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Thread: Miracle Control

  1. #10121
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Minniehajj View Post
    They definitely have the regular pack foil process, not the FTV or MM ones.
    Well, that's better than I expected. I still won't be making any changes until they start reprinting things in old border, if that ever happens.

  2. #10122
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    Re: [DTB] Miracle Control

    Quote Originally Posted by twndomn View Post
    This has to be the newest tech... perhaps bigger than predict.

    Foucault's Divining Pendulum

  3. #10123
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    Re: [DTB] Miracle Control

    Quote Originally Posted by alphastryk View Post
    Well, that's better than I expected. I still won't be making any changes until they start reprinting things in old border, if that ever happens.
    You gotta hope for Judge promos then

    Though this would have been the perfect set to bring back old borders. If WotC wants the hologram then work it in.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  4. #10124
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    Re: [DTB] Miracle Control

    I'm just glad they have Japanese Karakas in the better art now!
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  5. #10125

    Re: [DTB] Miracle Control

    Yeah, that Top made me wanna cry a little.

    I'll be picking up a playset of those Force of Will foils, though...

  6. #10126

    Re: [DTB] Miracle Control

    Can anybody provide a link to the "standard" predict build?

  7. #10127
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    Re: [DTB] Miracle Control

    Quote Originally Posted by jdc5011 View Post
    Can anybody provide a link to the "standard" predict build?
    just follow AnziD's results online. That's usually what's being played.

    Anyhow; 20 lands, 2 predict, 3 snap, x mentor, 2 jaces and a lot of counterspells. 3 Balances.

  8. #10128
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    Re: [DTB] Miracle Control

    3-1 at my LGS's weekly, beating Grixis Delver, ANT, and Shardless BUG. Lost to UB Omnitell. I fucking hate playing against Omnitell decks.

    Anyway, Blood Moon was the all-star against Shardless (won me g3). In g2, I Surgical'd his AV but still lost that game; bad beats be bad. Surgical was an interesting card all night, I was able to snag a Brainstorm off of UB Omnitell but he was still able to get there (I was stuck on 2 lands all game even with a Top in play so what can you do about that).

    Grixis Delver, CB gets there. ANT, CB gets there. Standard issue.

    Was my first sanctioned event in over a month so happy with my result. Good to know I haven't gotten rusty.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  9. #10129

    Re: [DTB] Miracle Control

    Quote Originally Posted by CutthroatCasual View Post
    ...
    In g2, I Surgical'd his AV but still lost that game; bad beats be bad. Surgical was an interesting card all night, I was able to snag a Brainstorm off of UB Omnitell but he was still able to get there ...
    I don't think I would ever extract a cantrip against almost any deck. Did you somehow know that he had one or more Brainstorms in hand, that he couldn't just cast?

  10. #10130
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    Re: [DTB] Miracle Control

    It was a crapshoot but he had another one in his hand. He also missed a land drop before casting the Brainstorm.

    I'm just really bad at the OmniTell MU. Can never get that shit right.

    Oh, and Snapcaster was a HOUSE during the Shardless MU. Flashing back Swords to deter him from animating Tar Pit and flashing back Counterspell for stuff.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  11. #10131
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    Re: [DTB] Miracle Control

    You actually brought in Surgical vs Shardless? Wow.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  12. #10132

    Re: [DTB] Miracle Control

    Quote Originally Posted by Dissection View Post
    You actually brought in Surgical vs Shardless? Wow.
    The only reason I could think of, would be to extract abrupt decay for the lock, but even then, it doesn't seem great.

  13. #10133
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Dissection View Post
    You actually brought in Surgical vs Shardless? Wow.
    It was just for g2 to see if it would do anything. Verdict says no, so I took it out g3.
    The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

  14. #10134

    Re: [DTB] Miracle Control

    4-0'd my local legacy weekly playing Predict Miracles for the first time over a standard 4-ponder build. Holy shit is predict good. Matches for the night were...

    2-0 RG Lands
    2-0 Punishing Maverick
    2-0 Grixis Delver
    2-1 ANT

    list was....

    3 Snapcaster Mage

    4 Brainstorm
    4 Ponder
    4 Swords to Plowshares
    4 Force of Will
    4 Terminus
    2 Predict
    2 Counterspell
    2 Entreat the Angels

    4 Sensei's Divining Top
    4 Counterbalance
    2 Jace, the Mind Sculptor

    4 Flooded Strand
    3 Polluted Delta
    2 Arid Mesa
    3 Tundra
    3 Volcanic Island
    4 Island
    2 Plains

    Sideboard:
    2 Flusterstorm
    2 Pyroblast
    2 Wear // Tear
    1 Engineered Explosives
    1 Surgical Extraction
    1 Red Elemental Blast
    1 Predict
    1 Snapcaster Mage
    1 Rest in Peace
    1 Blood Moon
    1 Vendilion Clique
    1 Izzet Staticaster



    Mainboard felt great but I'm still conflicted on the sideboard and feel that the Grixis Delver matchup was won moreso on the back of some lucky draws then playing correctly. How do you guys typically sideboard for this matchup?

    Edit: As long as I'm asking. How do you guys typically sideboard for the Jund matchup as well?

  15. #10135
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    Re: [DTB] Miracle Control

    Quote Originally Posted by snailster View Post
    4-0'd my local legacy weekly playing Predict Miracles for the first time over a standard 4-ponder build. Holy shit is predict good. Matches for the night were...

    2-0 RG Lands
    2-0 Punishing Maverick
    2-0 Grixis Delver
    2-1 ANT

    list was....

    3 Snapcaster Mage

    4 Brainstorm
    4 Ponder
    4 Swords to Plowshares
    4 Force of Will
    4 Terminus
    2 Predict
    2 Counterspell
    2 Entreat the Angels

    4 Sensei's Divining Top
    4 Counterbalance
    2 Jace, the Mind Sculptor

    4 Flooded Strand
    3 Polluted Delta
    2 Arid Mesa
    3 Tundra
    3 Volcanic Island
    4 Island
    2 Plains

    Sideboard:
    2 Flusterstorm
    2 Pyroblast
    2 Wear // Tear
    1 Engineered Explosives
    1 Surgical Extraction
    1 Red Elemental Blast
    1 Predict
    1 Snapcaster Mage
    1 Rest in Peace
    1 Blood Moon
    1 Vendilion Clique
    1 Izzet Staticaster



    Mainboard felt great but I'm still conflicted on the sideboard and feel that the Grixis Delver matchup was won moreso on the back of some lucky draws then playing correctly. How do you guys typically sideboard for this matchup?

    Edit: As long as I'm asking. How do you guys typically sideboard for the Jund matchup as well?
    I'd probably do
    -4 FoW -2 CS -2 Jace
    +Predict +Snap +EE +WT +2 Fluster +1 Izzet +1 something else, could be the second WT/clique don't think you need bmoon in this MU

  16. #10136
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    Re: [DTB] Miracle Control

    Quote Originally Posted by Jaytron View Post
    I'd probably do
    -4 FoW -2 CS -2 Jace
    +Predict +Snap +EE +WT +2 Fluster +1 Izzet +1 something else, could be the second WT/clique don't think you need bmoon in this MU

    Close!
    I'd rather do something like this with your sideboard:

    -4 Fow -4 CB
    +2 W//T +1 EE +1 Surgical +1 Predict +1 Snapcaster +1 VClique +1 Blood Moon

    You don't need CB in this matchup because it's just downright poopy vs everything that isn't PFire (that's what your Surgical is for) and the plan is to just Entreat them as fast as possible. Blood moon is slightly more effective vs Jund rather than vs Shardless because Shardless has cantrips and counterspells to defend against it while Jund only has Decay, KGrip, etc. I'd personally not have Blood Moon in my sideboard at all, but I had 8 cards I wanted to cut here and 7 cards I'd want to bring in, so Blood moon is the last card.

  17. #10137

    Re: [DTB] Miracle Control

    Quote Originally Posted by Jaytron View Post
    I'd probably do
    -4 FoW -2 CS -2 Jace
    +Predict +Snap +EE +WT +2 Fluster +1 Izzet +1 something else, could be the second WT/clique don't think you need bmoon in this MU
    Not bringing in red blast effects? Have I been doing it wrong this entire time? I was under the impression that the blast effects are some of the most important cards in the MU vs any delver variant.

  18. #10138

    Re: [DTB] Miracle Control

    Quote Originally Posted by Jaytron View Post
    I'd probably do
    -4 FoW -2 CS -2 Jace
    +Predict +Snap +EE +WT +2 Fluster +1 Izzet +1 something else, could be the second WT/clique don't think you need bmoon in this MU
    Jace and Counterspell are almost both at their best here.
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  19. #10139

    Re: [DTB] Miracle Control

    What is the thinking behind the 3rd predict in the sideboard? Following this thread, it seems like it comes in most matchups.

    What matchups do you not board it in? If the card comes in so much, why not run 3 in the maindeck?

    I've only really run the 21L 4 ponder build, and just started testing multiple predicts. How have you found the 20L, and have you found the mana to be more problematic in terms of consistency (i.e. enough in your starting hand)?

    Thanks.

  20. #10140

    Re: [DTB] Miracle Control

    Quote Originally Posted by waz View Post
    What is the thinking behind the 3rd predict in the sideboard? Following this thread, it seems like it comes in most matchups.

    What matchups do you not board it in? If the card comes in so much, why not run 3 in the maindeck?

    I've only really run the 21L 4 ponder build, and just started testing multiple predicts. How have you found the 20L, and have you found the mana to be more problematic in terms of consistency (i.e. enough in your starting hand)?

    Thanks.
    I haven't been willing to go down to 20 lands justtt yet but thats because I prefer entreat as a wincon, I feel that 20L works far better with mentor. Also, its super difficult to actually find maindeck room for the 3rd predict. Some people have opted to go down to three counterbalance to accomodate predict already.

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