I think the red commander deck gives the most value by a long shot, and although i like the containment priest, i don't think she'll be enough to give the white deck enough value to justify a purchase even with masterwork of ingenuity. The rest of the decks were a waste of card board.
red deck
dualcaster mage
welder
daretti
wurmcoil
volcanic offering
chaos warp
white deck
containment priest
masterwork of ingenuity
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
Comeuppance seems insane if you can resolve it. I'm not sure exactly when you have to cast it to get max value but it wipes the UR player's whole army except for Swiftspear.
![]()
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
A one-sided wrath for the same cost as a normal one? Yes I'm very happy with that.
I don't know what decks are going to be able to resolve a 3W spell but if there is one it's a huge swing. It's great against spammy creature strategies like UR and Elves. Too bad it doesn't kill TNN.
its only for attacking creatures though, so its unlikely to actually be a 1 sided wrath. failing to kill creatures like mom and DRS hurts.
It doesn't actually fit anywhere either... Counterbalance has terminus, and if D&T gets board jammed the opposing creatures arnt attacking into you.
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
But it's not an instant wrath. It only kills creatures that attack you that turn and only if they would deal lethal damage to you. 'Goyf? Nope. Critters used to generate mana? Nope.
4 mana conditional removal spells tend not to matter much.
Containment Priest is a great card. That is at least three very interesting cards Wizards managed to slip into the set. The red planeswalker, the red Fork Mage, and the white hate bear are all interesting without screaming "broken" or "awfully un-interactive"-I'd call that a win.
Containment Priest stops Vengevines from returning to play...can we please unban Survival of the Fittest now? Cards that currently see real play that hinder Survival include Deathrite Shaman, Abrupt Decay, Spell Pierce, Stifle, and Phyrexian Revoker, and in sideboards there are Containment Priest, Scavenging Ooze, Nihil Spellbombs, Pithing Needle, and Rest in Peace.
InfoNinjas
Can an opponent choose the same target as you do for Volcanic Offering? In that case it seems a bit stupid. If he can't, the card is a one-sided wildfire pretty much lol, for 1 less mana. Not sure if it's playable, but it's certainly interesting, the closest thing we can get to balance i guess.
No, I don't believe so. Cards that modify how other cards enter the battlefield have to be there BEFORE the entering card tries to enter. If it's in exile when it tries to enter, its effect is not doing anything yet. Grafdigger's cage does a similar thing if it enters at the same time as other stuff from the yard.
Contrast such replacement effects with cards that have ETB triggers (Valakut); those triggers only check when it hits the battlefield, so it sees everything else hitting the battlefield with it.
Man, tell me Volcanic Offering isn't a bad Smallpox. Red deserves an identity / good cards.
The Priest can always be flashed in in response to the Vengevine triggers. That would be a beating. "Wow, that's quite the 1GGGGGGG investment...1W, nice Rootwalla and Memnite?"
I've always looked at Survival as a source of card advantage instead of as a combo engine. It's an awesome incremental card advantage engine, much better than Sylvan Library or Divining Top. As a combo engine, it's extremely expensive. As a source of long-term card advantage, grinding out a game by Survivaling up an Eternal Witness in response to Abrupt Decay seems reasonable. Having to break the Vengevine chain to get a Witness seems pretty bad.
InfoNinjas
There are currently 1 users browsing this thread. (0 members and 1 guests)