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Thread: [Deck] 12 Post

  1. #3261

    Re: [Deck] Turbo Eldrazi

    That's me and my list btw... I was just about to post about my tournament but you beat me to it.
    http://sales.starcitygames.com//deck...p?DeckID=81090

    Rd1 Bant Infect 2-0 (start the day off w/ a bad matchup)
    Rd2 MUD 2-0 (2nd bad matchup in a row)
    Rd3 Elves 2-1 (3rd bad matchup in a row)
    Rd4 Tinfins 0-2 (Dude hits yahtzee after I blow him out w/ Crop rotation getting Bog, lost a good matchup)
    Rd5 Miracles 2-0 (Joe Losett)
    Rd6 RUG Delver 2-0
    Rd7 Manaless Dredge 2-0
    Rd8 BUG Delver (the end boss of this deck) 1-2
    I got hymned and double fow'd in every game I lost vs BUG for t8. We couldn't draw in, I was in 9th he was in 10th.

    Deck is decent but a lot of bad matchups right now it seems...

  2. #3262

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sauce View Post
    That's me and my list btw... I was just about to post about my tournament but you beat me to it.
    http://sales.starcitygames.com//deck...p?DeckID=81090

    Rd1 Bant Infect 2-0 (start the day off w/ a bad matchup)
    Rd2 MUD 2-0 (2nd bad matchup in a row)
    Rd3 Elves 2-1 (3rd bad matchup in a row)
    Rd4 Tinfins 0-2 (Dude hits yahtzee after I blow him out w/ Crop rotation getting Bog, lost a good matchup)
    Rd5 Miracles 2-0 (Joe Losett)
    Rd6 RUG Delver 2-0
    Rd7 Manaless Dredge 2-0
    Rd8 BUG Delver (the end boss of this deck) 1-2
    I got hymned and double fow'd in every game I lost vs BUG for t8. We couldn't draw in, I was in 9th he was in 10th.

    Deck is decent but a lot of bad matchups right now it seems...

    I don't know for how long, or how you guys play your decks but I'm getting blown out with just about every variant against 90% of delvers. .

  3. #3263
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    Rock Lee's Avatar
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    Re: [Deck] Turbo Eldrazi

    Have been messing around with this build with elder dragons:

    // Lands
    1 [WWK] Eye of Ugin
    2 [R] Tundra
    2 [ON] Flooded Strand
    3 [R] Tropical Island
    1 [LRW] Forest (3)
    1 [IA] Glacial Chasm
    4 [ZEN] Misty Rainforest
    1 [WWK] Bojuka Bog
    1 [TSP] Island (2)
    4 [SOM] Glimmerpost
    1 [SOK] Mikokoro, Center of the Sea
    1 [LG] Karakas
    4 [FNM] Cloudpost

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [ROE] Ulamog, the Infinite Gyre
    4 [M11] Primeval Titan
    2 [DOT] Dragonlord Dromoka
    3 [ARB] Meddling Mage

    // Spells
    4 [MM] Brainstorm
    4 [CHK] Sensei's Divining Top
    2 [FRF] Ugin, the Spirit Dragon
    2 [M10] Pithing Needle
    3 [OD] Moment's Peace
    4 [GP] Repeal
    4 [UL] Crop Rotation

    // Sideboard
    SB: 3 [CMD] Flusterstorm
    SB: 3 [R] Swords to Plowshares
    SB: 4 [AVR] Terminus
    SB: 3 [PLC] Seal of Primordium
    SB: 2 [THS] Swan Song

  4. #3264

    Re: [Deck] Turbo Eldrazi

    I took 16th at a local 1K Super IQ (73 players) today with the monogreen list I posted a page or two back, getting my first SCG point. I lost my win-and-in in a nailbiter vs RUG Delver. He had 3 cards, so I cast Surgical Extraction to see whether he had Force for my All Is Dust and would have won if I had targeted Stifle instead of Spell Pierce, as that was his only other blue card. Oh well.

    Anyway, Ugin has been massively overperforming for me. I'm seriously considering adding a third one. I was also thinking, however, about trying out that new Haven of the Spirit Dragon card from DTK. It's a tutor target that lets you recur an Ugin that's been countered or discarded. Is this value or is this just too cute?


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  5. #3265

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    I took 16th at a local 1K Super IQ (73 players) today with the monogreen list I posted a page or two back, getting my first SCG point. I lost my win-and-in in a nailbiter vs RUG Delver. He had 3 cards, so I cast Surgical Extraction to see whether he had Force for my All Is Dust and would have won if I had targeted Stifle instead of Spell Pierce, as that was his only other blue card. Oh well.

    Anyway, Ugin has been massively overperforming for me. I'm seriously considering adding a third one. I was also thinking, however, about trying out that new Haven of the Spirit Dragon card from DTK. It's a tutor target that lets you recur an Ugin that's been countered or discarded. Is this value or is this just too cute?


    Sent from my iPhone using Tapatalk
    Haha, I thought this was you when I saw an exploration while you were shuffling. Meant to ask of you posted here.

  6. #3266

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Have been messing around with this build with elder dragons:

    // Lands
    1 [WWK] Eye of Ugin
    2 [R] Tundra
    2 [ON] Flooded Strand
    3 [R] Tropical Island
    1 [LRW] Forest (3)
    1 [IA] Glacial Chasm
    4 [ZEN] Misty Rainforest
    1 [WWK] Bojuka Bog
    1 [TSP] Island (2)
    4 [SOM] Glimmerpost
    1 [SOK] Mikokoro, Center of the Sea
    1 [LG] Karakas
    4 [FNM] Cloudpost

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [ROE] Ulamog, the Infinite Gyre
    4 [M11] Primeval Titan
    2 [DOT] Dragonlord Dromoka
    3 [ARB] Meddling Mage

    // Spells
    4 [MM] Brainstorm
    4 [CHK] Sensei's Divining Top
    2 [FRF] Ugin, the Spirit Dragon
    2 [M10] Pithing Needle
    3 [OD] Moment's Peace
    4 [GP] Repeal
    4 [UL] Crop Rotation

    // Sideboard
    SB: 3 [CMD] Flusterstorm
    SB: 3 [R] Swords to Plowshares
    SB: 4 [AVR] Terminus
    SB: 3 [PLC] Seal of Primordium
    SB: 2 [THS] Swan Song
    I'm just curious about this adaptation to the presence of Delver this late in that deck's ascendance in the metagame. Did you not have problems with this matchup previously? I was under the assumption that Delver was managed fairly reliably through the use of Repeal and Glimmerposts.

    What about your experience at Eternal Extravaganza caused you to take the rather drastic step of evaluating a 6 mana flying (but uncounterable) blocker to handle Delver?

  7. #3267
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    Re: [Deck] Turbo Eldrazi

    I heard that Rock and TimH were at EE2, as well as a lot of other 12 postees. How did everyone do?

    After starting 0-1 against Managara D&T, I had a "good" run and finished 63rd to get "almost my money" back at EE2.
    I'll post my list and matchups later in the week.

  8. #3268

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MGB View Post
    I'm just curious about this adaptation to the presence of Delver this late in that deck's ascendance in the metagame. Did you not have problems with this matchup previously? I was under the assumption that Delver was managed fairly reliably through the use of Repeal and Glimmerposts.

    What about your experience at Eternal Extravaganza caused you to take the rather drastic step of evaluating a 6 mana flying (but uncounterable) blocker to handle Delver?
    IT also stops interaction on your turn, making their removal suites entirely sorcery-speed.

  9. #3269

    Re: [Deck] Turbo Eldrazi

    I actually don't think you want to go into a 3rd color regardless of what it offers. Easiest splashes being white and black due to Karakas/Bog already being free...
    I think the way to beat BUG delver (the problem Delver) is to play more Cavern of souls. I am going to try playing 2.

    You can accomplish the most relevant part of the Dromoka effect by playing more copies of Cavern of souls in my opinion.

  10. #3270

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ponders View Post
    I don't know for how long, or how you guys play your decks but I'm getting blown out with just about every variant against 90% of delvers. .
    RUG and UWR are a lot easier than BUG delver. It's normal to have trouble w/ BUG.
    RUG and UWR can be managed easier since they have no way to attack your hand, just life total and lands.

  11. #3271
    When the going gets weird, the weird turn pro.
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    I heard that Rock and TimH were at EE2, as well as a lot of other 12 postees. How did everyone do?

    After starting 0-1 against Managara D&T, I had a "good" run and finished 63rd to get "almost my money" back at EE2.
    I'll post my list and matchups later in the week.
    There were quite a few of us, probably 12/320 of the field - and it was cool to meet a lot of source guys. I finished just outside the money :/. That was a very tough room for 12 Post no doubt. I didn't play a fair deck until round 7. I played UG the way I like it, but had a few game-on-the-line Brainstorms/Top refill moments against reanimator and elves that failed me hard. In fact, the card quality and selection felt pretty anemic the entire tournement, and I'm going to up the fetch count and maybe add a ponder or two to fix it. SnT performed well for me. Candelabra was also excellent. Ugin was never better than Ulamog would've been. Lesson learned.

    Quote Originally Posted by sauce View Post
    I actually don't think you want to go into a 3rd color regardless of what it offers. Easiest splashes being white and black due to Karakas/Bog already being free...
    I think the way to beat BUG delver (the problem Delver) is to play more Cavern of souls. I am going to try playing 2.

    You can accomplish the most relevant part of the Dromoka effect by playing more copies of Cavern of souls in my opinion.
    I agree, I could only (barely) imagine BUG working with the bog and access to DRS to help fix.

    I like cavern, especially against bug. The best cards are those which efficiently improve your card quality: Brainstorm, Top, Library, Ponder, Ancient Stirrings. I think the Augur of Bolas strategy was a great example of the best way to attack BUG - Wall of Blossoms type of effects.

  12. #3272
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MGB View Post
    I'm just curious about this adaptation to the presence of Delver this late in that deck's ascendance in the metagame. Did you not have problems with this matchup previously? I was under the assumption that Delver was managed fairly reliably through the use of Repeal and Glimmerposts.

    What about your experience at Eternal Extravaganza caused you to take the rather drastic step of evaluating a 6 mana flying (but uncounterable) blocker to handle Delver?
    I've always messed around with BANT post, or I like to say NOPost, as a nod to previous NO(natural order)Bant. Previous versions involved heavy Cavern splashing for Meddling Mages, experiments with Knight of the Reliquary, and just plain adding STP with bolts for maximum double splash. Dragonlord doesn't require any other mana splashing that makes other white card splashes difficult.

    Quote Originally Posted by maCHOOga View Post
    I heard that Rock and TimH were at EE2, as well as a lot of other 12 postees. How did everyone do?
    I was 3-0, then went 0-3 against 3 different variants of delver. All with pretty nutty draws of 1 threat 3+ counters and blind ripping wastelandx3 in 6 different games. crazy.

  13. #3273

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    I've always messed around with BANT post, or I like to say NOPost, as a nod to previous NO(natural order)Bant. Previous versions involved heavy Cavern splashing for Meddling Mages, experiments with Knight of the Reliquary, and just plain adding STP with bolts for maximum double splash. Dragonlord doesn't require any other mana splashing that makes other white card splashes difficult.



    I was 3-0, then went 0-3 against 3 different variants of delver. All with pretty nutty draws of 1 threat 3+ counters and blind ripping wastelandx3 in 6 different games. crazy.
    Oh you're playing post? Brainstorm... Wasteland. Ponder....Wasteland again. GG

  14. #3274
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ponders View Post
    Oh you're playing post? Brainstorm... Wasteland. Ponder....Wasteland again. GG
    Wasn't even that bad. 5 of the 6 games involved zero cantrips, just draw. look at card. look at my lands. waste anything. Three times.


    In other new though. BantPost was highly successful. STP and Meddling Mage was lackluster. Terminus is redonkulous.

  15. #3275

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Wasn't even that bad. 5 of the 6 games involved zero cantrips, just draw. look at card. look at my lands. waste anything. Three times.


    In other new though. BantPost was highly successful. STP and Meddling Mage was lackluster. Terminus is redonkulous.
    I would think that splashing white, you would play sacred ground.

  16. #3276
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    Re: [Deck] Turbo Eldrazi

    Sauce, how was Carpet of Flowers in your matchups? I have always poo-poo'd this card, but with my testing with thragtusk in preparation of dragonlord dromoka, and then finding out you also were windmilling midrange fatties, I am curious to how it helped be a green dark ritual and to what effect.

  17. #3277
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    Re: [Deck] Turbo Eldrazi

    Has anyone tried Intuition in the deck? I noticed a play a lot of two of's, so I think I'm going to try playing 1 intuition and 1 noxious revival this evening. That of course, gives even more possible lines of play, lol!

  18. #3278
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    Has anyone tried Intuition in the deck? I noticed a play a lot of two of's, so I think I'm going to try playing 1 intuition and 1 noxious revival this evening. That of course, gives even more possible lines of play, lol!
    Well you have me possibly intrigued with intuition -> x3 moment's peaces for 4 fogs. But I think if I'm going to resolve a cmc 3 spell I'd rather have show & tell.

  19. #3279
    When the going gets weird, the weird turn pro.
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    Re: [Deck] Turbo Eldrazi

    Those are some intense cards to jam into post. For me, wasteland, BUG, Delver, Liliana, value, consistency and blocking issues all lead to one card: DRS.

    I was a big proponent of DRS when RTR came out, but most post players moved to heavy blue to fight the popularity of other Show and Tell and BloodMoon. DRS ramps, chumps, fixes, annoys delver, gains life, hates yards, draws out removal (making time), turn 2 SnT, and blunts Liliana. I seldom support a splash in UG due to color restraints, but a black slash for DRS is slight and arguably improves the mana overall.

    With current technology revisiting my old list could look something like this:

    DRS Post

    4 Cloudpost
    4 Glimmerpost
    1 Vesuva
    1 Island
    1 Underground Sea
    3 Tropical Island
    4 Scalding Tarn
    2 Misty Rainforest
    1 Bajouka Bog
    1 Cavern of Souls
    1 Karakas
    1 Eye of Ugin
    1 Glacial Chasm

    4 Deathrite Shaman
    2 Trinket Mage
    4 Primeval Titan
    1 Emrakul, the Aeons Torn
    1 Ulamog, the Infinite Gyre

    4 Brainstorm
    3 Repeal
    3 Crop Rotation
    4 Force of Will

    2 Sensei's Divining Top
    1 Expedition Map
    1 Candelabra of Townos
    1 Engineered Explosives

    1 Ponder
    3 Show and Tell

    SB
    2 Blue Elemental Blast
    3 Swan Song
    3 Flusterstorm
    1 Golgari Charm
    2 Chalice of the Void
    1 Pithing Needle
    2 Toxic Deluge
    1 Engineered Explosives

    Thoughts?

  20. #3280
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    Re: [Deck] Turbo Eldrazi

    Went 4-0 with terminus bantpost today. List to follow shortly

    EDIT: added list


    // Lands
    4 [FNM] Cloudpost
    4 [ZEN] Misty Rainforest
    1 [CMD] Bojuka Bog
    1 [LRW] Island (1)
    1 [IA] Glacial Chasm
    3 [R] Tropical Island
    1 [LG] Karakas
    1 [WWK] Eye of Ugin
    4 [SOM] Glimmerpost
    1 [KTK] Forest (4)
    1 [R] Savannah
    3 [ON] Flooded Strand
    1 [R] Tundra
    1 [SOK] Mikokoro, Center of the Sea
    1 [LND] Plains (3)

    // Creatures
    4 [M12] Primeval Titan
    1 [ROE] Emrakul, the Aeons Torn
    1 [ROE] Ulamog, the Infinite Gyre
    2 [M13] Thragtusk

    // Spells
    3 [GP] Repeal
    4 [MM] Brainstorm
    3 [UL] Crop Rotation
    2 [US] Show and Tell
    4 [CHK] Sensei's Divining Top
    3 [AVR] Terminus
    3 [OD] Moment's Peace
    2 [FRF] Ugin, the Spirit Dragon

    // Sideboard
    SB: 3 [CMD] Flusterstorm
    SB: 2 [R] Blue Elemental Blast
    SB: 1 [C13] Bane of Progress
    SB: 3 [PLC] Seal of Primordium
    SB: 3 [ARB] Meddling Mage
    SB: 3 [THS] Swan Song

    Louis Gentile suggested Flagstone of Trokair and I can't believe I didn't add it already. Unsure if I'm putting it in a Flooded strand or plains spot, likely flooded strand. Great idea, allowing for stabilization with crop rotate into glacial chasm off two lands and not be completely wrecked. Also gives you additional shuffle effects for top abuse.

    Still on the lookout for good white cards to consider/evaluate. Wondering if I should go 2 seal of primordium, 1 seal of cleansing. And ideally would like to replace the swan song / Fluster storms, but feel that Ethersworn cannonist might be too narrow.

    Consequently, with some friendly testing thanks to local players, I found out what you always always always name with Meddling mage against Ant/Tes. Xantid Swarm. Always. I would name it on the second mage too. Played some cardboard testing and online testing against storm and the matchup finally feels controlled between the duo crop rotate package, and 9 strong cards in the sb against it. Also, keeping in terminus was huge against them.
    Last edited by Rock Lee; 03-18-2015 at 10:25 AM.

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