage thing is maybe a good idea, but then it kind of begs the question as to why you don't just run SFM yourself (imo).
    Because SFM does not find Relic of Progenitus, Crypt, Chalice, Cage and so on..

  9. #349
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    Re: Commander 2014 thread

    You want to play this alongside sfm, obviously. Like 4 Sfm, 4 trinket mages, this as a singleton, then maybe a sdt, EE, moxen, artifact land, and the usual suspect equips. Then dunno u lose the game ? Or go for some combo route with locket of tomorrows, bombermans etc...

  10. #350

    Re: Commander 2014 thread

    just have it in your sideboard when you run Trinket Mage and bullets.

    It is pretty decent grab with Trinket Mage when you see the opponent plays xBlade. Copy that Batterskull.

  11. #351
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    Re: Commander 2014 thread

    They better be including all the weird tokens with these commander decks. I hate having to use face down cards/dice etc for tokens.

    Masterwork of Ingenuity could be a 1-of in some decks, mostly for copying Batterskull or opponents equipment. I don't see the strategy of trying to get out as many equipment as possible winning any games. Fine multiplayer card though.

  12. #352
    Hamburglar Hlelpler
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    Re: Commander 2014 thread

    Quote Originally Posted by GenghisTom View Post
    They better be including all the weird tokens with these commander decks. I hate having to use face down cards/dice etc for tokens.
    There are images of Wurmcoil Engine tokens with the C14 expansion symbol, so it's logical to conclude that they'll be creating token cards/emblem cards for the relevant new items.
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  13. #353
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    Re: Commander 2014 thread

    One of the sets obviously meant for legacy cards was spoiled (in an article also containting the top 32 of Eternal Weekend ):



    Its nothing too nuts, but might give D&T a 1-2 of to help fight UR and GBx decks, similar to how mirrian crusader or Brimaz are used now as 1-2 ofs to help certain matchups.


    EDIT: Ben, I thought high tide when I saw that card as well, also misreading the card. It does still work with candelabra though, which if you have 2 out, is even better than untapping lands :)

  14. #354

    Re: Commander 2014 thread

    Quote Originally Posted by BenBleiweiss View Post

    High Tide - yay or nay?
    Nay -- doesn't untap islands. Maybe in a UG Elf deck...

  15. #355

    Re: Commander 2014 thread

    Quote Originally Posted by TheArchitect View Post
    ...
    Its nothing too nuts, but might give D&T a 1-2 of to help fight UR and GBx decks, similar to how mirrian crusader or Brimaz are used now as 1-2 ofs to help certain matchups.
    In principle, hallowed spiritkeeper is explosive in graveyard filling decks like dredge or oops all spells. Though I expect that those tend to have better options.

  16. #356
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    Re: Commander 2014 thread

    So, is this playable?

  17. #357
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    Re: Commander 2014 thread

    It fucking sucks. The only thing it's semi decent against is delver where it's often an arc lightning instant for 1 less that can't hit players. You can never kill a goyf with it for example, and most other heavy hitters mean you're dead anyway (Grizzly, Emrakul).

  18. #358

    Re: Commander 2014 thread

    so terrible I had to read it twice

  19. #359
    get outta here, humanity.
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    Re: Commander 2014 thread

    Quote Originally Posted by Sloshthedark View Post
    so terrible I had to read it twice
    The trick is to not read it at all. Then it can be anything you want.
    Quote Originally Posted by sdematt View Post
    tits.

  20. #360
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    Re: Commander 2014 thread

    If it could target players too, then it would be insane.

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