I've been finding World Breaker incredibly slow to hard cast, but it can get there. Essentially only seems viable against Miracles. Should it be sideboard?
Smokestacks was brought up previously as tech against Miracles, as they can't really answer it and the Stax will eventually eat their board. I ran it in Jund Depths and found it was hit or miss, as you really needed Exploration to get anywhere with the Stax. It's probably very bad against Mentor Miracles right now too if they get their Mentor online.
Have you tested with worm harvest at all? If you have would you say World Breaker is better in the slot over work harvest?
Both cards have there pros and cons and both cards are very slow. Personally game 1 can get very very long against miracles and knowing I have an out is a great feeling.
Currently running both mainboard. I like the Worms better, they can come down sooner, are hard to Countertop, and force Terminus fairly quickly. I think they're different applications for sure, but Worms seem to be stronger overall.
I haven't gotten to hardcast the World Breaker too often, usually it gets cast once and then is immediately STP'd.
They only have 4 FoW in the deck, and that's the only card that can stop Worms (other than RiP). That's also assuming they haven't spent a Force yet. It's not a given to resolve through a FoW in hand or a CounterTop, but it has a much better shot than all of the 1 and 2 cc spells.
I'm running a different deck. I'm gallivanting in here because the Jund Depths thread is dead and we use similar concepts.
I should've been more specific, Riftstone being in your deck let's you win from 2 green sources and a combo piece if you have 2 crop rotations.
It's negligible really as it infrequently occurs but it is a cool upside.
Blood Moon decks that are grindy, I can see that working. Fast Blood Moon decks, on the other hand...
Specifically, I'm thinking about Sneak Attack decks (mono-red or multicolor) that play Blood Moon main. The truth may be that we have to accept a horrible matchup.
I can see why Miracles is so popular: it generally has few truly terrible match-ups. Meanwhile, Storm and Sneak Attack often just steamroll us.
Running 1 Molten Vortex over the 4th Punishing Fire MD also isn't bad against Moon decks. I once used that and almost won G1 vs Goblin Stompy with 2 Moons out. But he played Chalice on 2 :(
I think having 1 Vortex is fine anyway.
Question: Is Stunning Regrowth a card we could play in lands?
3G Sorcery
Return all land cards from your graveyard to the battlefield tapped.
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First question you should always ask, what would this take the place of? If you can't see a reason to cut something for it, it's not getting played. In this case it's not something you want in the main and it's weakness to Graveyard hate means your don't want it in the side.
The card is hilarious with Tireless Tracker! But so is Life from the Loam and Exploration. Nope, I don't want it except for my Gitrog Commander deck.
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