Loving the spoilers so far. Even the desolation twin is pretty sick.
I hope a mishra workshop land for eldrazi or something like eldrazi temple...or more eye of ugin effect
I'm not impressed by this card for monogreen. Sure, you get a few magical Christmasland scenarios when the Eye is out early (although having the Eye out early is usually not optimal). But he seems too cute. I just can't justify a slot in an already-tight list when the Eye tutors for the big guys much more efficiently (that is, repeatedly, at instant speed, and can be easily tutored for itself).
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We have more than enough ramp. I want new ETB toolbox lands. We got Bojuka Bog last time. I'm hoping for a red land that deals 1 or black land that gives -1/-1. Basically, a land that we can use to kill a Pyromancer with Crop Rotation.
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ok, I got excited by this card yesterday, but I think it can still deserve a try. Like animist.....but I think this one is better.
-sometimes eye is in your hand, or is the only colorless card revelaled with stirrings, etc etc. There are some cases where you have in the battlefield on early turns and of course it's useless in this case. With this eldrazi it could be a not wasted drop.
-it is colorless: titan needs 2 green mana; not hard to have, but normally you have to wait turn 4 to drop it. With this you can try the colorless way (cloudpost -> cloudpost/vesuva -> glimmerpost) and have a 5/5 on turn 3.
-it fits well with ancient stirrings: a lot of time I wasted titans for stirrings.....have a mid-power colorless eldrazi it's something (not critical of course) that this deck doens't have.
I know, all of this are "extreme" conditions, and maybe this card will be not a "must have". But I think that it's a wonderfull second choice, and if you have some free slots, you could give it a try.
I can't see myself ever being glad I drew or cast this card. It's basically a blank 5/5, especially if you have an active Eye of Ugin. A random 5/5 does not ever seem better than resolving a titan, regardless of creature type, since a 5/5 will rarely keep us alive very long. Unlike Eye, this card cannot find garbage creatures we might like to play like Phyrexian Revoker, Silent Arbiter or some yet unspoiled incredible UG devoiddrazi. The waiting a turn thing is really bad in a deck whose core strategy is making it to the next turn. We already have a mid-power colorless Eldrazi from Scars of Mirrodin: Wurmcoil Engine.
In an unrelated note, they spoiled a very bad Temple of the False God. We'll probably get toolbox ETB lands in the next set or even the next block, based on how they treated the constellation cards.
Some Fear the Dead
It was probably a testing issue.
What I do notice that I think might have passed over a few heads is ALL first creature spells costless, not just colorless ones. Casting a Primeval Titan for
could be something of interest. But I think the space issue is something still of concern. We'll see what testing brings.
Right now though, it's still the third most interesting card to our deck that's been spoiled so far. Second is Desolation Twin, but that's only because a 10/10 token on a cast trigger is interesting in both applying pressure and establishing presence, but considering that one to two 10/10's that don't do much else won't help that much. So far Ulamog 2.0 is the best thing spoiled for Legacy play.
"Let go your earthly tether. Enter the void, empty, and become wind."
Hey neko .. natural selection is a nice show and tell esque card to sneak an early prime time.. my theory is that if prime time resolves in this deck it is pretty much Gg vs non combo decks. Dryad Arbor is the only turn 1 ramp and I have always enjoyed ramping on turn 1 it smooths the draws and allows t4 kills with dark depths combo. Chasm I feel is matchup specific to counter a price of progress or an all in attack vs goblins merfolk or elves. Playing chasm comes with a cost I'm not trying to buy I'm every match just some.
So the list was fine over the weekend but I want Ugin in the deck because it is so hard to defeat and I can't wait until the new Ulamog is out because I was stuck on 10 with 11 cc ulamog in my hand hating life.. added reclamation sage to Sb and beat Omni tell with t4 Dark depths g1. Then 3 thorn effects into hardcast Emrakul.
Ugin I added over 1 Animist. Natural Selection is like a Show and tell very strong in the right spot.. low resources gamble fun. Spheres are great vs tendrals or belcher but they can win on turn 1 or 2 leyline let's you beat them or force them to have the bounce for it. Otherwise u play
them with fingers crossed. I dislike mindbreaktrap and flusterstorm because they can therapy or duress these cards out and combo off.. if you add teeg. Leyline and thorns or sphere they cannot combo through all.. my focus is on bad / horrible matchups so again I added reclamation sage because it forces omnitell to have the stifle effect. Is krosan grip better ? I haven't tried against omnitell but Ya all the green creatures are amazing with green sun zenith.
Has any one tried running Animist's Awakening?
im thinking with 1 Bosejiu it could be viable crop rotate after floating a crapton of mana and boom Animist's Awakening into like 10 lands with it you have a sorcery in the yard seems fair to me
Wouldn't Sphere of Resistance + Chain of vapor in hand do pretty well against omni?
So I took Chris' Eweekend deck, sleeved it up and played my weekly with some minor mods.
-2 Platinum Emperion
+1 Kozilek & Ugin
Went 2-1. Lost to lands. Game 1 died the turn before Emperion got online. Game 2, hid behind sacred ground. Game 3, keep a greedy 7 and got punished.
I played against 3 different wasteland decks and after every matched I asked them all if sacred ground did anything. Two out of three people showed me wastelands in hand.
Wow....terminus is a heck of a magic card and it feels good to be casting Prime Time again! :-)
I'm gonna test it me too! I had the same feeling: keep only 1 emperion and add something more versatile. Sacred ground is great, but I don't know if it's better than a classic needle....beside the fact that it's not stopped by a chalice of the void, what's its advantage?
Ohhh, do you mean Natural Order? Natural Selection is "G Instant Look at the top three cards of your library and put them back in any order, you may shuffle your library."
I've never really liked the Stage/Depths combo in UG, but mono G is a very different deck. The combo doesn't have the stark inevitability of committing to activating Eye. I'd rather be playing something which allows me to take more turns that I otherwise would not be able to take, since I feel as if the higher the amount of turns in a game, the higher my win percentage will go with this deck.
As per Dryad Arbors, I totally forgot about the interaction between them and GSZ :P Thought they were for Liliana -2 which is not as prevalent as it used to be.
Floating a Flusterstorm/Mindbreak Trap with an SDT makes a lot of non-Xantid Swarm combo decks cold, which I feel is where those cards really shine.
Playing Rec Sage should be for it being a GSZ target. A good Omni Player will always have the Cunning Wish or the tools to get it. Split Second answers are so incredible against Omnitell and I think they are our most powerful tool in the matchup.
Ugin is probably better than Animist.
Not to sound like a broken record, but the split second cards are just so much better, imo. Putting in a primetime and bouncing their Omni in resp to the trigger feels so good and gives the tempo boost you really need to push through the rest of the game. While sphere is good, it can be played around and chain of vapor can be countered (not to mention that they can sac a land to bounce our sphere of resistance or w/e)
Some Fear the Dead
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