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Thread: [Deck] 12 Post

  1. #5021

    Re: [Deck] Turbo Eldrazi

    I'm not really into the UG variant but thing definitely seems interesting. I would likely agree with mech that ancient stirrings should be in there and show should be at a slightly higher number. It would be neat to be able to show in a primeval titan and rebuy it with thing after an attack. All that ramp.

  2. #5022

    Re: [Deck] Turbo Eldrazi

    I know Rock isn't a fan of FoW in this deck, but the thing makes it easier to run them in the board. Another thing for the thing... I'm liking it more and more.

  3. #5023
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MechTactical View Post
    I know Rock isn't a fan of FoW in this deck, but the thing makes it easier to run them in the board. Another thing for the thing... I'm liking it more and more.
    I'm not a fan of FoW without a draw engine. I've "secretly" been testing my old very successful AK build with FoW and Thing in the Ice. Haven't nailed down a build I'm happy with sharing quite yet, but I will soon.tm

  4. #5024

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    I'm not a fan of FoW without a draw engine. I've "secretly" been testing my old very successful AK build with FoW and Thing in the Ice. Haven't nailed down a build I'm happy with sharing quite yet, but I will soon.tm
    hehe nice. you got me there i have no clue what AK is (maybe Accumulated Knowledge or AK47?)...

  5. #5025
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MechTactical View Post
    hehe nice. you got me there i have no clue what AK is (maybe Accumulated Knowledge or AK47?)...
    yeah Accumulated Knowledge

  6. #5026

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    yeah Accumulated Knowledge
    hm... another 2cmc? i like to have more 2cmc's that's 4 sure, but i also like to have 2 cmc's T1 i.e. tombs in2 WW... just can't fit everything in there - touché

  7. #5027
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    Re: [Deck] Turbo Eldrazi

    Said AK build I have been tinkering with. Very rough design, might need to fit in ponders here, and might need to go to 4 things, 4 repeals. Much testing to be had, but here's the shell:

    // Lands
    4 [MR] Cloudpost
    1 [LG] Karakas
    1 [WWK] Eye of Ugin
    4 [ZEN] Misty Rainforest
    4 [SOM] Glimmerpost
    7 [ON] Island (1)
    2 [TSP] Vesuva

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    3 [SOI] Thing in the Ice
    1 [ROE] Kozilek, Butcher of Truth
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [5E] Brainstorm
    3 [GP] Repeal
    3 [OGW] Warping Wall
    4 [AL] Force of Will
    4 [NE] Accumulated Knowledge
    2 [FRF] Ugin, the Spirit Dragon
    2 [AQ] Candelabra of Tawnos
    3 [FNM] Gitaxian Probe
    3 [CHK] Sensei's Divining Top
    3 [ZEN] Expedition Map

    // Sideboard
    SB: 3 [OGW] Thought-Knot Seer
    SB: 3 [JGC] Flusterstorm
    SB: 3 [TSP] Trickbind
    SB: 3 [R] Blue Elemental Blast
    SB: 3 [TSP] Wipe Away

  8. #5028

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Said AK build I have been tinkering with. Very rough design, might need to fit in ponders here, and might need to go to 4 things, 4 repeals. Much testing to be had, but here's the shell:

    // Lands
    4 [MR] Cloudpost
    1 [LG] Karakas
    1 [WWK] Eye of Ugin
    4 [ZEN] Misty Rainforest
    4 [SOM] Glimmerpost
    7 [ON] Island (1)
    2 [TSP] Vesuva

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    3 [SOI] Thing in the Ice
    1 [ROE] Kozilek, Butcher of Truth
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [5E] Brainstorm
    3 [GP] Repeal
    3 [OGW] Warping Wall
    4 [AL] Force of Will
    4 [NE] Accumulated Knowledge
    2 [FRF] Ugin, the Spirit Dragon
    2 [AQ] Candelabra of Tawnos
    3 [FNM] Gitaxian Probe
    3 [CHK] Sensei's Divining Top
    3 [ZEN] Expedition Map

    // Sideboard
    SB: 3 [OGW] Thought-Knot Seer
    SB: 3 [JGC] Flusterstorm
    SB: 3 [TSP] Trickbind
    SB: 3 [R] Blue Elemental Blast
    SB: 3 [TSP] Wipe Away
    Very spicy. I love it.

    But, what's the wasteland plan? Needles/Trickbinds not good enough? Or just try and play around it?

    Edit: Glossed over the Trickbinds in the board. I still would want a mainboard presence though. I wonder how Trinket Mage fits here.

  9. #5029

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Said AK build I have been tinkering with. Very rough design, might need to fit in ponders here, and might need to go to 4 things, 4 repeals. Much testing to be had, but here's the shell:
    Lovely ghost in the shell:
    Sup with stuff like Saprazzan Skerry, impulse, etc. or maybe even Tidespout Tyrant and SnT? i'm just fishing here ...
    Agreed on Trinket, as you lack a meaningful 3 cmc spell MB, no?

  10. #5030
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    Re: [Deck] Turbo Eldrazi

    So taking new look at traverse it can have a huge impact on my new build heres what ive been thinking
    4 prime time
    1 kozilek
    1 ulamog
    1 emrakul
    3 warping wail
    3 crop rotation
    2-3 traverse the ulvenwald
    3 jace
    3 sensei diving top
    4 brainstorm
    4 show and tell
    3 gitaxian probe
    2 expedition map
    26 normal land count

  11. #5031

    Re: [Deck] Turbo Eldrazi

    So I've been playing around with oath of nissa... this is what my fiance played Tuesday and I played today

    // Deck: 12 post walking (66)

    // Lands
    4 Cloudpost
    2 Forest
    4 Glimmerpost
    1 Island
    1 Karakas
    2 Maze of Ith
    4 Misty Rainforest
    1 Scalding Tarn
    1 Taiga
    1 The Tabernacle at Pendrell Vale
    3 Tropical Island
    4 Vesuva
    1 Volcanic Island

    // Creatures
    1 Emrakul, the Aeons Torn
    1 Kozilek, the Great Distortion
    1 Ulamog, the Ceaseless Hunger

    // Spells
    4 Brainstorm
    3 Candelabra of Tawnos
    2 Chandra, Flamecaller
    4 Crop Rotation
    2 Jace, the Mind Sculptor
    3 Oath of Jace
    4 Oath of Nissa
    4 Pithing Needle
    4 Sensei's Divining Top
    2 Sorin, Grim Nemesis
    2 Ugin, the Spirit Dragon

    // Sideboard
    SB: 1 Bojuka Bog
    SB: 1 Flusterstorm
    SB: 4 Force of Will
    SB: 2 Hydroblast
    SB: 3 Krosan Grip
    SB: 2 Pyrostatic Pillar
    SB: 2 Teferi's Response

    The deck was super fun as is but we both agreed 66 is too many cards. We are dropping candles, Kozilek and ugin and adding a nicol bolas to make 61. Hopefully it will be more competitive with a more appropriate number of cards. Tons of dig makes it feel very viable and at the very least consistent. Will keep updating as it evolves. Miracles is still super easy, UR delver was super close and charbelcher pressed force with turn 1 xantid swarm then 5 rituals into belcher for 14 with led for next turn. Was very close otherwise.

  12. #5032

    Re: [Deck] Turbo Eldrazi

    Hope to see some of you guys next week at OvinoSpring!
    Let's bring some posts in top16! (at least )

  13. #5033

    Re: [Deck] Turbo Eldrazi

    Status Report: MUD POST
    I got 1st on a 10-Man 4-Rounds Legacy Weekends in our Local Shop last (April 16 2016)

    4 Wins / 0 Loss

    DECKLIST:

    [Main Board]
    4 Ancient Tomb
    4 City of Traitors
    4 Vesuva
    4 Glimmerpost
    4 Cloudpost
    2 Thespain's Stage
    1 Karakas
    1 Eye of Ugin
    1 Maze of Ith
    1 The Tabernacle at Pendrell Vale

    1 Emrakul, the Aeons Torn
    1 Ulamog, the Ceaseless Hunger
    4 Thought-Knot Seer
    4 Wurmcoil Engine

    4 Grim Monolith
    2 Coercive Portal
    4 Pithing Needle
    4 Expedition Map
    3 Candelabra of Tawnos

    2 All is Dust
    3 Warping Wail
    2 Ugin, the Spirit Dragon

    [Side Board]
    4 Leyline of the Void
    3 Helm of Obedience
    3 Ratchet Bomb
    1 Duplicant
    4 Chalice of the Void


    Round 1 INFECT (2-1) WIN
    G1 (0-1): I lost on turn 3 combo to his Glistener Elf.

    G2 (1-1): My opponent mulligan to 5 gave me enough time to give threats like casting pithing needle naming Inkmoth Nexus on T1 and wurmcoil engine on T2 and thought-knot seer on T3. Casting Warping Wail on my main phase to his 1/1 infect made alot of impact since he got to use his pump spells just to make his creature not exilable. I strongly advice casting warping wail on your main phase because infect decks do have a lot of pump spells in hand, and it may just nullify your warping wail when he cast another pump when you pass priority.

    G3 (2-1): Again my opponent mulligan to 5. And it really gave me another opportunity to have an upper hand to this match. I casted chalice of the void turn 1 and he didnt countered it. And a thought knot seer on turn 2 and turn 3. I removed 1 blighted agent on turn 2. But i saw that he still have another 1 blighted agent, 1 pump spell and 1 Noble Heirarch. On his turn 3 he already casted the agent I saw. On my turn 3 tks I removed the pump spell. After a stand down. And a series of attacking at each other (no point in making my tks a blocker since Blighted Agent is unblockable) I managed to get a q faster clock than his poison counters. And luckily i drew All is Dust. But it was countered. I drew another All is Dust. This time he couldnt counter it. So I won.


    Boarding:
    -4 Expedition Map
    -3 Candelabra of Tawnos
    -1 Wurmcoil Engine

    +4 Chalice of the Void
    +3 Ratchet Bomb
    +1 Duplicant

    Boarding Explanation:
    I maintained the pithing needles even if i have chalice of the void since it will be dependent on my draws. If i first drew pithing then ill cast pithing, vice versa. I know he has krosan grip on his sb so cotv wouldnt last long. In this matchup i strongly advice naming your pithing to inkmoth. Since they only have 1 wasteland in the mboard that they crop rot in case of emergency purposes. Wurmcoil is just a fatty creature but doesnt help you at all. So i removed 1 to make entrance for our walking Spine of Ish Sah.

    Since thought knot seer has been a part of my list, makes our deck be more competitive against bad matchups like this.

    -------

    Round 2: MOON ELDRAZI STOMPY (2-0) WIN

    G1 (1-0): Grim Monolith really helped alot when having a match this decks, even if theres Blood Moon or Magus of the Moon in play. Grim Monolith's (Colorless Mana) helped me cast my Warping Wail and TKS. I won because of my 3 thought knot seers that came into play T3 and T4 consecutively.


    G2 (1-0_: I won again because of my Monoliths ramping out my Wurmcoil Engine in play and my Ratchet Bomb removed the Blood Moon after a long turns that and then I casted my Ulamog to finally Win the Game.

    Boarding:
    -4 Pithing Needle

    +3 Ratchet Bomb
    +1 Duplicant

    -------

    Round 3: LANDS / ETERNAL GARDEN (2-1) WIN

    G1: T1 I dropped ancient tomb to put a pithing needle naming wasteland and expedition map. T2 I dropped a cloudpost and T3 Glimmerpost to gain 2 life. Gaining 2 life makes me have another chance if marit lage attacks.
    Unfortunately during the mid game, he activated his thespian stage to create a marit lage token at the end of my turn and then he attacked me making my life down to 2. And with the help of his dredge he managed to put punishing fire into his graveyard. I lost due to Punishing Fire.

    G2:
    I managed to put leyline of the void at the beginning of turn and on the next early turns I would've killed him on the next turn since I have drawn my Helm of obedience if he hadn't Krosan Grip ped my LOTV. The longer the game is, the more it is on our favor. I won via Creature beatdown.

    G3:
    I played leyline of the void again after mulling to 6 at the beginning of the turn and managed to drop an early threat, Thought Knot Seer again, He Krosan Gripped my Leyline that made me in deep trouble, He used maze of ith to slow the clock, but I have vesuva copying his rishadan port and tapped his maze of ith on the next turns and beat him down.


    Note:
    Priority naming for pithing needles
    1. Wasteland
    2. Ghost Quarter
    3. Rishadan Port / Thespian's Stage

    Warping wail can really help in this match up since you can counter
    Life from the Loam and gamble.

    Boarding
    -3 Candelabra of Tawnos
    -1 The Tabernacle at Pendrell Vale (Lands only have 1 creatue - Marit Lage )
    -1 Warping Wail (You can put it back or remove it)
    -1 Wurmcoil Engine (Replaced by 1 Duplicant)
    -2 All is Dust (Lands do not have many non-land permanents)


    +4 Leyline of the Void (MVP against Lands Deck)
    +3 Helm of Obedience (To combo with LOTV in play)
    +1 Duplicant (Can kill Marit Lage)

    -------

    Round 4: OMNITELL (2-0) WIN


    G1: Won by Having countered his Show and Tell using 2 Warping Wails and casted a Thought-Knot Seer Ulamog finishes the game.

    G2: Won by having my Chalice at T1 which was countered and dropped a 2nd threat (Ugin, the Spirit Dargon) that he was forced to force my to threats using Force of Will 2 Times and pitching his Omniscience 2 Times. And As the game took longer than expected, I wasnt afraid if he cast another Show and Tell because I have a Warping Wail in hand and a Duplicant, which I know the chances that he will Show and Tell his Omniscience is lesser than Show and telling Emrakul in play because he already exiled 2 of his Omniscience, I've managed to put another Ugin in play that shoots him for 3 turns, Unfortunately he doesnt have show and tell and I've managed to enter an Expedition map and in response he casted Cunning Wish to search a Trickbind, just in time I activated my Exped Map he countered it using Trickbind, I used the last skill of Ugin, then drawn 7 cards, There is an Exped Map on the top 7 and that cause him to concede since I will besearching for Emrakul, Given that I have so many Locus Lands and 3 Candelabras in play.

    Boarding
    -4 Pithing Needle
    -1 Wumcoil Engine

    +4 Chalice of the Void
    +1 Duplicant

    Well that's it for me today, Hope it helps for some players who are fond of this deck.

  14. #5034
    The real me is no match for the legend.
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    Re: [Deck] Turbo Eldrazi

    Nice wins! Grats on the 2-0 over Omni in particular! It's always a tough matchup, so coming away with the W is even better!

    I'm actually going to put my colorless list down for this week. Thing in the Ice makes me laugh too much so I think I'm gonna try Rock's U/G list this week.
    Yes, you probably need Candelabra if you're running a Cloudpost deck.

  15. #5035

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Zotmaster View Post
    Nice wins! Grats on the 2-0 over Omni in particular! It's always a tough matchup, so coming away with the W is even better!

    I'm actually going to put my colorless list down for this week. Thing in the Ice makes me laugh too much so I think I'm gonna try Rock's U/G list this week.
    The cost on Thing in The Ice is the only thing preventing me from just jamming it this week. I might proxy it though and slam some test games.

    I still don't think the price is worth the hype, and feel that it will come down. That may ultimately be my undoing but I'm standing by it. It's good in standard, may even be good in my deck but I can't see it being great in Modern or other Legacy decks.

  16. #5036
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    Re: [Deck] Turbo Eldrazi

    Got 1st place in my weekly legacy tournament with this Thing in the Ice U/G build:

    // Lands
    4 [MR] Cloudpost
    2 [AVR] Cavern of Souls
    1 [LG] Karakas
    1 [WWK] Eye of Ugin
    4 [ZEN] Misty Rainforest
    4 [SOM] Glimmerpost
    1 [WWK] Bojuka Bog
    3 [ON] Island (1)
    4 [R] Tropical Island
    1 [IA] Glacial Chasm
    1 [TSP] Vesuva

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    4 [M11] Primeval Titan
    3 [SOI] Thing in the Ice

    // Spells
    4 [5E] Brainstorm
    3 [GP] Repeal
    3 [OGW] Warping Wall
    4 [NE] Accumulated Knowledge
    4 [CHK] Sensei's Divining Top
    2 [IN] Fact or Fiction
    3 [UL] Crop Rotation
    2 [OD] Moment's Peace
    1 [AQ] Candelabra of Tawnos

    // Sideboard
    SB: 3 [OGW] Thought-Knot Seer
    SB: 3 [JGC] Flusterstorm
    SB: 3 [TSP] Trickbind
    SB: 1 [FRF] Ugin, the Spirit Dragon
    SB: 3 [NPH] Surgical Extraction
    SB: 2 [ZEN] Spell Pierce


    Matchups were: Eldrazi Aggro (2-0), Death and Taxes (2-0), Miracles (2-0)

    The SB Ugin should almost certainly be one of the 2 kozileks, and the 2 spell pierce were interesting, but not entirely sure if they wouldnt' be better served as wipe aways.

  17. #5037

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Corazu View Post
    The cost of Thing in The Ice is the only thing preventing me from just jamming it this week. I might proxy it though and slam some test games.

    I still don't think the price is worth the hype, and feel that it will come down. That may ultimately be my undoing but I'm standing by it. It's good in standard, may even be good in my deck but I can't see it being great in Modern or other Legacy decks.
    agreed. The last time i forgot to preorder the new ulamog and kozilek i bought them for like 2x price... so yeah i'm not buying the thing now. It's bound to drop in price.

    Anyways I've been up and down with the thing and i think i like it more with FoW (i agree with Rock about card advantage, but hell you can't have everything in life). It's often a dead card (or too slow) and you know what they say about blue cards in legacy.. u can always feed them to FoW. With all the options out there it's hard to find the right mix of cards. I think that for novice players like myself it's more important to understand the list you are playing rather than copying others. I've been having difficulties SBing with Rock's list as I don't have the subtle understanding of individual card choices for specific match ups. So i often find myself with lots of answer but i lose games due to bad sequencing. Thus i have been enjoying myself more with a straight forward plan SnT -> fat guy. Combo? jam in FoW. simple things make life more enjoyable don't you think? i still have to refine the list but here's where i'm at the moment:

    1 Vesuva
    1 Ulamog, the Ceaseless Hunger
    4 Tropical Island
    4 Thing in the Ice
    4 Show and Tell
    3 Sensei's Divining Top
    3 Repeal
    4 Primeval Titan
    2 Platinum Emperion
    4 Misty Rainforest
    1 Kozilek, the Great Distortion
    1 Karakas
    2 Island
    4 Glimmerpost
    1 Glacial Chasm
    1 Forest
    1 Eye of Ugin
    2 Expedition Map
    1 Emrakul, the Aeons Torn
    4 Crop Rotation
    4 Cloudpost
    2 Cavern of Souls
    1 Candelabra of Tawnos
    4 Brainstorm
    1 Bojuka Bog
    SB
    3 Flusterstorm
    4 Force of Will
    2 Krosan Grip
    2 Moment's Peace
    2 Surgical Extraction
    2 Trickbind

  18. #5038
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Corazu View Post
    The cost on Thing in The Ice is the only thing preventing me from just jamming it this week. I might proxy it though and slam some test games.

    I still don't think the price is worth the hype, and feel that it will come down. That may ultimately be my undoing but I'm standing by it. It's good in standard, may even be good in my deck but I can't see it being great in Modern or other Legacy decks.
    Not trying to be rude in any way, but $10-12 is too expensive for the strength Thing in the Ice provides? I think that is a fair price slot for it to stick at. I agree its preorder price a few weeks back was insane, but since then I would gladly buy a playset for ~$40 for such a card.

  19. #5039

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by rxthexletter View Post
    Not trying to be rude in any way, but $10-12 is too expensive for the strength Thing in the Ice provides? I think that is a fair price slot for it to stick at. I agree its preorder price a few weeks back was insane, but since then I would gladly buy a playset for ~$40 for such a card.
    For a rare that has to be built around? Yes. Especially out of a large set.

    It's not that I'm adverse to spending the money on the card for the power, it's that I think it's still overpriced for what it is - and given I haven't tested it I don't even know if I want to play it, so I'm certainly NOT dropping $60 (Canadian, it's about $14-15 a piece up here) on a playset of the card when I don't even know if I want to run it long-term, especially given that it's equity is unstable.

    If I proxy it up and try it and really like it, I'll plop the money and grab it. But I don't really want to put the money into it so early when I feel that it's overhyped and overpriced. The set has barely been opened yet, and the card has yet to do anything outside of standard. This could easily be a <$5 card.

  20. #5040

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by rxthexletter View Post
    Not trying to be rude in any way, but $10-12 is too expensive for the strength Thing in the Ice provides? I think that is a fair price slot for it to stick at. I agree its preorder price a few weeks back was insane, but since then I would gladly buy a playset for ~$40 for such a card.
    i'm looking at the thing from EU and approx. 9 € per thing is too expensive. It's bound to go down as supply increases. I'll be buying around 5 € - probably. It's a nice card but the price is set by supply and demand not its magical power...

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