Page 47 of 60 FirstFirst ... 3743444546474849505157 ... LastLast
Results 921 to 940 of 1197

Thread: [Deck] UWR Delver

  1. #921

    Re: [DTB] UWR Delver

    Quote Originally Posted by Allcoin View Post
    Key thing to note about this card, it's not even modern playable...
    i don t agree here. Is a good sideboard card in burn against the mirror

  2. #922

    Re: [DTB] UWR Delver

    Quote Originally Posted by janluis1 View Post
    i don t agree here. Is a good sideboard card in burn against the mirror
    We don't run a large amount of lands, and our only burn spells are lightning bolts, that sounds like a bad use of a sideboard slot when you aren't even guaranteed to see a single bolt by the time you finish the game, as well as durdle a turn away to play this...
    Using Tapatalk

  3. #923

    Re: [DTB] UWR Delver

    Quote Originally Posted by Allcoin View Post
    We don't run a large amount of lands, and our only burn spells are lightning bolts, that sounds like a bad use of a sideboard slot when you aren't even guaranteed to see a single bolt by the time you finish the game, as well as durdle a turn away to play this...
    Im speaking about uwr burn in modern format...

  4. #924
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Quote Originally Posted by janluis1 View Post
    Im speaking about uwr burn in modern format...
    But why are you talking about modern burn on this thread?

  5. #925

    Re: [DTB] UWR Delver

    Reading is tech.

  6. #926
    Site Contributor
    Quasim0ff's Avatar
    Join Date

    Apr 2013
    Posts

    1,433

    Re: [DTB] UWR Delver

    Quote Originally Posted by janluis1 View Post
    i don t agree here. Is a good sideboard card in burn against the mirror
    "The Source - Your source for LEGACY"

  7. #927

    Re: [DTB] UWR Delver

    Quote Originally Posted by Allcoin View Post
    Key thing to note about this card, it's not even modern playable...
    Reading THIS is tech. He's responding to THIS. Jesus.

  8. #928
    We are lost. We can never go home.
    Einherjer's Avatar
    Join Date

    May 2011
    Location

    Noricum
    Posts

    1,475

    Re: [DTB] UWR Delver

    I've started a Twitter (@Miracle_Dude) series called #FridayLegacyDecklists, where I post new Legacy decklists every Friday. Additionally I'll post these lists in the respective deckthreads here on TheSource as well, with the hashtag #FLD. I will not have the time to go into detail in advance, but if you have any questions just let me know :)


    #FLD

    4 Volcanic Island
    3 Tundra
    4 Scalding Tarn
    4 Flooded Strand
    1 Arid Mesa
    4 Treasure Cruise
    4 Lightning Bolt
    4 Gitaxian Probe
    4 Ponder
    4 Brainstorm
    4 Young Pyromancer
    4 Monastery Mentor
    3 Cavern of Souls
    4 Force of Will
    2 Thought Scour
    1 Temporal Trespass
    1 Counterspell
    2 Pyroblast
    2 Umezawa's Jitte
    1 Island
    SB: 2 Pyroblast
    SB: 2 Blue Elemental Blast
    SB: 2 Grafdigger's Cage
    SB: 2 Flusterstorm
    SB: 2 Wear // Tear
    SB: 3 Containment Priest
    SB: 2 Meddling Mage


    Greetings
    My articles here, here, here and here | My current list | Follow me on Twitter | Questions I answered.

  9. #929

    Re: [DTB] UWR Delver

    Quote Originally Posted by Secretly.A.Bee View Post
    Reading THIS is tech. He's responding to THIS. Jesus.
    I thought this community was about developing ideas and making constructive discussion.
    I had unrealistic expectations I guess.

    Btw

    Tnx Philipp for this new list. Very very Interesting!

  10. #930
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Just went 4-2 today at a legacy monthly at Mythic Games. (Great store by the way, if you have a chance, definitely visit) It was good enough to make top 16 for some amount of store credit. There were 38 players. Anyways, here's the list that I ran.

    4 Delver
    4 Stoneforge
    2 TNN
    1 Batterskull
    1 Jitte
    4 Brainstorm
    4 Ponder
    4 Treasure Cruise
    4 Force of Will
    3 Daze
    2 Spell Pierce
    3 Forked Bolt
    4 Lightning Bolt

    4 Strand
    4 Scalding
    1 Mesa
    3 Tundra
    4 Volc
    4 Wasteland

    SB:
    3 REB
    3 Meddling Mage
    2 Containment Priest
    1 SOFAI
    2 STP
    1 Council's Judgement
    2 Flusterstorm
    1 Wear/Tear

    I know the list may seem a bit weird, but I think these are good changes for the current shape the metagame is in. For instance, you may have noticed the STPs had been moved to the board and replaced with forked bolts. Due to a significant decrease in goyf decks, and an increase in young pyromancer decks, STP has been somewhat unnecessary to me currently and I would just rather have had the occasional 2 for 1 that forked bolt provides. 3 Daze might be weird also, but I think daze is somewhat bad right now, since it makes our cruises weaker and does not do too much work against combo decks. People play around it anyways, so we get the benefit of daze without running the full set. The matches were, in respective order,

    Maverick 0-2
    Grixis Delver 2-0
    UR Delver 1-2
    UR Delver 2-0
    MUD 2-0
    Elves 2-0

    Overall, forked bolt did lots of work, being pretty much lightning bolts 5-7 that kill two creatures sometimes. My two losses, I think, were due to variance, since I just got ran over by nut draws in maverick and in the UR Delver match, I landed a true name and did not manage to find a single removal spell or a threat afterwards and got run over by pyromancer and his tokens game 3. Coming out of the tournament, I might take out the council's judgement in the sideboard, as I felt it was not necessary and double white was a pain.

  11. #931

    Re: [DTB] UWR Delver

    Quote Originally Posted by goblinsplayer View Post
    Just went 4-2 today at a legacy monthly at Mythic Games. (Great store by the way, if you have a chance, definitely visit) It was good enough to make top 16 for some amount of store credit. There were 38 players. Anyways, here's the list that I ran.

    4 Delver
    4 Stoneforge
    2 TNN
    1 Batterskull
    1 Jitte
    4 Brainstorm
    4 Ponder
    4 Treasure Cruise
    4 Force of Will
    3 Daze
    2 Spell Pierce
    3 Forked Bolt
    4 Lightning Bolt

    4 Strand
    4 Scalding
    1 Mesa
    3 Tundra
    4 Volc
    4 Wasteland

    SB:
    3 REB
    3 Meddling Mage
    2 Containment Priest
    1 SOFAI
    2 STP
    1 Council's Judgement
    2 Flusterstorm
    1 Wear/Tear

    I know the list may seem a bit weird, but I think these are good changes for the current shape the metagame is in. For instance, you may have noticed the STPs had been moved to the board and replaced with forked bolts. Due to a significant decrease in goyf decks, and an increase in young pyromancer decks, STP has been somewhat unnecessary to me currently and I would just rather have had the occasional 2 for 1 that forked bolt provides. 3 Daze might be weird also, but I think daze is somewhat bad right now, since it makes our cruises weaker and does not do too much work against combo decks. People play around it anyways, so we get the benefit of daze without running the full set. The matches were, in respective order,

    Maverick 0-2
    Grixis Delver 2-0
    UR Delver 1-2
    UR Delver 2-0
    MUD 2-0
    Elves 2-0

    Overall, forked bolt did lots of work, being pretty much lightning bolts 5-7 that kill two creatures sometimes. My two losses, I think, were due to variance, since I just got ran over by nut draws in maverick and in the UR Delver match, I landed a true name and did not manage to find a single removal spell or a threat afterwards and got run over by pyromancer and his tokens game 3. Coming out of the tournament, I might take out the council's judgement in the sideboard, as I felt it was not necessary and double white was a pain.

    Interesting. Where did you find forked bolt mostly useful!?

  12. #932
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Quote Originally Posted by janluis1 View Post
    Interesting. Where did you find forked bolt mostly useful!?
    Forked bolt was mostly useful against decks that have a lot of 1 toughness creatures, such as young pyromancer decks, elves, and delver variants(excluding RUG and BUG Delver).

  13. #933
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Got 21st in the open in Philadelphia with the same list I posted above except with -1 council's judgement and +1 wear/tear in the board. The deck felt fine without stp in the main and one of the 4 matches i lost, i played like garbage, but otherwise, the deck performed well.

  14. #934
    Member

    Join Date

    May 2014
    Location

    Brazil
    Posts

    46

    Re: [DTB] UWR Delver

    Quote Originally Posted by goblinsplayer View Post
    Got 21st in the open in Philadelphia with the same list I posted above except with -1 council's judgement and +1 wear/tear in the board. The deck felt fine without stp in the main and one of the 4 matches i lost, i played like garbage, but otherwise, the deck performed well.
    Congratulations

    Btw..

    James Pogue did TOP 14 in this very same event with 3 StP MD (this is the same guy that trained Bob Huang and also made day 2 in GPNJ with a very similar list of today - looks like he's a great player)

    [offtopic]: Kird Ape rocks
    Kamus

    Legacy Decks: Grixis Delver, Canadian Threshold, Patriot, UR Delver, Team America, Shardless BUG, Junk, Miracles, Jeskai Stoneblade, Esper Stoneblade, Deathblade, Bant, Grixis Control, ANT, Reanimator, Sneak & Show, Infect, Food Chain
    Modern Decks: Infect, UR Delver, Grixis Delver, Jeskai Geist, Jund, Abzan, Blue Moon, Grixis Control, Esper Control, RUG Control, BUG Control, Jeskai Nahiri

  15. #935
    Member

    Join Date

    Jan 2015
    Location

    Boston, MA
    Posts

    97

    Re: [DTB] UWR Delver

    I'm currently running the following list:

    LANDS
    4 Scalding Tarn
    4 Flooded Strand
    4 Tundra
    4 Wasteland
    3 Volcanic Island
    1 Arid Mesa

    CREATURES
    4 Delver of Secrets
    4 Stoneforge Mystic
    2 True-Name Nemesis

    INSTANTS/SORCERIES
    4 Brainstorm
    4 Lightning Bolt
    4 Force of Will
    4 Daze
    4 Ponder
    3 Treasure Cruise
    3 Swords to Plowshares
    2 Spell Pierce

    ARTIFACTS
    1 Batterskull
    1 Umezawa's Jitte

    SIDEBOARD
    1 True-Name Nemesis
    1 Wear / Tear
    2 Rest in Peace
    2 Pithing Needle
    2 Pyroblast
    1 Red Elemental Blast
    3 Meddling Mage
    1 Grafdigger's Cage
    2 Electrickery

    I have been locked out a few times by Blood Moons, Wasteland, and others. I'm curious if people have had similar problems in their matches. Has anyone else been running any basic lands in their list and how has it been working?

  16. #936
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Quote Originally Posted by skyout View Post
    I'm currently running the following list:

    LANDS
    4 Scalding Tarn
    4 Flooded Strand
    4 Tundra
    4 Wasteland
    3 Volcanic Island
    1 Arid Mesa

    CREATURES
    4 Delver of Secrets
    4 Stoneforge Mystic
    2 True-Name Nemesis

    INSTANTS/SORCERIES
    4 Brainstorm
    4 Lightning Bolt
    4 Force of Will
    4 Daze
    4 Ponder
    3 Treasure Cruise
    3 Swords to Plowshares
    2 Spell Pierce

    ARTIFACTS
    1 Batterskull
    1 Umezawa's Jitte

    SIDEBOARD
    1 True-Name Nemesis
    1 Wear / Tear
    2 Rest in Peace
    2 Pithing Needle
    2 Pyroblast
    1 Red Elemental Blast
    3 Meddling Mage
    1 Grafdigger's Cage
    2 Electrickery

    I have been locked out a few times by Blood Moons, Wasteland, and others. I'm curious if people have had similar problems in their matches. Has anyone else been running any basic lands in their list and how has it been working?
    Nonbasic hate is impossible to completely deal with in a 3-color delver deck, since it is a fundamental weakness of the strategy. If you really want basics, the island might be fine, but I didn't like it very much and I found myself not fetching for it often, since our deck wants to cast spells in various colors early. The plains is absolutely awful, and the mountain is not even worth considering. In your sideboard, what is your reason for still playing rip? Priest just seems better.

  17. #937
    Member

    Join Date

    Jan 2015
    Location

    Boston, MA
    Posts

    97

    Re: [DTB] UWR Delver

    Quote Originally Posted by goblinsplayer View Post
    Nonbasic hate is impossible to completely deal with in a 3-color delver deck, since it is a fundamental weakness of the strategy. If you really want basics, the island might be fine, but I didn't like it very much and I found myself not fetching for it often, since our deck wants to cast spells in various colors early. The plains is absolutely awful, and the mountain is not even worth considering. In your sideboard, what is your reason for still playing rip? Priest just seems better.
    Thanks, I suppose I should just accept the fact that it is the cost of playing a three color deck.

    I'm not really sure why I am still playing rest in peace, I suppose I could switch over containment preist.

  18. #938
    Tomorrow belongs to those who prepare for it today.
    Hrothgar's Avatar
    Join Date

    Mar 2014
    Posts

    241

    Re: [DTB] UWR Delver

    Have you played the matchup against MUD?
    I personally have a lot of difficulties because chalice and Trinisphere blocking my game.
    In addition to this, they are forced to leave the main deck in a minimum of 3x Swords to Plowshares to control Metalworker
    Now they have on their side Ugin....Ugin exile can also True Name...and this is another problem...
    Some advice to improve this bad matchup?

  19. #939
    Member
    goblinsplayer's Avatar
    Join Date

    Jan 2013
    Location

    Ithaca, NY
    Posts

    135

    Re: [DTB] UWR Delver

    Quote Originally Posted by Hrothgar View Post
    Have you played the matchup against MUD?
    I personally have a lot of difficulties because chalice and Trinisphere blocking my game.
    In addition to this, they are forced to leave the main deck in a minimum of 3x Swords to Plowshares to control Metalworker
    Now they have on their side Ugin....Ugin exile can also True Name...and this is another problem...
    Some advice to improve this bad matchup?
    On paper, it looks really bad, but to be honest, it really isn't. I've played against it like 4 times but won all 4, so I don't know if it's really not that bad or if I'm getting lucky. You just have to take advantage of the immense amount of variance their deck has. If their deck has the nuts hand, and you can't do anything, then that's okay because the deck just goes nuts sometimes. Use your wastelands effectively and keep counterspell-heavy hands. Countering a spell that they invested alot into, like chalice or 3ball will usually win you the game, and in terms of sideboarding, we don't have that many tools, so just swap out some bolts for wear/tears. Maindeck spell pierce helps alot also.

  20. #940
    Member
    potatodavid's Avatar
    Join Date

    Jan 2013
    Location

    Land of Snow and Purple Rain
    Posts

    332

    Re: [DTB] UWR Delver

    Welp. There goes Treasure Cruise.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)