Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
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I mentioned that a few pages ago. We act like Miracles is this deck that appears out of nowhere and wins a tournament on its own. Almost everyone who showed up to the last Open with Miracles did poorly. Only a handful of people did very well with the deck and they've been playing the deck nonstop for years. To me that seems like exactly what you'd want out of a T1 deck.
Joe placing in the Top 8 with 7 Miracles total on Day 2 is within the range of reasonable (12.5% vs 14.3%). But celebrating the number of Miracles is wrong when you look at field percentage that placed. 3 out of 7 placed in the Top 16 (42.8%) and 4/7 in the Top 32 means 57.1% representation. Given the low numbers, there's a certain margin of error, but it certainly isn't underrepresented at the top tables like you try to imply, but rather overrepresented, if anything.
As for good players playing good decks, Tom Ross is the God of Infect, yet we don't see pros putting up a 15+% Infect meta like it's the case for Miracles.
The latest Legacy Challenge also featured 3 Miracle decks in the Top 8, with the second time having Truckis on Miracles win/split the finals. Although I'm still not sure whether his bitching on Twitter that Top should be banned is genuine or ironic.
Miracles is a powerful deck, but I'm all for an unbanning first over a banning to try to correct it all.
But one thing I agree if Joe did say people aren't really boarding for Miracles as much as they should. If you're not running Needles, Rods, Boils, etc. then I'm not sure how you think you're winning those games.
Maybe we should do an anti-Miracles podcast.
Does anyone have info on how well Miracles went in the Legacy Gauntlet? It would be interesting to know seeing as you would not get to choose to play it and no small amount of those players would have been less that optimaly skilled with it.
Why are people still talking about single events and how a deck seems to be doing when Dice had the correct answer 4 pages ago? I think the real question is "what is the correct data to use?" Only events with 50+ people? 100+? Top 8 only? Top 16? Maybe top x as a percentage of total participants, or some kind of weighting system based on total participants? I'm honestly not sure what TCDecks uses to calculate "No. of Tops"
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
This application it's a way to determine the tier decks of a selected month. This system gives each archetype one point for each round of the tournament based on it's asistance and one point for each round won in the top 8.
hmm, not really. In the way-back time-machine, of rock paper scissors, control didn't have the same end game. It wasn't until Morphling was printed that control got an "unfair" beat stick, and it's only gone up from there. Give me back the days when the control finisher was Air Elemental.
Ah ok, I was looking at the "Tier Decks" under "Metagame", which just seems to go by "no. of tops" for each deck. I just saw the line you're talking about, and I'm guessing they mean "based on it's attendance", not "asistance". That's still a little vague, do you get more than one point per round in large tournaments, or do you just get more points by virtue of there being more rounds?
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
I always get confused now, we find out this coming Monday right? The Monday after the Prerelease?
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
monday after pre-prelease, so the shitstorm in this thread has yet to peak![]()
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
SENSEI'S DIVINING TOP -
BANNT!
*roars of approval from the masses*
I guess the metric that has always escaped me is some derived value that takes into account a deck's performance weighted to favor longer tournaments as compared to the number of those decks present at the tournament. Saying a specific archetype constitutes half the top 8s is only half the picture, if half of the tournament is playing that archetype then claiming the deck is OP is misleading. I always got the sense, especially in the days of weekly SCG tournaments, that the netdeck flock mentality caused this circular logic by which 1/3 of the tournament would be playing something, and with those numbers one inevitably got somewhere in the top 8, reinforcing that it was "good" and causing more people to play it. It took a large upset to force people to reconsider what the next "best" deck was, they'd copy the list and the cycle would repeat. With Miracles now, I feel we're stuck in that cycle. I mean absolutely it's a solidly good deck, but that it's kind of ridiculous to call for bans on cards that have been in the format for years now. Countertop is 10 years old this month. The Miracle mechanic is over 4 years. If people say the deck is a problem now, the argument can't point to something that's nearly as old as the format. I get the dissatisfaction from the deck, but it seems to be more because half the people at my shop play the deck, and at any large tournament it's statistically unlikely you'll avoid it.
Miracles, with all the additions the deck got in Wear/Tear, councils judgement, Mentor, Snapcaster and more, has slowly driven out all the aggro decks of the format and is the top perfoming archetype for more than 3 years now. Survival was legal for more than 10 years before it got banned due to the supplementing creatures getting too good and the same is true for SDT+CB. The time people stalled opposing aggro with V.Shackles and their own Tarmogoyfs is long gone. Its fair to consider that between Entreat/Terminus and Mentor, SDT became a bit too good
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A CB ban wpu;d also kill thew deck. Without that card (and sufficient ability to control the top-deck), Miracles simply lacks the defensive resources to survive till the late game.
Holy bold text, Batman!
The big difference is that Miracles, unlike any other deck, needs to constatntly fix their top deck, lest Entreat will not be an issue because they won't last that long. One-shot cantrips and a 4cc walker just won't cut it.
This, and this! Counter-Top is the heart of Miracles. Without such synergy the deck dies, or would be modified beyond recognition (most probably via the addition of more aggressive elements).
If you want to hurt this deck without killing it, ban Terminus, or possibly Mentor. If you want to rub it out entirely, ban CB or Top (preferably CB, as there would be a tonne of splash damage from banning Top but not whatsoever from a CB ban).
I think most people know my opinion on whether the deck should get a ban, and if so what. I also don't think anybody really cares. In this post, my only intent is to discuss the impact of various bans on the deck - I'd rather not discuss whether or not there should be a ban, nor whether such a ban should aim to kill the deck or not. Not much more to say about that at this point.
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