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Thread: [Deck] MonoU OmniTell

  1. #1541
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    Re: [DTB] MonoU OmniTell

    Oh, no! Are we trying to play them again in legacy!? Because I've all ready burned my set a long time ago!
    Quote Originally Posted by clavio View Post
    Brainstorm is easy to play

  2. #1542

    Re: [DTB] MonoU OmniTell

    Thanks Lejay for putting in all the effort for this thread.

    On the lands.... initial primer say 6 to 7 fetches.... i see alot of lists w 8 to 10 fetches... any reason for so many fetches?

    Still I want to get comfortable with sideboard.

    Quick Questions
    1. What is the sapphire charm for? It looks like phase out mode would be most used but doesn't creature comeback at EOT against DnT.
    2. Why rushing rivers over say echoing truth?
    3. Noxious revival vs surgical extraction?
    4. Trickbind is used in what capacity? Trigger for pacts or CB im guessing
    5. What do you use against BUG delver?

  3. #1543
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by bodea1981 View Post
    Thanks Lejay for putting in all the effort for this thread.

    On the lands.... initial primer say 6 to 7 fetches.... i see alot of lists w 8 to 10 fetches... any reason for so many fetches?

    Still I want to get comfortable with sideboard.

    Quick Questions
    1. What is the sapphire charm for? It looks like phase out mode would be most used but doesn't creature comeback at EOT against DnT.
    2. Why rushing rivers over say echoing truth?
    3. Noxious revival vs surgical extraction?
    4. Trickbind is used in what capacity? Trigger for pacts or CB im guessing
    5. What do you use against BUG delver?
    Fetches: people are splashing a second colour and need them to reliably find dual lands. They also enable faster Dig Through Time.

    Sapphire Charm: I don't use it, so I'll defer to others.

    Rushing River: you can bounce two different permanents if necessary ( Canonist and Thalia, for example).

    Surgical Extraction: to give you game against Dredge, Reanimator, and faster combo.

    Noxious Revival: to recover your combo pieces from the graveyard (often in response to Surgical Extraction!).

    Trickbind: Oblivion Ring or Reclamation Sage triggers when they're put in off Show and Tell. And also MANY other things that randomly come up, like comboing with an active Vial on two counters against Death & Taxes.

    BUG Delver: some use Defence Grid. I use Flusterstorm on their discard, Dig Through Time to recover from it, and sol lands to make Force of Will their only relevant counterspell. Others will have different views.

  4. #1544

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by pandaman View Post
    Fetches: people are splashing a second colour and need them to reliably find dual lands. They also enable faster Dig Through Time.

    Sapphire Charm: I don't use it, so I'll defer to others.

    Rushing River: you can bounce two different permanents if necessary ( Canonist and Thalia, for example).

    Surgical Extraction: to give you game against Dredge, Reanimator, and faster combo.

    Noxious Revival: to recover your combo pieces from the graveyard (often in response to Surgical Extraction!).

    Trickbind: Oblivion Ring or Reclamation Sage triggers when they're put in off Show and Tell. And also MANY other things that randomly come up, like comboing with an active Vial on two counters against Death & Taxes.

    BUG Delver: some use Defence Grid. I use Flusterstorm on their discard, Dig Through Time to recover from it, and sol lands to make Force of Will their only relevant counterspell. Others will have different views.
    Thanks Pandaman.... what list do you use at the minute? are you splashing a second colour or are you straight mono blue.

    I appreciate the input.

    The deck is alot of fun.... I will post my results after the tourney on Saturday... but I usually do poor in bigger tournaments... its almost always 0-2 drop... but im gonna stick it out this weekend even if i do poorly just to get reps with the deck... then off to VEGAS for modern masters.... gonna play in all the legacy side events with the deck!

  5. #1545
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    Re: [DTB] MonoU OmniTell

    I am not playing the current list. I still play a playset of Enter the Infinite and use the Research//Development into Laboratory Maniac kill. It's similar to lists emidln has posted throughout the thread. It's not the most popular version, which you will find plays one or no EtI and Emrakul /RtI as the kill.

  6. #1546
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    Re: [DTB] MonoU OmniTell

    Sapphire Charm has a weird "Exile target Batterskull" mode.

    If the Germ Phases out, the Batterskull Phases out with it. The Batterskull will Phase back in whenever the Germ does. When the Germ Phases out, it ceases to exist, and never Phases back in.

    Sapphire Charm - Instant
    U: Exile target Batterskull.
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  7. #1547
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by YamiJoey View Post
    Sapphire Charm has a weird "Exile target Batterskull" mode.

    If the Germ Phases out, the Batterskull Phases out with it. The Batterskull will Phase back in whenever the Germ does. When the Germ Phases out, it ceases to exist, and never Phases back in.

    Sapphire Charm - Instant
    U: Exile target Batterskull.
    Why would an equipment card phase out with the creature it's attached to?
    "Let go your earthly tether. Enter the void, empty, and become wind."

  8. #1548

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Mockingbird View Post
    Why would an equipment card phase out with the creature it's attached to?
    It's Magic, man. Rules of phasing just say so.

  9. #1549

    Re: [DTB] MonoU OmniTell

    this week i have a big tournament in italy. ( last time 6-2 with this deck 1 month ago)

    not sure for 2-3 slot.


    There are many many miracles in Italy so I was thinking of using this list.


    http://sales.starcitygames.com//deck...p?DeckID=83401



    Not sure about NO DEFENSE Grid in side or use 1 Boseiju in Main.



    maybe replace 1 pact with Swan Song or spell pierce?


    any idea?

  10. #1550
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    Re: [DTB] MonoU OmniTell

    Hi my name is Manuel Gómez and I've create the established list of omnitell, then the people have copied me:

    Here the first decklist:

    http://www.tcdecks.net/deck.php?id=16373&iddeck=122420


    Here an article (in spanish)

    Part 1:

    http://www.ingeniobcn.com/omni-tell-en-legacy

    Part 2:

    http://www.ingeniobcn.com/omni-tell-en-legacy-part-2

  11. #1551
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Burnplayer View Post
    Hi my name is Manuel Gómez and I've create the established list of omnitell, then the people have copied me:
    Look at that guy, lol. Bold claim, especially when linking to decklists and articles from between February and April 2015.

    The established and good lists of OmniTell lists have looked like that ever since fall 2014 when Dig Through Time entered the format.
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  12. #1552
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Julian23 View Post
    Look at that guy, lol. Bold claim, especially when linking to decklists and articles from between February and April 2015.

    The established and good lists of OmniTell lists have looked like that ever since fall 2014 when Dig Through Time entered the format.
    The day Dig Through Time was spoilered I wrote in this very forum that it will replace Enter the Infinite and will revive OmniTell. Go look it up. Claiming to be the originator of that idea half a year later is pathetic especially as we've seen the indeed successful implementation of DTT already proven in tournaments last year
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  13. #1553
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    Re: [DTB] MonoU OmniTell

    Nerdraging over who gets credit as the originator of a 2014 show and tell deck. GG
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  14. #1554
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    Re: [DTB] MonoU OmniTell

    In this type of decks, the small differences are very important. I designed this list and on the following week of be publishing in TC decks, 3 boys of Providence's SCG copied me the 75 cards. My list is the most perfect and balanced, for this reason the people copy me.

  15. #1555
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Burnplayer View Post
    In this type of decks, the small differences are very important. I designed this list and on the following week of be publishing in TC decks, 3 boys of Providence's SCG copied me the 75 cards. My list is the most perfect and balanced, for this reason the people copy me.
    Whatever works for you.
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  16. #1556
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    Re: [DTB] MonoU OmniTell

    Ok, close this thread, we found 'the list' !

  17. #1557

    Re: [DTB] MonoU OmniTell

    is this like the ultimate troll??

    Omnitell List w DTT was up around the banning of TC. The great thing about the list is that they have options for your wish board and you can make tweeks you like main deck.

    whatever.

  18. #1558
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    Re: [DTB] MonoU OmniTell

    Wait, so you're saying that this list is just a copy? From the past!?
    Damn thieves!
    http://www.tcdecks.net/deck.php?id=15272&iddeck=113410
    Quote Originally Posted by clavio View Post
    Brainstorm is easy to play

  19. #1559

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Burnplayer View Post
    In this type of decks, the small differences are very important. I designed this list and on the following week of be publishing in TC decks, 3 boys of Providence's SCG copied me the 75 cards. My list is the most perfect and balanced, for this reason the people copy me.
    Your list has some unneeded cards. For example, Eladamri's Call is unnecessary, even though you've got only one Emrakul and no Intuition/LDV mainboard. After Omni you just make this chain:
    Wish -> FF (get Brainstorm, Impulse, Wish) -> Wish -> Intuition (get Emrakul, Wish, Wish) -> Wish -> Noxious Revival (put Emrakul on top) -> Brainstorm -> Emrakul. Pretty easy.

    Also, you intentionally decided to not fight with fast grave-based decks like Reaimator and Dredge? Just Nox and Surgick (as we cal them in Russia) seems too little hate for them.

  20. #1560

    Re: [DTB] MonoU OmniTell

    So for those who run 3 DTT v 4 DTT and 3 Wish v 4 Wish?

    Is it a preference... does the deck become too clunky w 4 ofs?

    I apologize to everyone on this thread for all the questions... just trying to get comfortable with my own build that looks like everyone's elses build

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