I haven't written on this site in forever...took forever to remember my password (over a year) and the email password function hadn't worked for me...anyway.
I played in the SCG Legacy Open in St Louis this weekend with BUG Delver. Made day 2 with a record 7-2 with my only losses being abzan Pox and lands on day 1.
r1 0-2 loss to abzan box
r2 2-0 win against infect
r3 0-2 loss to lands
r4 2-0 win against naya zoo
r5 2-0 win against 4color deathblade that had 3 jace,v and 2 jace tms in it
r6 beat titan post or something
r7 2-0 win against burn
r8 beat 12 post or mud or something
r9 think it was 12 post or mud or something again can't remember
7-2
Day 2 went rougher.
r10 i 2-0d storm
r11 lost 1-2 to painter (chris n who got 12th). i won g1 and think i punted game 2. lost game 3 to his infinite reb/pyro
r12 lost to rug delver (good matchup but i drew 1 of my 11 removal before end of game 3) :-| think it's the first or 2nd time ive ever lost to rug delver with bug in like 2 years
r13 lost to shardless
r14 beat elves (tough match was pretty stoked to win in 3 right before fire alarm went off)
r15 ID against infect
mana base pretty standard except running a swamp over 4th wasteland
12 main creatures + 1 tombstalker
1 jace tms 1 liliana
1 spell pierce 1 disfigure main
4 of normal stuff except only 3 hymn
sb fairly standard. can give more details if people want
Currently playing: BUG Nic Fit (combo /or control version)
My decks run more blue. I'd rather fight top decks with counterspells than discard. My sideboard 15 are:
2 V Clique
1 envelop
1 submerge
1 grafdiggers cage
1 surgical extraction
1 dismember
1 disfigure
2 golgari charm
1 maelstrom pulse
2 spell pierce
1 flusterstorm
1 thoughtseize
so my only discard in the 75 are 3 hymn main, 1 lotv main, 1 thoughtseize sb
I've always beaten burn. Protecting deathrite is priority #1 for me. Then being conscious of price of progress and not making those worse for you than they already are (i run 1 basic in the main). boarding in counter magic helps.
This is the black heavy discard version you're playing by the sound of things. The blue version sumbahdy is talking about runs zero hymn, zero lili, zero bayou and stifles.
I really can't agree with running a basic swamp in TA. It can't cast Delver, Daze, cantrips or any of the soft countermagic! That's huge. Burn isn't seen in enough numbers to warrant the basic, and if you're afraid of other wastelands decks bar Lands (which requires a much more extreme SB plan than a basic), loam seems like a much better option than handicapping draws with the basic.
if you are interested in a feedback the only cards I fear of BUG are Stifle, Wasteland, Abrupt Decay and Dark Confidant.
for discards there is always Brainstorm and library shelter with Top.
Stifle also allows to kill Sensei's Top in conjunction with Abrupt Decay
You shouldn't fear wasteland if you play your lands correctly. Bob is probably the biggest threat we can make.
Using a stifle + decay on a top is so inefficient it hurts to think about.
Discard isn't effective vs Miracles for the reasons you say, but I constantly see people board in crap like Thoughtseize. So, so bad![]()
to cut a top out when you have same sheninangans around can be crucial.
never said you should do it everytime just saying that card disadvantage can be tollerated if it saves your day.
Sure, but decaying in response to a fetch leads to the same -1 CD, is a mana less and is likely to come up a lot more, especially as you want the Stifles for Terminus or EtA. While the play does what it does, it's not a good one.
Speaking from a purely Stifle build perspective, 99% of the time I let top resolve and never fight over removing it. We're playing a tempo oriented game, for Miracles to spend mana on top gives us better angles to strangle that mana. Decay deals with CB and Stifle deals with Miracles, you just have to pick your spots wisely and not overextend blah blah. Jace IS a problematic card as we don't have access to bolt and REB, so using Pieces and FoWs wisely is crucial. I'm wandering slightly off the point, but I think you're approaching the MU from the wrong perspective (a Miracles player) and how you expect the TA player to play. Maybe some people do fight over top, which may work on occasion, but isn't correct in my mind (talking about roughly T1-4 here, not late game).
The swamp is so that I can still cast DRS so I can cast other spells and activate him to continue making them lose life in the face of a blood moon or cast disfigure on a magus of the moon. It used to be a forest so I could krosan grip a blood moon.
Ya, if that's the definition then i guess i'm heavy black b/c I dont run stifle.
Guessing you're on miracles?
I know how insane bob can be, like sylvan library, I just don't enjoy playing those on turn 2 so I never end up running them.
I've never sleeved up the stifle version. What advantages do you consider it to have over the non-stifle version?
Stifle on the miracle trigger seems pretty reasonable. In RUG, it's how you beat Miracles, by applying pressure and using Force/Pierce/Stifle to stop Terminus. I don't see why it wouldn't also work for BUG.
BZK! - Storm Boards
Been there, tried that, still casting Doomsday.
Drawing my deck for 0 mana since 2013.
Ya, though I haven't felt like miracles has been that huge of a problem...though that can be a memory problem since before DTT got banned I was on Jesaki Stoneblade which beat miracles...but i feel like before ktk came out I was feeling favored in the miracles matchup with bug delver
Here I present the deck I have been play testing alot lately on Cockatrice. I guess it's not a new thing to mix together RUG and BUG Delver, but here it is. "Dark Threshold":
4 Delver of Secrets
4 Deathrite Shaman
4 Nimble Mongoose
2 True-Name Nemesis
4 Abrupt Decay
2 Dismember
4 Daze
4 Stifle
4 Ponder
4 Brainstorm
4 Force of Will
2 Spell Pierce
4 Wasteland
3 Underground Sea
3 Tropical Island
4 Polluted Delta
4 Flooded Strand
SB: 2 Flusterstorm
SB: 1 Dread of Night
SB: 1 Sylvan Library
SB: 2 Duress
SB: 2 Golgari Charm
SB: 1 Grafdigger's Cage
SB: 1 Null Rod
SB: 1 Krosan Grip
SB: 1 Surgical Extraction
SB: 2 Disfigure
SB: 1 Vendilion Clique
Six untouchable creatues feels great and gain you alot of card advantage by nullifying their removal. With that and Stifle for Terminus, you have a great matchup against Miracles.
The SB may be tuned even more. I welcome suggestions!
I was thinking of playing this deck with a faerie flavor.
4 Misty Rainforest
4 Polluted Delta
1 Verdant Catacombs
3 Underground Sea
3 Tropical Island
1 Bayou
4 Wasteland
4 Spellstutter Sprite
3 Snapcaster Mage
4 Tarmogoyf
4 Bitterblossom
4 Brainstorm
3 Ponder
4 Force of Will
4 Daze
4 Stifle
4 Abrubt Decay
2 Umezawa's Jitte
It's just the old tempo list I was running with red switched out for green. Getting Abrupt decay over terminate and goyf over Tombstalker.
I have not seen this deck posting any decent results lately and am wondering if it's due to the upswing of shardless now or perhaps this deck has lost its "dtb" status?
Today I am become death. The destroyer of worlds. -Oppenheimer
In St louis BUG delver was in a 3 way for the most played archetype on day 2.
http://www.starcitygames.com/events/...breakdown.html
Shardless Sultai:
14
Storm:
8
Miracles:
8
Temur Delver:
7
Sultai Delver:
7
Elves:
7
Of those 1 made top 32 at 25th place
http://sales.starcitygames.com//deck...p?DeckID=94131
I made top 64 piloting the deck but that doesn't get your list published :-P
I think people are expecting lots of delver decks so they are gunning for us. Definitely lots of shardless hurts us.
Tomoharu Saito - BUG Delver
4 Deathrite Shaman
4 Delver of Secrets
4 Tarmogoyf
1 True-Name Nemesis
4 Ponder
4 Hymn to Tourach
2 Thoughtseize
4 Brainstorm
4 Force of Will
4 Daze
4 Abrupt Decay
2 Disfigure
4 Underground Sea
2 Bayou
1 Tropical Island
4 Polluted Delta
4 Misty Rainforest
4 Wasteland
Sideboard (15)
4 Dark Confidant
3 Submerge
1 Pithing Needle
1 Liliana of the Veil
2 Surgical Extraction
2 Marsh Casualties
2 Envelop
Discuss
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