My bad, I thought Eli played Stifles. I agree with you on Wasteland though, it doesn't trigger prowess or cast anything in the deck, and without stifle it's not like we're fully committed to mana denial.
I prefer stifle to wasteland if you're only going to play one because Stifle can "counter" trouble cards like Ancestral Visions, Terminus, Stoneforge Mystic, Deathrite in a pinch, probably others I'm missing (Tendrils?). Also pitches to force/triggers prowess.
I'm not sure the FF/Day's package is worth anything but I'm intrigued by the concept. I think Stormchaser might be a game changer for the idea because it gives you an evasive haste threat to play after your Daze and get super far ahead if not outright win that turn.
Drafted this list:
4 Delver of Secrets
4 Monastery Swiftspear
4 Stormchaser Mage
4 Force of Will
4 Brainstorm
4 Ponder
4 Lightning Bolt
4 Stifle
4 Daze
2 Chain Lightning (Forked Bolt?)
2 Gitaxian Probe
2 Final Fortune
2 Day's Undoing
4 Scalding Tarn
4 Flooded Strand
4 Volcanic Island
2 Island
1 Mountain
1 Steam Vents
I like Vents over a second mountain, both cards suck with daze but at least this card is live with daze.
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