Strictly worse thanrevised duals, probably worse legacy wise than even shocks as a budget option imo. The only decks I can think of off the top of my head that MIGHT want these in budget form over shocks is Nic Fit and Miracles budget builds. Otherwise these seem worse than shocks 90% of the time
Budget Omni-Tell could use them instead of Volcanic Islands; in fact if you are on a budget the only really expensive cards in a Counter-Burn deck are Force and Volcanic's using the new friend lands would knock $1000 off the cost of the deck without you dying to your own mana base.
http://www.mtggoldfish.com/deck/309602#paper
It is a "lands matter" set but I can not see them doing two cycles of rare [EDIT: DUAL] lands in the same set (or these being less than rare cards). Enemy Man-lands might make it into the second set of the block.
Last edited by lyracian; 08-30-2015 at 08:27 AM.
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
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I really like the expeditions so far. They look sweet. Don't want to be that guy on the forums but, I sort of hope they use this trick to reprint foil full art duals for legacy in the next set. Wishful thinking and it won't happen, but whatever.
Full art Shocks and fetches, I wanted them till I saw the boarder.
On the bright side, now you can get a REALLY expensive Russian foil Stomping Grounds for Beltcher.
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
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5 years ago, when prices first started to really boom and before they doubled down on the Reserved List and knocked out premium cards as an option, I was calling for them to do full art duals. I thought the Player Rewards would have been a great option. Or Judge promos. But regardless, people were mad about Mox Diamond being reprinted as a foil in FTV, so they nixed the idea of even doing premium reprints.
There's going to be 20 more Expedition lands in the next set. Obviously this opens up a lot of speculation and talk about what those 20 lands will be. 5 enemy manlands in the main set, all 10 manlands on the Expedition sheet? And then 10 Shadowmoor filter lands.
What's a little annoying is that we're going to be left with some sort of incomplete cycle. Whatever new lands are coming in Set 2 should obviously be done as Expeditions as well. If enemy BFZ duals are coming in Set 2, then there's 15 open Expedition slots. But if enemy manlands are coming in Set 2, then there's only 10 Expedition slots left, but the BFZ duals cycle is incomplete. They'd have to fill the extra 5 with either a mono-colored cycle (a strict one, or a smattering across blocks), colorless lands, or Future Sight duals (but if they do this and filters, there's an extra spot, because Graven Cairns). Maybe the extra spot opens up a colorless land like Mutavault or Cavern of Souls?
A lot of dumb speculation now, but the cool thing is that they're trying new things to increase supply without killing the market. Props to them on that.
The issue is they take a foil mythic slot, so the odds are something like 1:560 packs to pull one of these. I'm not sure how effectively it will increase supply to the average person. I feel like it'll be like guru lands, where super dedicated collectors and people with access to money will be able to get them.
There are 25 in this one, so are they doing all the fetches and shocks and the new duals to round out the 25? Then they could do enemy dual sets which would be 5, and then 5 man lands and 10 filter lands.
I'd love to pull one. They're going to be very expensive. Low supply, high demand. Absolutely unique.
Premium mythic. Kinda a new rarity. Dodges Standard.
Let's see how long it takes for them to use this for non-reprints.
This has some disgusting potential.
Current Legacy Decks: Elves, 12Post, Eldrazi Stompy, Burn, Reanimator, Death&Taxes
I don't think anyone knows the rarity other than "slightly less rare than mythic foils". No one knows how slightly that is.
I get the water part, but where exactly is that a Plains? Especially with all the green stuff on the art? It looks like a UG land.
I think they're interesting as 1-ofs in certain control builds, where having a land come into play untapped off a fetch can be relevant on turns 3+, but they don't want to make Burn/Aggro's job easier. It's almost certain they won't supplant the shocks, but they might complement them well in certain decks. The fact that they have basic land types makes them much more of a contender than most other dual-land cycles.
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Not too enthused about the "Expeditions". I know I sound like the archetypal Magic player that would "complain if Wizard put $100 bills in packs", but it's hard not to see Wizards as taking advantage of the gambling aspect of pack-cracking more and more. First Mythics, then Modern Masters with the Goyf lottery, and now these. I don't think we'll be seeing Yu-Gi-Oh-style Super Ultra Secret Special Space Ghost Godzilla Rares that are mandatory for competitive constructed play, but it's another step towards Wizards selling scratch-off tickets that don't have an age restriction and preying upon people with low understanding of probability. Kinda shady, not too cool.
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