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Thread: [Deck] DeathBlade

  1. #621
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    Re: [Deck] DeathBlade

    Quote Originally Posted by chuckado View Post
    What are you guys thoughts on a mana base of:
    3 underground seas
    2 tundra
    2 scrubland
    2 wasteland
    1 karakas
    1 trop
    1 plains
    1 island
    9 fetches
    Hi chuckado, I know how you feel - I am curious about my manabase as well! By only seeing a list of lands it is difficult to tell if the choices are correct for the deck. Though, I can share what I have learned about building a mana base.
    First, we need to look at what spells we want to cast on which turns. Example:
    On turn 1, blue to cantrip, and black or green to play a Deathrite Shaman, or perhaps black to Thoughtseize.
    On turn 2, white to cast Stoneforge Mystic or perhaps line up a Swords to Plowshares.
    On turn 3, we hope to have double blue for Vendilion Clique or True-name Nemesis.

    Figuring out the chances of drawing what we need is based on "hypergeometric distribution," and there are nice charts and calculators that already exist for our reference.

    Next, compare what we are doing to others that have succeeded already. One thing I noticed is that you play 2 Scrubland (where many others might play 1) along with the 3 U.Sea means you might have more black mana symbols than other decks (perhaps you have Liliana of the Veil?). Then I see you have both a Karakas and a Plains, so maybe you have some spells that cost double white too? You might have to take a look at the balance between blue and non-blue sources in your deck.
    As for including basics, I would say that depends on how many of your opponents play Wasteland, Blood Moon, etc. (meta-game call). Now that I think about it, I would want a basic if having that color was important to my game plan or if it helped me get out of a situation where my mana was under pressure (ex. Plains for Disenchant on Blood Moon). You might ask yourself, "When do I want to fetch an Island or Plains over a dual land?"

    Mana bases don't get much greedier than Deathblade, and with Sylvan Library + Abrupt Decay in my deck list, mine is high on the greed scale. My land selection differs from your's in part to green sources taking up slots formerly held by basics. I might get blown out by Price of Progress or Back to Basics.

    As for just figuring out how much mana the deck needs/has, I count all 4 Deathrite Shaman as *almost* 1 land, as it dies often and depends on fetchlands in the early turns.
    In regards to cantrips, Patrick Chapin (2015) explains, "cards like Ponder can help fix your mana. As a general rule, cheap cantrips like this can be looked at as being worth between 50% and 100% of your mana ratio. For instance, if you have 24 lands in a sixty-card deck, that is 40% land. If you add a Ponder, you could say it increases your land count by between 20% and 40% of a land" (pg. 49). For me, I have Deathrite, Brainstorm, Ponder, and Sylvan Library as adding 2.5 to my land count.


    Anyway, I hope this information gives you a little more to think about over the next few days .



    References
    Chapin, P. (2015). Next Level Deckbuilding.

  2. #622

    Re: [Deck] DeathBlade

    Quote Originally Posted by Zazorf View Post
    Hi chuckado, I know how you feel - I am curious about my manabase as well! By only seeing a list of lands it is difficult to tell if the choices are correct for the deck. Though, I can share what I have learned about building a mana base.
    First, we need to look at what spells we want to cast on which turns. Example:
    On turn 1, blue to cantrip, and black or green to play a Deathrite Shaman, or perhaps black to Thoughtseize.
    On turn 2, white to cast Stoneforge Mystic or perhaps line up a Swords to Plowshares.
    On turn 3, we hope to have double blue for Vendilion Clique or True-name Nemesis.

    Figuring out the chances of drawing what we need is based on "hypergeometric distribution," and there are nice charts and calculators that already exist for our reference.

    Next, compare what we are doing to others that have succeeded already. One thing I noticed is that you play 2 Scrubland (where many others might play 1) along with the 3 U.Sea means you might have more black mana symbols than other decks (perhaps you have Liliana of the Veil?). Then I see you have both a Karakas and a Plains, so maybe you have some spells that cost double white too? You might have to take a look at the balance between blue and non-blue sources in your deck.
    As for including basics, I would say that depends on how many of your opponents play Wasteland, Blood Moon, etc. (meta-game call). Now that I think about it, I would want a basic if having that color was important to my game plan or if it helped me get out of a situation where my mana was under pressure (ex. Plains for Disenchant on Blood Moon). You might ask yourself, "When do I want to fetch an Island or Plains over a dual land?"

    Mana bases don't get much greedier than Deathblade, and with Sylvan Library + Abrupt Decay in my deck list, mine is high on the greed scale. My land selection differs from your's in part to green sources taking up slots formerly held by basics. I might get blown out by Price of Progress or Back to Basics.

    As for just figuring out how much mana the deck needs/has, I count all 4 Deathrite Shaman as *almost* 1 land, as it dies often and depends on fetchlands in the early turns.
    In regards to cantrips, Patrick Chapin (2015) explains, "cards like Ponder can help fix your mana. As a general rule, cheap cantrips like this can be looked at as being worth between 50% and 100% of your mana ratio. For instance, if you have 24 lands in a sixty-card deck, that is 40% land. If you add a Ponder, you could say it increases your land count by between 20% and 40% of a land" (pg. 49). For me, I have Deathrite, Brainstorm, Ponder, and Sylvan Library as adding 2.5 to my land count.


    Anyway, I hope this information gives you a little more to think about over the next few days .



    References
    Chapin, P. (2015). Next Level Deckbuilding.
    Thanks a lot for the reply. I have not settled on a 75 yet but hope to over the next couple of weeks and I will be running without basics to give that a go. I don't plan on running any double white spells and I think if you play smart you can play around wasteland since we have a good number of lands plus deathrite shaman.

    Sent from my Nexus 6P using Tapatalk

  3. #623

    Re: [Deck] DeathBlade

    Quote Originally Posted by Gunz24 View Post
    A friend and I are running this list Sunday for the Legacy PIQ in Philly. We tested it last night at our local weekly with about 16 people. We went a combined 6-1-1 and took 1st and 2nd place. Really enjoyed every aspect of this list and it felt really tuned. Flip Jace was gas all night.

    4 Deathrite Shaman
    4 Stoneforge Mystic
    3 True-Name Nemesis
    2 Snapcaster Mage
    1 Jace, Vryn’s Prodigy
    1 Vendilion Clique

    2 Jace, the Mind Sculptor
    1 Liliana of the Veil

    1 Batterskull
    1 Umezawa’s Jitte

    4 Brainstorm
    4 Swords to Plowshares
    3 Force of Will
    2 Spell Pierce
    3 Thoughtseize
    2 Ponder

    4 Polluted Delta
    4 Flooded Strand
    1 Misty Rainforest
    1 Marsh Flats
    3 Underground Sea
    2 Tundra
    1 Scrubland
    1 Tropical Island
    1 Savannah
    1 Karakas
    3 Wasteland

    Sideboard
    2 Abrupt Decay
    1 Sylvan Library
    2 Meddling Mage
    1 Force of Will
    1 Flusterstorm
    1 Pithing Needle
    2 Containment Priest
    2 Surgical Extraction
    1 Supreme Verdict
    1 Zealous Persecution
    1 Krosan Grip
    Congratulations for the good results!

    I have some questions about your list, and some more similar lists I see in internet, i hope someone can answer me:

    1. ¿Is good snapcaster mage in this deck? ¿Really better than Dark Confidant? The only reason I think, If I only would choose the blue mage, is for running more blue cards in main deck for Force of Will, but I think Confidant is much better for this deck style game.
    2. ¿When abrupt decay goes in? Miracles and Blade, its ok. Is a great card again tempo decks, like Grixis, Team America, etc... but I don't think it could be a good idea side in it, and running this card against wasteland decks.
    3. Why containment priest? Isn't better more Meddling Mage?
    4. The Krosan Grip is really needed?? (I see it in some lists)

    Thank you!! And sorry for my english

  4. #624

    Re: [Deck] DeathBlade

    What is the best way for deathblade to improve its miracles matchup

    Sent from my Nexus 6P using Tapatalk

  5. #625
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    Re: [Deck] DeathBlade

    Quote Originally Posted by chuckado View Post
    What is the best way for deathblade to improve its miracles matchup

    Sent from my Nexus 6P using Tapatalk
    Elspeth, Nahiri, or even Dark Confidant (though this requires shifting around other things).

  6. #626

    Re: [Deck] DeathBlade

    Gaddock Teeg. Counter the StP's and he will hold off Terminii, EtA, and Jace.

    Laugh, but it does good work.

    Edit: Waste the Karakas, too.

    From my phone. I do my best, dammit!

  7. #627

    Re: [Deck] DeathBlade

    Quote Originally Posted by chuckado View Post
    What is the best way for deathblade to improve its miracles matchup

    Sent from my Nexus 6P using Tapatalk
    1) Do not let him complete his countertop combo

    This combo will stops a lot of spells you cast. Either thoughtseize and discards the balance or fow hard counter against it. Don't bother fighting the top as it can always go on top of the library.

    2) Play like an aggro deck, but vary the amount of threat on the board

    If you are afraid of losing all your assets to a terminus, just put a maximum of 2 threats (either combination of deathrite, tnn or stoneforge). Put down a Stoneforge to search for batterskull and force him to use his counters or removal early. Put down a deathrite shaman and chip away his health using his early cantrips. He will have no choice but to start removing early.

    3) Vendilion Clique in response to his terminus or Entreat

    You can always respond to his terminus or entreat with VC, keep it in hand till he goes off.

    4) Jace is your wincon

    Whoever puts down Jace first wins! It's true for me as most of my miracles game 1 won off the back of a uncontested Jace. Slap it down and look at his library. He might have top to shuffle it. But it forces him to use mana and gives you a chance to maintain a strong board presence.

    Post board you should have plenty of options to help, such as surgical extraction (extract his top / balance)

  8. #628

    Re: [Deck] DeathBlade

    OK. I am a long time deathblade player. I have switched back and forth between different versions. Below is my current decklist:

    Creatures
    4 x Deathrite Shaman
    3 x Stoneforge Mystic
    2 x True-name Nemesis
    2 x Vendilion Clique
    2 x Snapcaster Mage
    1 x Notion Thief

    Planeswalkers
    2 x Jace, the mind sculptor
    1 x Liliana of the Veil
    1 x Elspeth, Knight Errant

    Spells
    3 x Swords to Plowshares
    2 x Abrupt Decay
    4 x Brainstorm
    3 x Force of Will
    3 x Ponder
    2 x Thoughtseize
    1 x Council's judgement

    Artifacts
    1 x Batterskull
    1 x Umezawa's Jitte

    Lands
    4 x Flooded Strand
    4 x Polluted Delta
    2 x Wasteland
    1 x Misty Rainforest
    1 x Marsh Flats
    3 x Underground Sea
    3 x Tundra
    1 x Scrubland
    1 x Tropical Island
    1 x Savannah

    Sideboard
    1 x Nahiri, the Lithomancer
    1 x Force of Will
    1 x Sword of Fire and Ice
    1 x Containment Priest
    1 x Ethersworn Canonist
    1 x Meddling Mage
    1 x Zealous Persecution
    1 x Engineered Explosives
    1 x Spell Snare
    1 x Blue Elemental Blast / Hydroblast
    1 x Flusterstorm
    2 x Surgical Extraction
    2 x Negate

  9. #629

    Re: [Deck] DeathBlade

    What do you guys think of Ashiok on the SB?

  10. #630
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    Re: [Deck] DeathBlade

    Quote Originally Posted by goodship01 View Post
    ...
    Planeswalkers
    2 x Jace, the mind sculptor
    1 x Liliana of the Veil
    1 x Elspeth, Knight Errant
    ...
    I love how greedy this list is! The lack of four-of's probably makes this fun to play over and over. I looked over your list a few times looking for a Sylvan Library, lol!
    I like the way you had to cut back on some of our darlings (less Swords to Plowshares, Thoughtseize) to make room for other favorites (like Council's Judgement).

    I am intrigued by the Elspeth. That is one card I want to fit in right now, but didn't know what to cut. When do you want to draw her? When does Elspeth shine?

    The interaction between Notion Thief and an opponent's Brainstorm/Jace is cute, but do you find Notion Thief consistently good enough for main-deck tournament play? Or is the card more of a pet card you have fun casting?

    As for mana, do you ever feel like you need more land? I see you have a third Underground Sea where I have a Bayou. With all the requisite double-blue casting costs in Deathblade, I have been gun shy about cramming double-white and double-black spells in list. Are these spells as easy to cast in a greedy list as I hope, or is it more difficult to get the colors we need on the turn we need them?

  11. #631

    Re: [Deck] DeathBlade

    Quote Originally Posted by Zazorf View Post
    I love how greedy this list is! The lack of four-of's probably makes this fun to play over and over. I looked over your list a few times looking for a Sylvan Library, lol!
    I like the way you had to cut back on some of our darlings (less Swords to Plowshares, Thoughtseize) to make room for other favorites (like Council's Judgement).

    I am intrigued by the Elspeth. That is one card I want to fit in right now, but didn't know what to cut. When do you want to draw her? When does Elspeth shine?

    The interaction between Notion Thief and an opponent's Brainstorm/Jace is cute, but do you find Notion Thief consistently good enough for main-deck tournament play? Or is the card more of a pet card you have fun casting?

    As for mana, do you ever feel like you need more land? I see you have a third Underground Sea where I have a Bayou. With all the requisite double-blue casting costs in Deathblade, I have been gun shy about cramming double-white and double-black spells in list. Are these spells as easy to cast in a greedy list as I hope, or is it more difficult to get the colors we need on the turn we need them?
    I cut out the utility lands (Karakas,academy ruins) for more colored mana.

    Elspeth is good late game when you have control the board or clear the way for her to drop. She is hard to remove (4cc) and there are other threats in your deck that needs to be removed. She ends game very quickly if drop (+3/+3 amd flying is not to be laughed at)

    Notion thief is my 61st card. I like how he interacts to take away draw (plenty of blue decks in my meta, so expect plenty of brainstorms to stop) It allows me to win the card advantage race and force my opp to put my removal. If he sticks, i win!

    Stoneforge is one of the wincon but not the only wincon. So I just cut back on her. Also with artifact hate running around she is not as powerful as before. I usually side her out in game 2 for meddling mage and other cards. (P.S. i tried an entreat in her slot as well, but i guess that is way too greedy)

    Abrupt decay is too good not to be included. It guarantees a card removed, anything annoying out of sight. With 4 deathrite, i feel 21 lands is ok. Just make sure you mulligan properly (wasteland with blue cards hand is a no)

  12. #632

    Re: [Deck] DeathBlade

    It's important to note that as far as specific matchups are concerned, Elspeth is at her best against Miracles. They have one out to a resolved Elspeth, which is Council's Judgement.

    From my phone. I do my best, dammit!

  13. #633

    Re: [Deck] DeathBlade

    Quote Originally Posted by Secretly.A.Bee View Post
    It's important to note that as far as specific matchups are concerned, Elspeth is at her best against Miracles. They have one out to a resolved Elspeth, which is Council's Judgement.

    From my phone. I do my best, dammit!
    This is true but a resolved Entreat the Angels kills faster, so they don't have to deal with Elspeth. Not sure about Monastery Mentor.

  14. #634
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    Re: [Deck] DeathBlade

    Quote Originally Posted by Artlee View Post
    This is true but a resolved Entreat the Angels kills faster, so they don't have to deal with Elspeth. Not sure about Monastery Mentor.
    Well, if they always have Entreat, the mana to cast it for a relevant amount, and you have no counter, pretty much every card in this whole deck is just bad. I don't see how that is a critique of Elspeth though.

    One nice thing about Elspeth is that she constantly creates pressure. She is also a threat multiplier, which means they need to answer any creature on the board since Elspeth can make it into a real clock. Also, more Planeswalkers means a better chance to have two of them out, which is really back-breaking for them. Depending on their build, this can be a ton of pressure on them to get on the board, since they can't afford to let Jace or Lili tick up forever.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  15. #635

    Re: [Deck] DeathBlade

    Quote Originally Posted by H View Post
    Well, if they always have Entreat, the mana to cast it for a relevant amount, and you have no counter, pretty much every card in this whole deck is just bad. I don't see how that is a critique of Elspeth though.
    That is correct. I was trying to say, that if you both reach 4 mana without ramp Entreat for 2 angels kills faster than Elspeth, and therefore I do not agree 100% that Council's Judgment is the Miracle player's way to deal with Elspeth.

    I would rather look at Elspeth as an answer to Terminus and Swords to Plowshares than an answer to the whole deck - but I admit this might be semantics.

    Quote Originally Posted by H View Post
    One nice thing about Elspeth is that she constantly creates pressure. She is also a threat multiplier, which means they need to answer any creature on the board since Elspeth can make it into a real clock.
    I guess this is what I was trying to say.

    On another note, i'm trying Marco Montani's version out, but I would really like to fit in one liliana of the veil. Would it make sense to cut one True-name Nemesis?


  16. #636

    Re: [Deck] DeathBlade

    Also, many Miracles players don't even play an entreat any more.

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  17. #637

    Re: [Deck] DeathBlade

    I've been playing Esper Stoneblade and recently picked up BUG Delver. I've throughly enjoyed casting Deathrite Shaman and Abrupt Decay and have decided to move into Deathblade.

    Here is the list that I am going to playtest this week:

    Creatures (11)
    4x Deathrite Shaman
    3x Stoneforge Mystic
    1x Snapcaster Mage
    2x True-Name Nemesis
    1x Vendilion Clique

    Sorceries (8)
    4x Ponder
    3x Thoughtseize
    1x Council's Judgment

    Instants (14)
    4x Brainstorm
    3x Swords to Plowshares
    1x Spell Pierce
    1x Spell Snare
    2x Abrupt Decay
    3x Force of Will

    Planeswalkers (2)
    1x Liliana of the Veil
    1x Jace, the Mind Sculptor

    Enchantments (1)
    1x Sylvan Library

    Artifacts (3)
    1x Engineered Explosives
    1x Umezawa's Jitte
    1x Batterskull

    Lands (21)
    4x Polluted Delta
    4x Flooded Strand
    1x Marsh Flats
    1x Misty Rainforest
    3x Underground Sea
    2x Tundra
    1x Tropical Island
    1x Bayou
    1x Scrubland
    1x Creeping Tar Pit
    1x Karakas
    1x Wasteland

    Sideboard (15)
    1x Krosan Grip
    1x Nihil Spellbomb
    1x Pithing Needle
    1x Abrupt Decay
    1x Swords to Plowshares
    2x Meddling Mage
    2x Containment Priest
    1x Flusterstorm
    1x Force of Will
    1x Thoughtseize
    1x Jace, the Mind Sculptor
    1x Toxic Deluge
    1x Zealous Persecution

    Thoughts? Comments?

  18. #638

    Re: [Deck] DeathBlade

    Seems solid. I'm looking forward to hear how you manabase worked. I usually tend to 22 lands with 3 wastelands, but no karakas and creeping tar pit.

  19. #639
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    Re: [Deck] DeathBlade

    Hi All.


    is painful truths worth playing 1-off?


    /m0ller

  20. #640

    Re: [Deck] DeathBlade

    Quote Originally Posted by m0ller View Post
    Hi All.


    is painful truths worth playing 1-off?


    /m0ller
    I havent tried it personally, but i saw tom martell advocated it as 1 of. It seems to gain popularity slowly, also in modern, now that bob eats removal every time.

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