Page 97 of 113 FirstFirst ... 478793949596979899100101107 ... LastLast
Results 1,921 to 1,940 of 2259

Thread: [Deck] Jund

  1. #1921
    Gender: 'Attack Helicopter'

    Join Date

    Dec 2015
    Posts

    46

    Re: [Deck] Jund

    Quote Originally Posted by Anarky87 View Post

    The stoneblade match was pretty close, as was the Deathblade and Pox. Probably need to tighten my play up somewhere.
    Would you change anything in the deck to fix those match-ups?

  2. #1922
    Viva la pimienta!
    Anarky87's Avatar
    Join Date

    Feb 2005
    Location

    Danville, IL
    Posts

    559

    Re: [Deck] Jund

    Quote Originally Posted by Hmmm_Really? View Post
    Would you change anything in the deck to fix those match-ups?
    I cut Choke for this event, but I might try to find a way to squeeze it back in the board. I think it would have helped at least some against decks that are about casting and bouncing Batterskulls. Against Pox, I think he just had better hands in games 2 and 3. For instance in game 2 I had 2x Goyfs at 6/7 that were positioned to kill him in 2 turns. He was able to find 2x Smallpox back-to-back, as well as the third Smallpox to answer my BBE. And that left me at 1 land to his 1 Forest, 1 Factory that dealt the last 9 damage. I'm sure I should have possibly mulliganed somewhere in there. So could be my error, too.
    Quote Originally Posted by Jack Burton
    What does that mean? Huh? "China is here." I don't even know what the hell that means. All I know is that this Lo Pan character comes out of thin air in the middle of a goddamn alley while his buddies are flying around on wires cutting everybody to shreds, and he just STANDS there! Waiting for me to drive my truck straight through him, with LIGHT coming out of his mouth!

  3. #1923
    Last edited by alohazendo; 05-08-2016 at 02:47 PM.

  4. #1924
    The Fire of Justice Burns Like Nothing Else
    Seraphix's Avatar
    Join Date

    Jun 2014
    Location

    Jacksonville, FL
    Posts

    283

    Re: [Deck] Jund

    Quote Originally Posted by alohazendo View Post
    Hi, I've played Jund off and on for a couple of years, and I'm wondering, How dumb am I for wanting to try the following list:

    LIST

    Feel free to be brutal.
    Looks sweet tbh. I'd love to see some kind of Jund deck with Pyroman. It seems like good value with access to stuff like Loam, Punishing Fire, and Cabal Therapy. I also think Kolaghan's Command would be great in a Jund Pyro deck.

    Is it worth cutting Tarmogoyf though? I don't know, but caring less about graveyards and being able to go wide are certainly real things.

  5. #1925

    Re: [Deck] Jund

    Quote Originally Posted by Seraphix View Post
    Looks sweet tbh. I'd love to see some kind of Jund deck with Pyroman. It seems like good value with access to stuff like Loam, Punishing Fire, and Cabal Therapy. I also think Kolaghan's Command would be great in a Jund Pyro deck.

    Is it worth cutting Tarmogoyf though? I don't know, but caring less about graveyards and being able to go wide are certainly real things.
    It's a tough call, but there's a lot of white going around, and my Goyfs have been turned into sheep a few more times than I can stand.
    I might just try it in our local tournament and see how it goes.

  6. #1926

    Re: [Deck] Jund

    I've made more changes to the list above. Now am I crazy?

  7. #1927

    Re: [Deck] Jund

    OK, so I came in second in a 24 person tournament today. I chickened out and did not try the above deck list. Instead, I went with the following:

    3 Bloodbraid Elf
    4 Deathrite Shaman
    4 Dark Confidant
    4 Tarmagoyf

    4 Abrupt Decay
    1 Maelstrom Pulse
    3 Hymn to Tourach
    3 Thoughtseize
    1 Life from the Loam
    2 Punishing Fire
    2 Lightning Bolt

    2 Sylvan Library

    4 Liliana of the Veil

    4 Verdant Catacombs
    4 Bloodstained Mire
    3 Bayou
    2 Badlands
    4 Wasteland
    3 Grove of the Burnwillows
    2 Swamp
    1 Forest

    SB:

    3 Thorn of Amethyst
    2 Pithing Needle
    1 Grafdigger's Cage
    1 Relic of Progenitus
    1 Maelstrom Pulse
    2 Pyroblast
    1 Krosan Grip
    1 Toxic Deluge
    1 Umezawa's Jitte
    2 Ensnaring Bridge

    1st Round: vs. Mono-red Prison 2-1 (the extra swamp paid off)
    2nd Round: vs. Esper Deathblade 0-2
    3rd Round: vs. Infect 2-1
    4th Round: vs. Omniscience 2-1 (don't ask me, I'm still confused)
    5th Round: vs. Burn 1-2 (I always lose to Burn)

    I barely made 8th for the top 8.

    1st Round: vs. Grixis Burn 2-1 (top seed got an unlucky match up)
    2nd Round: vs. Esper Deathblade 2-0 (same guy as before, this math seems to come down to the luck of the draw)
    Final: Ack, Burn again! 0-2 pffft. Too much Burn!

    Anyways, Jund is still soo good. It's amazing that it's not played more. I was at 5-0 in the last 1k I played (November, I think) then, I hit burn twice in a row, which kept me out of the top 8.
    Last edited by alohazendo; 05-02-2016 at 12:01 AM.

  8. #1928

    Re: [Deck] Jund

    Quote Originally Posted by alohazendo View Post
    OK, so I came in second in a 24 person tournament today. I chickened out and did not try the above deck list. Instead, I went with the following:

    3x Bloodbraid Elf
    4x Deathrite Shaman
    4x Dark Confidant
    4x Tarmagoyf

    4x Abrupt Decay
    1x Maelstrom Pulse
    3x Hymn to Tourach
    3x Thoughtseize
    1x Life from the Loam
    2x Punishing Fire
    2x Lightning Bolt

    2x Sylvan Library

    4x Liliana of the Veil

    4x Verdant Catacombs
    4x Bloodstained Mire
    3x Bayou
    2x Badlands
    4x Wasteland
    3x Grove of the Burnwillows
    2x Swamp
    1x Forest

    SB:

    3x Thorn of Amethyst
    2x Pithing Needle
    1x Grafdigger's Cage
    1x Relic of Progenitus
    1x Maelstrom Pulse
    2x Pyroblast
    1x Krosan Grip
    1x Toxic Deluge
    1x Umezawa's Jitte
    2x Ensnaring Bridge

    1st Round: vs. Mono-red Prison 2-1 (the extra swamp paid off)
    2nd Round: vs. Esper Deathblade 0-2
    3rd Round: vs. Infect 2-1
    4th Round: vs. Omniscience 2-1 (don't ask me, I'm still confused)
    5th Round: vs. Burn 1-2 (I always lose to Burn)

    I barely made 8th for the top 8.

    1st Round: vs. Grixis Burn 2-1 (top seed got an unlucky match up)
    2nd Round: vs. Esper Deathblade 2-0 (same guy as before, this math seems to come down to the luck of the draw)
    Final: Ack, Burn again! 0-2 pffft. Too much Burn!

    Anyways, Jund is still soo good. It's amazing that it's not played more. I was at 5-0 in the last 1k I played (November, I think) then, I hit burn twice in a row, which kept me out of the top 8.
    How does jund do against combo decks? (High tide, storm, sneak and show)

    I currently play shardless and may be looking for a change. I have been playing jund in modern for a while now and have always loved it

  9. #1929

    Re: [Deck] Jund

    Quote Originally Posted by Whit3boy316 View Post
    How does jund do against combo decks? (High tide, storm, sneak and show)

    I currently play shardless and may be looking for a change. I have been playing jund in modern for a while now and have always loved it
    That is its weakest spot. Combo is by no means unwinable. If I had to guesstimate, from my experience only, I'm about 45-55 against storm, 40-60 against Show and Tell decks, and worse against Burn. I haven't seen High Tide in three or four years, but it takes longer to go off, and the longer something takes to go off, the more likely Jund is to take over.

  10. #1930
    Salt of the earth

    Join Date

    May 2009
    Location

    Canada
    Posts

    4,685

    Re: [Deck] Jund

    The Sean O'Brien Special A.K.A. - Shaved Ape Jund - AKA Rule of 3 - AKA Painful 3's

    2 Tombstalker
    2 Scavenging Ooze
    4 Tarmogoyf
    4 Avalanche Riders
    4 Deathrite Shaman


    3 Thoughtseize
    3 Hymn to Tourach

    3 Painful Truths
    2 Sylvan Library
    1 Life from the Loam

    3 Liliana of the Veil
    1 Koth of the Hammer

    3 Punishing Fire
    3 Abrupt Decay
    2 Lightning Bolt


    1 Swamp
    1 Forest
    3 Bayou
    3 Badlands
    1 Taiga
    4 Verdant Catacombs
    2 Wooded Foothills
    3 Grove of the Burnwillows
    3 Wasteland


    //////////

    1 Pithing Needle
    1 Null Rod
    2 Krosan Grip
    1 Toxic Deluge
    1 Golgari Charm
    1 Sudden Demise
    2 Surgical Extraction
    1 Boil
    1 Ruination
    2 Red Elemental Blast
    +2 Open

  11. #1931
    The Fire of Justice Burns Like Nothing Else
    Seraphix's Avatar
    Join Date

    Jun 2014
    Location

    Jacksonville, FL
    Posts

    283

    Re: [Deck] Jund

    Quote Originally Posted by Whit3boy316 View Post
    How does jund do against combo decks? (High tide, storm, sneak and show)

    I currently play shardless and may be looking for a change. I have been playing jund in modern for a while now and have always loved it
    You'd rather not be fighting combo every round with Jund, but at the same time I think its weakness to combo is overstated. You can build your sideboard with tools to beat almost every combo deck.

    I've never played Modern Jund, but if you have I'm sure you would enjoy the fully-powered version. Deathrite Shaman, Punishing Fire, Hymn, Sylvan Library, and Bloodbraid Elf add SOOOO much to the deck. I can't imagine playing Jund without access to those cards, hence why I've never played it in Modern.

    Quote Originally Posted by sdematt View Post
    The Sean O'Brien Special A.K.A. - Shaved Ape Jund - AKA Rule of 3 - AKA Painful 3's

    List
    So is Shaved Ox Asmadi old and busted now?

  12. #1932
    get outta here, humanity.
    iamajellydonut's Avatar
    Join Date

    Jun 2009
    Location

    Butugychag
    Posts

    2,031

    Re: [Deck] Jund

    Quote Originally Posted by Seraphix View Post
    You'd rather not be fighting combo every round with Jund, but at the same time I think its weakness to combo is overstated. You can build your sideboard with tools to beat almost every combo deck.
    Agreed.

    Easily the hardest part of beating combo is having hate AND creatures in the same game. Unlike Maverick's hatebear cartel, Thoughtseize doesn't attack for two damage each turn. Though Hymn to Tourach is still a beast that can usually just end the game if you have any creature to pair with it.

    That being said, Scab-Clan Berserker has proven to be pretty funny.
    Quote Originally Posted by sdematt View Post
    tits.

  13. #1933
    Site Contributor

    Join Date

    Jul 2011
    Location

    Maastricht, NL
    Posts

    2,542

    Re: [Deck] Jund

    Quote Originally Posted by iamajellydonut View Post
    That being said, Scab-Clan Berserker has proven to be pretty funny.
    Yep, that's my weapon of choice against combo right now.
    The Berserker can also have its merits against Miracles.

    About the Sean O'Brien special: Avalanche Riders. Wow, haven't seen those in a while!
    Did the list make a good performance already?

  14. #1934
    Salt of the earth

    Join Date

    May 2009
    Location

    Canada
    Posts

    4,685

    Re: [Deck] Jund

    Quote Originally Posted by Asthereal View Post
    Yep, that's my weapon of choice against combo right now.
    The Berserker can also have its merits against Miracles.

    About the Sean O'Brien special: Avalanche Riders. Wow, haven't seen those in a while!
    Did the list make a good performance already?
    Not yet, still trying it.

    But, even though Riders is an overcosted Stone Rain, it still pressures Jace, and blowing up basic lands so you can pressure with Wastelands and Loam isn't terrible. Echo also fuels the yard for Tombstalker/DRS/Scooze. It's not as good as BBE, but again, test of theory to see if running bigger threats and Truths is better than the old version.

    Plus, Eldrazi.

  15. #1935
    Site Contributor

    Join Date

    Jul 2011
    Location

    Maastricht, NL
    Posts

    2,542

    Re: [Deck] Jund

    Quote Originally Posted by sdematt View Post
    Not yet, still trying it.

    But, even though Riders is an overcosted Stone Rain, it still pressures Jace, and blowing up basic lands so you can pressure with Wastelands and Loam isn't terrible. Echo also fuels the yard for Tombstalker/DRS/Scooze. It's not as good as BBE, but again, test of theory to see if running bigger threats and Truths is better than the old version.

    Plus, Eldrazi.
    Can this list afford to splash white for Vindicate?
    Bloodbraid Elf into Vindicate seems pretty sick.
    White also helps solve our bad relationship with combo.

    Seems quite greedy though...

  16. #1936
    Is Cancer

    Join Date

    Jul 2014
    Posts

    1,146

    Re: [Deck] Jund

    Quote Originally Posted by Asthereal View Post
    Can this list afford to splash white for Vindicate?
    Bloodbraid Elf into Vindicate seems pretty sick.
    White also helps solve our bad relationship with combo.

    Seems quite greedy though...
    I was doing 4-color with my white cards being Plow and Sideboard cards. It's neat against midrange decks and helps against combo (as Plow is helpful for things like Reanimator as well) but you will forfeit against D&T almost right out. Even games where I was decidedly ahead, the garbage manabase of 4-colors, no blue, uncentered around a color, etc.. it's just too susceptible to Ports next to wastes. Given that D&T and Lands are DTB at the moment (or at least, I think they still are) it's your call.

    As someone who tried it, I enjoyed Oath of Nissa to help find lands and gain consistency; but the manabase is still difficult against decks that are there to capitalize on it against you.
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  17. #1937
    get outta here, humanity.
    iamajellydonut's Avatar
    Join Date

    Jun 2009
    Location

    Butugychag
    Posts

    2,031

    Re: [Deck] Jund

    Heyo, I'm cross-posting this to the main and relevant non-blue decks. This coming Saturday I'm going to be running a brew that I'm not too familiar with and I'm under the firm impression that at some point during the night I'll have to face Eldrazi as it's gotten rather popular. I don't believe it's a particularly poor match-up, but I do believe that since it's one I'm going to have to face that I should be ready for it. Trouble is, I can't think of any fucking hate.

    So, what I'm asking for is dedicated Eldrazi hate. Any non-blue and preferably without in the mana cost, but it has to be game ending and it has to impact the board. I'm already rocking Blood Moon with some decent acceleration, but it doesn't stop an already active board and it sucks in multiples.
    Quote Originally Posted by sdematt View Post
    tits.

  18. #1938

    Re: [Deck] Jund

    Quote Originally Posted by iamajellydonut View Post
    Heyo, I'm cross-posting this to the main and relevant non-blue decks. This coming Saturday I'm going to be running a brew that I'm not too familiar with and I'm under the firm impression that at some point during the night I'll have to face Eldrazi as it's gotten rather popular. I don't believe it's a particularly poor match-up, but I do believe that since it's one I'm going to have to face that I should be ready for it. Trouble is, I can't think of any fucking hate.

    So, what I'm asking for is dedicated Eldrazi hate. Any non-blue and preferably without in the mana cost, but it has to be game ending and it has to impact the board. I'm already rocking Blood Moon with some decent acceleration, but it doesn't stop an already active board and it sucks in multiples.
    Ghostly Prison is decent as a lot of their lands don't tap for mana

  19. #1939

    Re: [Deck] Jund

    They have a really hard time dealing with Ensnaring Bridge, and it fits nicely into any color combination.

  20. #1940
    MTGO Name: Adelorenzi
    ironclad8690's Avatar
    Join Date

    Mar 2009
    Posts

    984

    Re: [Deck] Jund

    Ensnaring Bridge +1

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)