Page 221 of 282 FirstFirst ... 121171211217218219220221222223224225231271 ... LastLast
Results 4,401 to 4,420 of 5639

Thread: [Deck] Solitaire (Enchantress)

  1. #4401

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Megadeus View Post
    This is accurate.


    As for changes, I'm probably going to add a bayou and find room for a doomwake giant main and an EPlague side somewhere. I think the swap that makes most sense is -1 Sphere of Safety +1 Doomwake Giant since they overlap decently in what match up you want them in. Sphere has better game against the decks cheating in fatties though. As for the plague I'd probably cut an STP or maybe one of the Stony Silence. I'd also consider a second city of Solitude.

    currently I have a taiga MD and 2x bloodmoon side, supporting the whole thing with one Abundant Growth.
    I cut one wild growth for that. maybe it is also interesting for you..

  2. #4402
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by simdude View Post
    I really wanted to ask about this. I've always had a hard time with the BGx matchup. Abrupt decay, Golgari Charm, hand disruption, and Lilianna can easily cause huge blowouts. I've been in situations where my hand lines up well against theirs with the right number of Sterling Groves, RIP, and enchantresses but usually it doesn't go that well and Shardless in particular is just less likely to get screwed by it's own inconsistency. What do you think makes you favorable in this matchup?



    First congrats To Megadeus on the great finish.

    What did you think about the meta-game? I see that your combo matchups for the day were Elves and Infect (kinda a combo deck?).


    As far your list goes I like it but I've got a few questions.

    The major one is do you actually feel okay about only playing one confinement? I've been testing moving down to 2 online to reduce awkward openers and bad topdecks. But simultaneously it's probably the card I try to dig for the most (excluding Emrakul) and usually finding it is the difference between a win and loss.

    I like that you went with 19 lands. I was running a carpet of flowers as a sort-of "20th land" but again with the loss of DTT I'm not sure if the metagame will maintain the same blue percentage to take the same advantage of it. Do you think we should have more than 5 fetches?

    Last, I feel like I'm the last person to be playing without Stony Silence in the sideboard since I keep seeing it over and over. How useful do you think it actually is? I get that it's useful versus Miracles but that's already a pretty solid matchup.
    Shardless: getting a guile early really helps against their discard. RIP shuts off their threats, and grove shuts down their removal. Maybe I did just draw hot, but it felt like a pretty solid match up.

    Conefinement I like a lot, but the sphere of Safety gets to play a similar role in locking my opponent out while not needing multiple enchantress effects to be effective. It's also a much better card against decay and such. I always feel like with confinement I am running out of cards unless I have 3 enchantresses.

    I like 19 lands. If I were to play a 20th it would probably be Karakas. I think I'll be going to ~7 fetches when I add the black splash.

    Stony is excellent in many match ups. Miracles, MUD, I like it against death and taxes at least as a 1-of. It's great against storm too shutting down their fast mana. Oh also it is great against the decks that play EE as their permanent hate of choice.

    As to the blood moon it seems interesting, but is it necessary? I can't think offhand what deck I feel I struggle against that you want moon.

    Overall I think that one thing that helped was getting nedleeds advice. I dropped suppression fields and added things he recommended and asked him thought the week about particular choices and lines of play and it certainly helped.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  3. #4403

    Re: [Deck] Solitaire (Enchantress)

    What do you think of Moat over Sphere of Safety?

  4. #4404
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: [Deck] Solitaire (Enchantress)

    I think sphere is better because it stops delvers, griselbrands, emrakuls. Moat is probably better against elves, but either way you're still getting fucked by Rec Sage. I was going to play Moat, but when they reminded me that sphere exists I decided to play that instead
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  5. #4405

    Re: [Deck] Solitaire (Enchantress)

    I'm struggling with what to do with mid-game, mid-turn Serra's Sanctum W? It seems that I can easily float 5-7 W mana but can't productively use all of it. I'm thinking of something like Soothsaying to sink the mana and help determine when a shuffle effect would be appropriate. What else do I do with Sanctum mana?

  6. #4406

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by civet five View Post
    I'm struggling with what to do with mid-game, mid-turn Serra's Sanctum W? It seems that I can easily float 5-7 W mana but can't productively use all of it. I'm thinking of something like Soothsaying to sink the mana and help determine when a shuffle effect would be appropriate. What else do I do with Sanctum mana?
    If you're looking for a mana sink, you could always go old-school and run Sacred Mesa to pump out a bunch of Pegasi. It'll be like 2006 all over again!

    That said, using all of your Sanctum mana isn't, at least in my experience, all that big of a deal anymore. Mana burn doesn't exist anymore and you're producing so much mana that "wasting" some isn't going to put you behind on tempo.

  7. #4407

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Jamaican Zombie Legend View Post
    If you're looking for a mana sink, you could always go old-school and run Sacred Mesa to pump out a bunch of Pegasi. It'll be like 2006 all over again!

    That said, using all of your Sanctum mana isn't, at least in my experience, all that big of a deal anymore. Mana burn doesn't exist anymore and you're producing so much mana that "wasting" some isn't going to put you behind on tempo.
    you cld also use Myth Realized. but I also think it is not a big issue to using all the mana.

  8. #4408
    Member
    movingtonewao's Avatar
    Join Date

    Jul 2011
    Location

    Singapore, Singapore City
    Posts

    305

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Lashazior View Post
    When you cast an enchantment with enchantress effect in play and opponent has a counterbalance, both triggers go on the stack in APNAP (Active Player Non-Active Player) order. So if you were to draw your cards, the counterbalance counter trigger would have resolved before then. In this case, his opponent said go ahead and draw your cards, which is too late for him to counter the enchantment cast. And yes, enchantress effects are cast triggers that don't care about the enchantment resolving.
    Could someone explain this in greater detail? I've been trying to wrap my head around it but am having trouble.

    Is it like this:

    Stack (resolves first)
    Counterbalance trigger
    Enchantress draw effects trigger
    Enchantment spell
    Stack (resolves last)

  9. #4409

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by movingtonewao View Post
    Could someone explain this in greater detail? I've been trying to wrap my head around it but am having trouble.

    Is it like this:

    Stack (resolves first)
    Counterbalance trigger
    Enchantress draw effects trigger
    Enchantment spell
    Stack (resolves last)

    It's exactly like that. Anytime triggers would occur at the same time by different players, they go APNAP order. In this case, you cast an enchantment and it triggers both Enchantress draw effect and counterbalance. Active player is you in this situation (it's your turn) so your trigger goes under the counterbalance trigger. If they counter the enchantment being cast, they must do it BEFORE you draw.

    Now let's take another case and assume you have something silly like Stasis Snare in your deck and you flash it in on their turn with enchantress in play on your side. They are now the active player so counterbalance would go on the stack then above that would be the draw trigger. You would get to draw before they counter with counterbalance trigger.

  10. #4410

    Re: [Deck] Solitaire (Enchantress)

    How has Suppression Field been measuring up nowadays? I've seen it mentioned being used in a few decklists previous to hate out enemy fetchlands and things like DnT. However, I was also looking to run a black splash for some elves hate (Particularly for [cards]Doomwake Giant[/card]), and wanted to run a fetchland suite myself. Has anyone who has used suppression field felt it too anti-synergistic with a fetchland manabase to be useful?

    Additionally, I was considering adding in Runed Halo as a maindeck silver bullet against problematic cards, such as Tendrils of Agony. I'm looking forward to testing these both out myself soon, but I was curious for some input anyhow.

    Thanks!

  11. #4411
    Cheatyface
    LordOMJ's Avatar
    Join Date

    May 2014
    Location

    Massachusetts
    Posts

    40

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by niv View Post
    How has Suppression Field been measuring up nowadays? I've seen it mentioned being used in a few decklists previous to hate out enemy fetchlands and things like DnT. However, I was also looking to run a black splash for some elves hate (Particularly for [cards]Doomwake Giant[/card]), and wanted to run a fetchland suite myself. Has anyone who has used suppression field felt it too anti-synergistic with a fetchland manabase to be useful?

    Additionally, I was considering adding in Runed Halo as a maindeck silver bullet against problematic cards, such as Tendrils of Agony. I'm looking forward to testing these both out myself soon, but I was curious for some input anyhow.

    Thanks!
    I'm a strong advocate for the synergy between Mirri's Guile and fetchlands. I think that it strengthens a lot of the grindy matchups by increasing the likelihood that you find relevant cards (usually Enchantress effects) in the face of discard and countermagic or under a shaky solitary confinement. That said, I definitely get the role that Suppression Field plays - in addition to what you mentioned it's also valuable against Top and many of the cards in Elves (although whether that effect will keep you alive against elves is more questionable). I don't think one is strictly superior. I do agree that running Field dictates running fewer fetchlands in your manabase for the sake of internal synergy.

    My friend Curtis ran a maindeck Runed Halo in his SCG Premier IQ Top 8 as a last minute audible, and felt that it was the worst card in his 60. The WW mana cost is really hampering when you're trying to chain enchantments and draw through your deck, and it's only reliably castable off of sanctum. The meta has obviously changed since DTT's banning and I do think this makes the decks Runed Halo is good against more prevalent, but it doesn't change the issues he had with it. If you want a maindeckable silver bullet against storm, consider Aegis of the Gods. It's no more or less effective than Halo against them game 1 (ANT lacks answers, and it forces a Burning Wish from TES). It obviously turns on Bolt / Swords, but forcing BUG to spend an abrupt decay before they can hymn, thoughtseize, or liliana edict you isn't terrible. Personally I'm willing to fold game 1 against storm and commit to fighting for games 2 and 3, but the gotcha feeling when you snag game 1 is really sweet.

  12. #4412
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: [Deck] Solitaire (Enchantress)

    I think I might just rather have a misers white leyline main than a dude to turn their removal live.

    Also to the point of Suppression Field, it was too polarizing for me. Some match ups it was great, others it sucked or hurt me too much. It's worse the later it comes down and very rarely did I want to spend my turn 2 dropping it. Against Elves I'd rather like was said have Doomwake (who is also a fucking house versus DnT). The real issue against elves is their ability with cradle to easily pay for your taxing effects and gain a board presence that doesnt care about your lock pieces because Field does jack shit versus making 4 mana and Hoofing you. Getting the black splash to play Doomwake and EPlague SB are much worth it imo. If I had black I probably would've Top 8'd the SCG IQ by having tools to wreck elves.
    Last edited by Megadeus; 10-21-2015 at 06:09 PM.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  13. #4413
    Member

    Join Date

    Dec 2013
    Location

    Lowell MA
    Posts

    230

    Re: [Deck] Solitaire (Enchantress)

    I've been running doomwake giant and suppression fields in my build for quite a while. If you are interested here is my opinion on both.

    I strongly concur with Megadeus in that the results of suppression field can range from great to almost no effect with the main factor being how early you cast it. But IME prioritizing playing field over enchantress on turn 2 is crippling to normal legacy early development. When combined with elephant grass it forces an opponent to make very difficult decisions like whether to develop the board, attack, or setup with cantrips and fetchlands. They probably only get to choose one of those options, whereas normally they get to do all 3. I don't know if this is the proper way of explaining it, but the tempo loss for opponents can be backbreaking, and it can buy several whole turns to safely turn on the engine. It will occasionally lock out an opponent entirely if they were relying too heavily on fetches and DRS for their development. Overall, I've found it best in metas full of aether vial, wasteland, rishadan port, stoneforge mystic, deathrite shaman, fetchlands, jace, liliana, sensei's divining top, sneak attack, thespian's stage, knight of the reliquary, goblin welder, moggcatcher, griselbrand (sort of). If this sounds anything like the meta you play in then suppression field might be right for you!

    Doomwake giant is awesome. Having him maindeck has saved from weird nonsense like maindeck spirit of the labyrinth, canonist, and notion thief. He wrecks elves (Sometimes you die before you can cast him. Such is life). He is a win condition, not because he brings the beats (although he does, albeit slowly), but because most people scoop after he wipes their board the turn he comes down and threatens to do the same every turn until the game is over. He's a bit slow but he's got inevitability on his side.

    I might not be evaluating the suppression field properly because my good experiences have eclipsed the bad in my memory, but I honestly think the card is worth 2-3 slots in the MD, and I recommend trying it.

  14. #4414

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by The_Dingo View Post
    I've been running doomwake giant and suppression fields in my build for quite a while. If you are interested here is my opinion on both.

    I strongly concur with Megadeus in that the results of suppression field can range from great to almost no effect with the main factor being how early you cast it. But IME prioritizing playing field over enchantress on turn 2 is crippling to normal legacy early development. When combined with elephant grass it forces an opponent to make very difficult decisions like whether to develop the board, attack, or setup with cantrips and fetchlands. They probably only get to choose one of those options, whereas normally they get to do all 3. I don't know if this is the proper way of explaining it, but the tempo loss for opponents can be backbreaking, and it can buy several whole turns to safely turn on the engine. It will occasionally lock out an opponent entirely if they were relying too heavily on fetches and DRS for their development. Overall, I've found it best in metas full of aether vial, wasteland, rishadan port, stoneforge mystic, deathrite shaman, fetchlands, jace, liliana, sensei's divining top, sneak attack, thespian's stage, knight of the reliquary, goblin welder, moggcatcher, griselbrand (sort of). If this sounds anything like the meta you play in then suppression field might be right for you!

    Doomwake giant is awesome. Having him maindeck has saved from weird nonsense like maindeck spirit of the labyrinth, canonist, and notion thief. He wrecks elves (Sometimes you die before you can cast him. Such is life). He is a win condition, not because he brings the beats (although he does, albeit slowly), but because most people scoop after he wipes their board the turn he comes down and threatens to do the same every turn until the game is over. He's a bit slow but he's got inevitability on his side.

    I might not be evaluating the suppression field properly because my good experiences have eclipsed the bad in my memory, but I honestly think the card is worth 2-3 slots in the MD, and I recommend trying it.
    Do you have a list handy? I love the idea of doomwake and suppression field but I am slowly building the deck and I am somewhat unfamiliar with 3 color lists and what one would look like.

  15. #4415

    Re: [Deck] Solitaire (Enchantress)

    I would also like to see how u balance the mana. doomwake main means u need a black source, I assume u add a bayou plus 1-2 fetchs like megadeus suggested earlier? rest is handled by sprawl.
    as I mentioned earlier adding a Abundant Growth also helps.

  16. #4416
    Member

    Join Date

    Dec 2013
    Location

    Lowell MA
    Posts

    230

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by cherson View Post
    I would also like to see how u balance the mana. doomwake main means u need a black source, I assume u add a bayou plus 1-2 fetchs like megadeus suggested earlier? rest is handled by sprawl.
    as I mentioned earlier adding a Abundant Growth also helps.
    Sorry been busy. My list is as follows.


    4 argothian enchantress
    4 enchantress's presence
    3 green sun's zenith
    1 eidolon of blossoms
    4 wild growth
    4 utopia sprawl
    4 elephant grass
    3 solitary confinement
    3 miri's guile
    2 sterling grove
    2 suppression field
    2 replenish
    1 emrakul, the aeons torn
    1 sigil of the empty throne
    1 doomwake giant
    1 exploration
    1 banishing light

    4 windswept heath
    2 wooded foothills
    1 bayou
    1 savannah
    1 plains
    5 forest
    1 karakas
    3 serra's sanctum
    1 nykthos, shrine to nyx
    1 dryad arbor

    1 reclamation sage
    1 engineered plague
    1 stony silence
    1 enlightened tutor
    4 leyline of sanctity
    1 gaddock teeg
    1 oblivion ring
    1 helm of obedience
    3 rest in peace
    1 humility

  17. #4417

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Megadeus View Post
    Since it has been requested...
    I've been playing this deck for about a month now and assembling it has been fun. I always have enjoyed prison strategies in general. I played Destructive Force when it was standard, and in Legacy I have played 4 Color Loam and UB Stax before so I definitely have some experience with prison style decks. Anyway I guess I'll lead with the list that I ended up playing. A couple comments on the list: Sun Titan is nice against the BUG decks as a very difficult to deal with threat that can get back discarded or countered Enchantress effects. I really wanted to play this style list because I love getting to play a powerful hate card like Rest in Peace mainboard without it being bad. I was on the Suppression Field plan for awhile, but in testing it was pretty mediocre so at the last minute I cut them for a second Exploration, an Enlightened Tutor and just went down to 60 cards. I also cut a Solitary Conefinement for the Sphere of Safety. That card is completely backbreaking.

    Creatures (6)

    4 Argothian Enchantress
    1 Eidolon of Blossoms
    1 Emrakul, the Aeons Torn

    Lands (19)

    9 Forest
    1 Plains
    1 Savannah
    4 Windswept Heath
    1 Wooded Foothills
    3 Serra's Sanctum

    Spells (35)

    1 Helm of Obedience
    1 Banishing Light
    3 Elephant Grass
    4 Enchantress's Presence
    2 Exploration
    3 Mirri's Guile
    3 Rest in Peace
    1 Solitary Confinement
    1 Sphere of Safety
    4 Sterling Grove
    4 Utopia Sprawl
    4 Wild Growth
    1 Enlightened Tutor
    3 Green Sun's Zenith

    Sideboard

    1 Sun Titan
    1 Banishing Light
    1 City of Solitude
    3 Leyline of Sanctity
    1 Oblivion Ring
    2 Stony Silence
    1 Aegis of the Gods
    3 Swords to Plowshares
    1 Sigarda, Host of Herons
    1 Replenish
    Are you boarding out any rest in peace when you board in Sun Titan and Replenish?

  18. #4418
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Dino View Post
    Are you boarding out any rest in peace when you board in Sun Titan and Replenish?
    Depends on the matchup. If I think RIP is still good in the match up (RUG Delver, BUG most things with DRS and Goyf), then I'll just bring them in and keep RIP. I think it has only come up once where I drew a replenish and had RIP out.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  19. #4419

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Megadeus View Post
    Depends on the matchup. If I think RIP is still good in the match up (RUG Delver, BUG most things with DRS and Goyf), then I'll just bring them in and keep RIP. I think it has only come up once where I drew a replenish and had RIP out.
    Have you considered playing a second copy of Replenish instead of Sun Titan?

  20. #4420

    Re: [Deck] Solitaire (Enchantress)

    I'm going to the Legacy 5kIQ in Philly this weekend and was hoping I could get a bit of help with understanding when to properly board in certain cards, particularly Swords to Plowshares.

    Would you bring in Swords to Plowshares versus Sneak and Show? It only hit half of what they're cheating into play and doesn't even hit it well.

    Would you bring in Swords to Plowshares versus Jund? It seems reasonable but BGx matchups are always so difficult to sideboard for just because we run out cards to remove from the 60 very quickly.

    Would you bring Swords to Plowshares in versus Lands? We have good game against the deck so is it worth it to have a few extra ways to deal with Marit Lage?



    I'd like to play the black splash but I just don't think that's going to happen this weekend. I'd like to also know what people have felt about Quarentine Field? I haven't played it in paper yet and been pretty unlucky in drawing it while trying to test online.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)