i also played mud before i started with eldrazi. this looks like my list.the the mox doesnt make a lot of sense to me. the same goes for the 3 eye's. i believe you can also use the tutor effect with eye, before you are able to cast the batterskull. so there is not need for that in my opinion
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
Team squid in top 4 on camera right now for EE
Am i just retarded or is there no top 8 lists posted anywhere for EE4
Played in EE yesterday. Played a pretty different build played all 9 rounds .Went 5-4 . It sucked .lol. I played ok. I know i made a play mistake that cost me a game so that was awesome. I played oblivion sower, that was sweet. heres my list.
4 x Ancient Tomb
4 x Cavern of Souls
2 x City of Traitors
4 x Eldrazi Temple
3 x Mishra's Factory
1 x Waste
2 x karakas
2 x Urborg, Tomb of Yawgmoth
4 x Eye of Ugin
26
3 x Eldrazi Mimic
2 x Endbringer
4 x Matter Reshaper
4 x Reality Smasher
4 x Thought-Knot Seer
3 x oblivion sower
2 x eldrazi displacer
22
4 x Chalice of the Void
3 x lotus petal
2 x all is dust
2 x Warping Wail
1 x Umezawa's Jitte
12
2 x Ratchet Bomb
2 x Thorn of Amethyst
2 x Dismember
1 x All Is Dust
4 x Leyline of the Void
1 x Warping Wail
1 x world breaker
2 phyrexian revoker.
TBH the deck ran great most of the day minus rd1 where i couldn't draw non-land to save my life.
rd1 grixis delver he wins the roll. both games he goes delver,delver death rite. I draw horribly both game are VERY fast 0-1
rd2 elves. He takes game one i take game two and i make a play mistake in gm 3 to cost me the round. i knew progenitus was a legend forgot he had pro everything not just pro colored spells so the sandbagged karakas did nothing ....yeah. 0-2
rd3 storm - I win game one easily game 2 he makes 14 dudes on turn three. i still get there with blockers and end bringer killing three dudes every attack. cycle. 1-2
rd4 infect both games are cool. oblivion sower gets me mana to warping wail his blocker in game 2,? that was sick. i win 2-0 . 2-2.
rd5 painter. I win game 1 he wins the next 2 with turn 1 painters
i lost 2-3
rd6 twelvepost . Sower was nuts eye was nuts displacer was nuts. i activate eye of ugin 4 times this match .3-3
rd7 infect I win 2 very fast games involving displacer ,jitte and sower and warping wail jitter and displacer. Displacer is an mvp here..4-3
rd8 Bant food chain games went back and forth i win 2-1 5-3
rd9 puishing jund. 3 very close games my opponent top decks like a champ 3 turns in a row and steals game three with wasteland, lilly ,pithing needle.the top decked needle naming factory (i have a jitte ,2 factories and an enbringer) won the game .
I was one of about 15 people to play all day and not money.
tighter play could have yielded better results obvy...If i had an ulamog i would have ran that in place of one all is dust but i didn't . My overall record with the deck is 69-38-3
Last edited by metronome2charisma; 06-19-2016 at 11:52 PM.
We had white spaghetti take first for vintage, no power spaghetti take second.
Deck seems to be dominating the vintage scene, TKS is a power house. I think the second place list for the legacy main event was colorless? Cant confirm. Lost to lands in the finals. I have some slots in my side that never really see play, for lands and other matches I have been strongly considering surgical extraction. The lands decks get out of control with loam, if we manage to hit loam they are down to 1 card per turn, if we hit a combo piece they have to slow roll us to get back in the game, even so if we surgical a combo piece what can they do?
I plan on testing some changes at our local store from now until my next event which I think is GenCon.
Yeah colorless was second place. It looked like a fairly stock list. On the topic of surgical extraction i've heard rumblings from the other players running it in the lands matchup to pretty good success . My problem with running that is that you would need at least 3 in the board, probably 4 and i would want Leyline in a bunch of other match ups where i would also want chalice, like storm,dredge, and reanimated. etc. where i couldn't use surgical if i chalice on 1.i get the allure but i'm not sure if I'm ready to take that leap yet. Leyline has been awesome against lands for me but like i said I've heard others talk about it in a positive light so i mean its free graveyard hate so its obviously good ,i'm just not sure if its better than Leyline thats all,but thats just me . Let us know how the testing goes.
I moved away from leyline for a few reasons:
1) In multiples as an opener its almost like a Hymn to Tourach on yourself
2) If it ever gets bounced or destroyed, there is almost no chance of recasting it
3) It dies fairly easy with us having to way to protect, if we get another its almost a dead draw
I have been on Macabre for a while and love it since it can't be countered. I am just trying to figure out what spot I would prefer Macabre over surgical.
1) In dredge you can hit all of their bridges or dread returns.
2) Vs burn you could hit all of their price in one go, this isnt an amazing solution but it is an option.
3) Vs lands you can hit out a combo piece, wastelands, or loam all together
4) Vs reanimator it seems less awesome, if they just hold up some piece of counter magic you are screwed vs macabre can hit whatever for free
I also miss wasteland. I have been on the Barook pain train and I feel pretty naked without any wasteland.
[Video/Podcast] Legacy's Allure - Ep.15, Eldrazi Stompy with Harlan Firer
Many people have been asking "where's the Eldrazi episode?" Well, here's to you who welcome our new alien overlords.
Webcast: https://www.youtube.com/watch?v=_ub6...ature=youtu.be
Podcast: http://shoutengine.com/LegacysAllure...an-firer-20757
Also available on iTunes!
Just picked up a playset of Wastelands (just to be sure to have access to them if I ever needed them) for 35 Tix each on MTGO since the price has kinda stabilized now. Gonna start playing and testing again at the weekend. The last few weeks were rather stressful and didn't leave me time to play.
Went 3-1 at the store tonight.
4 Eldrazi Mimic
4 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
4 Matter Reshaper
2 World Breaker
4 Chalice of the Void
3 Lotus Petal
3 Warping Wail
2 Spatial Contortion
1 Umezawa's Jitte
1 Forcefield
4 Ancient Tomb
4 Brushland
4 Cavern of Souls
4 Eldrazi Temple
2 City of Traitors
2 Eye of Ugin
2 Karakas
2 Mishra's Factory
4 Leyline of the Void
3 Thorn of Amethist
3 All Is Dust
3 Eldrazi Obligator
1 Spatial Contortion
1 Endbringer
Beat Abzan Nic Fit, Punishing Nic Fit, and Mardu Tokens with Goblin Bombardment, losing to Slivers (pretty convincingly).
Reality Smashers are so great. So are World Breakers. Obligators would have been good had I drawn them at any time, and All is Dust continues to be amazing. Never sided in Thorns or Leylines (except 1 vs. Tokens, just in case). Won a game by Spatial Contortion-ning a TKS to deal lethal.
I need to add a third Eye in, as soon as I obtain it. Maybe cut a Lotus Petal, although they are neat. Also, 3 Displacers might be enough?
Would you mind breaking down your matches against nic fit? This has been a troublesome match up for me lately although the guy seems to always go t1 veteran Explorer into t2 siege rhino or some such non sense.
Just want to see how others are approaching the match up.
The new Thalia seems like a good addition to the white version, and would probably slow us down a lot if played against...
Maybe someone brew a new White Stompy Build with 8 Thalia and the good Eldrazi (Displacer, Seer, Smasher).
Since Eldrazi cant use Chrome Mox, this brew would need Petals or Mox Diamond a) for more white mana and b) speed, because besides Eldrazi Thalia 1+2 are a lot better if you get them online turn 1-2.
I hope we get some good ideas because I dont stupid auf stuff like Mimic or Endless One after all.
TEAM MtG Berlin
As my roots are D&T, I'd love to see a hybrid build. The Modern build is kinda meh, but the Vintage build enjoys some success:
http://www.mtggoldfish.com/archetype...eldrazi#online
Different meta and available cards (no powered mana artifacts, access to 4x Chalice etc.), but it might be a decent starting point.
If the deck wanted to support Mox Diamond, it would need more than 25 lands and probably some MD CoWs, though.
Maybe new Thalia + Winter Orb?
I've already been contemplating going back to a more staxx-esque build lately (2 tournament coming up, plan on working on some new experiments once those are over) and the new Thalia lines right up with what most prison decks are trying to do. Definitely more lands, likely factory and maybe mutavualt. Will definitely be less eldrazi centric, but this is an exciting spoiler.
Stax has played 24-25 lands and 4 Diamond for over a decade, I doubt very much that you need more than 25 lands to be effective with diamond. Crucible is good, but more than 25 lands is nonsensical, imho.
Warping wail on veterans. Board out chalice if not on the play. Dont atk needlessly into veterans. Thought knots are key (hit pernicious deed and rhinos and green sun zeniths. Try to overwhelm them like v shardless bug. Do not play around deed too much. Late game they either have it or they dont. Their threats are bigger and you dont have time to durdle for top decks.
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