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Thread: [Deck] Imperial Painter

  1. #3241
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    Re: [Deck] Imperial Painter

    I considered it. But because it's not fetchable via tutor or recruiter, I'd prefer to play a black splash and a dread of night or engineered plague. It just costs one side slot, instead of 2 for the sulfur elemental

  2. #3242
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Bonk View Post
    I considered it. But because it's not fetchable via tutor or recruiter, I'd prefer to play a black splash and a dread of night or engineered plague. It just costs one side slot, instead of 2 for the sulfur elemental
    WHoops, thought recruiter could fetch it but sure enough has 3 power. I agree, not worth it

  3. #3243
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    Re: [Deck] Imperial Painter

    Has anyone ever played with heavy black versions of painter? Entomb + welder sort of stuff? Just wondering how playable that version is.


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  4. #3244
    I will show you fear in a handful of dust.
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by drude1 View Post
    Has anyone ever played with heavy black versions of painter? Entomb + welder sort of stuff? Just wondering how playable that version is.


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    I have not but Unearth seems pretty sick here.
    Team FireBrothers

  5. #3245
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by drude1 View Post
    Has anyone ever played with heavy black versions of painter? Entomb + welder sort of stuff? Just wondering how playable that version is.


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    You already run 6-7 tutors for the Painter; is putting it in the graveyard and leaving it vulnerable to grave hate/Extirpate/Deathrite/Scooze/Crop Rotation -> Bojuka Bog better than putting it into your hand/top of deck?

  6. #3246
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by tired_papasmurf View Post
    You already run 6-7 tutors for the Painter; is putting it in the graveyard and leaving it vulnerable to grave hate/Extirpate/Deathrite/Scooze/Crop Rotation -> Bojuka Bog better than putting it into your hand/top of deck?
    It could be.
    You would probably play black instead of white. You could get larger artifacts and your curve would go way down. For example, for 1 red welder and 1 black entomb, I could get a wurmcoil engine, or platinum emperion, or witchbane orb, etc, etc.

    I'm mostly just wondering how fragile vs. explosive that engine is. It obviously would be more vulnerable to graveyard hate, but you would always have the more traditional way of getting the combo out as well. Also makes Kolaghan's Command better. Just wondering what others' experience has been with that sort of build.

  7. #3247
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    Re: [Deck] Imperial Painter

    Between the current black splash and the white tech of old, we have enough tools to fight harder in bad match ups. The rb version of the feck seems less good than existing ones.

    With kolgans command i found you can play more aggressively, the command acting as a nerf for removal and trading for one of thier cards.

    Question, those running the single basic plains in black splash, could one consider cutting it or is it crucial to the mana base?

  8. #3248
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    Re: [Deck] Imperial Painter

    Drude, I haven't tried r/b but I've definitely though about it. Gives access to dark confidant,and cabal therapy which seems really good to go therapy name force, play recruiter, find painter, sac recruiter to therapy, name any removal you saw. I always like trying variations on things. Also you might appreciate this list if you haven't seen it - http://www.starcitygames.com/events/...imator_wi.html

  9. #3249

    Re: [Deck] Imperial Painter

    Finished 9-2 at Eternal Legacy Champs with Imperial Painter!

  10. #3250
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    Re: [Deck] Imperial Painter

    Well played! Any good story's? Matchups?

  11. #3251
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Michael Keller View Post
    Finished 9-2 at Eternal Legacy Champs with Imperial Painter!
    Nice! Congrats Hollywood!
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  12. #3252

    Re: [Deck] Imperial Painter

    Thanks, all. I'll have a report together in the coming days.

  13. #3253
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    Re: [Deck] Imperial Painter

    I would really be interested to know your sideboard plans as well as the 3 magus rationale.

    Coming from the position of cutting 2 magus down to zero over the last year the 3 magus is simply perplexing.

    Look forward to it.

    Congrats!

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  14. #3254
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    Re: [Deck] Imperial Painter

    For those playing rwb here is as sideboard inquiry:

    my board as it stands for a open locawl meta. I win the matachups i should and life the tough ones. I run EE and canonist main i don't afraid of nothing


    2 kolahgans command
    3 rip
    1 perish
    2 slaughter games
    1 koth
    1 3ball
    1 thorn
    1 hedge mage
    3 sudden shock

    Basically i board a number of moon effects out for the black cards and any other duds it the match. Perish could be an engineered plague.

    Gonna pay in a 30 to 50 man in a week and actually feel good about things for the first time since delver of secrets was printed

  15. #3255
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by Michael Keller View Post
    Thanks, all. I'll have a report together in the coming days.
    Still waiting you bum

  16. #3256

    Re: [Deck] Imperial Painter

    Very soon.

  17. #3257
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    Re: [Deck] Imperial Painter

    So I have been playing a red/black version of painter with therapies, entomb, reanimate, 4 x welder and a couple other silver bullets like emperion, wurmcoil, etc. deck is fun to play and I would say the best piece of tech I would try to incorporate into my R/W/b list is the therapies. It was nice to therapy and then sac a recruiter or some other dork to nuke the hand.
    Having said that, the deck plays so much like reanimator and has the same weaknesses. One grafdiggers cage just shuts it down. So, cross that off my bucket list. In general, I think we are already playing the best version of the deck.


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  18. #3258
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    Re: [Deck] Imperial Painter

    I was trying to figure out if I could fit therapies into the board for the invitational actually. Couldn't figure out where I was willing to cut without having ample time to test though and it feels like we would want 0 or 4 so I'm going with 0 :/

  19. #3259
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    Re: [Deck] Imperial Painter

    I played a RB painter deck last night. The main distinction was 2 entomb for enlightened tutor in the main in what essentially was a shortcake build. This was quite powerful in creating instant speed kills with a welder out. Particularly in response to brainstorms or fetches when people would think the coast was clear.

    Instant speed bridge was also pretty clutch.

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  20. #3260
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    Re: [Deck] Imperial Painter

    Quote Originally Posted by mcbain View Post
    I played a RB painter deck last night. The main distinction was 2 entomb for enlightened tutor in the main in what essentially was a shortcake build. This was quite powerful in creating instant speed kills with a welder out. Particularly in response to brainstorms or fetches when people would think the coast was clear.

    Instant speed bridge was also pretty clutch.

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    Agree, the potential for explosive games is much higher with black/entomb, but it typically only works game one. And then all of their grave hate comes in. You also have to have welder out which now has a huge target on it's head.

    Also, has anyone else seen Jerry T's post of the Bomberman/Painter list on SCG? I tried to make this work over a year ago (still have my foil Salvagers even) but couldn't get it to fly. It felt very clunky. I put it together again increasing LED count and keeping in petals. I must say, it is VERY explosive. In the first 5 games I goldfished, I turn 1'd once and turn 2'd twice. Still feels very "all in" though. It does get around the Eldrazi issue though.

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