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Thread: [Deck]BUx Reanimator

  1. #2101

    Re: [Deck] Reanimator

    http://tappedout.net/mtg-decks/16-07-15-reanimator/

    This is my curent list.
    I use 61 cards to include Blazing Archon in the main deck. Recently I started testing Collective Brutality instead of thoughtseize and I am extreamly pleased with the card.

    I am not shure about some sideboard things like Chain and Echoing, I did not have the oppotunity to use them in the last 3 tournaments.

  2. #2102

    Re: [Deck] Reanimator

    This is where I am at right now. I am playing GP Louisville with the deck and will be tinkering around for the next 4 weeks to get the right list for the expected metagame (Grixis Delver, Miracles, Death and Taxes being the top 3)

    4 Polluted Delta
    3 Verdant Catacombs
    2 Swamp
    4 Underground Sea
    1 Bayou
    1 Tropical Island

    3 Griselbrand
    1 Grave Titan
    1 Elesh Norn, Grand Cenobite
    1 Tidespout Tyrant
    1 Iona, Shield of Emeria

    4 Careful Study
    3 Ponder
    4 Brainstorm
    4 Force of Will
    3 Daze
    3 Thoughtseize
    4 Entomb
    4 Reanimate
    4 Exhume
    1 Dark Ritual
    3 Lotus Petal
    1 Show and Tell

    Sideboard
    3 Abrupt Decay
    2 Echoing Truth
    1 Thoughtseize
    2 Pithing Needle
    2 Disfigure
    1 Dread of Night
    1 Aetherling
    1 Silumgar, the Drifting Death
    1 Show and Tell
    1 Coffin Purge

  3. #2103

    Re: [Deck] Reanimator

    3-0'd at Legacy night the other day with a pretty stock list, except I have 2x mainboard Show and Tell and took out 1 Thoughtseize and 1 Animate dead.

    Decklist: Spook and Show!

    I played against Deadguy Ale (2-1), Aluren (2-0) and Br Reanimator (2-0). So far I am 6-1 against Br Reanimator and I continue to believe that Ub Reanimator is the better build.

  4. #2104

    Re: [Deck] Reanimator

    Show and Tell has been used in the deck for ages, though you typically don't see two main anymore. People also used to run City of Traitors in the board to accommodate it and facilitate it turn one. Myself, I'm torn on S&T, and here's why:
    - Three mana is a lot for this deck and sometimes S&T just sits in your hand unusable.
    - Usually comes at the cost of disruption, which is perhaps Reanimator's biggest draw over other combo decks.
    - Show and Tell gives the opponent the best permanent in their hands for free, which can be problematic sometimes when you don't have the option to annihilate them with Emrakul next turn.
    - Here's the big one and it's unavoidable: Show and Tell has inherent disynergy with the reanimation strategy. Digging for a reanimation spell and discarding your creature with Careful Study only to draw a Show and Tell next turn feels pretty bad, even though discarding the creature is the best bet mathematically.

    But there are big upsides to it:
    - Mainboard answer to DRS.
    - Gets around dedicated grave hate post-board (other than Containment Priest), blanking a bunch of the cards they're bringing in against you.
    - More "live" combo cards in the deck.
    - More blue cards in the deck for FoW.

    I've personally always been "Reanimate or bust" and very rarely have trouble playing around hate, but there's been a large influx of BR Reanimator decks in my area lately and I'm anticipating having to deal with a large increase in post-board graveyard hate as a result. Seriously considering adding Show and Tells for the first time.

  5. #2105

    Re: [Deck] Reanimator

    How many would you add to the board? With or without city effects?
    Cockatrice: Deckerator
    () Reanimator
    Shardless BUG
    Death&Taxes

  6. #2106
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    Re: [Deck] Reanimator

    What's the point in using Aetherling? Which MU is dedicated for?
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    Quote Originally Posted by phazonmutant View Post
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  7. #2107
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    Re: [Deck] Reanimator

    Quote Originally Posted by meffeo View Post
    What's the point in using Aetherling? Which MU is dedicated for?
    Miracles really. Flickering itself against a Terminus. When 2/3s of the meta was Miracles it was good tech.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  8. #2108

    Re: [Deck] Reanimator

    Quote Originally Posted by PirateKing View Post
    Miracles really. Flickering itself against a Terminus. When 2/3s of the meta was Miracles it was good tech.
    Yup. If you have a blue source or two up it is pretty much GG for Miracles.

  9. #2109

    Re: [Deck] Reanimator

    Quote Originally Posted by Deckerator View Post
    How many would you add to the board? With or without city effects?
    I like Venemous' build above with two main and one side. Odds of it being in your hand with either a creature or a FoW are pretty high. Haven't tested much though; only goldfishing. I'm personally not a fan of City in the side because Show and Tell is practically the only card in our deck it could cast better than a basic land could. If one was to run the Cities, I'd think you'd want to go all-in on the four Show and Tells between main and side, however you wanted to split it. Once again, I have never legitimately tested Show so take what I say with a grain. Probably gonna pick up a few Show and Tell while they're cheap all the same.

  10. #2110

    Re: [Deck] Reanimator

    Quote Originally Posted by nyrambler View Post
    This is where I am at right now. I am playing GP Louisville with the deck and will be tinkering around for the next 4 weeks to get the right list for the expected metagame (Grixis Delver, Miracles, Death and Taxes being the top 3)

    4 Polluted Delta
    3 Verdant Catacombs
    2 Swamp
    4 Underground Sea
    1 Bayou
    1 Tropical Island

    3 Griselbrand
    1 Grave Titan
    1 Elesh Norn, Grand Cenobite
    1 Tidespout Tyrant
    1 Iona, Shield of Emeria

    4 Careful Study
    3 Ponder
    4 Brainstorm
    4 Force of Will
    3 Daze
    3 Thoughtseize
    4 Entomb
    4 Reanimate
    4 Exhume
    4 Lotus Petal
    1 Show and Tell

    Sideboard
    3 Abrupt Decay
    2 Echoing Truth
    1 Thoughtseize
    2 Pithing Needle
    2 Disfigure
    1 Aetherling
    1 Show and Tell
    1 Blazing Archon
    1 Duress
    1 Coffin Purge
    Made 3 changes from the above list so far... main deck cut the dark ritual for the 4th lotus petal (needing an extra blue source + beats Chalice on 1), cut the anti-DnT package (we're already losing, let's just win with Needles and Grave Titans) for a duress (miracles and delver) and Blazing Archon (Eldrazi can't beat it once it's in, unless they have exactly dismember + dismember or dismember + warping wail, also solid vs Sneak and Show)

    Last week I played in a local Legacy event, 4 rounds... went 1-3.

    Round 1: Dredge (1-2) - usually a good matchup, but game 1 he killed me on turn 2 on the play. Game 2, I put Elesh Norn into play on turn 2. Game 3, his Cabal Therapys ripped my hand apart and he was able to combo off. Generally, you want to just get Elesh Norn into play ASAP

    Round 2: Grixis Delver (2-1) - forgot how this match went, or if it was even Grixis... but I won in 3.

    Round 3: Aluren (1-2) - Similar to Shardless BUG but they have a combo finish instead of grinding with Jace and Tarmogoyf. Still a 4x DRS deck which is tough.

    Round 4: Tezzerator (1-2) - good matchup and crushed him game 1, but games 2 and 3 he has Leyline of the Void. I was able to hard-cast an Elesh Norn for the first time ever (2x Lotus Petal for white) against his Thopter Foundry, but he found a Sword of the Meek and a Jace to end it.
    Last edited by nyrambler; 12-28-2016 at 05:54 PM.

  11. #2111

    Re: [Deck] Reanimator

    Channel Fireball just posted a three-part video series on a testing with a UB reanimator list. Thoughts? Seems that reanimator can take g1 easily, but is shafted really hard by GY hate in g2 and g3 (he pretty much loses every g2)

  12. #2112
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    Re: [Deck] Reanimator

    Quote Originally Posted by RNGesus View Post
    Channel Fireball just posted a three-part video series on a testing with a UB reanimator list. Thoughts? Seems that reanimator can take g1 easily, but is shafted really hard by GY hate in g2 and g3 (he pretty much loses every g2)
    I'm starting to believe a transformational board is more beneficial. G2 and G3, is really a tough fight and you need to dig and dig and dig for answers.

  13. #2113

    Re: [Deck] Reanimator

    No offense to Jacob Wilson, I think he's a great player and one of my favorite contributors to the site, but he didn't sideboard very well, and didn't play the sideboarded games that well either (by his own admission). That said, I think his list was interesting, 4 chancellor 4 griselbrand main is something that I am not personally a fan of, but it probably makes game 1 against non-lands non-DnT decks a bit easier.

  14. #2114

    Re: [Deck] Reanimator

    He went 1-2, 2-1, and 2-0. TBH, it seemed like he made a lot of questionable decisions both in terms of play and deck design. The first match he played his Careful Study into Chalice in game two. Kept counterspells off Ponder rather than shuffling when there was a Leyline in play that he needed Echoing Truth to remove. Plus Chancellor is not great in U/B. He got shafted by Liliana a couple of times by his own admission because he doesn't run Grave Titan like most builds. Didn't counter the Green Sun's Zenith when he knew it was probably getting ScOoze. He's just starting with the deck I suppose but I found myself saying "that's wrong" a lot. Curious how he would do after some more experience with the deck. He is one of the best players in the world.

  15. #2115
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    Re: [Deck] Reanimator

    Quote Originally Posted by crowe_1 View Post
    He went 1-2, 2-1, and 2-0. TBH, it seemed like he made a lot of questionable decisions both in terms of play and deck design. The first match he played his Careful Study into Chalice in game two. Kept counterspells off Ponder rather than shuffling when there was a Leyline in play that he needed Echoing Truth to remove. Plus Chancellor is not great in U/B. He got shafted by Liliana a couple of times by his own admission because he doesn't run Grave Titan like most builds. Didn't counter the Green Sun's Zenith when he knew it was probably getting ScOoze. He's just starting with the deck I suppose but I found myself saying "that's wrong" a lot. Curious how he would do after some more experience with the deck. He is one of the best players in the world.
    He played very poorly. Why discard the two Entombs when the main plan was to bounce both Lotv via Echoing Truth? On top of that, he sided out S&T against a Chalice deck. List seems weak in comparison to the "stock" ones.
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    Quote Originally Posted by phazonmutant View Post
    So dismissive.
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  16. #2116

    Re: [Deck] Reanimator

    He did ok for a newbie. ;)

    Jacob is no doubt a great player, and his delver instincts showed in his interactions. Aside from the obvious punts he definitely undervalues Entomb and silver bullets. Less than 4 Griselbrand is silly? Well I think 8 Griselbrand is silly!

    Chancellor is very playable in this deck though, and I do appreciate different people's interpretations of the archetype. It's also fairly comforting that even a well-cut pro can miss subtleties in our derpy Timmy deck. :)

  17. #2117

    Re: [Deck] Reanimator

    Does anyone has experiences with Reverent Silence? I wanna change my Golgari Charm and Echoing Truth out of the sideboard for 2x Reverent Silenve?
    Do you think it is worth or shall i stay on Echoing Truth.
    Cockatrice: Deckerator
    () Reanimator
    Shardless BUG
    Death&Taxes

  18. #2118

    Re: [Deck] Reanimator

    Quote Originally Posted by crowe_1 View Post
    I like Venemous' build above with two main and one side. Odds of it being in your hand with either a creature or a FoW are pretty high. Haven't tested much though; only goldfishing. I'm personally not a fan of City in the side because Show and Tell is practically the only card in our deck it could cast better than a basic land could. If one was to run the Cities, I'd think you'd want to go all-in on the four Show and Tells between main and side, however you wanted to split it. Once again, I have never legitimately tested Show so take what I say with a grain. Probably gonna pick up a few Show and Tell while they're cheap all the same.
    2 in the main and 1 in the side is what I play. As you said I usually either have a creature in hand with it or a brainstorm or a force so it's rarely dead.
    Post board I often go from 7 to 8 reanimation targets so it becomes even less of a problem since you are definitely playing the long game.

    In a meta with a lot of good matchups I would probably go back to 2 animate dead main instead but if your meta has tons of maindeck hate (read DRS/leyline) then it is a lifesaver.

  19. #2119

    Re: [Deck] Reanimator

    U/Bg placed 11th at the GP.

    http://magic.wizards.com/en/events/c...sts-2017-01-08

    Runs four Chancellor and two Collective Brutality mainboard. No Thoughtseize, no Grave Titan, and only eight Reanimation spells mainboard. Also five basic lands and only one of each BUG dual, including USea.

    I personally am not a big fan of Chancellor in U/B. Chancellor is consistently good for disruption specifically during turn one and quite often only on the play. Beyond that it's only a last-ditch reanimation target. But the U/B version doesn't Reanimate turn one enough to justify Chancellor's inclusion IMO. I find it especially puzzling since this list uses a lot of basics and only three Lotus Petals, which suggests that it's not focusing on the turn one combo where Chancellor shines.

    I suppose it potentially slows DRS down one turn, but is that really worth losing those precious deck slots AND letting the opponent know what you're playing before the game even starts? Maybe, but I think not personally. I feel like if you really dislike DRS then Collective Brutality is fine, or Izzet Charm for that matter.

    All that said, I guess you can't argue with results so maybe there's something to it. Having the Chancellors makes Careful Study and Collective Brutality much better. Maybe as a beater Chancellor's natural one-sided Thalia ability synergizes with Dazes and FoWs to make him especially hard to remove? Having to pay 2 extra for Daze instead of one is probably a big deal, and it would be difficult for decks to fight counter wars with the extra cost on their counterspells as well.

    Thoughts?

  20. #2120
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    Re: [Deck] Reanimator

    I'm building the deck (4 Reanimate to go) so I'm not that expert with it, nonetheless, Chancellors seem not to be in their right shell. His manabase looks confusing to me and on the other hand I understand Collective Brutality as a broken discard effect + DRS destroyer.
    I'm gonna certainly give it a try because CBs are really appealing.
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    "Dredge isn't a deck, it's public masturbation with graveyard triggers."

    Quote Originally Posted by phazonmutant View Post
    So dismissive.
    Quote Originally Posted by danyul View Post
    This thread is great. I've been able to save so much money on seasoning! Whenever I'm eating something bland, I just wander over here to borrow some of the infinite salt.

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