This is the Sigarda list i have been running for a long time. The 4th deathrite for noble is interchangeable. And i built it to fight all the delver/stifle decks and combo. Casting Sigarda has almost never been a problem, however it is still bad in your opening hand just like too many Knights.
10th in Milwaukee
http://tcdecks.net/deck.php?id=12975&iddeck=95206
Creatures [24]
1 Dryad Arbor
1 Gaddock Teeg
1 Scavenging Ooze
1 Scryb Ranger
1 Sigarda, Host of Herons
2 Noble Hierarch
2 Qasali Pridemage
2 Stoneforge Mystic
3 Deathrite Shaman
3 Knight of the Reliquary
3 Thalia, Guardian of Thraben
4 Mother of Runes
Instants [5]
1 Abrupt Decay
4 Swords to Plowshares
Sorceries [4]
4 Green Sun's Zenith
Enchantments [2]
1 Spirit of the Labyrinth
1 Sylvan Library
Planeswalkers [1]
1 Garruk Relentless
Artifacts [2]
1 Sword of Fire and Ice
1 Umezawa's Jitte
Lands [22]
1 Forest
1 Gaea's Cradle
1 Horizon Canopy
1 Karakas
1 Maze of Ith
1 Misty Rainforest
1 Plains
1 Scrubland
2 Bayou
2 Savannah
2 Verdant Catacombs
4 Wasteland
4 Windswept Heath
Sideboard
1 Sword of Light and Shadow
1 Ethersworn Canonist
1 Scavenging Ooze
1 Chains of Mephistopheles
1 Engineered Plague
1 Humility
1 Oblivion Ring
1 Abrupt Decay
1 Enlightened Tutor
2 Surgical Extraction
1 Life from the Loam
3 Thoughtseize
@klobster:
I recently cut Scryb Ranger, but I"m curious if they are still useful when you ran them in your deck
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
Currently working on my GW list. This is what I have so far. I've split the cards up into their roles instead of their card types so that I can keep track of what my deck can do instead of what cards I *feel* my deck should have.
Vanilla Maverick
Threats: 10
4 Qasali Pridemage
4 Knight of the Reliquary
1 Batterskull
1 Dark Depths
Disruption: 8
4 Wasteland
3 Thalia, Guardian of Thraben
1 Gaddock Teeg
Control: 10
4 Mother of Runes
4 Swords to Plowshares
1 Umezawa's Jitte
1 Maze of Ith
Utility: 6
4 Noble Hierarch
1 Scryb Ranger
1 Courser of Kruphix
Draw Modifiers: 8
4 Stoneforge Mystic
4 Green Sun's Zenith
Mana: 18
4 Windswept Heath
4 Savannah
4 Forest
2 Plains
1 Horizon Canopy
1 Karakas
1 Dryad Arbor
1 Thespian Stage
Sideboard: 15
4 Orim's Chant
2 Sylvan Library
2 Council's Judgement
1 Thalia, Guardian of Thraben
1 Gaddock Teeg
1 Scavenging Ooze
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Cavern of Souls
1 Bojuka Bog
The three main questions I have are about Thalia, Scryb Ranger, and Courser of Kruphix. More specifically, I want to run 4 Thalia maindeck but to go to 4 Thalia I'd need to cut either Teeg, Scryb, or Courser.
Scryb Ranger + 8 exalted creatures allows me to stall the game while still dealing good damage. However, I'm not sure if Scryb Ranger is still a card worth running. A lot of people have cut him--so I wanted to know if he's worth running or not.
Courser of Kruphix provides card advantage, combos well with Sylvan, and its 4 toughness works FANTASTIC with Scryb Rangers. However, he's not stock for a reason so I don't want to be running him because he's cute despite not being strong.
Maindeck Teeg means I'm trying to not lose to combo game 1--but is that ever worth trying to do? Wouldn't 4 Thalia be better?
These are my main questions.
With flash, mother of runes, and knight there are just too many good combat tricks to not run one of these. I've flashed it in quite a few times to "counter" a waste land. Holds equipment well when opponent has a true name. Dryad "fog".
Only time I've cut it is when UR cruise delver was dominating and forked bolts were everywhere.
On Scryb Ranger, she's awesome, but seeing 14 1 toughness creatures in the deck makes me dizzy and memories of Golgari Charm/ZP blowouts start flashing before my eyes. If you want to do this I would consider finding room for Wilt-Leaf Liege in the sideboard.
G. Teeg is your man not just against combo but against Miracles game 1 as well. You just have to evaluate how badly you want to beat these decks in game 1 and how much of a difference you think having the 1 Teeg will make. Personally I think it could matter against Storm, Miracles, and Sneak & Show. I don't think it matters against Elves because they have too much other stuff going on that we can't beat pre-board.
Have you considered cutting a Stoneforge Mystic for the 4th Thalia in the maindeck?
@TMagpie:
If I were to go vanilla, I'd run 3 equipment for sure. I don't like Courser of Kruphix too much. You also run a list without Scooze, who is usually a game-changer (especially if BUG and Goyf decks are on the rise). This is my list, which is quite boring. The main difference is that I feel I have a more balanced approach to the meta. 4 QPM and 4 SFM are excessive. I would rather have room for Scooze and Library.
ONE
4 Noble
4 Mom
4 STP
/12
TWO
4 Thalia
3 SFM (agree with @Seraphix about how to get 4x Thalia)
2 QPM (4 is too much, even for pure GW. You need something to beat face)
2 Sylvan Library
1 Teeg
1 Scooze
1 Jitte
/14
THREE+
4 KotR
4 GSZ
1 Sword of F&I
1 Sword of F&F or L&S
/10
+1 Flex [QPM #3, Sigarda, Titania, Courser, Scryb Ranger, Thrun, maindeck WLL, etc]
LANDS
8 Fetch
7 "Makes Mana" [Combination of duals and basics]
4 Wasteland
2 "Utility Package" [choice of DD/Stage or Cradle/anything]
1 Karakas
1 Dryad Arbor
/23
*The only alternative I'd consider would be to cut a SFM + an equipment in favor of 3 flex slots, which could open avenues like multiple Aven Mindcensor to deny, a crop rotation + Loam package to push DD/Stage, or a "midgame big guy" package that includes Cradle + Sigarda/Titania/Thrun. I like the 60 I listed if I, for some reason, were to venture away from the black splash.
Maverick
Chris Arebalo
15th Place at StarCityGames.com Premier IQ on 2/22/2015
// Creatures
4 Birds of Paradise
2 Bloodbraid Elf
3 Knight of the Reliquary
4 Mother of Runes
1 Qasali Pridemage
1 Scavenging Ooze
3 Stoneforge Mystic
1 Gaddock Teeg
1 Dryad Arbor
// Planeswalkers
2 Domri Rade
// Lands
1 Forest
3 Grove of the Burnwillows
1 Horizon Canopy
1 Maze of Ith
4 Savannah
2 Taiga
3 Wasteland
3 Windswept Heath
4 Wooded Foothills
1 Karakas
// Sorceries
4 Green Sun's Zenith
// Instants
4 Punishing Fire
4 Swords to Plowshares
// Artifacts
1 Batterskull
1 Umezawa's Jitte
// Enchantments
1 Sylvan Library
// Sideboard
1 Sword of Fire and Ice
1 Scavenging Ooze
2 Choke
2 Path to Exile
2 Red Elemental Blast
1 Gaddock Teeg
3 Thalia, Guardian of Thraben
1 Thrun, the Last Troll
1 Council's Judgment
1 Bojuka Bog
![]()
Does Anafenze, the Foremost have a place in Maverick with the small black splash?
Could be an interesting one of Green Sun's target as in this. Seems like it would be great against Dredge, Reanimator, etc.
Maybe too slow/hard to cast. Seems fun though.
I'm all about sweet tech and cool creatures, but I'm not sold on Anafenza yet.
A 4/4 for 3 with a minor buff when she attacks is not bad, and she doesn't fold to opposing yard hate which is nice. If she actually makes it to the battlefield, the "exiling creatures" effect can be very strong, albeit narrow.
There are downsides, however. Costing 3 is on the high end, and GWB is an awkward 3 for Maverick if you happen to draw it. Also noteworthy is that her yard hate effect doesn't work retroactively. Other Green Sunable targets that hate on the yard can solve a problem that arrived before they got there. Scavenging Ooze can eat important Dredge cards, or Reanimation targets that were already in the yard. Knight for Bojuka Bog similarly nukes a yard full of things that showed up a turn or 2 ago. Anafenza will only stare helplessly at the opposing yard. She might put the brakes on Dredge for a bit, but costing 3, or 4 with a Green Sun's, it feels like she will frequently be too late.
I might end up trying her, but I really don't have high hopes for her. I think Scavenging Ooze, and even Knight can fill the yard hater job better.
Hi guys,
Played this in the weekly legacy tournament (26 participants). Went 3-1 for the third week in a row.
I have recently placed my Abrupd Decays in the sideboard, which I am happy with. I like being able to board it in if a matchup really requiers it.
There are some cards that I am unsure about though:
1) Batterskull: Very seldom the SFM target of choice. I've tried with SoLaS but wasn't impressed with that neither. Maybe go down to 2 SFM and Jitte / SoFaI?
2) 5 Mana guys (BoP): Eventhough I love the bird, I am not sure it's worth it. It is great if the opponent has Deathrites of his own, and being a flyer isnt irrelivant.
3) Gaea's Cradle: I love ooze and Cradle makes this guy bananas. I think I'll switch the 2nd basic forest for a cradle. Makes the manabase a bit akward though.
CREATURES (25)
1 Dryad Arbor
1 Birds of Paradise
4 Deathrite Shaman
3 Mother of Runes
1 Sylvan Safekeeper
2 Qasali Pridemage
1 Gaddock Teeg
2 Scavenging Ooze
4 Thalia, Guardian of Thraben
4 Knight of the Reliquary
3 Stoneforge Mystic
ENCHANTMENTS (2)
1 Sylvan Library
SORCERIES (4)
4 Green Sun’s Zenith
INSTANTS (4)
4 Swords to Plowshares
ARTIFACTS (3)
1 Sword of Fire and Ice
1 Batterskull
1 Umezawa’s Jitte
LANDS (22)
2 Forest
1 Plains
2 Savannah
2 Bayou
1 Scrubland
4 Windswept Heath
2 Verdant Catacombs
1 Wooded Foothills
1 Marsh Flats
1 Karakas
1 Maze of Ith
4 Wasteland
SIDEBOARD (15)
1 Nihil Spellbomb
2 Abrupt Decay
2 Choke
1 Gaddock Teeg
1 Sylvan Library
1 Toxic Deluge
2 Zealous Persecution
3 Thoughtseize
2 Pithing Needle
Mini-report:
Matchups
R1: BUG delver (2-0)
Intens games. He played a version without Liliana/Hymn and instead more counters/stifles (which I am very happy with).
Ooze really delivered by shrinking goyfs/denying Deathrite activations. Saved all Stps for his delvers and prayed that he wouldn't land a TNN.
In game 1 Birds of Paradise delivered a leathal blow by 2x exalted triggers from pridemages, which was awesome. He would've killed me on the following turn.
In: +2 Choke, +1 Toxic Deluge, +1 Zealous Persecution
Out: -2 Quasali Pridemage, -1 Maze of Ith, -1 Gaddok Teeg,
R2: Rw Goblins (2-0)
Game one he bricks on mountains and sits with 2 Tar Fires in his hand. I get Jitte going in both games and he just can't beat that.
In: +2 Abrupt Decay, +2 Zealous Persecution, +1 Toxic Deluge, +1 Pithing Needle
Out: -1 Gaddok Teeg, -4 Thalia, 1 Green Sun
R3: Miracles (0-2)
Talented player (which makes this MU very difficult).
Game one he lands a turn 1 Top and just shuffles/replaces his top cards. I land a Mother of Runes and a Talia and beats down for 2 per turn.
I can't find a GSZ for Teeg and don't really dare to drop more creatures to the board, since he most likely has terminus somehwere on the top.
He eventually whipes the board, plays a counterbalance and stabilize with Jace. I hardcast Batterskull which he of coursehas Councils Judgement for.
Game 2 I mull to 5 (no-landers) and have a hand with only arbor as land. GG
I find this matchup really hard. You have to deploy preasure but at the same time not overextend to the board. The balance between these factors is not always clear.
In: +2 Choke, +1 Gaddok Teeg, +1 Sylvan Library, +2 Pithing Needle, +3 Thoughtsieze
Out: -4 Swords, -1 Maze of Ith, -2 Scavenging Ooze, 1 Wasteland, 1 Knight
R4: Affinity (2-1)
Game one he pukes, and kills me with Cranial plated Vault Skirge. Game 2&3 I kill him with loads of creature hate and Jitte.
In: +2 Abrupt Decay, +1 Toxic Deluge, +2 Zealous Persecution, +2 Pithing Needle
Out: (-4 Thalia on the draw) (-2 Thalia, -1 Gaddok Teeg, -1 Knight on the play) -3 Mother of Runes
@Benke:
Congrats on kicking some ass. I like where your lists goes. A few things to point out...
-2-3x SFM is where it's at. The only "issue" per se is Batterskull. I think Sword of X&Y #2 > Batterskull under most circumstances. I like Batterskull in the SB as it's relevant against Miracles as a threat + many midrange decks as a trump card.
-Maze of Ith....this card hasn't been in my list for over a year. I loved it to pieces but then realized it was a security blanket I didn't need. Cradle is the upgrade here. What Herzog and others correctly point out is that Cradle lets you explode on turns with equipment. In the midgame you can conceivably drop SFM, grab Jitte or Sword of X&Y, equip it on a dude who can attack, and profit....all in the same turn.
-Birds is a good call if you run 3 equipment and prefer 4 DRS. I am a bigger fan of 3 DRS + 2 Noble. As you saw, the exalted triggers can add up.
-2 Sylvan Library > 1
-4 Moms > 3
-I prefer a "balance" between QPM and Scooze. The 2:2 split is fine. Don't be afraid to put QPM #3 or Scooze #3 in the SB. They kick the crap out of different decks. If goyf and DRS run rampant in your meta, don't shy away from 3x ooze in your 75. People may give you shit for it initially ("that's a weird call man...idk if I agree with that") but Scooze. Eats. Graves.
Question:
How was Needle in the SB? Would you have preferred O-Ring/Banishing Light? Were there times you wanted WLL in the SB, especially against BUG?
Warden, I agree with most of your points.
I'm not entirely against maze, but if it is included, I'd play it as a 23rd land (it's basically a Knightable spell, and otherwise does not function as a land).
Needle is a great card. It's cheap, and colorless. O ring has upsides, but costing 1 is so powerful that I frequently add Needles to sbs when there isn't a super strong reason for something else.
I'm a big fan of Maze but it definitely takes a spell slot over a land. It's nice to be able to pressure people with Knight while still progressing the mana denial plan or searching up a Cradle.
@ Warden
Thanks for the input! Your suggestions makes sense.
I believe I'll switch the MB batterskull for a Sword of Feast and Famine instead of SoLaS because:
1) Stoneforge decks are not that represented in my current meta, meaning I'll rather have protection from green than white.
2) I rarely have a creature I want to bring back, since there are so many deathrites/my own ooze that eats the graveyard.
3) I understand that SoLaS is ok vs Miracles. It is only the pro-white that matters here, which can be obtained from a Mom.
4) Untapping all lands seems quite nice. Re-equipping on a blocking creature/deploy more threats after combat sounds better than gaining 3 lives + having no creature to bring back (often atleast)
Maze of Ith.. Yes, It should probably be cut.. It's so hard though - It's one of those card you really would love to be good, because you like it very much for some reason (Nostalgia I guess).
I imagine that Knight benefit a lot from having a Maze though. Also, it's a nice out against affinity / combolands but might just be too cute. Probably replacing it with a Cradle.
Moms I figured that I replace 1 MoM with a tutorable Safekeeper. Having 4 Moms+safekeeper seems excessive but atm I'm happy with the configuration. I love the instant effect of the safekeeper, great against storm/miracles. But then again, MB safekeeper might be for nostalgic reasons as well :)
Sylvan I hear you. Having a sylvan out equals a won game. Simple as that.
Needles One of a few really good SB cards against Miracles. I also really like the versatility of the card, great against Lands, Opposing Lilianas/Jaces, Vials, Sneak attacks etc. You always have something to name. I wouldn't go below 1-2 in the SB.
O-ring also has a lot of upside, but I think it's more narrow than Needle.
WLL The BUG players in my meta havent really adopted back post Treasure Cruice ban, so they rely more on denial than discard. If Shardless BUG begin to rise again, or if BUG delver starts to include Hymns/several Lilianas again, then I'll consider WLL. As for now, I think the card is too narrow and can't hold a spot in the SB.
I realize it's not our best matchup anyway, but I just cannot seem to make my elves matches even break parity. It is shockingly difficult to hate out all of the ways they can kill out of nowhere. Has anyone had much luck?
Play black for sweepers. I run (seriously) 5 sweepers to hold the fort against them. I've been unsuccessful with 4 sweepers (2 Toxic, 2 ZP) and felt it wasn't enough even with additional removal a la Decay or PTE. The biggest issue I have is when I don't land a sweeper on turn 2 (zenith for 0 turn 1) or turn 3 on the play. I've watched Elves "go off" by decaying my turn 2 Teeg and just combo off. Very frustrating.
Here is my unorthodox Vial/Wish Maverick list I have had some success with. The Vial/Wish interaction has been pretty powerful. It has been nice to have main deck answers to most situations. Thoughts?
4 Deathrite Shaman
4 Mother of Runes
4 Thalia, Guardian of Thraben
3 Stoneforge Mystic
3 Dark Confidant
2 Spirit of the Labyrinth
2 Gaddock Teeg
2 Scavenging Ooze
4 Aether Vial
4 Living Wish
3 Abrupt Decay
1 Swords to Plowshares
1 Batterskull
1 Umezawa’s Jitte
1 Forest
1 Plains
1 Swamp
1 Karakas
1 Horizon Canopy
1 Bayou
2 Scrubland
2 Savannah
2 Marsh Flats
2 Verdant Catacombs
4 Windswept Heath
4 Wasteland
SB
4 Thoughtseize
2 Zealous Persecution
2 Containment Priest
1 Stoneforge Mystic
1 Leonin Relic-Warder
1 Phyrexian Revoker
1 Ethersworn Canonist
1 Gaddock Teeg
1 Orzhov Pontiff
1 Bojuka Bog
I usually SB in one Containment Priest and leave one in SB for a wish target against relevant matchups. I go back and forth from Qasali Pridemage vs Leonin Relic-Warder. The Relic-Warder is 1 less mana but may not be a permanent solution.
I don't like when everything dies to pyroclasm, why not even 1 KotR ?
Are you the player that finished top 4 at the Washington, DC Premier IQ? I had previously played a Vial Maverick list similar to what M@verick was running (with Weathered Wayfarer), but there are a lot of things I like about the Living Wish build (including the Dark Confidants). I'd be interested in exchanging ideas.
Got to the semis last sunday with this list:
4 KotR
4 Thalia
4 Mom
4 StP
4 GSZ
3 Deathrite Shaman
3 Abrupt Decay
2 Noble Hierarch
2 Stoneforge Mystic
2 Umezawa's Jitte
1 Teeg
1 Pridemage
1 Scooze
1 SoFI
1 Sylvan Library
4 Verdant Catacombs
4 Windswept Heath
4 Wasteland
2 Savannah
1 Bayou
1 Scrubland
1 Forest
1 Plains
1 Cavern of Souls
1 Dryad Arbor
1 Horizon Canopy
1 Gaea's Cradle
1 Karakas
4 Thoughtseize
3 Zealous Persecution (tired of losing to TNN)
2 Canonist
2 Choke
1 Teeg
1 Nihil Spellbomb
1 Pithing Needle
1 SolaS
39 players, 6 rds swiss
Miracles 2-0
Both games were the old 1-2 punch of Knight fetching wastelands along with her buddy Thalia. No top deck Terminus
Goblin Stompy 0-2
1. He was on the play with a first turn Magus of the Moon. Wasn't able to top deck a basic Plains. GG
2. Went the distance, however removal wasn't enough for his multiple Mogg Catchers tutoring for Kiki Jikki + Murderous Redcap.
Patriot 2-0
1. Knight got huge fast while decaying his Delvers.
2. Kept a land heavy opening hand because he was on the mana denial plan. He got carried away with stifles and wastelands, so he was left with a single Tundra for the last 5 turns so my Knights did what they do best.![]()
SnT 2-1
1. Emrakul from a Sneak Attack seems to be pretty good.
2. He got screwed with his own Blood Moon. Teeg with one Deathrite Shaman did all the 20 damage. Lol
3. Early beats with Thalia and Deathrite's with Mom on standby for Pyroclasm. Eventually top decked his SnT dropping his noodles, me with Knight. Got Karakas on my turn that's all she wrote.
Food Chain Griffins 0-2
1. He did not combo off both games. Got me delayed with his Strixes he played all 4. This went the distance, ended up being out aggroed which felt funny.
2. Early Clique carrying a Jitte against my Moms and dorks was brutal.
Dragon Stompy 2-0
1. He was on the play with a turn 1 Chalice set to 1 and a turn 2 Magus of the Moon, fortunately floating the black for a Decay. That was his only threat for the game so it was time for Knight smash!
2. Another early Blood Moon. My first play was on turn 3 for a GSZ fetching my singleton Pridemage. Knights went to town having a good time after that.
Got to top 7 after swiss.
Affinity 2-1
1. He was on the play with Chalice for 1. By this time I was about ready to puke with all the CotV's I played against that day. Ornitopter with a Cranial Plating loved me long time.
2. A long game with his Etched Champions holding the fort. My Deathrite Shaman did his best Grim Lavamancer impression to even up the match.
3. Two Revokers on Knight and Jitte, an Etched Champion and an Ornitopther. Of course, my favourite Chalice for 1 was giving me cold sweats. Made sure I save my Decays for the Platings. Me with 3 Knights at 5/5. He was down to 6 life from all his Ancient Tomb activation's. Knight put on the pressure. He missed on combat math so he was forced to chump block and was left with his Etched Champion and Da Vinci's invention. KNIGHT SMASH!!!
Infect
He was a teammate so we decided to have him play for the finals against SnT for a more favorable match up. He eventually won and we split our prizes.![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)