I keep seeing these ho-hum devoid cards, and the thought that comes to mind after each of them is "what good is devoid"? It seems to me that there has never been much in the way of benefits to colorless. Maybe stuff from Rise of the Eldrazi. But nothing much else. Anything that makes devoid have some use is bound to be relegated to Standard power level.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
Only Purelace can save us now
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
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I... guess.... if Infect was "phyrexia wins" flavor for Mirrodin 2.0, then Devoid is "eldrazi wins" flavor for Zendikar... only Infect actually does a thing that matters and it would surprise me if Devoid ended up mattering a damn outside that actual block.
Like I guess color-protection is weaker but meh. Or anything in the REB/Pyroblast ballpark. It just seems so fracking inconsequential. Like I thought the biggest reason "Tribal" as a card type was killed was its underwhelming importance during gameplay; they tried it in playtesting Innistrad but it ended up appearing too often and doing too little. The last Tribal cards were therefore Eldrazi cards.
I think this is some brand of irony at work.
Dragonmaster Outcast reprint
and some more interesting stuff:
Painful Truths(?)
2B
Sorcery
Converge - Draw X cards and lose X life, where X is the number of colors of mana spent to cast Painful Truths.
Crumble to Dust
3R
Sorcery
Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or library.
Crumble to Dust (the name should have rather been something like "Void the Land" IMO) is basically a functional reprint of Sowing Salt with better casting cost and colorless.
It's obviously not so good with the cards spoiled so far, but will Fist of Suns (and any other alternative mana costs) work with Converge cards the way I think it will?
Too bad hybrid mana is only a cost and not an actual type of mana, I'd consider payingto draw 5/lose 5.
EDIT: Ugh except at that point you're already tapping something that makes blue mana, so of course you instantly must have had better things to do for 3 mana. Sigh
And the ultimate mana curve fixer for decks of any color:
Endless One
X
Creature - Eldrazi
Endless One enters the battlefield with X +1/+1 counters on it.
Boy, I want the color pie back! ;)
Imagine something like this:
Eldrazi Resistor
Creature - Eldrazi
Devoid
Colored spells costmore to cast.
2/2
That would be a good way to push an overcosted, coloress Eldrazi strategy for Standard.
As for actual spoilers, Endless One seems kinda odd. It curves extremely well. No Legacy material, though.
Without doing a bunch of Gatherer research, I'm almost certain that a vanilla X/X for X is just slightly under the curve for just about every color these days. I'm certain every color now has a 2/2 for 2 with a relevant ability or two*, and I'm pretty sure every color even has a 4/4 for 4 but I'm not 100% on that. Anyway, it's interesting that it is always on curve (or slightly below, w/e) but that's all it is
* not counting hybrid mana guildmages, I guess I mean mono-colored guys in all colors
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