Page 252 of 533 FirstFirst ... 152202242248249250251252253254255256262302352 ... LastLast
Results 5,021 to 5,040 of 10645

Thread: [Deck] Death and Taxes

  1. #5021
    Site Contributor
    Stevestamopz's Avatar
    Join Date

    Oct 2014
    Location

    Melbourne, Australia.
    Posts

    577

    Re: [DTB] Death and Taxes

    I have REB in my Goblins sideboard for Omnitell and it's pretty neato, albeit a bit hard to cast in a deck with 4 port/waste/cavern.
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  2. #5022
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: [DTB] Death and Taxes


  3. #5023
    It's not easy being green

    Join Date

    Jul 2010
    Posts

    1,635

    Re: [DTB] Death and Taxes

    I don't see it as all that strange. If it's a cantrip cartel meta 8 Thalias sounds like a place where I want to be at. It's not like they have that much removal, and if the resistors just keep dropping at some point they have to settle for half of their deck costing twice as much mana as usual and the rest being more clunky. It's a pretty logical move, all in all. Lets you keep the flying beaters too, but is probably better than Mindcensor and plays more to the deck's plan than Avengers do.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  4. #5024
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Zombie View Post
    I don't see it as all that strange. If it's a cantrip cartel meta 8 Thalias sounds like a place where I want to be at. It's not like they have that much removal, and if the resistors just keep dropping at some point they have to settle for half of their deck costing twice as much mana as usual and the rest being more clunky. It's a pretty logical move, all in all. Lets you keep the flying beaters too, but is probably better than Mindcensor and plays more to the deck's plan than Avengers do.
    I'm not suprised by the 8x taxing effects, but more by the card that are run alongside it.

    It's also notable that this build gets utterly destroyed by -1/-1-effects.

  5. #5025
    Stomping blue decks with "dead" decks, as usual.
    Vandalize's Avatar
    Join Date

    Sep 2010
    Posts

    314

    Re: [DTB] Death and Taxes

    Sup guys, I've been absent from playing Legacy for like 2 months now. Suddenly Death and Taxes became R/W and one the most powerful/fun deck to play. Lucky me, I guess. I have a couple questions regarding deckbuilding...

    My list:

    Lands [23]
    4 Wasteland
    4 Rishadan Port
    1 Cavern of Souls
    2 Karakas
    4 Plains
    4 Arid Mesa
    2 Windswept Heath
    2 Plateau

    Creatures [26]
    4 Mother of Runes
    4 Stoneforge Mystic
    4 Thalia, Guardian of Thraben
    3 Flickerwisp
    3 Imperial Recruiter
    3 Phyrexian Revoker
    2 Magus of the Moon
    1 Fiend Hunter
    1 Vryn Wingmare
    1 Mirran Crusader

    Spells [11]
    4 AEther Vial
    4 Swords to Plowshares
    1 Umezawa's Jitte
    1 Batterskull
    1 Sword of Fire and Ice

    Sideboard [15]
    3 Ethersworn Canonist
    3 Rest in Peace
    3 Sudden Demise
    2 Council's Judgement
    1 Pithing Needle
    1 Ratchet Bomb
    1 Magus of the Moon
    1 Leonin-Relic Warder

    Ok, so here we go:

    1) How valuable is Sudden Demise in the R/W sideboard? I guess it's only for the Elves! matchup (or some random mono-color aggro strat).

    2) How's Vryn Wingmare been doing? Flying seems very appealing, but maybe Ethersworn Canonist should be the 5th hatebear maindeck (and that would open a slot in the sideboard).

    3) Council's Judgement is only hate for True-Name Nemesis?

    4) How do we board against Mentor Miracles (now that boarding Swords to Plowshares out isn't an option)?

    Thanks in advance.
    Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return

  6. #5026

    Re: [DTB] Death and Taxes

    I like the SCG list and those mentioned on the previous page, except that they eat -1 -1 hard. Sulfur elemental, dread, ZP, staticaster etc

    I lIke rw the best now since it dodges the -1 -1. Recruiter allows you to have a bunch of 1 of that you can choose from depending on the board. If dread is out, u can fetch LRW or another red creature.

    Nothing will stop turn 1 dread on the play. Uber frustrating

  7. #5027
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Vandalize View Post

    1) How valuable is Sudden Demise in the R/W sideboard? I guess it's only for the Elves! matchup (or some random mono-color aggro strat).

    2) How's Vryn Wingmare been doing? Flying seems very appealing, but maybe Ethersworn Canonist should be the 5th hatebear maindeck (and that would open a slot in the sideboard).

    3) Council's Judgement is only hate for True-Name Nemesis?

    4) How do we board against Mentor Miracles (now that boarding Swords to Plowshares out isn't an option)?

    Thanks in advance.
    1. Sudden demise is a super powerful card but elves isn't popular at all at the moment so I don't think 3 is necessary
    2. I don't like it very much, but it is useful to have at least one flyer to tutor up. The 4 thalia / 4 wingmare stax strategy will straight up destroy some decks and do little to nothing against others. The flexibility of the red splash means you don't have to put all your eggs in that basket and lose to a bunch of creatures or a -1/-1 effect.
    3. Not a ton of TNN's lately either, but it's a useful card in your hand against any slower deck post-sb, and any non-tempo game where your 4 STPs will feel taxed
    4. Take out maguses, put in ratchet bomb, pithing needle and maybe a council's judgment over the fiend hunter. I have never played w/ fiend hunter but it seems like the upside of a tutorable-answer-to-mentor isn't worth the downside of a low-value 1/3 after they get rid of it.

  8. #5028
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: [DTB] Death and Taxes

    Quote Originally Posted by iatee View Post
    1. Sudden demise is a super powerful card but elves isn't popular at all at the moment so I don't think 3 is necessary
    2. I don't like it very much, but it is useful to have at least one flyer to tutor up. The 4 thalia / 4 wingmare stax strategy will straight up destroy some decks and do little to nothing against others. The flexibility of the red splash means you don't have to put all your eggs in that basket and lose to a bunch of creatures or a -1/-1 effect.
    3. Not a ton of TNN's lately either, but it's a useful card in your hand against any slower deck post-sb, and any non-tempo game where your 4 STPs will feel taxed
    4. Take out maguses, put in ratchet bomb, pithing needle and maybe a council's judgment over the fiend hunter. I have never played w/ fiend hunter but it seems like the upside of a tutorable-answer-to-mentor isn't worth the downside of a low-value 1/3 after they get rid of it.
    Some additional notes:

    - Playing less than 4 Flickerwisp is always incorrect. I would rather cut down on a Revoker. With Recruiter, you would still have 5 ways to access it, if needed.
    - Sudden Demise does also work against Young Pyromancer strategies. Maybe cut 1 Demise for 1 Goblin Sharpshooter as tutor target which helps in various match-ups (including shooting down Mentor tokens)?

    People on Salvation are currently testing Sword of War and Peace as a SB card. I'd love to hear more about that.

  9. #5029
    Stomping blue decks with "dead" decks, as usual.
    Vandalize's Avatar
    Join Date

    Sep 2010
    Posts

    314

    Re: [DTB] Death and Taxes

    Quote Originally Posted by iatee View Post
    1. Sudden demise is a super powerful card but elves isn't popular at all at the moment so I don't think 3 is necessary
    2. I don't like it very much, but it is useful to have at least one flyer to tutor up. The 4 thalia / 4 wingmare stax strategy will straight up destroy some decks and do little to nothing against others. The flexibility of the red splash means you don't have to put all your eggs in that basket and lose to a bunch of creatures or a -1/-1 effect.
    3. Not a ton of TNN's lately either, but it's a useful card in your hand against any slower deck post-sb, and any non-tempo game where your 4 STPs will feel taxed
    4. Take out maguses, put in ratchet bomb, pithing needle and maybe a council's judgment over the fiend hunter. I have never played w/ fiend hunter but it seems like the upside of a tutorable-answer-to-mentor isn't worth the downside of a low-value 1/3 after they get rid of it.
    Some additional notes:

    - Playing less than 4 Flickerwisp is always incorrect. I would rather cut down on a Revoker. With Recruiter, you would still have 5 ways to access it, if needed.
    - Sudden Demise does also work against Young Pyromancer strategies. Maybe cut 1 Demise for 1 Goblin Sharpshooter as tutor target which helps in various match-ups (including shooting down Mentor tokens)?

    People on Salvation are currently testing Sword of War and Peace as a SB card. I'd love to hear more about that.
    Oh, I didn't know Flickerwisp was a sacred cow, but I guess the utility is really powerful to warrant 4 slots. What about this list:

    Lands [23]
    4 Wasteland
    4 Rishadan Port
    2 Karakas
    1 Cavern of Souls
    4 Arid Mesa
    2 Windswept Heath
    4 Plains
    2 PLateau

    Creatures [26]
    4 Stoneforge Mystic
    4 Mother of Runes
    4 Thalia, Guardian of Thraben
    4 Flickerwisp
    3 Imperial Recruiter
    2 Magus of the moon
    2 Phyrexian Revoker
    1 Fiend Hunter
    1 Mirran Crusader
    1 Vryn Wingmare

    Spells [11]
    4 AEther Vial
    4 Swords to Plowshares
    1 Batterskull
    1 Sword of Fire and Ice
    1 Umezawa's Jitte

    Sideboard [15]
    3 Ethersworn Canonist
    3 Rest in Peace
    2 Council's Judgement
    2 Sudden Demise
    1 Goblin Sharpshooter
    1 Magus of the Moon
    1 Leonin-Relic Warder
    1 Pithing Needle
    1 Ratchet Bomb

    Goblin Sharpshooter seems a good high risk/high reward when it's easily tutorable. I like it.
    Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return

  10. #5030

    Re: [Deck] Death and Taxes

    Hi all, new to the source but been playing magic for about 8 years, and dnt for a little while now. I moved to the red splash a little while ago but have never thought about using Sharpshooter until I read some of the posts here. Has anyone tried playing it main? It seems to me that Taxes is a deck that relies most on moving with the meta and tokens are a huge part of the current meta whether they be Young Pyromancer tokens or Monastery Mentor tokens.

    cheers!

  11. #5031
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: [DTB] Death and Taxes

    Edit: I'm currently looking for better ways to remove enchantments and artifacts: While Leonin-Relic Warder is good against stuff like Omnitell, it's a one-shot effect has the whole "bounce-back" problematic if they happen to have removal.

    Given the high number of humans the deck runs, has anybody tried out Devout Chaplain as Recruiter target? Yes, it's slow, requires board presence and lacks immediate impact, but Recruiter already provides one of the other two humans required.

    I'm not talking about replacing Warder, I would see Chaplain as supplement at best if it turns out to be usable.

    Quote Originally Posted by Villeneuve View Post
    Hi all, new to the source but been playing magic for about 8 years, and dnt for a little while now. I moved to the red splash a little while ago but have never thought about using Sharpshooter until I read some of the posts here. Has anyone tried playing it main? It seems to me that Taxes is a deck that relies most on moving with the meta and tokens are a huge part of the current meta whether they be Young Pyromancer tokens or Monastery Mentor tokens.
    Stevestamopz played it in the MD. He was also the first one to suggest it. Maybe you should ask him.

    Quote Originally Posted by Vandalize View Post
    Oh, I didn't know Flickerwisp was a sacred cow, but I guess the utility is really powerful to warrant 4 slots. What about this list:

    Lands [23]
    4 Wasteland
    4 Rishadan Port
    2 Karakas
    1 Cavern of Souls
    4 Arid Mesa
    2 Windswept Heath
    4 Plains
    2 PLateau

    Creatures [26]
    4 Stoneforge Mystic
    4 Mother of Runes
    4 Thalia, Guardian of Thraben
    4 Flickerwisp
    3 Imperial Recruiter
    2 Magus of the moon
    2 Phyrexian Revoker
    1 Fiend Hunter
    1 Mirran Crusader
    1 Vryn Wingmare

    Spells [11]
    4 AEther Vial
    4 Swords to Plowshares
    1 Batterskull
    1 Sword of Fire and Ice
    1 Umezawa's Jitte

    Sideboard [15]
    3 Ethersworn Canonist
    3 Rest in Peace
    2 Council's Judgement
    2 Sudden Demise
    1 Goblin Sharpshooter
    1 Magus of the Moon
    1 Leonin-Relic Warder
    1 Pithing Needle
    1 Ratchet Bomb

    Goblin Sharpshooter seems a good high risk/high reward when it's easily tutorable. I like it.
    Personally, I would run 7 fetches/3 basic Plains instead of a 6/4 split. Other than that, the list looks pretty good.

  12. #5032
    Site Contributor
    Stevestamopz's Avatar
    Join Date

    Oct 2014
    Location

    Melbourne, Australia.
    Posts

    577

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Barook View Post
    Edit: I'm currently looking for better ways to remove enchantments and artifacts: While Leonin-Relic Warder is good against stuff like Omnitell, it's a one-shot effect has the whole "bounce-back" problematic if they happen to have removal.

    Given the high number of humans the deck runs, has anybody tried out Devout Chaplain as Recruiter target? Yes, it's slow, requires board presence and lacks immediate impact, but Recruiter already provides one of the other two humans required.

    I'm not talking about replacing Warder, I would see Chaplain as supplement at best if it turns out to be usable.
    What about Duergar Hedge-Mage? It's a bit conditional for my liking, but it could do the trick? May be worth testing. Mangara can also blow up whatever albeit slowly.

    Quote Originally Posted by Barook View Post
    Stevestamopz played it in the MD. He was also the first one to suggest it. Maybe you should ask him.
    It's ok. It has times when it's not great but when it's good it is pure gasoline in my experience. Like mother of runes it's one of those "no attacks, no blocks" type creatures but it can do some really cool shit that your opponent might not play around e.g: attack with thalia into an x/3, and then ping it once first strike damage has resolved. Also elves is super hard to lose to now, with Sharpshooter, Maguses and Sudden Demises postboard. And obviously it just mows down tokens like no tomorrow, but that's pretty obvious. Try it out and let us know.

    Thanks for the shoutout Barook!
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

  13. #5033

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Vandalize View Post
    Oh, I didn't know Flickerwisp was a sacred cow
    It's not, I think there are good reasons to cut a Flick.

  14. #5034
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [Deck] Death and Taxes

    Quote Originally Posted by Barook View Post
    Edit: I'm currently looking for better ways to remove enchantments and artifacts: While Leonin-Relic Warder is good against stuff like Omnitell, it's a one-shot effect has the whole "bounce-back" problematic if they happen to have removal.
    I have found a combination of revokers and 2 relic warders to be fine. Playing more revokers (which have tons of use in other matchups) seems like a better idea than playing slow creatures just for that effect. Same w/ mangara - he's tutorable, has use outside of dealing w/ artifacts/enchantments. Relic warder and revoker also come out very quickly, so can deal w/ a jitte, vial or LED on turn 2 - chaplain is just going to be way too slow to handle those things. And against omnitell do you really want to be leaving 3 creatures back every turn?

  15. #5035
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [Deck] Death and Taxes

    All the other options are generally ETB triggers (manic vandal, war priest of thune etc.) or sac effects (keening apparition, pridgemage etc.), both of which have their own downsides (vandal/war priest are less flexible than relic, sac effects are just a 1 for 1.) But playing a 1 of manic vandal and/or a 1 of war priest in the sb doesn't seem like the worst idea if you can find room. I know some of Bahra's lists had manic vandal in the sideboard.

  16. #5036
    Member

    Join Date

    Feb 2013
    Location

    Southern California
    Posts

    7

    Re: [Deck] Death and Taxes

    Hi all. So I'm a total Noob in Legacy but I'm thinking of putting together D&T for GP Seattle. What's a decent/current W/R build look like and what makes it any better than just going straight W?

    Thanks in advance for the help!

  17. #5037
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [Deck] Death and Taxes

    Vandalize's list upthread is good. There aren't that many open spots in the deck once you have the core D+T package plus a 3/2 recruiter/magus split. Every 3 drop on that list outside of the red cards and flickerwisps are what you could consider flex spots for the main.

    The real benefits of the R/W build are:

    - A decent % of legacy decks straight up fold to blood moon, and blood moon out of aether vial is particularly nasty. Even if you don't have magus, the constant threat of instant speed blood moon provides its own taxing effect.
    - Recruiter adds a ton of consistency to the deck - having to play off the top when your opponent gets card selection has always been one of D+T's biggest issues. He also ensures you'll see your sideboard cards if you build your sideboard w/ him in mind, similar to e-tutor packages.
    - Recruiter also gives you some card advantage. The 1/1 body seems minor but squadron hawking w/ an piece of equipment out is very powerful in grindy games. He's also a good chump blocker and the best flickerwisp target around.
    - Red sideboard cards give you more room to beat some otherwise terrible matchups like elves

    The downsides:

    - The vanilla beaters are generally the cuts from the mono-w deck. Fewer flyers / brimaz makes it harder to win pure races, slows down your clock against ticking time bomb combo decks like omni.
    - Manabase has more wasteland/stifle targets.
    - Magus is occasionally a grey ogre (or worse if he shuts off your utility lands) g1 against decks w/ reliable mana.

  18. #5038

    Re: [Deck] Death and Taxes

    You also don't flat out lose to dread of night

  19. #5039
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [Deck] Death and Taxes

    Right,
    Pro - dread of night goes from auto-lose to annoying nuisance
    Con - massacre and pyroclasm are slightly better

    (Minor pro - w/ so many non-basics and esp if you have a vial hand, you can sometimes play around massacre by not playing or fetching a plains)

  20. #5040

    Re: [Deck] Death and Taxes

    Also red rewards you for playing more humans, which is great with cavern. Cavern in mono white or green is not very good because of all the creature types. Uncounterable thalia turn 2, feels good

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)