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Thread: [Primer/Deck] Nic Fit

  1. #6421

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by square_two View Post
    Should be some interesting thinking to be done on this Eldrazi Evo. I think we still need some number of GSZ in order to easily and cheapily get Veteran onto the field. Probably starts to make sense to try shaving a 4th GSZ for this thing, maybe even going down to 2 GSZ. I think 2-3 of this sac/tutor effect is a good starting point so long as the creature base is meant to support it. I really like the idea of being able to play some non-green powerful 5 and 6 drops that are tutorable.

    But we really can't afford to trade off any consistency for power. We aren't blue and need all the card advantage and filtering we can get, and I don't think we can afford to run too much clunky, dependent effects. Need to find a way for this thing to increase both consistency AND power. Which I think it can do.

    BUG could experiment with nearly replacing GSZ entirely since Brainstorm and other multiple draw effects are available such as Wall of Blossoms or Baleful Strix. Suddenly you have ways to tutor into Clique, Glen Elendra, Consecrated Sphinx, and Grave Titan.

    Enchantments has been discussed some with Academy Rector...I still think there is an issue trying to have the old lady survive while you have the mana to cast Evo with her. But the double tutor effect is super greedy and awesome. If something can really lock down the game though, as well as work alright on its own, then it might find a home.
    i think that u are right on sum parts but i dont think replacing gsz entirely is completely the best route cuz sometime you need to put numbers on the broad and swarm the board withh all the blockers

  2. #6422

    Re: [Primer/Deck] Nic Fit

    so i been throwing some cards around in my head from the new set that have some odd potenial in my eyes depending on how u work them

    the main one i been playing around with are elder deep fiend, soul separator, and seasons past

    i would like to see about others opinions and disscussion on applications for this cards

  3. #6423

    Re: [Primer/Deck] Nic Fit

    The primer section seemed a little outdated, but does anyone have an suggestions on a good build to try out on MTGO? or if anyone wants to talk / discuss the deck at all (its p. much the only thing i play cuz im way too cheap to buy wastelands/goyfs?) my name on MTGO is tikigodbob

  4. #6424

    Re: [Primer/Deck] Nic Fit

    @Corgimancer, most of the builds discussed here are good for MTGO. And you can see some lists that have done well on MTGO on mtggoldfish, listed in this thread, including my own on the previous page (have a consistent win rate on MTGO), jbones a few pages back (5-0 a league) and any list with a significant tournament report.

    Do you have a particular kind of list in mind?
    Junk and Stoned Rhinos.

  5. #6425

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Jain_Mor View Post
    @Corgimancer, most of the builds discussed here are good for MTGO. And you can see some lists that have done well on MTGO on mtggoldfish, listed in this thread, including my own on the previous page (have a consistent win rate on MTGO), jbones a few pages back (5-0 a league) and any list with a significant tournament report.

    Do you have a particular kind of list in mind?
    well, that was part of the reason I asked I guess. I'm not sure if BUG, JUND or Abzhan is particularly better than the other varieties? though I do enjoy the normal b/g/w nic fit most I guess. there's just a LOT of variations on lists and stuff I see around lol.

  6. #6426

    Re: [Primer/Deck] Nic Fit

    BUG non - pod: good combo matchups, bad finishers
    BUG pod: good combo matchups, some clunky draws
    Jund Scapeshift: okay matchups all around, bit weak to combo, stomps midrange hardest
    Jund Punishing Fire: great against aggro, fine elsewhere, has trouble finishing get fast
    Abzan: all rounder, bad against combo, very customisable

  7. #6427

    Re: [Primer/Deck] Nic Fit

    Guys, don't get me wrong. I know getting a removal for sfm is great, like I said 'upside eats a removal' but still I was a bit disappointed. I simply thought it gets me way further, maybe I am just said because I lost to bug, I don't know. I agree that rhino isn't a big shot and maybe I change one rhino into thragtusk.

    Planeswalker did well. I agree that small sorin is somehow 'better' than small elspeth.

  8. #6428

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Navsi View Post
    BUG non - pod: good combo matchups, bad finishers
    BUG pod: good combo matchups, some clunky draws
    Jund Scapeshift: okay matchups all around, bit weak to combo, stomps midrange hardest
    Jund Punishing Fire: great against aggro, fine elsewhere, has trouble finishing get fast
    Abzan: all rounder, bad against combo, very customisable
    what u mean by bad finishers
    ??

  9. #6429

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by tons of fun View Post
    what u mean by bad finishers
    ??
    There's no blue/green specific cards that make for a good finisher the way white builds have Sigarda. Not being able to GSZ for something like that is a big deal.

  10. #6430

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Brael View Post
    There's no blue/green specific cards that make for a good finisher the way white builds have Sigarda. Not being able to GSZ for something like that is a big deal.
    trust me i been playing blue since 2012 yeah there is a definite lack of g/u 5 and 6 drops which does suck i mean sagu mauler but thats about it

    but u have the blue drops that are soo strong that u can make due aka deadeye, aetherling, con sphinx, frost titan and i can go on and on yes u cant green sun them bu u always have the route fierce empath and inent which gets me there 95% of the time

    but as well as some five cost there is stuff like mimeoplasm which he is devastating on his own

    the finishers are there there just not green sunable which yes is annoying but doesnt hurt too bad since blue has all the draw and deck manipulate

  11. #6431

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by tons of fun View Post
    the finishers are there there just not green sunable which yes is annoying but doesnt hurt too bad since blue has all the draw and deck manipulate
    My version, which is SE Fit will out draw and dig deeper than any blue variant. You still don't want a non tutorable finisher. 1 of's just aren't consistent enough, even when you see 30 cards per game.

  12. #6432

    Re: [Primer/Deck] Nic Fit

    Simic Sky Swallower for bug and Dragonlord Atarka for Jund. Are those too expensive for NicFit?


    Sent from my iPhone using Tapatalk

  13. #6433

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by cherson View Post
    I simply thought it gets me way further, maybe I am just sad because I lost to bug, I don't know
    I too lament that we don't have a 100% win rate against BUG... ;)
    And I assume you mean shardless bug.

    Have you played against the deck many times and are you finding yourself losing more than your winning on average? If so, we can discuss how to help you out. I'm favourite against shardless, but only 64%. SFM isn't a miracle cure for shardless bug.
    Junk and Stoned Rhinos.

  14. #6434

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Brael View Post
    My version, which is SE Fit will out draw and dig deeper than any blue variant. You still don't want a non tutorable finisher. 1 of's just aren't consistent enough, even when you see 30 cards per game.
    ok but i dont have any issues with consistency any in any variation i built well except the ula temple build that i came up with while drinking but that was bored sissy deck and they have 1 of through 80% of the decks. but i also run intent feirce and i find any of my finishers or already drew them so i dont have to worry bout that

  15. #6435

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by TTX View Post
    Simic Sky Swallower for bug and Dragonlord Atarka for Jund. Are those too expensive for NicFit?


    Sent from my iPhone using Tapatalk
    7 drops are tricky with the deck idk just seems like a for them lol

  16. #6436

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Brael View Post
    My version, which is SE Fit will out draw and dig deeper than any blue variant. You still don't want a non tutorable finisher. 1 of's just aren't consistent enough, even when you see 30 cards per game.
    and the other point if u digg 30 deep like u say then it dont matter cuz no what build u play u should have gotten the tools to win no matter

  17. #6437

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Jain_Mor View Post
    I too lament that we don't have a 100% win rate against BUG... ;)
    And I assume you mean shardless bug.

    Have you played against the deck many times and are you finding yourself losing more than your winning on average? If so, we can discuss how to help you out. I'm favourite against shardless, but only 64%. SFM isn't a miracle cure for shardless bug.
    I honestly think Shardless is a better match up for me than Delver is. Lots of Shardless locally, I almost never lose to it.

    Quote Originally Posted by tons of fun View Post
    and the other point if u digg 30 deep like u say then it dont matter cuz no what build u play u should have gotten the tools to win no matter
    That's contingent on the tools being in your deck in the first place, which was the point. Blue has some great cards lower on the curve but the higher you go the less they offer. The point of the SE build was to have the consistency advantages blue has in the format while not having to play blue. It's somewhat successful at that.

  18. #6438

    Re: [Primer/Deck] Nic Fit

    What do we think of the Nic Fit deck from Legacy Medicore League?

    Maindeck
    4 Deathrite Shaman
    4 Veteran Explorer
    3 Stoneforge Mystic
    1 Siege Rhino
    1 Meren of Clan Nel Toth
    1 Thragtusk
    1 Eternal Witness
    1 Bone Shredder
    1 Scavenging Ooze
    1 Eldrazi Displacer
    1 Gaddock Teeg
    1 Peacekeeper
    1 Reclamation Sage
    1 Minister of Pain
    1 Dryad Arbor

    4 Green Sun’s Zenith
    4 Cabal Therapy

    3 Birthing Pod
    1 Batterskull
    1 Umezawa’s Jitte
    1 Sensei’s Divining Top
    1 Sword of Fire and Ice
    1 Sylvan Library

    4 Verdant Catacombs
    3 Windswept Heath
    2 Bayou
    2 Forest
    2 Swamp
    1 Plains
    1 Wastes
    1 Savannah
    1 Scrubland
    1 Karakas
    1 Horizon Canopy
    1 Phyrexian Tower
    1 Volrath’s Stronghold

    Sideboard
    1 Sigarda, Host of Herons
    2 Cursed Totem
    4 Abrupt Decay
    1 Pernicious Deed
    1 Chains of Mephistopheles
    1 Night of Souls’ Betrayal
    2 Pithing Needle
    1 Zealous Persecution
    1 Gaddock Teeg
    1 Shriekmaw

  19. #6439

    Re: [Primer/Deck] Nic Fit

    So im thinking of getting into Nic Fit as it seems you can play pretty much whatever you want and it also seems to be one of the cheapest decks on MTGO.

    I like the idea of Pod as a way to get value but im not convinced that I want multiples and I also don't like the way the pod decks cut back so much on the good spells. Has anyone just tried running a 1 of pod as a value card?

    The main question I have is abut cards like Dryad Arbour and Sylvan Library. I can see reason to play these (tutorable land/good card selection) but is it worth adding cards that go so badly with deed? It seems some lists run them and some don't, some have library in the side, I just cant figure out what seems best.


    I watched the Legacy Mediocre League and I didn't like the Wastes for the Eldrazi Displacer but then there was a sick game against Eldrazi where he activated it twice in one turn and took out both the Eldrazi players Endless Ones, so maybe it is worth some testing. I don't care for the Minister of Pain in his deck, seems to situational to maindeck

  20. #6440

    Re: [Primer/Deck] Nic Fit

    It's called Legacy MEDIOCRE league for reason. I've mever seen it and I can't look it up right this second, but isn't it about running some odd cards in decks, hence Eldrazi Displacer?

    Sent from my SM-G920V using Tapatalk

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