Yeah I agree fully. Kind of the reason why I've gotten bored of manaless given it's just autolose, at least here we can race them.
Yeah I've been playing with 3 Wraith & 2 Imps in the main myself, full sets of Study, Looting with 3 Breakthru.
Given our fast starts, I usually find that my first couple of spells will cop counter if they have it. Having the extra food for Icky can really make the most of Bridges. I'm not running any reanimation targets in the main FYI, just one Dread Return.
i I can't express how important mulligans get when playing dredge. After going 0-2 drop the other night I believe keeping the hands I did were at least part of my problem. At times this deck will crap on you but some of its opening hands are unbeatable. Mulligan aggressively to a hand with multiple draw spells or an imp plus loot. Don't settle for mediocre hands, remember this isn't manaless dredge and we rely on speed over threat density within our deck. Also, if your hand is bonkers don't be afraid to turn one therapy (naming force) to clear the way for a turn two blow out. I'm currently running 13 land, three imps and a single dread return (quad laser besides the prior). I think in my next weekly I'm gonna go quad laser with the two imp/wraith split. Question: how are people boarding against the DTB ?
Guys, returning to Dredge, has a question: what for are Petals in SB?
Tried the 2/2 split of wraith and imp last night. While I didn't run into any situations where I desired one over the other I did have openers with led, wraith, land, dredger, breakthrough, x and x. Talk about explosive;unbelievable turn ones with wraith. Currently I'm running the 13th and I'm considering cutting it for the fourth breakthrough, essentially quad laser with the split of wraith and imp. Game ones aren't a sure thing like they used to be. Street wraith not only protects us from Drs but can make for explosive turn ones, I'm on board with wraith for now.
I have a lot of people that are looking at the new Zombie Dargon like he's gonna fit in somewhere in this deck. I am not sold one bit yet unless there's something that I'm not noticing or seeing.
Link for those wondering
http://media.wizards.com/2015/c15_9d...KVm4xroxCo.png
Play 4 Card Blind!
Currently Playing
Legacy: Dark Depths
EDH: 5-Color Hermit Druid
Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi
why cards are so expensive...hoarders
Right? I thought he looked super sweet in like some form of modern dredgevine or something goofy like that, i don't see anything beyond that.
I don't mind it, but 2 mana is kinda hard for me to get on board. I find having 2 lands isn't where I'm normally at after a few turns.
If I was going to run a card to bring back from the grave other than the obvious (grisel, Iona, Elesh) I'd probably go for for Flayer of the Hatebound (and a couple extra Dread returns to follow that with GGT) for a win on that turn.
The card does look good for casual though.
I have dredge built in paper, though I never get to go play in any local events. I'm thinking of getting out of my standard deck online and getting dredge + a modern deck, does anyone else play this online? How do we fare against the miracles/ant/elves heavy metagame (according to Goldfish?
Hey Parcher, I saw in another thread you were participating at SeaTac. I'd be super interested in hearing how it went for you.
He also forgot a narcomeba trigger. I'm going to guess it was a tired+LSV intimidation thing going on.
9 rounds, win and in, against LSV, on camera. I might have stumbled, too.
Miracles is tough for us, even when we're firing on all cylinders. To punt, and still get there? I ain't mad.
I wonder about the Zombie Wizard rather than the dragon.
http://www.mtgsalvation.com/cards/co...6-corpse-augur
When Corpse Augur dies draw X cards and lose X life where X is the number of creatures in your graveyard.
Yeah I looked at that one too, and I will be buying a full set of them for casual decks.
But;
The effect needing a sac outlet to make it work really hurts it's flexibility, and there's always the possibility we're going to kill ourselves if we let it die due to the life-lost with each draw, given there's no *may* in the text. Of course this is highly match-opponent-dependant, but still, it's possible this card could become something we cannot reanimate.
I'd prefer an "Enters the battlefield" style effect myself, or one we can use to respond to removal.
Griselbrand has the whole 7life limitation, but I'm not sure there's many reasons to run this over the G-man.
All that said, if you're looking for a creature specifically;
There's always Whirlpool Rider?
Not a good suggestion, and I wouldn't run it in LED-dredge, but it IS within reach of being hardcast. Which is something....
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