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Thread: [Deck] Imperial Painter

  1. #2901
    Viva la pimienta!
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    Re: [Deck] Imperial Painter

    Well, after unknowingly selling my Recruiters at the Indy Open back in Feb. (made me totally sick when I realized it), I've been able to pick up another set. So hopefully I should be jumping back into the driver's seat soon.
    Quote Originally Posted by Jack Burton
    What does that mean? Huh? "China is here." I don't even know what the hell that means. All I know is that this Lo Pan character comes out of thin air in the middle of a goddamn alley while his buddies are flying around on wires cutting everybody to shreds, and he just STANDS there! Waiting for me to drive my truck straight through him, with LIGHT coming out of his mouth!

  2. #2902
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    Re: [Deck] Imperial Painter

    Unknowingly?! How'd that happen lol

  3. #2903
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    Re: [Deck] Imperial Painter

    I had a little binder of stuff I was gonna trade to SCG and they ended up in there. When we were back at the hotel, I was switching stuff around to get ready for Modern on Sunday, so I stuck them in the little binder as just somewhere to shove them. Then, in between rounds on Sunday, I went and handed them my binder and told them I was selling all of it, not remembering I had put the Recruiters in there and so really wasn't paying attention to what was being pulled out.
    Quote Originally Posted by Jack Burton
    What does that mean? Huh? "China is here." I don't even know what the hell that means. All I know is that this Lo Pan character comes out of thin air in the middle of a goddamn alley while his buddies are flying around on wires cutting everybody to shreds, and he just STANDS there! Waiting for me to drive my truck straight through him, with LIGHT coming out of his mouth!

  4. #2904

    Re: [Deck] Imperial Painter

    It occurs to me that if Omnitell is the real deal now, the decks that beat it are probably BUG Delver, decks with lots of counter magic, and Jund. In 4 round tournaments, it may be worth devoting many slots to beating Omnitell, but that it might be better to focus on possible gaps in the preparation of the metagame for Omnitell in larger tournaments.
    Theoretically, vs. BUG and discard, Goblin Welder's stock improves, and against Omnitell itself and heavy counters, REB improves as well. Ethersworn canonist should definitely be a bigger role as well, but perhaps it is just worth being a deck that is insanely hateful towards blue and discard, and hope that our best existing attributes run into people preparing heavily for Omnitell. Our matchup against them isn't totally abysmal with some added focus, and it seems as if we might be well prepared against their foils. Just a thought, kinda drunk though.

  5. #2905
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by RingoDeathStarr View Post
    It occurs to me that if Omnitell is the real deal now, the decks that beat it are probably BUG Delver, decks with lots of counter magic, and Jund. In 4 round tournaments, it may be worth devoting many slots to beating Omnitell, but that it might be better to focus on possible gaps in the preparation of the metagame for Omnitell in larger tournaments.
    Theoretically, vs. BUG and discard, Goblin Welder's stock improves, and against Omnitell itself and heavy counters, REB improves as well. Ethersworn canonist should definitely be a bigger role as well, but perhaps it is just worth being a deck that is insanely hateful towards blue and discard, and hope that our best existing attributes run into people preparing heavily for Omnitell. Our matchup against them isn't totally abysmal with some added focus, and it seems as if we might be well prepared against their foils. Just a thought, kinda drunk though.
    Painter isn't scared of Omnitell at all really. The only thing is that you have to have a way to get Emrakul out of the yard in response to his trigger. Other than that.. 6+ Main deck REBs is really solid against it.
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  6. #2906
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    [Deck] Imperial Painter

    Quote Originally Posted by Macky984 View Post
    Painter isn't scared of Omnitell at all really. The only thing is that you have to have a way to get Emrakul out of the yard in response to his trigger. Other than that.. 6+ Main deck REBs is really solid against it.
    No offense, but you haven't played the MU that much then. Since we can't combo against them and we don't put on that much pressure, they can sit and sculpt their hand to the perfect 7 before trying to go off. I certainly wouldn't count on a blast or two to stop them. I attempted the daily last night and round one was paired against one of the Japanese lists (with red for creature removal and young pyromancer...Shouta's list). Needless to say it didn't go well. Game one I had canonist plus blast in hand but he probed me and S&T emrakul into play directly. Second game he dropped turn 2 young pyro. I dropped blockers, including containment priest, he burned out blockers and still S&T through a blast into omniscience into digs into emrakul. It was a nightmare.
    This list plays electrickery, pyroclasm, and bolts. The hate bear strategy is not a good one. I think we are getting splash damage from D&T having game against them. The only good thing about the Japanese lists is that they are only playing 4-5 islands. So a T1 blood moon is better against them.
    I think the tax artifacts will end up being important against them. Unfortunately, in my limited experience with 3sphere, it seems to hurt us quite a bit a well. I just don't know what else to do.

    For reference, here's Shouta's list:

    Omni-Tell
    Shouta Yasooka
    8th Place at Grand Prix on 4/18/2015
    Legacy

    Creatures (2)
    2 Emrakul, the Aeons Torn

    Lands (18)
    5 Island
    2 City of Traitors
    4 Flooded Strand
    1 Misty Rainforest
    4 Polluted Delta
    2 Volcanic Island

    Spells (40)
    4 Omniscience
    4 Brainstorm
    3 Cunning Wish
    4 Dig Through Time
    4 Force of Will
    1 Impulse
    4 Spell Pierce
    4 Gitaxian Probe
    4 Ponder
    4 Preordain
    4 Show and Tell

    Sideboard
    2 Young Pyromancer
    1 Eladamri's Call
    1 Electrickery
    1 Firemind's Foresight
    1 Flusterstorm
    2 Lightning Bolt
    1 Pyroblast
    1 Red Elemental Blast
    1 Release the Ants
    1 Surgical Extraction
    1 Through the Breach
    1 Wipe Away
    1 Pyroclasm






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  7. #2907
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    Re: [Deck] Imperial Painter

    I totally agree with Drude. Burn is a very hard match up, that you can deal with a good side. But Omni-tell is the hardest. Nearly unbeattable. I've never beat omni-tell with that deck.

    our deck isn't agressive, playing threath mean that you must tap your mana, you have to fetch for your key cards (like canonist or crypt), all that avoiding their counterspells.

    while your're fighting slowly, they just have to pay 2 or 3 mana to win.

  8. #2908

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Bonk View Post
    ... Omni-tell is the hardest. Nearly unbeattable. I've never beat omni-tell with that deck.
    OmniTell pilot here. What you want to have in your deck list against us is a 1of MD Relic of Progenitus combined with a tutor/filtering/cantrip effect, such as Trinket Mage or SDT to find it "fast enough". Mill OmniTell, in response to Emrakul reshuffle trigger activate the Relic with a counter ready for our C.Wish->Trickbind. EDIT: Alternatively, 1x Laboratory Maniac to mill yourself for the win. Bonus points for tutoring it with Imperial Recruiter.

    Post-board, Trinisphere and Canonist will shut off our Ants win con but not Emrakul. Ensnaring Bridge will shut off our Emrakul but not Ants. Even then, those are only minor delays until we can get a C.Wish->bounce spell. If your plan is to play Grindstone first, then put Servant into play from our SnT, we can Dig for the instant Ants win con in response to Grindstone activation. We can also make sure SnT resolves with help from Boseiju. Surgicaling or Extirpating our SnT is one of the best ways to win against us, but Ru is ill-equipped at getting SnT into the gy in the first place, supposing that the OmniTell pilot has the patience to wait for Boseiju before going off. Therefore, the best g2-g3 strategy for most Painter builds would be mulliganing into gy hate (preferably Torpor Orb or Leyline of the Void because those are the fastest to land & activate and both hit the Emrakul trigger), then trying to go off as fast as possible (hopefully with 1 blast as protection) -all the while playing around Spell Pierce.

    If you would be willing to dedicate any SB slots into this MU, Vendilion Clique in response to SnT, Wipe Away to target Omniscience and Iona or Tidespout Tyrant off of our SnT are some of the options. None of them are 100% proof. Lab Maniac to mill yourself for the win (without needing any gy hate) is also a solid SB option, since OmniTell does not really run any creature removal spells, only C.Wish->bounce. Bonus: Imperial Recruit tutors it.

  9. #2909

    Re: [Deck] Imperial Painter

    Quote Originally Posted by LeoCop 90 View Post
    Fun story : against an omnitell opponent i had rest in peace in play and he knew i had helm of obedience in hand. Obviously he can't show and tell in this situation or he loses on the spot. I draw a simian spirit guide so i decide to tap out for something irrelevant, he casts show and tell, i show helm and kill him exiling my spirit guide XD
    OmniTell still might have won that game. If they got an Omniscience into play off the SnT, then in response to your Helm activation C.Wish->Firemind's Foresight, getting C.Wish, Impulse and Brainstorm. Impulse for a big cmc card, Brainstorm it on top of the deck, then C.Wish->Release the Ants and kill you with your Helm trigger still on the stack.

  10. #2910
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    Re: [Deck] Imperial Painter

    Ive noticed most Omni players have moved away from EtI. Is there simply a meta change that created this or is the new deck just more consistent?

    @Karhumies " What you want to have in your deck list against us is a 1of MD Relic of Progenitus combined with a tutor/filtering/cantrip effect, such as Trinket Mage or SDT to find it "fast enough". Mill OmniTell, in response to Emrakul reshuffle trigger activate the Relic with a counter ready for our C.Wish->Trickbind." So you want us to have 3 cards in play (PS, GS, and a GY hate card) plus a counter in hand...plus 2 mana up. No way is this a viable strategy due to your speed and counters IMO.

    I'm still on board with the E Cannonist & Blast plan, we have to go for a damage win and id almost even side out the combo entirely.

  11. #2911
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    Re: [Deck] Imperial Painter

    It's really not that bad guys.... You have 6 main deck Red Blasts... Recruiter into Jaya.. Main Deck Ensnaring Bridge for Emrakul.

    Game 1 is a loss about every time but 2-3 are perfectly winable especially with Canonist and Tormod's. I've played A LOT of painter... It's really not that bad.
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  12. #2912

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Uroborian View Post
    Ive noticed most Omni players have moved away from EtI. Is there simply a meta change that created this or is the new deck just more consistent?

    @Karhumies " What you want to have in your deck list against us is a 1of MD Relic of Progenitus combined with a tutor/filtering/cantrip effect, such as Trinket Mage or SDT to find it "fast enough". Mill OmniTell, in response to Emrakul reshuffle trigger activate the Relic with a counter ready for our C.Wish->Trickbind." So you want us to have 3 cards in play (PS, GS, and a GY hate card) plus a counter in hand...plus 2 mana up. No way is this a viable strategy due to your speed and counters IMO.

    I'm still on board with the E Cannonist & Blast plan, we have to go for a damage win and id almost even side out the combo entirely.
    Regarding EtI:
    EtI is a dead card without Omniscience or Dream Halls in play. We have basically dropped the Dream Halls in favor of 4x Dig Through Time. DTT can resolve even before Omni hits the table, and if Omni is already on the table, it's "good enough" at hitting C.Wish or Emrakul or second DTT or another cantrip to keep the chain going without us needing EtI. Consequently, most of the OmniTell lists are not running Impulse->EtI/Emrakul anymore, either.

    Regarding GY Hate in the main:
    I edited my post after writing it, mentioning that Lab maniac might be more useful than gy hate. You get the option of milling yourself for the win regardless of our Emrakul triggers.

    Regarding Canonist:
    E.Canonist slows us down considerably, but it's not enough by itself to stop us. You will need blasts to back it up. And the problem with those Blasts is our Boseiju to push SnT through.

    Example:
    One turn: SnT->Omniscience
    During your turn DTT to find Emrakul (alternatively C.Wish->Eladamri's Call, delaying us 1 turn)
    Next turn: "easycast" Emrakul.

    You simply don't put up a fast enough clock to kill us even if we only play one card per turn. So you really need the Blasts.
    Canonist used to be even worse before we dropped EtI, but we can still play through it.

  13. #2913

    Re: [Deck] Imperial Painter

    Quote Originally Posted by Macky984 View Post
    Recruiter into Jaya
    This is a key play. Jaya + E.Canonist is great at locking us out from the Omniscience plan. BUT we can still SnT straight into Emrakul.

  14. #2914
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    Re: [Deck] Imperial Painter

    @macky: I will say that I was okay with the MU before the Japanese build came out. Before that we could drop hate bears and protect with blasts and usually get there. Now that they have efficient creature removal, an alt win con with pyromancer or rabble master, and a way to see what hate we have in store for them, it's not that great anymore. If you are playing against a good Omnitell player it's tough. Not unwinnable, but tough. I wi say that I felt the Omnitell player I faced last night had all the right cards at all the right times, but they can do a really good job of manipulating their draws as well with the 20+ cantrips and draw spells at their disposal.
    @karhumies: trying to combo off is somewhat futile. Also we don't at blue for lab maniac and we would have to kill ourselves, have lab maniac on the table and then somehow instantly draw a card to trigger maniac. Canonist into play with show and tell and then blast the omniscience is still our best play, but if they see it coming they will just wait for the Emrakul and drop that directly. Also, many of the newest lists do play one of impulse to get with firemind's foresight and combo out with release the ants.
    I really wish red had a chill effect for blue spells.


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  15. #2915
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by drude1 View Post
    @macky: I will say that I was okay with the MU before the Japanese build came out. Before that we could drop hate bears and protect with blasts and usually get there. Now that they have efficient creature removal, an alt win con with pyromancer or rabble master, and a way to see what hate we have in store for them, it's not that great anymore. If you are playing against a good Omnitell player it's tough. Not unwinnable, but tough. I wi say that I felt the Omnitell player I faced last night had all the right cards at all the right times, but they can do a really good job of manipulating their draws as well with the 20+ cantrips and draw spells at their disposal.
    @karhumies: trying to combo off is somewhat futile. Also we don't at blue for lab maniac and we would have to kill ourselves, have lab maniac on the table and then somehow instantly draw a card to trigger maniac. Canonist into play with show and tell and then blast the omniscience is still our best play, but if they see it coming they will just wait for the Emrakul and drop that directly. Also, many of the newest lists do play one of impulse to get with firemind's foresight and combo out with release the ants.
    I really wish red had a chill effect for blue spells.


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    If there was a "chill" for Blue... That could be one of the best cards in Legacy... Lol
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  16. #2916

    Re: [Deck] Imperial Painter

    Quote Originally Posted by drude1 View Post
    Canonist into play with show and tell and then blast the omniscience is still our best play, but if they see it coming they will just wait for the Emrakul and drop that directly. Also, many of the newest lists do play one of impulse to get with firemind's foresight and combo out with release the ants.
    I really wish red had a chill effect for blue spells.
    A white card which answers both Omni and Emrakul off a SnT would be good old Oblivion Ring. Against Omni there is a chance to Dig in response and to go off with Ants or just C.Wish->Trickbind the EtB trigger, but against SnT into Emrakul it's spot on.

    Thalia does provide a "chill effect". It's one of D&T's best cards against OmniTell. Hate Bear removal is a big problem for OmniTell, which is why many pilots are running Massacre and/or Slaughter Pact in the SB.

  17. #2917
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    Re: [Deck] Imperial Painter

    The problem with Thalia is that she has legs so can be bolted or massacred. I think canonist is just better, especially since she is an artifact so if she is killed with a bolt we could potentially sling her back in with a welder. We do have thorn and 3sphere at our disposal which do the same thing. They just aren't as one-sided as a red "chill" would be.


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    Re: [Deck] Imperial Painter

    I think I'm going to put away my painter deck for awhile. Played 6 rounds of legacy tournament today at my LGS and I got destroyed.

    Round 1: Grixis Delver (0-2)
    Round 2: Jund (2-0)
    Round 3: Omnitell (0-2)
    Round 4: Omnitell (0-2)
    Round 5: Merfolk (2-0)
    Round 6: Omnitell (0-2)
    Looking for Chinese cards to complete my legacy decks....hit me up!!!

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  19. #2919
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    Re: [Deck] Imperial Painter

    Keep your head up Nathan. I wouldn't call that getting destroyed. Stil beat jund and fish. And losing 0-3 to omni isn't to out of the ordinary, as its picked up in popularity and we're still figuring out reliable game plans.

  20. #2920
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    Re: [Deck] Imperial Painter

    New plan against omni. Fresh from the bottom of the barrel:

    http://gatherer.wizards.com/Pages/Ca...spx?name=DRACO

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