currently I have a taiga MD and 2x bloodmoon side, supporting the whole thing with one Abundant Growth.
I cut one wild growth for that. maybe it is also interesting for you..
Shardless: getting a guile early really helps against their discard. RIP shuts off their threats, and grove shuts down their removal. Maybe I did just draw hot, but it felt like a pretty solid match up.
Conefinement I like a lot, but the sphere of Safety gets to play a similar role in locking my opponent out while not needing multiple enchantress effects to be effective. It's also a much better card against decay and such. I always feel like with confinement I am running out of cards unless I have 3 enchantresses.
I like 19 lands. If I were to play a 20th it would probably be Karakas. I think I'll be going to ~7 fetches when I add the black splash.
Stony is excellent in many match ups. Miracles, MUD, I like it against death and taxes at least as a 1-of. It's great against storm too shutting down their fast mana. Oh also it is great against the decks that play EE as their permanent hate of choice.
As to the blood moon it seems interesting, but is it necessary? I can't think offhand what deck I feel I struggle against that you want moon.
Overall I think that one thing that helped was getting nedleeds advice. I dropped suppression fields and added things he recommended and asked him thought the week about particular choices and lines of play and it certainly helped.
What do you think of Moat over Sphere of Safety?
I think sphere is better because it stops delvers, griselbrands, emrakuls. Moat is probably better against elves, but either way you're still getting fucked by Rec Sage. I was going to play Moat, but when they reminded me that sphere exists I decided to play that instead
I'm struggling with what to do with mid-game, mid-turn Serra's Sanctum W? It seems that I can easily float 5-7 W mana but can't productively use all of it. I'm thinking of something like Soothsaying to sink the mana and help determine when a shuffle effect would be appropriate. What else do I do with Sanctum mana?
If you're looking for a mana sink, you could always go old-school and run Sacred Mesa to pump out a bunch of Pegasi. It'll be like 2006 all over again!
That said, using all of your Sanctum mana isn't, at least in my experience, all that big of a deal anymore. Mana burn doesn't exist anymore and you're producing so much mana that "wasting" some isn't going to put you behind on tempo.
you cld also use Myth Realized. but I also think it is not a big issue to using all the mana.
It's exactly like that. Anytime triggers would occur at the same time by different players, they go APNAP order. In this case, you cast an enchantment and it triggers both Enchantress draw effect and counterbalance. Active player is you in this situation (it's your turn) so your trigger goes under the counterbalance trigger. If they counter the enchantment being cast, they must do it BEFORE you draw.
Now let's take another case and assume you have something silly like Stasis Snare in your deck and you flash it in on their turn with enchantress in play on your side. They are now the active player so counterbalance would go on the stack then above that would be the draw trigger. You would get to draw before they counter with counterbalance trigger.
How has Suppression Field been measuring up nowadays? I've seen it mentioned being used in a few decklists previous to hate out enemy fetchlands and things like DnT. However, I was also looking to run a black splash for some elves hate (Particularly for [cards]Doomwake Giant[/card]), and wanted to run a fetchland suite myself. Has anyone who has used suppression field felt it too anti-synergistic with a fetchland manabase to be useful?
Additionally, I was considering adding in Runed Halo as a maindeck silver bullet against problematic cards, such as Tendrils of Agony. I'm looking forward to testing these both out myself soon, but I was curious for some input anyhow.
Thanks!
I'm a strong advocate for the synergy between Mirri's Guile and fetchlands. I think that it strengthens a lot of the grindy matchups by increasing the likelihood that you find relevant cards (usually Enchantress effects) in the face of discard and countermagic or under a shaky solitary confinement. That said, I definitely get the role that Suppression Field plays - in addition to what you mentioned it's also valuable against Top and many of the cards in Elves (although whether that effect will keep you alive against elves is more questionable). I don't think one is strictly superior. I do agree that running Field dictates running fewer fetchlands in your manabase for the sake of internal synergy.
My friend Curtis ran a maindeck Runed Halo in his SCG Premier IQ Top 8 as a last minute audible, and felt that it was the worst card in his 60. The WW mana cost is really hampering when you're trying to chain enchantments and draw through your deck, and it's only reliably castable off of sanctum. The meta has obviously changed since DTT's banning and I do think this makes the decks Runed Halo is good against more prevalent, but it doesn't change the issues he had with it. If you want a maindeckable silver bullet against storm, consider Aegis of the Gods. It's no more or less effective than Halo against them game 1 (ANT lacks answers, and it forces a Burning Wish from TES). It obviously turns on Bolt / Swords, but forcing BUG to spend an abrupt decay before they can hymn, thoughtseize, or liliana edict you isn't terrible. Personally I'm willing to fold game 1 against storm and commit to fighting for games 2 and 3, but the gotcha feeling when you snag game 1 is really sweet.
I think I might just rather have a misers white leyline main than a dude to turn their removal live.
Also to the point of Suppression Field, it was too polarizing for me. Some match ups it was great, others it sucked or hurt me too much. It's worse the later it comes down and very rarely did I want to spend my turn 2 dropping it. Against Elves I'd rather like was said have Doomwake (who is also a fucking house versus DnT). The real issue against elves is their ability with cradle to easily pay for your taxing effects and gain a board presence that doesnt care about your lock pieces because Field does jack shit versus making 4 mana and Hoofing you. Getting the black splash to play Doomwake and EPlague SB are much worth it imo. If I had black I probably would've Top 8'd the SCG IQ by having tools to wreck elves.
I've been running doomwake giant and suppression fields in my build for quite a while. If you are interested here is my opinion on both.
I strongly concur with Megadeus in that the results of suppression field can range from great to almost no effect with the main factor being how early you cast it. But IME prioritizing playing field over enchantress on turn 2 is crippling to normal legacy early development. When combined with elephant grass it forces an opponent to make very difficult decisions like whether to develop the board, attack, or setup with cantrips and fetchlands. They probably only get to choose one of those options, whereas normally they get to do all 3. I don't know if this is the proper way of explaining it, but the tempo loss for opponents can be backbreaking, and it can buy several whole turns to safely turn on the engine. It will occasionally lock out an opponent entirely if they were relying too heavily on fetches and DRS for their development. Overall, I've found it best in metas full of aether vial, wasteland, rishadan port, stoneforge mystic, deathrite shaman, fetchlands, jace, liliana, sensei's divining top, sneak attack, thespian's stage, knight of the reliquary, goblin welder, moggcatcher, griselbrand (sort of). If this sounds anything like the meta you play in then suppression field might be right for you!
Doomwake giant is awesome. Having him maindeck has saved from weird nonsense like maindeck spirit of the labyrinth, canonist, and notion thief. He wrecks elves (Sometimes you die before you can cast him. Such is life). He is a win condition, not because he brings the beats (although he does, albeit slowly), but because most people scoop after he wipes their board the turn he comes down and threatens to do the same every turn until the game is over. He's a bit slow but he's got inevitability on his side.
I might not be evaluating the suppression field properly because my good experiences have eclipsed the bad in my memory, but I honestly think the card is worth 2-3 slots in the MD, and I recommend trying it.
I would also like to see how u balance the mana. doomwake main means u need a black source, I assume u add a bayou plus 1-2 fetchs like megadeus suggested earlier? rest is handled by sprawl.
as I mentioned earlier adding a Abundant Growth also helps.
Sorry been busy. My list is as follows.
4 argothian enchantress
4 enchantress's presence
3 green sun's zenith
1 eidolon of blossoms
4 wild growth
4 utopia sprawl
4 elephant grass
3 solitary confinement
3 miri's guile
2 sterling grove
2 suppression field
2 replenish
1 emrakul, the aeons torn
1 sigil of the empty throne
1 doomwake giant
1 exploration
1 banishing light
4 windswept heath
2 wooded foothills
1 bayou
1 savannah
1 plains
5 forest
1 karakas
3 serra's sanctum
1 nykthos, shrine to nyx
1 dryad arbor
1 reclamation sage
1 engineered plague
1 stony silence
1 enlightened tutor
4 leyline of sanctity
1 gaddock teeg
1 oblivion ring
1 helm of obedience
3 rest in peace
1 humility
I'm going to the Legacy 5kIQ in Philly this weekend and was hoping I could get a bit of help with understanding when to properly board in certain cards, particularly Swords to Plowshares.
Would you bring in Swords to Plowshares versus Sneak and Show? It only hit half of what they're cheating into play and doesn't even hit it well.
Would you bring in Swords to Plowshares versus Jund? It seems reasonable but BGx matchups are always so difficult to sideboard for just because we run out cards to remove from the 60 very quickly.
Would you bring Swords to Plowshares in versus Lands? We have good game against the deck so is it worth it to have a few extra ways to deal with Marit Lage?
I'd like to play the black splash but I just don't think that's going to happen this weekend. I'd like to also know what people have felt about Quarentine Field? I haven't played it in paper yet and been pretty unlucky in drawing it while trying to test online.
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