Page 421 of 645 FirstFirst ... 321371411417418419420421422423424425431471521 ... LastLast
Results 8,401 to 8,420 of 12895

Thread: Miracle Control

  1. #8401

    Re: [DTB] Miracle Control

    Quote Originally Posted by twndomn View Post
    Just got back from Washington D.C.

    Made Day 2 with Miracles. Decided it's not worth the time to try to cash on Day 2 after the 4th loss, spent the rest of day 2 at smithsonian museums instead.
    Sorry, I can not figure out which legacy tournament you are talking about... can you please tell me?

  2. #8402

    Re: [DTB] Miracle Control

    Quote Originally Posted by Gros View Post
    Sorry, I can not figure out which legacy tournament you are talking about... can you please tell me?
    I'm glad you asked. It's this one:
    http://www.starcitygames.com/events/...breakdown.html

    BBD, Sam Roukas, Joshua Ravitz, 7 other Miracles players, and I made Day 2, none Top 8-ed. I want to say Chi Hoi Yim is also one of the 7 other mentioned earlier, but I am not sure. Lossett, Das, and Sriharan unfortunately were stopped at Day 1.

  3. #8403

    Re: [DTB] Miracle Control

    I'm just curious if anybody's tried running less than 4 Monastery Mentors in the main. I currently have 2 copies and have found myself always wanting them in the main just as an alternative win con, but not wanting to go all the way to the Mentor Miracles list. I have a GPT this Sunday and not a lot of time to playtest, so I'm hemming and hawwing between trying out a hybrid version with 2 Monastery Mentors/1 Entreat or just sticking to the Ponder version I'm used to.

    Thanks for the help!

  4. #8404

    Re: [DTB] Miracle Control

    Quote Originally Posted by SageShadows View Post
    I'm just curious if anybody's tried running less than 4 Monastery Mentors in the main. I currently have 2 copies and have found myself always wanting them in the main just as an alternative win con, but not wanting to go all the way to the Mentor Miracles list. I have a GPT this Sunday and not a lot of time to playtest, so I'm hemming and hawwing between trying out a hybrid version with 2 Monastery Mentors/1 Entreat or just sticking to the Ponder version I'm used to.

    Thanks for the help!
    http://tcdecks.net/deck.php?id=17676&iddeck=133129

    this list seem to be the hybrid of ponder, mentor version without running entreats. Won 1st place in a 107 man event

  5. #8405

    Re: [DTB] Miracle Control

    I am testing Price of Progress and 1 MD Mountain.

    It has been great for now. No possible Angels though...

    4 Mentors 2 Clique 2 PoP
    0 Jace 3 Terminus

    Very good against MUD 12 Post and and the "Philipp-called" Punishing Blue (ex BRG Aggro Loam)

  6. #8406
    Member

    Join Date

    Mar 2012
    Location

    London
    Posts

    47

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    I am testing Price of Progress and 1 MD Mountain.

    It has been great for now. No possible Angels though...

    4 Mentors 2 Clique 2 PoP
    0 Jace 3 Terminus

    Very good against MUD 12 Post and and the "Philipp-called" Punishing Blue (ex BRG Aggro Loam)
    Obvious troll is obvious.

  7. #8407

    Re: [DTB] Miracle Control

    Quote Originally Posted by dionykos View Post
    Obvious troll is obvious.
    The problem is that he is actually serious.

    Am I right, Mr. Null Rod?

  8. #8408

    Re: [DTB] Miracle Control

    With the popularity of Mentor on the rise, Esper Mentor to be specific, like this one:
    http://sales.starcitygames.com//deck...p?DeckID=89171

    I am wondering if Supreme Verdict is back on the table for discussion, along with Sulfur Elemental which is already in everyone's SB I hope. Verdict also helps against Merfolk btw. The reason is the sense of urgency. You really don't have the time/turn to try to find a counter to protect the Terminus, or fishing for a brainstorm/jace-storm to put Terminus back. If you lose Verdict due to Esper's discard, at least you can flashback when you reach 6 Mana, much harder with Terminus.

  9. #8409
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [DTB] Miracle Control

    Quote Originally Posted by Poron View Post
    I am testing Price of Progress and 1 MD Mountain.

    It has been great for now. No possible Angels though...

    4 Mentors 2 Clique 2 PoP
    0 Jace 3 Terminus

    Very good against MUD 12 Post and and the "Philipp-called" Punishing Blue (ex BRG Aggro Loam)
    I'm genuinely intrigued, where do you play? And do you ever do well?
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  10. #8410

    Re: [DTB] Miracle Control

    online. mws and cockatrice.

    yes, quite often actually.. Against Miracle no one looks for basics or retain himself from dropping lands, a good Clique, 1 Single Mentor (alongside his Probes, Seizes and fetches) can take him to 8-10 where a PoP often closes the game.

    I am trying 1 Mountain, 1 Karakas, 2 Tundra, 1 Volcanic Island mana base.

    2+1Clique, 4 Mentors 2 Pop in the 75.

    Sure, it works better against certain decks or just as surprise bomb..

  11. #8411

    Re: [DTB] Miracle Control

    Polling the audience here.

    I'm giving a very similar list to Claudio's a try for an upcoming local tourney. It's running 3-4 Daze.

    Claudio's 20-land mana base runs 3 volcs and 3 tarns. If you only had 2 volcs, would you just run those plus 4 tarns or run a basic island/mountain in that othe slot?

  12. #8412

    Re: [DTB] Miracle Control

    So in 2014 most lists were running three tundras and two volcs, what has changed in this year to cause the standard manabase to play three volcs now?

    Also surgical extraction appears to be increasingly popular in the sideboards, do you guys think the card is worth playing and what matchups do you bring it in against?

    Finally, with the ubiquity of sideboard mentors how do you side in the mirror now? I am particularly interested in what removal you keep and in what numbers. Also does mentor and to a lesser extent D&T warrant the inclusion of a sulfur elemental in the sideboard?

  13. #8413
    Site Contributor
    Quasim0ff's Avatar
    Join Date

    Apr 2013
    Posts

    1,433

    Re: [DTB] Miracle Control

    Quote Originally Posted by Moa View Post
    So in 2014 most lists were running three tundras and two volcs, what has changed in this year to cause the standard manabase to play three volcs now?

    Also surgical extraction appears to be increasingly popular in the sideboards, do you guys think the card is worth playing and what matchups do you bring it in against?

    Finally, with the ubiquity of sideboard mentors how do you side in the mirror now? I am particularly interested in what removal you keep and in what numbers. Also does mentor and to a lesser extent D&T warrant the inclusion of a sulfur elemental in the sideboard?
    It's basically the inclusion of MD REB that makes the 3rd volc fine. Earlier, you used to not fetch the volc in preboard games, that happens now due to reb.

    Yes, Sulfur elemental is a fine inclusion in your board. You need some removal now, due to Clique, Snaps and mentor being everywhere in the mirror.

  14. #8414

    Re: [DTB] Miracle Control

    Quote Originally Posted by Quasim0ff View Post
    It's basically the inclusion of MD REB that makes the 3rd volc fine. Earlier, you used to not fetch the volc in preboard games, that happens now due to reb.

    Yes, Sulfur elemental is a fine inclusion in your board. You need some removal now, due to Clique, Snaps and mentor being everywhere in the mirror.
    again, may be I'm out if the world but the best card in the mirror is Cavern of Souls for Clique/Mentor.

  15. #8415
    Member

    Join Date

    Jul 2015
    Location

    Florianópolis, BR
    Posts

    63

    Re: [DTB] Miracle Control

    I'm working with B88's list (MD: -1 Pyro +1 StP) but i'm hesitant about the sideboard, especially because my meta is plenty of BUG, Jund, Loam and other Decay's and Liliana's decks, and also Burn (ok, we don't have too many issues with this matchup).

    That said, i really think that Divert is a great sb plan (Murakami's list uses it), since it works very well against abrupt decay, bolts and counterspells. However, i can not say if my sideboard is balanced. Currently, i'm using this SB (i have only one flusterstorm :/):

    : 1 Blood Moon
    : 1 Containment Priest
    : 1 Divert
    : 1 Engineered Explosives
    : 1 Ethersworn Canonist
    : 1 Flusterstorm
    : 1 Jace, the Mind Sculptor
    : 1 Meddling Mage
    : 2 Pyroblast
    : 1 Pyroclasm
    : 1 Rest in Peace
    : 2 Vendilion Clique
    : 1 Wear // Tear


    What do you think? Thank you.

  16. #8416

    Re: [DTB] Miracle Control

    If mentor decks (esper and miracles) and yp decks (grixis delver) become rampant in your area, have people try Wind Shards?

    It's pretty tempting for the controller of mentor and/or yp to try to get all those prowess triggers and tokens before attacking.

  17. #8417
    The Agonistic Antagonist
    CutthroatCasual's Avatar
    Join Date

    Mar 2015
    Posts

    989

    Re: [DTB] Miracle Control

    Or just keep playing Terminus? I don't understand why you board out all 4 Terminuses in the mirror when you know they'll have Mentors to bring in.

  18. #8418

    Re: [DTB] Miracle Control

    Quote Originally Posted by CutthroatCasual View Post
    Or just keep playing Terminus? I don't understand why you board out all 4 Terminuses in the mirror when you know they'll have Mentors to bring in.
    I have to give the disclaimer of I'm just throwing idea out, haven't done enough testing. Yes, this could just be another cute idea. In which case(s) would Wing Shards be better than Terminus/Verdict?

    1. Cards except Verdict are vulnerable to counter. You're probably dead if Terminus doesn't resolve.
    2. Decks like Elves/Goblins can easily rebuild from Terminus.

    So why not just play Verdict? Well..., if you have fewer monk/angel token(s) on your side, one-sided removal effect could be better off.

  19. #8419
    Site Contributor
    Quasim0ff's Avatar
    Join Date

    Apr 2013
    Posts

    1,433

    Re: [DTB] Miracle Control

    Quote Originally Posted by twndomn View Post
    I have to give the disclaimer of I'm just throwing idea out, haven't done enough testing. Yes, this could just be another cute idea. In which case(s) would Wing Shards be better than Terminus/Verdict?

    1. Cards except Verdict are vulnerable to counter. You're probably dead if Terminus doesn't resolve.
    2. Decks like Elves/Goblins can easily rebuild from Terminus.

    So why not just play Verdict? Well..., if you have fewer monk/angel token(s) on your side, one-sided removal effect could be better off.
    Chances are you play accordingly, if your plan is to wrath.

    You obviously don't slam your Mentor on the draw, if they have mentor t3, if you play to Verdict.

  20. #8420

    Re: [DTB] Miracle Control

    Will be streaming the 6PM EST daily at

    http://www.twitch.tv/anzi104

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)