Would move Boseijus and Karakas to the side, trimming the prime-times, unless all you are playing against are Emrakuls, Griselbrands and Counter-Top, but I'd probably recommend you play another deck if you're in that meta.
Seems fine other then that, you have 4 Grips/Spheres which is mandatory imo.
Just another video:
Building a Fortress #92
More videos for the interested:
Building a Fortress #93
Building a Fortress #94
I played in a 124 player tournament on Saturday and before the event a friend convinced me to play a worm harvest in the main. It was very good to me all day. Although to be perfectly honest it only won me 1 game that I would not have otherwise won, but in several games it became a quicker win condition because I was able to get it going quicker than I could find stage depths, and it was certainly quicker than punishing someone to death.
It was meant to be main deck anti miracles tech although I (un)fortunately didn't play against miracles all day, so I never got to see how it did against that deck. In limited subsequent testing it proved quite versatile in an offensive and defensive capacity, and a fast and reliable alternate win condition. My list was pretty stock RGCL apart from the worm harvest.
Has anyone else tried it in RGCL, or are people just playing it in RUG lands?
Yeah, I've been facing a lot of Storm recently. I started to record another video yesterday, but I didn't feel like sharing yet another Storm matchup (which I won, fortunately). At least, with Sphere effects, Storm is a beatable, if uninteresting, matchup. Haven't faced a Delver deck in a little while, which is too bad.
Here are some more videos for the interested.
Building a Fortress #95
Building a Fortress #96 (Eight-Man Round One)
Building a Fortress #97 (Eight-Man Round Two)
Building a Fortress #98 (Eight-Man Finals)
Upon rewatching #95, I noticed that I make a significant blunder at the end of game one, a simply boneheaded misplay that makes no sense. Oh well.
nice, more videos to see, even against a lot of storm, i (personally) like a lot, because its a hard matchup for sure, and we have a clear plan, but navegate that plan requires a lot of dicisions in a very shor period of time, so its very interessting to see the lines you take
Got my foil Grove yesterday. It is the most beautiful card I have even seen. It makes foiling the deck alone worth it. Well that and the Judge Maze.
I've been wondering if Warping Wail would be an interesting sideboardcard, especially the countermode versus combo (Exhume/Reanimate, Infernal Tutor, Show And Tell, Burning Wish ...).
The colorless mana doesn't seem a problem as we have 16 colorless sources.
The creaturekill mode also nails some relevant creatures, like mom's, DRS, Painter's Servant, Infect creatures, Elves...
And the tokenmode possibly accelerates the creation of Marit Lage a turn.
It's reactive though, and we usually want to use mana like for port activations. On the other hand, in the crucial turn of creating Marit Lage versus combo, we are more vulnerable as we have to leave 3 mana open.
What do you guys think?
What I like about the card is that it gives interaction with the stack, which is something we hardly can (safe from croprotating in response). Spheres and Chalice are great against some matchups (Storm), but are somewhat lustlackers versus others (like Sneakshow).
There's a scenario which happens quite often to me, landing spheres, porting versus combo, until you've got the combopieces together. But then there's the moment that you need to leave 3 mana open (not using port) to make Marit Lage EOT, which is the moment where I often still loose the game. Warping Wail would work here.
I don't think WW is an amazing card. It's versatile, but it's especially the counterpart that's interesting, and countering a sorcery for 2 is probably not good enough. Still, a colorless counterspell is tempting, and I might test it along with 4 spheres (the spheres might avoid a counterwar too).
I do hate that scenario...and do love the idea of having that as an out.
Also great vs mother of runes because its colorless
Also vs veteran explorer or painters servant because its exile
And dont forget this sweet tech....make a 1/1 token in response to any "sac a creature you control" trigger
that said, its on my list of things to test out
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