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Thread: [Deck] Aggro Loam

  1. #2541
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    Re: [Deck] Aggro Loam

    Just played in the monthly legacy tournament(~28 ppl) to a mediocre 3-2

    1-0 Reanimate (2-0)
    He flipped a exhume while shuffling, I kept a 5 land hand(1 was Karakas) + confidant + GSZ
    I mull game 2 and draw this hand:
    Leyline, Thalia, Thalia, Containment Priest, Liliana, Mox
    Would you keep? Cause I did, draw a Wasteland t1 and 2nd land t5. Still good enough.

    1-1 Merfolk (0-2) Hate this MU, I will probably be coming back to the Deluge instead of the Pulse.

    1-2 Goblins (0-2) So many goblins....

    2-2 4C Cascade (2-1) They can't handle the Wastelands, and when that is your plan, thalias are pretty good. Also brought Canonists for good measure.

    3-2 4C Delver (2-0) Easy peasy


    Overall, I like my sideboard. Current config is the following:


    2 Leyline of the Void
    2 Golgari Charm
    2 Slaughter Games
    2 Thalia, Guardian of Thraben
    2 Ethersworn Canonist
    1 Choke
    1 Maelstrom Pulse
    1 Reclamation Sage
    1 Thoughtseize
    1 Containment Priest


    Might shave the Pulse for the deluge.
    Might shave Games for the deluge
    Might shave Pulse+Games for the deluge+thoughtseize
    Still not convinced by the Sage

  2. #2542
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by Pilhas View Post
    1-0 Reanimate (2-0)
    He flipped a exhume while shuffling, I kept a 5 land hand(1 was Karakas) + confidant + GSZ
    I mull game 2 and draw this hand:
    Leyline, Thalia, Thalia, Containment Priest, Liliana, Mox
    Would you keep?
    I might think twice if I had lost game one, but I'd keep this hand in a heartbeat since you already have the first under your belt. Not only does a successful gamble payoff with what could be considered a "god hand", but it's also a hand where you can probably safely tank for three or four turns before you need to do anything.

    Also, how does Choke perform? I tried it out for the Eternal Weekend trial, and there was never really a time when I would have wanted to draw a Choke, so I replaced it for the main event and again don't think there was ever a time I would have wanted it there either. Granted I only played against OmniTell once and didn't ever play against Miracles, but if those are actually the only match-ups where Choke is expected to perform well, I can't honestly believe that it's the best choice for the board.
    Quote Originally Posted by sdematt View Post
    tits.

  3. #2543
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by iamajellydonut View Post
    I might think twice if I had lost game one, but I'd keep this hand in a heartbeat since you already have the first under your belt. Not only does a successful gamble payoff with what could be considered a "god hand", but it's also a hand where you can probably safely tank for three or four turns before you need to do anything.

    Also, how does Choke perform? I tried it out for the Eternal Weekend trial, and there was never really a time when I would have wanted to draw a Choke, so I replaced it for the main event and again don't think there was ever a time I would have wanted it there either. Granted I only played against OmniTell once and didn't ever play against Miracles, but if those are actually the only match-ups where Choke is expected to perform well, I can't honestly believe that it's the best choice for the board.

    Never dropped it. I believe it is quite slow against merfolk but I still brought it and never saw it.
    Against 4C Cascade it was food for a thoughtseize. Wastelands + choke would be nice ^^
    I brought it against 4C delver but did not see it. My SB against this MU is quite interesting and based on a conversation I had with Niklas@Lille.
    -1 Arbor -1 Teeg -2 GSZ
    +1 Choke +1 Pulse +2 Thalia

    The key being the 2 thalia for the 2 GSZ(which makes us cut the Arbor that is bad in this MU, IMO). Worked quite well when you are pressuring with wastelands and each cantrip cost 2

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    Re: [Deck] Aggro Loam

    Quote Originally Posted by Pilhas View Post
    I brought it against 4C delver but did not see it. My SB against this MU is quite interesting and based on a conversation I had with Niklas@Lille.
    -1 Arbor -1 Teeg -2 GSZ
    +1 Choke +1 Pulse +2 Thalia

    The key being the 2 thalia for the 2 GSZ(which makes us cut the Arbor that is bad in this MU, IMO). Worked quite well when you are pressuring with wastelands and each cantrip cost 2
    My boarding is a bit different since I have a Qasali Pridemage in the main and a Toxic Deluge in the side, but I definitely think this is how I'd approach it if I were on your build.
    Quote Originally Posted by sdematt View Post
    tits.

  5. #2545
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    Re: [Deck] Aggro Loam

    Played this deck at legacy champs this past Saturday with the following sideboard:

    3 Leyline of the Void
    2 Slaughter Games
    2 Thoughtseize
    2 Golgari Charm
    1 Choke
    1 Engineered Plague
    1 Thalia, Guardian of Thraben
    1 Ethersworn Canonist
    1 Sulfur Elemental
    1 Reclamation Sage

    Maindeck is the same as the one that top 4 GP Lille.

    I felt like I played fairly mediocre considering I got into Philly at around 6am Saturday morning and then started playing 3-4hrs later. The fact that they announced 11 rounds for legacy just made me want to give up cause probably didn't help either.

    Round 1: Lands (Matthew - He finished 10th)
    Game 1: We basically have the same hand except he has exploration out so he can replay wasteland and another land every turn and waste me out of the game so I just gave up early.
    Game 2: I thought I had this game on lock as I had turn 0 leyline of the void and turn 1 chalice on 1. For some reason I decide not to just keep on recurring wasteland with life from the loam out of his colored mana and then once he reached 3 mana, he krosan gripped both my chalice and leyline. I still had a chance after that as I had a liliana and karakas out. He ends up manually drawing the dark depths combo and I was thinking I need to dredge back the loam so i can get back the wasteland but then I just end up drawing and was like WTF just happened. Then I decide to ultimate liliana and in respond he taps my karakas with port and I'm like what exactly just happened here. This game could have turned out extremely different and I just played extremely bad. Bad start to the day

    0-1

    Round 2: Omnitell
    Game 1: I don't really recall this game since I just played some beaters and he didn't draw into anything and won.
    Game 2: I was able to resolve a chalice on 1 and then played a small knight that attack a few times. He ends up able to show and tell in an omniscience and then casts an emrakul but the problem is that I already have 8 permanents and if he attacks, i sac all my lands and then I can kill him with my knight on the swing back. He had bolts in hand but they couldn't resolve because of chalice on 1.

    1-1

    Round 3: Esper deathblade
    Game 1: I resolve a chalice on 1 on turn 1 and then resolve a turn 2 knight of the reliquary. He proceeds to not cast any spells for the rest of the game as I wasteland him out and even starts to discard so I get more information before he concedes. Good times.
    Game 2: None of my chalices resolve and then he's able to resolve multiple true names and I did not side in any of my true name hate cards so I conceded soon after he played the second true name.
    Game 3: Board in all my golgari charms and engineered plagues but never needed them as I resolved a chalice on 1 on turn 1, knight on turn 2 (sound familiar?). Then on turn 3 i play another chalice on 1 and he ends up fetching an underground sea and a tropical island and casts counterspell and i'm thinking to myself, those are really weird land to fetch for this deck so I ended up wastelanding the underground and then next turn wasted the trop and then he conceded.

    2-1

    Round 4: UWR Miracles
    Game 1: I resolve a chalice on 1 on turn 2 and then resolve a turn 3 knight. He misses his 3rd land drop and his mana is volcanic and plains so I get a wasteland and blow up his volc. He's able to terminus next turn but then I drop a liliana and then a bob and proceed to waste the other lands that he topdecks.
    Game 2: He's got better mana this game but again, I resolve chalice on 1 and then just proceed to play threat after threat and he couldn't deal with it after a while.

    3-1

    Round 5: Grixis Delver (Peter - He finished 32nd)
    Game 1: This was a total slugfest as I was on the backfoot the entire time just trying to survive but I managed to resolve a chalice on 1 like five or six turns into the game. He proceeds to get me down to 1 life but I managed to clear his side of the board (as in he had no permanents in play) and I had to loam back a dryad arbor to start the beatdown with him at 14 life and he conceded a few turns after that. crazy!
    Game 2: I don't really recall this but he just had the Dazes and force at the right times and I couldn't keep up with him and he killed me fast afterwards.
    Game 3: I have no turn 1 play which was unfortunate and he has a turn 1 deathrite. He dazes my turn 2 chalice on 1 which i really didn't expect as most people board out dazes on the draw. He then plays another deathrite on his turn and passes. I play a grove and try to punishing fire the deathrite and he forces. I'm forced to bring back my punishing fire immediately and then try to punishing fire the deathrites again next turn but it gets countered as well and I couldn't draw other mana sources and I just fell way too far behind in tempo and lost soon afterwards.

    3-2

    Round 6: 12 Post
    Game 1: I get a chalice on 1 to resolve on either turn 1 or 2 and then a knight the following turn and just start wastlanding him. Then I resolve a bob and a liliana and he just packs it in.
    Game 2: He has a really good start with a turn 1 island, turn 2 trop and when I try to chalice on one, he crop rotates the trop into a cloudpost. I manage to resolve a knight and try to wasteland him but he is able to show and tell in a Primeval Titan and gets two more cloudposts. I put in another knight and on his next turn, he casts platinum emperion and attacks with the titan, fetches up two more cloudposts. I double block with my knights and then fetch for double wasteland and waste his cloudposts. He's wondering if he can assign damage however he wants and we just get a judge and the judge says he has to assign all damage to one guy until it has lethal. So his prime time dies but then he plays bojuka bog out of his hand so one of my knights die. I only have one wasteland left in my deck and have a loam in hand so I start recurring just the single wasteland and manage to get him down to a glimmerpost, an eye of ugin and a misty rainforest that he can't crack because of his platinum emperion. This is the game where I start using sylvan library and loam. I dredge back loam and then look at two other cards with the sylvan library during my draw step and if those two cards are bad, I loam them away the next turn and it was just a race between him finding what he needed (lands) to my outs against the platinum emperion. I made a mistake fetching up an urborg for some odd reason which made his eye and misty all of a sudden able to make mana and I almost lost because of that but I was able to find a liliana before he was able to play a second creature and won with two 14/14 knights.

    4-2

    Round 7: Grixis tezzerator
    Game 1: I resolve a turn 1 bob and he plays a chalice on 1 for me the next turn. I then resolve a knight the next turn and then just kept on wasting and attacking.
    Game 2: He has a turn 0 leyline of the void and I don't have much pressure. He's able to ramp to 5 mana on turn 3, cast a transmute artifact and helm my deck away on the same turn.
    Game 3: I mull to 5 and have to keep a hand of wasteland, barren moor, tranquil thicket, bob and sylvan library. I play the moor, he wastes. I play the thicket, he wastes again. Then I just play wasteland and draw more wastelands and meanwhile he's able to ramp into a fast small tezz and i get attacked to death by 5/5s shortly.

    4-3 Drop.

    Overall I felt like the deck was really strong although I won the majority of my games via chalice on 1 and knight of reliquary so it never really felt like a grindfest. Also, I am fairly certain that I boarded incorrectly against both grixis decks. Now that I've had time to think more about it, should I have boarded like this:?

    Grixis delver
    +1 Thalia, Guardian of Thraben
    +2 Golgari Charm
    +1 Engineered Plague
    -1 Life from the Loam
    -1 Sylvan Library
    -1 Gaddock Teeg
    -1 Maze of Ith

    Grixis tezzerator
    +1 Thalia, Guardian of Thraben
    +2 Golgari Charm
    +1 Engineered Plague
    +2 Thoughtseize
    +2 Slaughter Games
    +1 Reclamation Sage
    -4 Chalice of the Void
    -3 Punishing Fire
    -1 Maze of Ith
    -1 Deathrite Shaman

    I was boarding in leylines as well but it feels like you don't want to draw a 4cc spell against a delver deck. Boarding it in against tezzerator felt awful as well as it only stops the thopter combo but doesn't stop their helm combo or any of the tezzerets. Any suggestions are welcome and apologies to all the people I played against that I don't have names for, I just don't have my notes with me at the moment.

  6. #2546
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    Re: [Deck] Aggro Loam

    Taking out loam against Delver does not seem correct. You have the loams for that kind of matchup, the grind them out plan. I would cut a Lili for the loam I think. I also don't like taking Library from the game but I don't see what you can take out other than a GSZ. I am Not a fan of Plague in the SB but if you have it, you bring it.

    Against Tezz, I never played the MU but what are the Charms for? Leyline of the Void? Seems to narrow.
    Would take out Karakas before Maze but most people wouldn't agree with me on this one.
    You brought Plague again, plz tell me those are Explosives or am I just thinking on a completely different Tezz?

  7. #2547

    Re: [Deck] Aggro Loam

    Quote Originally Posted by Pilhas View Post
    Taking out loam against Delver does not seem correct. You have the loams for that kind of matchup, the grind them out plan. I would cut a Lili for the loam I think. I also don't like taking Library from the game but I don't see what you can take out other than a GSZ. I am Not a fan of Plague in the SB but if you have it, you bring it.

    Against Tezz, I never played the MU but what are the Charms for? Leyline of the Void? Seems to narrow.
    Would take out Karakas before Maze but most people wouldn't agree with me on this one.
    You brought Plague again, plz tell me those are Explosives or am I just thinking on a completely different Tezz?
    Plague is for the Thopter tokens.

  8. #2548
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    Re: [Deck] Aggro Loam

    Thanks for the report.

    Against Grixis I would have taken out lily before Maze or Loam. Lily is difficult to resolve vs them and while awesome vs actually delver, its near useless vs pyromancer.

    Vs Tezz (a deck I have a lot of experience with) I would have kept in at least 2 punishing fire in since they play 8-10 planeswalkers as the biggest and best threats in their deck and strix is a bitch. I would also keep DRS in just because it is an even better card when no one is playing chalice. Teeg and ooze are both very good in this matchup. I think slaughter games is really bad here, their threats are way to diverse and all games is a free time walk for them since it will occupy our entire turn, put us down a card but make no impact on the board. I think Charm is ok though. Leyline is really good against us, but the other modes of charm are relevant since baleful strix is really good against us. Not every version of this deck even runs leyline though, so maybe save charms for just game 3.

    Grixis tezzerator:
    +1 Thalia, Guardian of Thraben
    +2 Golgari Charm
    +1 Engineered Plague
    +2 Thoughtseize
    +1 Reclamation Sage

    -4 Chalice of the Void
    -1 Maze of Ith
    -1 Punishing Fire
    -1 Urborg, Tomb of Yawgmoth

    Take our Urborg because they would LOVE to have an urborg in play and tezz usually does not have wasteland at all, of if they do its s 2-3 of so its ok to shave a land.

  9. #2549
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    Re: [Deck] Aggro Loam

    @thearchitect and @pilhas
    I was thinking about this some more last night after I posted and realized that I should be cutting the Liliana's in the Grixis Delver matchup. For some reason I just have this mindblock about sideboarding out Lilianas.

    I dislike having Deathrites against tezzerator as when I've played against the deck, I find that there's hardly anything for the deathrite to eat so in my experience it's usually a 1cc 1/2 with no abilities. My tezzerator opponents usually get the turn 0 Leyline against me though which is probably skewing my results.

  10. #2550

    Re: [Deck] Aggro Loam

    I played in the SCG Charlotte IQ with the generic main list for the first time, ended up going 2-4-1. Had a couple of good turn 1 chalice wins or Tabernacle-Waste locks. I ended up playing against a ton of Delver and Grixis decks and largely felt the deck was incredibly soft to Deathrite Shaman. My sideboard had double Golgari Charm with no Pulse or Deluge and I rarely saw my Fires or Decays when I needed them.

    I think my matches were:

    BUG Delver 2-0
    RUG Delver 1-2 (dead to mongoose and god draw game 3)
    Esper Stoneblade 1-1-1, lost a game to shaman and Jace, ended turns with opponent dead to board with recurring fires and him at 1 life
    4c Delver 1-2, dead to multiple shamans
    Miracles 2-0
    Grixis Delver 1-2, wiped a few Pyromancers and human Delvers with the charm but lost to multiple shamans
    Big Red 1-2, fought through multiple Blood moon effects, thank god for Mox Diamond. Ended up getting sneak attacked despite slaughtering out the Breaches game 3.

    A couple times I got greedy trying to go for an early Tabernacle to slow down Delver (got an easy two for one once), but it ended up being wasted and eaten immediately by Shamans.
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    I about died from laughter when I was watching my feature match and the commentators called Tinfins a difficult and challenging deck.

    I'm not saying it's the easiest deck to play, but the plan is so linear that I could probably get white girl wasted and still beat people with the deck.
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    Imagine the trauma of a man who has seen Mom into Crusader enough to mainboard three Cabal Pits.

  11. #2551
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    Re: [Deck] Aggro Loam

    @Claymore Could you post your list?
    People been experimenting with tabernacle and I always like to see those lists.

    About the MUs, I find the only times I lose to a Shaman is when they go T1 Shaman -> T2 Nemesis (Hand full of counters).
    Since we attack from so many different angles I am fine with them messing a bit with my grave until i find PFire or Decay.
    The deck is pure gas, the thing I find more difficult to know is when to trade the right resource at the right time. Also the mulligans, so much of this deck is in mulligan right IMO.

  12. #2552

    Re: [Deck] Aggro Loam

    Quote Originally Posted by TheArchitect View Post
    Thanks for the report.

    Against Grixis I would have taken out lily before Maze or Loam. Lily is difficult to resolve vs them and while awesome vs actually delver, its near useless vs pyromancer.

    Vs Tezz (a deck I have a lot of experience with) I would have kept in at least 2 punishing fire in since they play 8-10 planeswalkers as the biggest and best threats in their deck and strix is a bitch. I would also keep DRS in just because it is an even better card when no one is playing chalice. Teeg and ooze are both very good in this matchup. I think slaughter games is really bad here, their threats are way to diverse and all games is a free time walk for them since it will occupy our entire turn, put us down a card but make no impact on the board. I think Charm is ok though. Leyline is really good against us, but the other modes of charm are relevant since baleful strix is really good against us. Not every version of this deck even runs leyline though, so maybe save charms for just game 3.

    Grixis tezzerator:
    +1 Thalia, Guardian of Thraben
    +2 Golgari Charm
    +1 Engineered Plague
    +2 Thoughtseize
    +1 Reclamation Sage

    -4 Chalice of the Void
    -1 Maze of Ith
    -1 Punishing Fire
    -1 Urborg, Tomb of Yawgmoth

    Take our Urborg because they would LOVE to have an urborg in play and tezz usually does not have wasteland at all, of if they do its s 2-3 of so its ok to shave a land.
    I played against Tezz at Gen Con where I top 8'd their biggest Legacy tournament. My Tezz opponent had Nether Void, so the Charms and Sage came in. I finally drew the Charm just before extra turns and killed him on the last one (he was playing very slowly). It's foolish to cut Deathrite because Ensnaring Bridge will happen to you and you need to kill them. Chalice is terrible and I was surprised that my opponent kept some number in against me (both decks want to play Chalice on 1 so there's no reason for either deck to keep it in).

    Sent from my SM-N910P using Tapatalk

  13. #2553

    Re: [Deck] Aggro Loam

    What are the worst matchups for this deck? Looking to build another legacy deck

  14. #2554
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by neddsaurus View Post
    What are the worst matchups for this deck? Looking to build another legacy deck
    Burn
    OmniShow
    Sneak & Show

    In that order. It's also very uncomfortable to play against Elves. Everything else is "average" or better.
    Quote Originally Posted by sdematt View Post
    tits.

  15. #2555
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by iamajellydonut View Post
    Burn
    OmniShow
    Sneak & Show

    In that order. It's also very uncomfortable to play against Elves. Everything else is "average" or better.
    I really like the matchup against S&S, I think we are favorable with Lilis and Knight. The only way I see to lose is S&T -> Sneack Attack and even then....
    I am one of the few players who thinks Burn is average. Being 7-1 against them in GPs and Major tournaments I still think it is average because we can't win against some draws.
    I put the worst matchups as:
    Merfolk(I cannot win this matchup, don't judge me!)
    Omni
    Reanimate(I still think they are to fast)

  16. #2556
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by Pilhas View Post
    (I cannot win this matchup, don't judge me!)
    Oh, I am judging sooo hard. I have never had anything but positive results against Merfolk, and I still consider Reanimator to be one of the best matchups we have.

    Reanimator may be fast, but the fact that they cannot win through Leyline of the Void or Maze of Ith or Karakas or (by extension) Knight of the Reliquary (outside of crazy shenanigans) makes it a beautiful set of games. Add on cute stuff like Scooze and Deathrite, and I honestly feel it hard to lose a set.
    Quote Originally Posted by sdematt View Post
    tits.

  17. #2557
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by iamajellydonut View Post
    Oh, I am judging sooo hard. I have never had anything but positive results against Merfolk, and I still consider Reanimator to be one of the best matchups we have.

    Reanimator may be fast, but the fact that they cannot win through Leyline of the Void or Maze of Ith or Karakas or (by extension) Knight of the Reliquary (outside of crazy shenanigans) makes it a beautiful set of games. Add on cute stuff like Scooze and Deathrite, and I honestly feel it hard to lose a set.
    I understand the reasoning on Reanimate, I get it in the theory but I am probably mulliganing to little.
    What is the plan against merfolk? They just dump so many fish and I can't edict the nemesis.

  18. #2558
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    Re: [Deck] Aggro Loam

    Quote Originally Posted by Pilhas View Post
    I understand the reasoning on Reanimate, I get it in the theory but I am probably mulliganing to little.
    What is the plan against merfolk? They just dump so many fish and I can't edict the nemesis.
    Infinite removal with fires (and in some ways Liliana). Decay is relevant against everything not TNN. SB brings in sweepers and choke.
    I've been testing the deck out and find Merfolks fairly straightforward. The chalice-merfolk lists are even easier.

  19. #2559

    Re: [Deck] Aggro Loam

    Hey guys,

    Im just putting this deck together to playtest and was going with this as my SB (My maindeck is the stock list from the GP). Any suggestions on changes I should make ?

    3 Leyline of the Void
    2 Slaughter Games
    2 Thoughtseize
    2 Golgari Charm
    1 Choke
    1 Toxic Deluge
    1 Thalia, Guardian of Thraben
    1 Ethersworn Canonist
    1 Sulfur Elemental
    1 Tabernacle of the Pendrell Vale

    I'm not sure how well positioned this deck will be here because I do see a nice bit of OmniTell and Burn but there's also a ton of variants of Delver and Miracles as well.

    Thoughts or suggestions are appreciated. :)

  20. #2560
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    Re: [Deck] Aggro Loam

    Hey folks,
    I'm putting this list together, but I'm having one hell of a time figuring out how to sideboard. I'm running the GP Lille list (http://tcdecks.net/deck.php?id=17543&iddeck=132031) with this sideboard for now (as I'm just testing with friends):
    3 Leyline of the Void
    2 Slaughter Games
    2 Golgari Charm
    2 Thoughtseize
    1 Reclamation Sage
    1 Choke
    1 Sulfur Elemental
    1 Thalia, Guardian of Thraben
    1 Ethersworn Canonist
    1 Toxic Deluge

    I'm also open to suggestions on altering the maindeck and sideboard.
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    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

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