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Thread: Most Often Misunderstood Cards of Legacy

  1. #21

    Re: Most Often Misunderstood Cards of Legacy

    I swear I learn new rules about Blood Moon every time I play it.

    Last time was that nonbasic lands keep their names. I forget why it was relevant...

  2. #22
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Begle1 View Post
    I swear I learn new rules about Blood Moon every time I play it.

    Last time was that nonbasic lands keep their names. I forget why it was relevant...
    Legendary Lands still kill themselves.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  3. #23

    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Begle1 View Post
    I swear I learn new rules about Blood Moon every time I play it.

    Last time was that nonbasic lands keep their names. I forget why it was relevant...
    Price of progress mostly likely.

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    Re: Most Often Misunderstood Cards of Legacy

    Price cares about Supertypes, not names.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  5. #25

    Re: Most Often Misunderstood Cards of Legacy

    Phantasmagorian comes up from time to time. People miss the fact that by retaining priority when you activate the "discard 3 cards" ability, you can activate it again to bin most of your hand.
    Quote Originally Posted by TsumiBand View Post
    It's like arguing your way out of a speeding ticket by saying "it's not like I'm wearing oven mitts, officer."
    Twenty Kavus and a Dream is NOT a Legacy deck.

  6. #26
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Ace/Homebrew View Post
    Blood Moon
    - Your Dryad Arbor is a 1/1 green Mountain druid
    - CitP tapped lands still enter tapped
    - Legendary lands are still legendary and one dies if another enters
    - You still name a creature type with Cavern of Souls

    Trinisphere
    - This card is picked up and read far more often than I'd expect...
    - With Chalice out, your 1 man's spells cost 3 before they get countered
    I once had a guy try to convince me my Dryad Arbor was red instead of green. I then asked him where on his Mountain it said it was a red card. Dumb ass.

    And fucking Trinisphere... Making me pay 3 mana for Dread Return, an already 4 CMC card, when flashing it back. Lol.

    Quote Originally Posted by TheArchitect View Post
    This exact printing of this card should be banned:



    I once played against a guy who intentionally play that arbor with the below land, in foil and would just pile them all together intentionally.

    I happen to run one of those too, but have the habit of placing it with my creatures specifically b/c of that. And run significantly different Forests too. It's such a scummy thing to go and pretend it's a normal Forest.

    Quote Originally Posted by Dice_Box View Post
    Tabernacle gives the opponents creatures the trigger. The amount of people that have got pissed at me for "Missing my trigger" and calling a judge...
    Sounds familiar! In my defense, it was a bit of a dick move from my opponent Crop Rotationing a land into Tabernacle without saying a word. Then again, I was too lazy to pick up the card he dropped on the table so it's still my fault for not reading the card, but still. Dick move is a dick move. Luckily I was on Manaless Dredge and had 3 Bridges in my GY. Good times.

    Quote Originally Posted by kirkusjones View Post
    Phantasmagorian comes up from time to time. People miss the fact that by retaining priority when you activate the "discard 3 cards" ability, you can activate it again to bin most of your hand.
    Yup. "Why would you want to do that?". Lol.
    Quote Originally Posted by cavalrywolfpack View Post
    DAMMIT ECHELON

  7. #27
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Dice_Box View Post
    Tabernacle gives the opponents creatures the trigger. The amount of people that have got pissed at me for "Missing my trigger" and calling a judge...
    I mostly put my Tab in the front row, in plain sight, that's about as much of help I will give. People also don't read: it says destroy: I played against Eldrazi during a side-event at GP Prague, when I made the industructable Witch-token at end of opponent's turn, with a Tabernacle out. I noticed some ten guys looking, and talking with each other. I take the turn, untap, upkeep (no paying for the Tab), draw a card... That's when ten guys yelled 'stop' and 'judge'... I was so confused, I just went 'oh shit, oh shit, oh shit'. It was the moment they pointed to Marit Lage and Tab that I realised I did nothing wrong. The judge came, said I was right, and we continued. The guys all apologized, but man, it took me out of the game.. I won in the end, but still...

    Also, Thespian's Stage, especially when it copies another land/ is a copy of another land. And a classic: Clone and Vesuvian Doppleganger.
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    Re: Most Often Misunderstood Cards of Legacy

    Goblins is still misunderstood to mars and back.

    Even seasoned Legacy players who missed out on it's initial domination have no idea that Goblins isn't a meme red aggro deck.

    "Why would you play Goblin Ringleader in your aggro deck"
    Quote Originally Posted by nedleeds View Post
    Dat 1/1 with built in pump. Watch out Griselbrand here comes lizard mid range.
    Quote Originally Posted by Von View Post
    Is this a troll or are gobbos really dtb?

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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Chatto View Post
    I mostly put my Tab in the front row, in plain sight, that's about as much of help I will give. People also don't read: it says destroy: I played against Eldrazi during a side-event at GP Prague, when I made the industructable Witch-token at end of opponent's turn, with a Tabernacle out. I noticed some ten guys looking, and talking with each other. I take the turn, untap, upkeep (no paying for the Tab), draw a card... That's when ten guys yelled 'stop' and 'judge'... I was so confused, I just went 'oh shit, oh shit, oh shit'. It was the moment they pointed to Marit Lage and Tab that I realised I did nothing wrong. The judge came, said I was right, and we continued. The guys all apologized, but man, it took me out of the game.. I won in the end, but still...
    I thought it wasn't allowed for spectators to meddle with a game.
    Quote Originally Posted by cavalrywolfpack View Post
    DAMMIT ECHELON

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    Re: Most Often Misunderstood Cards of Legacy

    You can stop a game to call a judge.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  11. #31
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Begle1 View Post
    I swear I learn new rules about Blood Moon every time I play it.

    Last time was that nonbasic lands keep their names. I forget why it was relevant...
    The rule of thumb I go by with how Moon effects affect nonbasic lands is: Whatever drawback a nonbasic land could have, you keep. All the beneftis are taken away.

    Served me well over the years. It's kind of a pity that creatures under Humility aren't as easy to figure out :)

  12. #32
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    Re: Most Often Misunderstood Cards of Legacy

    People dont always understand copying abilities. They copy the names of cards too. If a player casts pithing needle, and you thespian stage in response to copy a land, stage copies the name too so they'd have to name whatever you copied to turn off the stage ability.

    the post with the 4 links to articles has alot of good information in it.

    In general it seems like many players do not understand replacement effects or layers. Also, new players tend not to understand activated / triggered abilities because of how they are worded on older cards.
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  13. #33

    Re: Most Often Misunderstood Cards of Legacy

    People don't seem to realize that Narcomoeba has a triggered ability that can be responded to. If multiple are about to enter play, you can allow one to resolve, Swords/Abrupt Decay it, then allow any others to resolve. In order to avoid a Dread Return or something nasty.

    People also have trouble understanding Bridge from Below, specifically that you can remove the Bridges in response to any opponent's creature death trigger, and they will not get the zombie token. Bridge and Dredge in particular are more misunderstood by newcomers though.

  14. #34
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by square_two View Post
    People don't seem to realize that Narcomoeba has a triggered ability that can be responded to. If multiple are about to enter play, you can allow one to resolve, Swords/Abrupt Decay it, then allow any others to resolve. In order to avoid a Dread Return or something nasty.

    People also have trouble understanding Bridge from Below, specifically that you can remove the Bridges in response to any opponent's creature death trigger, and they will not get the zombie token. Bridge and Dredge in particular are more misunderstood by newcomers though.
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  15. #35
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by Megadeus View Post
    Surgical Narc, snapcaster surgical ichorid, how do you win? I love surgical in snaocaster decks
    This is basically why (snapcaster) Miracles is playing Surgicals these days.

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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by square_two View Post
    People don't seem to realize that Narcomoeba has a triggered ability that can be responded to. If multiple are about to enter play, you can allow one to resolve, Swords/Abrupt Decay it, then allow any others to resolve. In order to avoid a Dread Return or something nasty.

    People also have trouble understanding Bridge from Below, specifically that you can remove the Bridges in response to any opponent's creature death trigger, and they will not get the zombie token. Bridge and Dredge in particular are more misunderstood by newcomers though.
    this interaction is weird even for long time players unless they learn to think about whats happening. MOST dredge players do things in groups or fluid motions as if everything happens at once and it has the side affect of making the opponent (new players) think that they may not get a chance to respond till you are done with your actions. This is an inherent problem with experienced players because they take shortcuts and expect people to interrupt them if they plan to make a response.

    Players should play online magic a few times to really see what triggers and what they can respond to. If players played like they were forced to as in online magic they would likely have an eye opening experience.
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  17. #37

    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by apple713 View Post
    this interaction is weird even for long time players unless they learn to think about whats happening. MOST dredge players do things in groups or fluid motions as if everything happens at once and it has the side affect of making the opponent (new players) think that they may not get a chance to respond till you are done with your actions. This is an inherent problem with experienced players because they take shortcuts and expect people to interrupt them if they plan to make a response.

    Players should play online magic a few times to really see what triggers and what they can respond to. If players played like they were forced to as in online magic they would likely have an eye opening experience.
    Exactly. I've had Dredge players themselves have to re-read Narcomoeba or Bridge when I elect to remove them from the grave in response to their triggers. It's really funny (or sad) because they have this baffled expression on their face as they realize what their own cards do...

  18. #38
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by apple713 View Post
    this interaction is weird even for long time players unless they learn to think about whats happening. MOST dredge players do things in groups or fluid motions as if everything happens at once and it has the side affect of making the opponent (new players) think that they may not get a chance to respond till you are done with your actions. This is an inherent problem with experienced players because they take shortcuts and expect people to interrupt them if they plan to make a response.

    Players should play online magic a few times to really see what triggers and what they can respond to. If players played like they were forced to as in online magic they would likely have an eye opening experience.
    I hate MODO for numerous reasons, but when I was a filthy casual and played on it for a month or two with my shitty extended bogarden hellkite Warp World deck it really taught me how the stack works. That's one thing that it does well in my opinion that is somewhat difficult to replicate in real life
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
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    Top quality german restraint there.

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  19. #39
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    Re: Most Often Misunderstood Cards of Legacy

    Quote Originally Posted by apple713 View Post
    People dont always understand copying abilities. They copy the names of cards too. If a player casts pithing needle, and you thespian stage in response to copy a land, stage copies the name too so they'd have to name whatever you copied to turn off the stage ability.

    the post with the 4 links to articles has alot of good information in it.

    In general it seems like many players do not understand replacement effects or layers. Also, new players tend not to understand activated / triggered abilities because of how they are worded on older cards.
    Quote Originally Posted by Megadeus View Post
    I hate MODO for numerous reasons, but when I was a filthy casual and played on it for a month or two with my shitty extended bogarden hellkite Warp World deck it really taught me how the stack works. That's one thing that it does well in my opinion that is somewhat difficult to replicate in real life
    I don't know the ages of most posters here. But I am old enough to have had to relearn the rules several times as the game rules themselves changed. I suspect that it had a similar effect to that of learning in MODO. When the stack was created (to make the game mimic computer program or similar mathematical paradigm) we had been using the "last in, first out" mechanism from the original rules. Yeah, well I heard about The Stack with 6th edition and my reaction was "There are rules for this stuff?"

    Also, lots of good additions to difficult cards. Cabal Therapy in particular can be an evil card. Also, Demigod of Revenge does not get used much at all any more. But it once did. Force of Will has a disheartening affect on this card (for the Force of Will player) if you do not pay very close attention to the rules. Do you see how?
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  20. #40
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    Re: Most Often Misunderstood Cards of Legacy

    I learned how all the triggers in Dredge work by constantly playing against the deck in Vintage. Losing a few times will really educate you on how and when you can stop them. Another thing is that sometimes novice Dredge players misunderstand how the Bridge from Below triggers really work. For example, how even if a one of their creatures dies and the trigger to make the zombie(s) is on the stack, you can still remove the Bridge and they will not get any tokens.

    Quote Originally Posted by Finn View Post
    Force of Will has a disheartening affect on this card (for the Force of Will player) if you do not pay very close attention to the rules. Do you see how?
    That was learned quickly in Standard, when it was common to be countering Demigod with Cryptic. They'd probably "get" you once, but you always allow that trigger to resolve before countering him.
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