so my LGS meta is becoming extremely combo happy. Last night half of the room was a variant of storm. then also add a reanimator & mono red sneak attack and you're looking a bad night for me.
is my only hope the discard/black splash build? I'm currently playing RG w/ a board containing 2 chalices and 4 spheres for combo...it wasnt enough.
If you're running RG, and you expect a combo-heavy meta, then play seven hate permanents in the board. I'd run a combination of six Sphere/Chalice effects and one Phyrexian Revoker to name Griseldad, Sneak Attack, and Lion's Eye Diamond. I don't actually think discard improves the combo matchup that much. I've lost to combo decks with discard and without. Just pack all the hate you can and expect to only get there half the time (or less).
Lands might be a poor choice for that meta. Sounds like a job for miracles or delver. If you have no choice but to play lands, barcode's suggestion to splash white is probably best. Also if half of the room is fast combo, you can probably dedicate more of your sideboard slots to things that can fight it.
Actually saying mulligan better reminded me to ask this as well....game 3, on the draw vs doomsday storm. I pull this 7:
Fetch
Gamble
Gamble
Sphere
Dark Depths
Exploration
Exploration
...I threw it back because only 1 mana to work with...but now think it was the wrong decision cause at the worst I could of gambled for a chalice on T1, then hopefully between t1 and t2 draws...get a mana land to drop the sphere.
So I threw it back and got 4 lands and 2 crops including the combo pieces. kept it. was a turn too slow, opponent combo'd out with my 4 lands on the board.
It looks clunky, but with Chalice in the deck, I'd keep. Gamble for Chalice, hope to keep it and Sphere, drop Chalice on zero, hope to draw land soon for Sphere. I mean, Gamble's a gamble, so you could get scrag-dogged, but you probably won't. Even if you lose the Sphere, you've still got Chalice on zero. Against Storm, that can be good enough sometimes.
Went 3-0-1 last match we ID. Manabound is crazy good. Won me 2 games on turn 3. I side it out every game though. It's a great card on the play.
I beat Burn 2-1, Jeskia deliver 2-0, Esper Stoneblade 2-0.
Burn was probably the most difficult match of the night.
I felt like I had to race the deck of just lose.
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when against burn you either need to race them, or lock them out with glacial chasm.
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Should I buy into RGb lands, or is it a Flavor of the Month kind of deck(I also am on a much more strict budget than when I initially bought the deck, so budget friendly options are encouraged). This is for GP Columbus.
I think it depends on your Meta. Having access to Decay in the main, giving you outs to unforeseen issues is not something to overlook. If you are having to deal with Painter, Miracles or Eldrazi then yes and if your going to a GP, two of those options are likely.
To me it doesn't feel like a 'Flavor of the Month', it's nice to be able to react post-board. However, I already had all the neccesary cards to splash, so it's was an easy transformation to RGb. I really can't help you here, to be honest, but let me put it this way: buying Duals is never a bad option.
Yeah I agree. A lot depends on the meta.
I currently play the black splash with p-fire and abrupt main and love it.
I had a late game top deck abrupt decay when me a game / match.
But on the other hand the straight R/G version can be more consistent and combo much faster, so its a give and take.
Side note, has anyone tried the new SOI card Tireless Tracker? I saw a list over the weekend had one in the sideboard.
Card seems pretty good against those grindy decks.
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