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Thread: [Deck] BUG "Shardless" Control

  1. #2001

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by btm10 View Post
    I think Infect is a pretty positive matchup. Discard (especially Hymn) is great. Baleful Strix is great. Just don't get greedy, kill their stuff on your turn, and save your Wastelands for Inkmoth and you'll be fine more often than not.
    This is great advice. Game one the matchup can definitely be tricky if you don't draw enough removal. But after boarding, you should have disfigures and deluges and pithing needle and more discard. I think the worst card is definitely Jace, followed up by probably Tarmogoyf. He's just a dumb beater and you're not gonna be able to race them, so just OD on removal and discard and keep their board clear (even Noble Hierarch). Beats from Shardless and DRS should be enough.
    From nothing came teeth.

    Quote Originally Posted by CptHaddock View Post
    I really don't know why you're complaining about top being banned since you seem to be very good at Soothsaying.

  2. #2002

    Re: [DTB] BUG "Shardless" Control

    Apologies if someone asked this recently: what's the plan for 4c Delver? I struggle with this match-up, and the whole "just counter everything the first three turns" approach makes me want to reach across the table and render violence. If anyone has general strategies and SB tips, I'd appreciate it.

  3. #2003
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    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by halahel View Post
    Apologies if someone asked this recently: what's the plan for 4c Delver? I struggle with this match-up, and the whole "just counter everything the first three turns" approach makes me want to reach across the table and render violence. If anyone has general strategies and SB tips, I'd appreciate it.
    Don't walk into their soft counters, but don't let them scare you into not playing spells. If they aren't applying pressure, you don't have to actually do anything, just make your land drops and trade cards with them. Delver and Deathrite are their main threats since you can't just stall out the board and make them bad. That means prioritizing killing Delvers with Decay and let your Deathrites check theirs, especially in game 1. Obviously don't let a lone Deathrite live since turning yours on is relevant, but if you're forced to choose, the Delver is the bigger issue. Liliana is good both preboard and post since she contributes to the grinding plan. Make sure you keep sorceries in the graveyard and try to limit their ability to eat dead Agents and Strixes since Goyf sizing matters, especially if they're on Anglers. Discard is fine g1 to help push your stuff through, but I don't like anything that costs mana and doesn't play to the board games 2 and 3, so I cut Hymns and Thoughtseizes for removal. Jace is probably too slow. Keep Forces in no matter what so you don't get tempoed out. Cards like Painful Truths and Baleful Strix from their side can be obnoxious, but if they have it you should be happy because now they're trying to play our game, and we're way better at doing that.
    Last edited by btm10; 06-09-2016 at 12:01 AM.

  4. #2004

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by btm10 View Post
    Don't walk into their soft counters, but don't let them scare you into not playing spells.
    Awesome! Great information. Thanks for the tips.

  5. #2005

    Re: [DTB] BUG "Shardless" Control

    So I just lost to an Esper Control deck on cockatrice. I was very unsure how to board.

    Here is what I saw Game 1:

    Stoneforge+Jitte+B.Skull, Lingering Souls, Snapcaster, Diabolic Edict, Baleful Strix

    Game 2: I lost to a Vindicate+JTMS+Sorin, Lord of innistrad

    Game 3: Mull to 5 and lost to JMTS


    It is kind of difficult to focus on creatures and PW... I took out forces and Discard but maybe that was wrang in retrospective

  6. #2006
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    Re: [DTB] BUG "Shardless" Control

    Vs blade decks I really like leaving in Force of Will. Even though the games are grindy, FOW only truly sets you back if your Ancestral Visions never resolve.

  7. #2007

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by ironclad8690 View Post
    Vs blade decks I really like leaving in Force of Will. Even though the games are grindy, FOW only truly sets you back if your Ancestral Visions never resolve.
    Recent update on my miracles matchup (convo we had in another thread....that i cant find). Sideboarding, -2 hymn -2 baleful, -2 thoughtseize....+1 pithing needle, +2 golgari charm, +1 vclique, +2 pernicious deed.....felt great!

  8. #2008
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    Re: [DTB] BUG "Shardless" Control

    I've been lurking around for quite a while and finally gathered my courage to ask for some advice.
    I'm going to Prague with my Shardless, that I've been playing for about 2-3 years now, but I'm awful at sideboarding
    I usually just get a friend to go through the list with me and make me a list of what to take out and what to board, but this time i was advised to search for wisdom here :)
    Here's the list with sideboard:

    4x Shardless Agent
    4x Tarmogoyf
    4x Deathrite Shaman
    2x Baleful Strix
    2x True-Name Nemesis

    1x Jace, the Mind Sculptor
    2x Liliana of the Veil

    4x Brainstorm
    4x AbruptDecay
    3x Force of Will
    3x Ancestral Vision
    2x Hymn to Tourach
    2x Thoughtseize
    1x Maelstrom Pulse

    2x Polluted delta
    4x Misty Rainforest
    4x Verdant Catacomb
    4x Underground Sea
    2x Tropical Island
    1x Bayou
    1x Forest
    1x Swamp
    2x Wasteland
    1x Creeping Tar Pit

    Sideboard
    1x Flusterstorm
    1x Force of Will
    2x Scavenging Ooze
    1x Nihil Spellbomb
    2x Golgari Charm
    1x Baleful Strix
    1x Umezawa's Jitte
    2x Submerge
    1x Surgical Extraction
    2x Extirpate
    1x Dismember

    Any help would be greatly appreciated!

  9. #2009

    Re: [DTB] BUG "Shardless" Control

    I'm also struggling with sideboarding. Trying to firm up plans for GP Columbus. This is where I'm at so far:

    1 Life from the Loam
    1 Sylvan Library
    1 Toxic Deluge
    1 Garruk Relentless
    2 Thoughtseize
    2 Duress
    1 Golgari Charm
    1 Engineered Plague
    1 Disfigure
    1 Darkblast
    1 Notion Thief

    Other possibilities are Pithing Needle and Null Rod, both good against equipment-based strategies, Miracles, Sneak + Show, and other problematic permanents.

    Notes:

    Life from the Loam is an all-star. It gets me way ahead against the fair decks, letting me grind/value out in the mirror, and other fair decks like Esperblade and Jund. Also good versus Eldrazi.

    Garruk and Sylvan Library are great against Miracles and other "fair" decks.

    Discard for combo. Effective against Storm, Sneak/Show, kind of Reanimator and High Tide.

    Various removal and -1 effects for Young Pyromancer, tribal decks, Death&Taxes, and Infect.

    Notion Thief vs. Miracles and Shardless mirror

    Eldrazi
    -4 FoW, -1 Clique
    +1 LftL, +1 Murderous Cut, +1 Garruk Relentless, +1 Toxic Deluge

    Death&Taxes
    -4 FoW, -1 JtmS, -1 Hymn to Tourach
    +1 Disfigure, +1 Darkblast, +1 Engineered Plague, +1 Garruk Relentless, +1 Toxic Deluge

    Delver
    -4 FoW, -1 JtmS, -1 Hymn
    +1 Toxic Deluge, +1 Darkblast, +1 Disfigure, +1 Golgari Charm, +1 LftL, +1 Sylvan Library

    Shardless Mirror
    -4 FoW
    +1 Garruk, +1 Sylvan Library, +1 Life from the Loam, +1 Toxic Deluge, +1 Notion Thief

    Miracles
    -2 Liliana of the Veil, -1 FoW
    +1 Sylvan Library, +1 Garruk Relentless, +1 Notion Thief

    Storm / Sneak+Show
    -4 Abrupt Decay, -1 Jace
    +2 Duress, +2 Thoughtseize, +1 Golgari Charm

    Elves / Goblins / Infect
    -1 JtmS, -1 Force, -1 Clique, -1 Ancestral, -1 Goyf
    +1 Engineered Plague, +1 Darkblast, +1 Disfigure, +1 Toxic Deluge, +1 Golgari Charm

    Graveyard Decks (Reanimator, Dredge, Lands, Punishing Fire decks)
    8% of the field. Is it worth dedicating sideboard slots? You require a critical mass, at least 4, to find them reliably. And they're dead cards against other decks.

    Appreciate any thoughts.

    *Edit, should post my main I suppose:

    Creatures (16)
    4x Tarmogoyf
    4x Deathrite Shaman
    4x Shardless Agent
    3x Baleful Strix
    1x Vendilion Clique
    Spells (20)
    4x Brainstorm
    4x Force of Will
    4x Abrupt Decay
    4x Ancestral Vision
    1x Maelstrom Pulse
    3x Hymn to Tourach
    Planeswalkers (3)
    1x Jace, the Mind Sculptor
    2x Liliana of the Veil
    Lands (21)
    1x Creeping Tar Pit
    4x Polluted Delta
    4x Verdant Catacombs
    1x Forest
    1x Swamp
    3x Underground Sea
    2x Bayou
    2x Tropical Island
    3x Wasteland

  10. #2010

    Re: [DTB] BUG "Shardless" Control

    @grahilah: I wouldn't leave home without a Null Rod in my board. That card is just too good against so many matchups (Miracles, D&T, stoneblade decks, Storm, even rogue stuff like Tezzerator). I also wouldn't totally punt graveyard hate, I'd recommend grafdiggers cage since it's good against dredge and reanimator obviously but it's also respectable against storm and GSZ decks like elves.
    From nothing came teeth.

    Quote Originally Posted by CptHaddock View Post
    I really don't know why you're complaining about top being banned since you seem to be very good at Soothsaying.

  11. #2011

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Ephemeron View Post
    @grahilah: I wouldn't leave home without a Null Rod in my board. That card is just too good against so many matchups (Miracles, D&T, stoneblade decks, Storm, even rogue stuff like Tezzerator). I also wouldn't totally punt graveyard hate, I'd recommend grafdiggers cage since it's good against dredge and reanimator obviously but it's also respectable against storm and GSZ decks like elves.
    I have run Null Rod in the past. I was thinking that with the Blade decks being less popular, it wasn't doing enough in many matchups. I have been bringing it in less and less.

    If I do run graveyard hate, Grafdigger's Cage would be the choice.

    Thanks, appreciate your thoughts.

  12. #2012

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Whit3boy316 View Post
    Recent update on my miracles matchup (convo we had in another thread....that i cant find). Sideboarding, -2 hymn -2 baleful, -2 thoughtseize....+1 pithing needle, +2 golgari charm, +1 vclique, +2 pernicious deed.....felt great!
    What is the deed for? Siding out Hymns still doesn't convince me. Would side out a Lot of other cards before I cut hymns.

  13. #2013

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by MorphBerlin View Post
    What is the deed for? Siding out Hymns still doesn't convince me. Would side out a Lot of other cards before I cut hymns.
    Angel tokens. Pops for 0

    Hand hate for a deck with the goal of abusing top doesnt seem good. It just slows them down. But when they topdeck jace and you topdeck hymn. Ya get wrecked

  14. #2014

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by grahilah View Post
    I have run Null Rod in the past. I was thinking that with the Blade decks being less popular, it wasn't doing enough in many matchups. I have been bringing it in less and less.

    If I do run graveyard hate, Grafdigger's Cage would be the choice.

    Thanks, appreciate your thoughts.
    I actually debate about 2 pithing needles over a 1/1 split of needle and null rod.....null rod doesnt stop storm from using LED which is why i cut it.....but i always think of putting it back

  15. #2015
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    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Whit3boy316 View Post
    Angel tokens. Pops for 0

    Hand hate for a deck with the goal of abusing top doesnt seem good. It just slows them down. But when they topdeck jace and you topdeck hymn. Ya get wrecked
    Hymn is important for making sure your key spells resolve and that Predict doesn't catch them back up. Extra discard should be either held for Brainstorm (since we want to play lands out to hardcast Force on Ruination and Entreat) or discarded to Liliana.

    Quote Originally Posted by Whit3boy316 View Post
    I actually debate about 2 pithing needles over a 1/1 split of needle and null rod.....null rod doesnt stop storm from using LED which is why i cut it.....but i always think of putting it back
    Needle doesn't do anything against Storm, but Null Rod shuts down all of their mana rocks.

  16. #2016

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Whit3boy316 View Post
    Angel tokens. Pops for 0

    Hand hate for a deck with the goal of abusing top doesnt seem good. It just slows them down. But when they topdeck jace and you topdeck hymn. Ya get wrecked
    Disaggreed, CA still counts after all, top is good against single discard, but hymn is different. Obviously it is mostly good early. But it allows you to back up pressure by your creatures. And they can't jam Jace if you are ahead on board. Trying to outcontrol them seems like a losing track.

    Ok Deed kills angels so? They just don't play it? It is not good early anyways and that is the stage where games are won against them. (Seems like a Horrible card in your opener). It is a card with 0 impact on the board nor CA and when they are comfortable ahead the just Tear it or Win with jace. Seems too narrow to me.

  17. #2017

    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Whit3boy316 View Post
    I actually debate about 2 pithing needles over a 1/1 split of needle and null rod.....null rod doesnt stop storm from using LED which is why i cut it.....but i always think of putting it back
    It does stop LED.

  18. #2018
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    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by MorphBerlin View Post
    Disaggreed, CA still counts after all, top is good against single discard, but hymn is different. Obviously it is mostly good early. But it allows you to back up pressure by your creatures. And they can't jam Jace if you are ahead on board. Trying to outcontrol them seems like a losing track.

    Ok Deed kills angels so? They just don't play it? It is not good early anyways and that is the stage where games are won against them. (Seems like a Horrible card in your opener). It is a card with 0 impact on the board nor CA and when they are comfortable ahead the just Tear it or Win with jace. Seems too narrow to me.
    I agree that Deed is much too narrow. It's not impossible to out-control them (wthe right SB plan), it's just silly to try since we have a better option in just grinding them out and bringing the value beats. If you juat want a solid utility card for the Miracles matchup and have a slot set aside for it, I recommend Hindering Touch. It's essentially a fifth Force, but it's much harder to counter and gets Jace as well as Entreat, which can't be said for other supplemental counters like Dimir Charm. It's prohibitive outside of the mirror, Miracles, and Blade matchups, but it's quite good in all of those, ao I'd only try it in a alow, fair metagame or if you're extremely confident in your other matchups, including combo.

  19. #2019
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    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Secretly.A.Bee View Post
    It does stop LED.
    Indeed, it's Pithing Needle that doesn't stop LED. Null Rod has no exception for mana abilities.

  20. #2020
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    Re: [DTB] BUG "Shardless" Control

    Quote Originally Posted by Whit3boy316 View Post
    Angel tokens. Pops for 0

    Hand hate for a deck with the goal of abusing top doesnt seem good. It just slows them down. But when they topdeck jace and you topdeck hymn. Ya get wrecked
    Maelstrom Pulse is pretty much just as effective as Deed in clearing out Angel Tokens, plus a bunch of other problem permanents like planeswalkers, enchantments, etc.

    Deed on anything other than 0 threatens to blow your stuff up too, and against Miracles chances are you have more things on board than they do.

    There are B(U)G decks that can use Deed effectively (mostly old BUG decks not played anymore, and Nic Fit), but not Shardless.

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