Square are you currently playing nyx fit online? I want to play test against it![]()
I have taken it through a few leagues online but haven't done much in the past month. I'm usually free most evenings if you'd like to see how it goes - just pm me and we can find a good time. Out of the small number of games I've done online, 2 or 3 could have possibly been won based on better decision making or by taking a different line. It's different than Sneak that I'm used to. Whatever you first tutor with Rector is pretty decisive.
With an upcoming Win a Lotus tournament in April, I'd like to check out the Dragon Fit list a bit more and run it through some leagues even if it is a bit of an investment to do so. Stryfo mentioned adding a Nephalia's Drownyard in his side for Miracles. And that sounds a bit delicious. Intuition -> Loam/Drownyard/Raven's Crime?
Nyx - I think I'm going to try cutting Eidolon of Blossoms. It's a card advantage engine, but it has anti-synergy with Spirit of the Labyrinth, is vulnerable to most removal, and I'm pretty much never interested in Zenithing or Rectoring for it. It also opens me up to play Spirit of the Labyrinth maindeck, which is something I've been thinking about trying for a while with Leovold everywhere. SotL also gives me more relevant plays against Miracles and Storm, along with providing an actual clock.
However this does have a minor problem, which is that I end up with nothing I can Rector for which actually provides card advantage / grinding power. Starfield is great, but there's a couple issues there - primarily that it needs good targets, or it's just going to do very little. It's not a particularly powerful early play. I hoped Aid from the Cowl would fill the slot, but it's not consistent enough. I think I'm going to give Deadbridge Chant a try, since it enables itself (and Starfield) without outside help, and importantly it doesn't get turned off by Spirit of the Labyrinth.
With Deadbridge and Nyx Weaver in the deck, there's potential to run more effects that come back from the graveyard. Not sure if there's any good enough targets that do what the deck wants to do, though. I'd really like to get the second SotL into the maindeck, but I don't think there's anything I'm happy to drop other than potentially the fourth Zenith, but I don't think that is worth it.
Current list:
4 Veteran Explorer
1 Spirit of the Labyrinth
1 Courser of Kruphix
1 Eternal Witness
1 Nyx Weaver
4 Academy Rector
1 Doomwake Giant
1 Chromanticore
3 Green Sun's Zenith
4 Cabal Therapy
3 Sensei's Divining Top
2 Collective Brutality
1 Nissa, Vital Force
3 Pernicious Deed
3 Sterling Grove
1 Starfield of Nyx
1 Deadbridge Chant
1 Faith's Fetters
1 Living Plane
1 Parallax Wave
3 Phyrexian Tower
2 Bayou
2 Savannah
1 Scrubland
2 Forest
2 Swamp
2 Plains
4 Verdant Catacombs
2 Windswept Heath
2 Marsh Flats
Sideboard:
1 Curse of Death's Hold
1 Humility
1 Seal of Primordium
1 City of Solitude
1 Spirit of the Labyrinth
1 Courser of Kruphix (something for aggressive decks)
3 Carpet of Flowers
3 Leyline of Sanctity
3 Leyline of the Void
Just go ahead and throw in maindeck Carpets along with those Spirit of the Labyrinths..."The Gods Hate Blue" Nyx Fit.
I have to admit, some of those ideas sound a bit too gimmicky. Why not just a 4th Sterling Grove instead of that 6 drop enchantment. Protects stuff, and starts the engine going if you have Starfield out. Not sure I want a 6-drop that basically only mills 10...I don't think rector activations can be wasted on anything that doesn't impact the board or setup a lock (Starfield usually being a secondary target when I play). But I think you are becoming the main guy with experience on the deck, so I'll try to think about what you are suggesting.
Small part of me wants to jam 4 Rhinos, 1 Deranged Hermit, and a single Skybind. But I think that ship sailed in a different format sometime during Khans era. Heliod God is pretty neat there though...
To be honest, Skybind + Eternal Witness + anything that sacrifices itself would be awesome. Might make a reasonable secondary Deed combo, although it's probably just worse than Starfield since it's vulnerable to removal, needs more cards, and means you have to Deed in your own turn. As far as graveyard synergy goes, Crop Sigil might be okay too - it's nice and cheap, good with SDT, and a pretty nice engine with Starfield. It's a bit awkward in available targets, not being able to return enchantments or planeswalkers, but still potentially quite effective if we warp the deck enough to reliably get Delirium, which is the tough bit. We can get creature/land/enchantment, but then we're down to just a couple instants and sorceries, and a few tops and planeswalkers. Not many numbers.
If you have any suggestions for Deadbridge style stuff, I'm all ears. I'm looking for something I can fetch up when I'm not under immediate pressure, which doesn't die to standard removal, and generates advantage even if I don't have any immediate followup / synergy to go with it, like Starfield needs.
I don't know if this is the right thread but, looking at today's metagame/DtB section, a Birthing Pod deck looks like a great choice. Specifically, with the proliferation of Monastery Mentor and True-Name Nemesis, Minister of Pain and Orzhov Pontiff are fantastic and no deck can play them better than Birthing Pod or Collected Company. Additionally, 4 Baleful Strixes, infinite bodies, and infinite removal gives great game against the remaining aggro and aggro-control decks of the format. I was talking to a friend yesterday and these are some cards we considered (numbers are not final):
1 Bayou
1 Dryad Arbor
2 Forest
1 Island
4 Misty Rainforest
2 Polluted Delta
2 Swamp
2 Tropical Island
2 Underground Sea
4 Verdant Catacombs
3 Birthing Pod
1 Engineered Explosives
1 Sensei's Divining Top
1 Abrupt Decay
4 Brainstorm
4 Cabal Therapy
1 Recurring Nightmare
4 Baleful Strix
4 Deathrite Shaman
1 Eternal Witness
1 Glen Elendra Archmage
1 Grave Titan
1 Leovold, Emissary of Trest
1 Minister of Pain
1 Murderous Redcap
1 Phantasmal Image
1 Reclamation Sage
1 Scavenging Ooze
1 Shriekmaw
1 Thragtusk
1 Trinket Mage
3 Veteran Explorer
1 Walking Ballista
Sideboard:
1 Abrupt Decay
1 Darkblast
4 Force of Will
1 Glen Elendra Archmage
1 Invasive Surgery
2 Nihil Spellbomb
1 Pithing Needle
2 Riptide Pilferer
1 Umezawa's Jitte
1 Vendilion Clique
I couldn't find room for a Liliana, Heretical Healer, a second Thragtusk, a Yasova Dragonclaw, or any copies of Fatal Push. Leovold looked better than any of the remaining 3-drop options.
The chain of thought was
- a -1/-1 effect would be huge (Minister of Pain/Orzhov Pontiff) against the myriad of Baleful Strixes, True-Names, Noble Hierarchs, and monk tokens in existence these days.
- repeatable small creature removal is good (Trinket Mage -> Walking Ballista; Murderous Redcap; Stoneforge Mystic -> Jitte)
- Uncounterable creatures are great (birthing pod)
- Grave Titan looks great right now, going over top of True-Name, Shardless, and Eldrazi lists, with none of those decks having a way of dealing with him
- The metagame has seemingly become very, very, very fair.
Given this, slower, fairer decks like NicFit, Birthing Pod, and MUD appear to be good metagame choices by just going over the top of the other decks in the metagame. I chose BUG Pod because it seems like the least likely deck to just lose to itself relative to the others listed, but Junk seems like a perfectly serviceable color combo, too.
Alrighty. So that's the Team America/Shardless portion of the DtB section. But those are MUs we're already happy to see with pretty much any Nic Fit build.
This leaves Sneak & Show unanswered. A T2 Emrakul doesn't really have to care about Strix, now does she? And Podding to Shriekmaw isn't going to cut it. Furthermore, G1 you don't have access to FoW (which regular BUG Fit does) so you've lost some ground there compared to regular BUG Fit.
As for Miracles - you still need to win through creature combat, and still have no way to interact with Jace. So here you're on equal footing, at best.
Looking at your SB, you seem to focus on spotremoval and stack interaction. Regular BUG Fit runs these both in the MD, leaving room in the SB for stuff like Lost Legacy, which can actually deal with Jace and strike pretty big blows to Sneak & Show.
I'm not sure if you'll be able to achieve what you're aiming for, to be honest.
The thing is, Pod lists tend to border on being The Danger Of Cool Things. You can do a lot of cool stuff with it, but it takes forever to get there. Unfortunately a lot of the more straightforward lists do a similar or even better job several turns faster.
Deal with opposing creatures. Path to Exile is the shit.
Also, Siege Rhino and Sigarda. And white SB cards.
And it's fun.
It's been a while since I've seen a BUG Fit list at all, and even longer since I've seen one that runs a playset of forces in the main. There's an equally unpolished list on page 5 of the thread that has 2 in the maindeck which, let's be honest here, probably isn't going to cut it against S&S either.
I mean, if this is your biggest concern, it seems eminently solvable. Three to four cards can be cut from the maindeck to make room for FoW, making room for Lost Legacy, Brain Maggot, etc in the sideboard. Okay, no biggie. Not sure what those cards are yet, but I'll take some ideas.
For Junk Pod, the cards thrown out were Gaddock Teeg, Thalia(s), Stoneforge Mystic, Orzhov Pontiff, and Tidehollow Sculler, though I think that Maverick/Deadguy/Aggro Loam might leverage all of those cards much better than a Junk Pod list ever could.
If you want to kill small creatures, Sneak Fit does a pretty great job of reliably landing Inferno Titan (and Massacre Wurm if you really want to wipe your opponent's board). You can opt to include the Punishing Fire package if you are even more inclined to kill off small dudes over and over. A further advantage of Sneak is that sometimes you are both faster than your opponent's fair deck, and also able to play the longer game better. Win-win.
Not really understanding the hype on Force of Will. It's really only good for us if 1) you have a high density of blue cards (and no, 12 blue cards + 4 FoW probably isn't cutting it), and 2) you are playing against combo (at which point, why not just Flusterstorm or other counters?). We have precious few cantrips and drawing effects, and we typically want to cast the goodstuff we have in hand. The card disadvantage of FoW shouldn't be taken lightly.
Punishing Fire also helps against Jace. It is, however, absolute garbage against Leovold. Pick your poison.
Sneak also gets to play REB which is pretty nice against Jace and Leovold.
Doomwake Giant is pretty deadly against all the dumb X/1s, too, and Monastery Mentor is pretty unhappy to see Curse of Death's Hold. BUG has difficulty answering a Chromanticore, incidentally. Just saying.
You know, I've been contemplating lately if it wouldn't be better to just put Lost Legacy in the MB. Maybe this is an over reaction to just how degenerate my local meta has gotten but the idea seems to hold merit.
In fact, I just signed up for another 12 round paper league (though this time it won't take 12 weeks). I need to finalize my decklist soon and I'm leaning towards 2 copies of LL MB at the expense of some of the slower CA like Courser.
Try out my Junk SE list. It actually just got another big boost now that Ranger of Eos can get Walking Ballista. Ranger can now fetch big things, protection, GY hate, and removal.
You're about 3 lands and 8 removal spells short of having a consistent deck that can interact with the opponent.
That's the problem with Pod, and BUG Pod specifically. The advantage blue has is FoW but that forces you to run more Blue than Green, so you also lose GSZ which kills your mana consistency. In the end BUG Pod just does a bunch of things poorly, and it's a bit too durdly.
I think Junk Pod is much stronger.
I started playing Nic Fit because birthing pod is an awesome card, but I do think I need to agree with the rest of the above in the assessment that Junk/Bug pod does not provide the same consistency as other lists.
At which point I've been moving into Vet. Walkers.
Same cool factor imo with better match ups against any non-fast combo (Reanimator and SnS) where pod has been struggling (with me as the pilot) in even fair match ups like D&T, Bug, Eldrazi....
I've been playing nic fit pod for the last two years, all the versions and many options: no, i don't think that Junk Pod is stronger.
The basic point: Brainstorm.
Now, Nic Fit has a weird history with the n° of Brainstorms, i know well. But, for me, there is absolutaly no reason to play less than 5 (one in the sleeve).
Not only the 4x is necessary, i've found that it's one of the major points about the blue in pod, even if Zimmerman has reached the biggest results of a nic fit deck (i think) with a Brug list without Brainstorms but with a 4x of gsz. An isolated case, though.
Other points: i strongly believe that Pod Nic Fit is, if not the strongest, one of the best versions. It has problems that raise the difficulty level (for example finishing the game...), but i'm looking at other versions just to try new and cool stuff.
Edit: Obviously, you lose consistency. But you gain a flexibility and an engine that no other version could reach.
I know there was talk of non-punishing fire SneakyFit at some point in the discussion. I can't seem to locate it so I would appreciate if someone could post their list if they are still on this plan. Thanks!
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