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Thread: Miracle Control

  1. #6601

    Re: [DTB] Miracle Control

    Quote Originally Posted by Secretly.A.Bee View Post
    It's an option miracles has in a meta different from the current one. Go read Ein's article for explanations.

    From my phone. I do my best, dammit!
    I did read the article. He said that this list wasn't worth playing because of all the Pyroblasts/Red Elemental Blasts running around. I agree with that and wouldn't touch a Thopter Foundry list unless the meta shifts a lot due to whatever happens (or doesn't happen) with the banned list on Monday. So I was curious as to why he was bothering to even post the decklist. Must be just for reference.

  2. #6602

    Re: [DTB] Miracle Control

    Quote Originally Posted by drocker23 View Post
    I did read the article. He said that this list wasn't worth playing because of all the Pyroblasts/Red Elemental Blasts running around. I agree with that and wouldn't touch a Thopter Foundry list unless the meta shifts a lot due to whatever happens (or doesn't happen) with the banned list on Monday. So I was curious as to why he was bothering to even post the decklist. Must be just for reference.
    Quote Originally Posted by dionykos View Post
    I'd also be interested to see the other lists you considered, in particular the one with Thopter Foundry. Are you able to share that? Sorry if you already did...

  3. #6603
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Einherjer View Post
    Thank you very much! That's very appreciated! And while you're at it, make sure to let SCG know aswell so I can put up more work for you guys!

    I don't know if I did publish the list somewhere, but here it is. :)

    4 Tundra
    3 Volcanic Island
    4 Island
    2 Plains
    4 Flooded Strand
    3 Scalding Tarn
    2 Arid Mesa
    4 Sensei's Divining Top
    3 Thopter Foundry
    1 Sword of the Meek
    1 Batterskull
    3 Stoneforge Mystic
    4 Counterbalance
    4 Brainstorm
    4 Force of Will
    3 Jace, the Mind Sculptor
    4 Terminus
    1 Entreat the Angels
    4 Swords to Plowshares
    1 Counterspell
    1 Academy Ruins
    SB: 1 Batterskull
    SB: 2 Red Elemental Blast
    SB: 2 Pyroblast
    SB: 3 Vendilion Clique
    SB: 3 Flusterstorm
    SB: 2 Council's Judgment
    SB: 1 Counterspell
    SB: 1 Entreat the Angels

    Greetings
    Thanks Philipp! I was just about to message you to ask about this, I've been tinkering with something similar myself. Time to test!

  4. #6604

    Re: [DTB] Miracle Control

    Regarding the above list, unless you're extremely afraid of Null Rod/Gaddock Teeg, I think EE > CJ in the SB.

  5. #6605

    Re: [DTB] Miracle Control

    Quote Originally Posted by Philipp2293 View Post
    Regarding the above list, unless you're extremely afraid of Null Rod/Gaddock Teeg, I think EE > CJ in the SB.
    I know this may sound dumb, but I've liked cj against the omnitell and Sneak and show decks. If they don't flip against show and tell off counterbalance, they'll at least handle sneak attack or omniscience. I do like ee however againt other things and think both ee and cj would be necessary in a miracles list

  6. #6606
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Tombo175 View Post
    I know this may sound dumb, but I've liked cj against the omnitell and Sneak and show decks. If they don't flip against show and tell off counterbalance, they'll at least handle sneak attack or omniscience
    No, it does not. You normally die the turn your opponent resoves SneakAttack or Omniscience.
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  7. #6607

    Re: [DTB] Miracle Control

    Quote Originally Posted by Lemnear View Post
    No, it does not. You normally die the turn your opponent resoves SneakAttack or Omniscience.
    I disagree. I've been in situations where I was able to untap after those were cast and remember that's even if your cj didn't flip off snt on counterbalance. Your death is not guaranteed aftet either sa or omni resolving. Maybe I play against scrubs or just have amazing luck. Cj also stops cunning wish, but I guess clique does too so I lost my point

  8. #6608
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    Re: [DTB] Miracle Control

    In the 90% of the matches against Omnitell you die in the same turn you opponent resolve the enchantment.

    Vs Sneak and Show instead the dead are not sure because he required mana for play cantrip or activated the Sneak.

    In each situation, if you have side in all the helping cards for this matchup, Council's Judgment can help you for increase the number of cards with converted casting cost 3 for Counterbalance.


    Certainly in G2 i fill my deck with all the counter (Reb and Flusterstorm) and Vendilion Clique.
    I have some doubt about card like: Pithing Needle, Containment Priest, Wear/Tear, Council's Judgment.

  9. #6609

    Re: [DTB] Miracle Control

    Omnitell is not even a deck.

    Chalice of the Void
    Canonist
    Priest
    Reb
    SnapMagCounterbalance
    Trinisphere

    they are all very effective against it and every 75 cards in the format play some of these.

    SneakShow can rely on Through the Breach and Sneak Attack, but only that. and they are resolved anyway by Containment Priest.

    We're worrying of nothing.

    I'd rather be afraid of DnT and UWR rampage

  10. #6610
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    Omnitell is not even a deck.

    Chalice of the Void
    Canonist
    Priest
    Reb
    SnapMagCounterbalance
    Trinisphere

    they are all very effective against it and every 75 cards in the format play some of these.

    SneakShow can rely on Through the Breach and Sneak Attack, but only that. and they are resolved anyway by Containment Priest.

    We're worrying of nothing.

    I'd rather be afraid of DnT and UWR rampage
    Sorry, but Omnitell is pretty well-played in this current meta. Alot lists are being played online.

  11. #6611

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    Omnitell is not even a deck.

    Chalice of the Void
    Canonist
    Priest
    Reb
    SnapMagCounterbalance
    Trinisphere

    they are all very effective against it and every 75 cards in the format play some of these.

    SneakShow can rely on Through the Breach and Sneak Attack, but only that. and they are resolved anyway by Containment Priest.

    We're worrying of nothing.

    I'd rather be afraid of DnT and UWR rampage
    From the perspective of Omnishow:
    Chalice of the void is sometimes a problem. The rest of the deck in which Chalice sees play is not (including trinisphere).

    Canonist is annoying but not great. Unless you present lethal or have an answer to omniscience you are dead a turn or 2 later anyway.

    Priest is terrible

    Reb is very nice, but can be played around with Boseiju, Defense Grid or counterspells.

    Counterbalance is great if you float a 3, otherwise it's just fine.

    Snapcaster is also very nice.

    Without hatebears in the sideboard (mostly meddling mage) I think the miracles matchup is about even or slightly unfavored. Omnishow is a very real deck.



    UWR can be problematic because of all the different decklists there is, sure. Philipp talked about this earlier... it's impossible to sideboard correctly for example.

    DnT is easy if you know how to play the matchup (especially if you have sfm+batterskull).

  12. #6612

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    Omnitell is not even a deck.

    I'd rather be afraid of DnT and UWR rampage

    I hate being afraid of Death and Taxes. Even though they aren't your typical creature deck, they're still a creature deck. And you would think a well timed Terminus or two would be enough to put the game away (like how it is against elves). But NOOOOOOO =/

    BTW, what is UWR rampage?

  13. #6613

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    Omnitell is not even a deck.
    I am playing both Miracle and Omnishow and your statement is just plain wrong. Nowadays wasteland is at an alltime-low, so you should be playing Boseiju somewhere in the 75. Miracle just loses to this card, as well as all the Jeskai decks out there.

    I am playing a Ub version myself, with 2 Boseijus main, 1 in the Sb, with 3 Massacre coming in for potential hatebears like Meddling Mage and I can assure you it is very very strong in this metagame. Especially with Dig through Time, which is insane in this deck.

  14. #6614

    Re: [DTB] Miracle Control

    Even with Ominiscience they still have to resolve cantrips to win.

    If you have a Canonist they can't
    if you have a Counterbalance they don't cantrip
    if you have a reb you counter their Cunning Wish or worse.

    Boseiju + Show and Tell are all but an Instant win against Miracle. I have been testing Omnitell and, imho, its fragility is embarassing.

    It can lead to turn 1 Emrakul, yes, but we play Reb, Flusterstorm and FoW for that..

  15. #6615

    Re: [DTB] Miracle Control

    Quote Originally Posted by Achamian View Post
    I am playing both Miracle and Omnishow and your statement is just plain wrong. Nowadays wasteland is at an alltime-low, so you should be playing Boseiju somewhere in the 75. Miracle just loses to this card, as well as all the Jeskai decks out there.

    I am playing a Ub version myself, with 2 Boseijus main, 1 in the Sb, with 3 Massacre coming in for potential hatebears like Meddling Mage and I can assure you it is very very strong in this metagame. Especially with Dig through Time, which is insane in this deck.
    Miracles certainly does not just lose to Boseiju. Sure, you get to resolve an uncounterable Show and Tell. Unless the card you put into play is Greslebrand, in which case OmniTell does not run, Miracles is well equipped to fight whatever permanent or spell you try to play next. Not everyone has ditched Karakas on the Miracles side.

    The problem is Miracles' threat density. If Miracles allows OmniTell to sculpt a perfect hand, not putting threats onto the board, even CB is not enough sometimes.

    Quote Originally Posted by Poron View Post
    Even with Ominiscience they still have to resolve cantrips to win.

    If you have a Canonist they can't
    if you have a Counterbalance they don't cantrip
    if you have a reb you counter their Cunning Wish or worse.

    Boseiju + Show and Tell are all but an Instant win against Miracle. I have been testing Omnitell and, imho, its fragility is embarassing.

    It can lead to turn 1 Emrakul, yes, but we play Reb, Flusterstorm and FoW for that..
    That's not how OmniTell works. To fight Miracles, it all starts with uncounterable cunning wish, then uncounterable or split second bounce CB at Miracles player's turn. In SB games, Omnitell can get an explosive starts by doing turn 1 defense grid.
    In today's meta, Canonist is a bit narrow.
    OmniTell can defeat a resolved CB, as long as you don't present a threat.
    Yes, Wish is a magnet to counter, but that's not the point.

    The important cards in this MU are Clique and Karakas, in my opinion. You certainly want to be able to set CB and float 3 and 5 as a goal, but you cannot rush to get to that state.

  16. #6616
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    Re: [DTB] Miracle Control

    A player who knows how to play use Bosejiu on Cunning Wish, take Wipe Away and play it on our Counterbalance in our EOT.
    In his turn i re-use Bosejiu on Show and Tell and go to the victory research.

  17. #6617

    Re: [DTB] Miracle Control

    in the meantime you die to snapcaster and clique beatdown. seriously Omnitell is not and shouldnt be a point of concern. redblasts are just too good. and one has virtual 7+ copies of it.
    Council's Judgment on its own is a decent card. And its good in the maindeck because its so versatile. However not worth playing in the sideboard because its with 3 mana pretty expensive and a sorcery.

  18. #6618

    Re: [DTB] Miracle Control

    ok that's just 2 turns and 4 life (CWish + Rushing River/Wype Out).
    You play 4 CB, I am quite sure you can see it, also, double.

  19. #6619

    Re: [DTB] Miracle Control

    actually thats 2.5 turns since a good miracles player could simply stack two 3 CMC on top so you would not only need boseiju for wish and show tell but also to resolve wipe away...

  20. #6620

    Re: [DTB] Miracle Control

    overall so many plans on Boseiju which is a 2x at most..

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